(module
 (type $i32_i32_=>_i32 (func (param i32 i32) (result i32)))
 (type $i32_i32_i32_=>_i32 (func (param i32 i32 i32) (result i32)))
 (type $i32_=>_i32 (func (param i32) (result i32)))
 (type $i32_i32_=>_none (func (param i32 i32)))
 (type $i32_i32_i32_=>_none (func (param i32 i32 i32)))
 (type $i32_i32_i32_i32_=>_i32 (func (param i32 i32 i32 i32) (result i32)))
 (type $i32_=>_none (func (param i32)))
 (type $f32_f32_=>_i32 (func (param f32 f32) (result i32)))
 (type $f64_f64_=>_i32 (func (param f64 f64) (result i32)))
 (type $none_=>_none (func))
 (type $i64_i32_=>_i32 (func (param i64 i32) (result i32)))
 (type $none_=>_f64 (func (result f64)))
 (type $i32_i64_i32_=>_none (func (param i32 i64 i32)))
 (type $i32_i64_=>_i32 (func (param i32 i64) (result i32)))
 (type $i32_f32_i32_=>_i32 (func (param i32 f32 i32) (result i32)))
 (type $i32_f64_=>_i32 (func (param i32 f64) (result i32)))
 (type $i32_f64_i32_=>_i32 (func (param i32 f64 i32) (result i32)))
 (type $i32_i32_=>_f32 (func (param i32 i32) (result f32)))
 (type $i32_i32_i32_=>_f32 (func (param i32 i32 i32) (result f32)))
 (type $i32_i32_=>_f64 (func (param i32 i32) (result f64)))
 (type $i32_i32_i32_i32_=>_none (func (param i32 i32 i32 i32)))
 (type $i32_i64_i32_i32_=>_none (func (param i32 i64 i32 i32)))
 (type $i64_=>_none (func (param i64)))
 (type $none_=>_i32 (func (result i32)))
 (type $i32_i32_i32_i32_i32_=>_i32 (func (param i32 i32 i32 i32 i32) (result i32)))
 (type $i32_i64_i32_i64_i32_i64_i32_=>_i32 (func (param i32 i64 i32 i64 i32 i64 i32) (result i32)))
 (type $i64_=>_i32 (func (param i64) (result i32)))
 (type $f64_=>_i32 (func (param f64) (result i32)))
 (type $i64_=>_i64 (func (param i64) (result i64)))
 (import "env" "abort" (func $~lib/builtins/abort (param i32 i32 i32 i32)))
 (import "rtrace" "onalloc" (func $~lib/rt/rtrace/onalloc (param i32)))
 (import "rtrace" "onincrement" (func $~lib/rt/rtrace/onincrement (param i32)))
 (import "rtrace" "onrealloc" (func $~lib/rt/rtrace/onrealloc (param i32 i32)))
 (import "rtrace" "onfree" (func $~lib/rt/rtrace/onfree (param i32)))
 (import "Math" "random" (func $~lib/bindings/Math/random (result f64)))
 (import "env" "seed" (func $~lib/builtins/seed (result f64)))
 (import "rtrace" "ondecrement" (func $~lib/rt/rtrace/ondecrement (param i32)))
 (memory $0 1)
 (data (i32.const 16) "\1c\00\00\00\01\00\00\00\01\00\00\00\1c\00\00\00I\00n\00v\00a\00l\00i\00d\00 \00l\00e\00n\00g\00t\00h\00")
 (data (i32.const 64) "\1a\00\00\00\01\00\00\00\01\00\00\00\1a\00\00\00~\00l\00i\00b\00/\00a\00r\00r\00a\00y\00.\00t\00s\00")
 (data (i32.const 112) "\1e\00\00\00\01\00\00\00\01\00\00\00\1e\00\00\00~\00l\00i\00b\00/\00r\00t\00/\00t\00l\00s\00f\00.\00t\00s\00")
 (data (i32.const 160) "(\00\00\00\01\00\00\00\01\00\00\00(\00\00\00a\00l\00l\00o\00c\00a\00t\00i\00o\00n\00 \00t\00o\00o\00 \00l\00a\00r\00g\00e\00")
 (data (i32.const 224) "\1e\00\00\00\01\00\00\00\01\00\00\00\1e\00\00\00~\00l\00i\00b\00/\00r\00t\00/\00p\00u\00r\00e\00.\00t\00s\00")
 (data (i32.const 272) "\18\00\00\00\01\00\00\00\01\00\00\00\18\00\00\00s\00t\00d\00/\00a\00r\00r\00a\00y\00.\00t\00s\00")
 (data (i32.const 320) "&\00\00\00\01\00\00\00\01\00\00\00&\00\00\00~\00l\00i\00b\00/\00a\00r\00r\00a\00y\00b\00u\00f\00f\00e\00r\00.\00t\00s\00")
 (data (i32.const 384) "\06\00\00\00\01\00\00\00\01\00\00\00\06\00\00\00a\00b\00c\00")
 (data (i32.const 416) "\05\00\00\00\01\00\00\00\00\00\00\00\05\00\00\00\01\02\03\04\05")
 (data (i32.const 448) "\05\00\00\00\01\00\00\00\00\00\00\00\05\00\00\00\01\01\01\04\05")
 (data (i32.const 480) "$\00\00\00\01\00\00\00\01\00\00\00$\00\00\00I\00n\00d\00e\00x\00 \00o\00u\00t\00 \00o\00f\00 \00r\00a\00n\00g\00e\00")
 (data (i32.const 544) "\05\00\00\00\01\00\00\00\00\00\00\00\05\00\00\00\00\00\00\00\00")
 (data (i32.const 576) "\05\00\00\00\01\00\00\00\00\00\00\00\05\00\00\00\01\01\00\00\00")
 (data (i32.const 608) "\05\00\00\00\01\00\00\00\00\00\00\00\05\00\00\00\01\01\00\02\02")
 (data (i32.const 640) "\05\00\00\00\01\00\00\00\00\00\00\00\05\00\00\00\01\01\00\02\02")
 (data (i32.const 672) "\14\00\00\00\01\00\00\00\00\00\00\00\14\00\00\00\01\00\00\00\02\00\00\00\03\00\00\00\04\00\00\00\05\00\00\00")
 (data (i32.const 720) "\14\00\00\00\01\00\00\00\00\00\00\00\14\00\00\00\01\00\00\00\01\00\00\00\01\00\00\00\04\00\00\00\05\00\00\00")
 (data (i32.const 768) "\14\00\00\00\01\00\00\00\00\00\00\00\14\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00")
 (data (i32.const 816) "\14\00\00\00\01\00\00\00\00\00\00\00\14\00\00\00\01\00\00\00\01\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00")
 (data (i32.const 864) "\14\00\00\00\01\00\00\00\00\00\00\00\14\00\00\00\01\00\00\00\01\00\00\00\00\00\00\00\02\00\00\00\02\00\00\00")
 (data (i32.const 912) "\14\00\00\00\01\00\00\00\00\00\00\00\14\00\00\00\01\00\00\00\01\00\00\00\00\00\00\00\02\00\00\00\02\00\00\00")
 (data (i32.const 960) "\1c\00\00\00\01\00\00\00\01\00\00\00\1c\00\00\00A\00r\00r\00a\00y\00 \00i\00s\00 \00e\00m\00p\00t\00y\00")
 (data (i32.const 1008) "\00\00\00\00\01\00\00\00\00\00\00\00\00\00\00\00")
 (data (i32.const 1024) "\00\00\00\00\01\00\00\00\00\00\00\00\00\00\00\00")
 (data (i32.const 1040) "\14\00\00\00\01\00\00\00\00\00\00\00\14\00\00\00\01\00\00\00\02\00\00\00\03\00\00\00\04\00\00\00\05\00\00\00")
 (data (i32.const 1088) "\14\00\00\00\01\00\00\00\00\00\00\00\14\00\00\00\04\00\00\00\05\00\00\00\03\00\00\00\04\00\00\00\05\00\00\00")
 (data (i32.const 1136) "\14\00\00\00\01\00\00\00\00\00\00\00\14\00\00\00\01\00\00\00\02\00\00\00\03\00\00\00\04\00\00\00\05\00\00\00")
 (data (i32.const 1184) "\14\00\00\00\01\00\00\00\00\00\00\00\14\00\00\00\01\00\00\00\04\00\00\00\05\00\00\00\04\00\00\00\05\00\00\00")
 (data (i32.const 1232) "\14\00\00\00\01\00\00\00\00\00\00\00\14\00\00\00\01\00\00\00\02\00\00\00\03\00\00\00\04\00\00\00\05\00\00\00")
 (data (i32.const 1280) "\14\00\00\00\01\00\00\00\00\00\00\00\14\00\00\00\01\00\00\00\03\00\00\00\04\00\00\00\05\00\00\00\05\00\00\00")
 (data (i32.const 1328) "\14\00\00\00\01\00\00\00\00\00\00\00\14\00\00\00\01\00\00\00\02\00\00\00\03\00\00\00\04\00\00\00\05\00\00\00")
 (data (i32.const 1376) "\14\00\00\00\01\00\00\00\00\00\00\00\14\00\00\00\01\00\00\00\02\00\00\00\03\00\00\00\04\00\00\00\05\00\00\00")
 (data (i32.const 1424) "\14\00\00\00\01\00\00\00\00\00\00\00\14\00\00\00\01\00\00\00\02\00\00\00\03\00\00\00\04\00\00\00\05\00\00\00")
 (data (i32.const 1472) "\14\00\00\00\01\00\00\00\00\00\00\00\14\00\00\00\04\00\00\00\02\00\00\00\03\00\00\00\04\00\00\00\05\00\00\00")
 (data (i32.const 1520) "\14\00\00\00\01\00\00\00\00\00\00\00\14\00\00\00\01\00\00\00\02\00\00\00\03\00\00\00\04\00\00\00\05\00\00\00")
 (data (i32.const 1568) "\14\00\00\00\01\00\00\00\00\00\00\00\14\00\00\00\01\00\00\00\04\00\00\00\03\00\00\00\04\00\00\00\05\00\00\00")
 (data (i32.const 1616) "\14\00\00\00\01\00\00\00\00\00\00\00\14\00\00\00\01\00\00\00\02\00\00\00\03\00\00\00\04\00\00\00\05\00\00\00")
 (data (i32.const 1664) "\14\00\00\00\01\00\00\00\00\00\00\00\14\00\00\00\01\00\00\00\03\00\00\00\04\00\00\00\04\00\00\00\05\00\00\00")
 (data (i32.const 1712) "\14\00\00\00\01\00\00\00\00\00\00\00\14\00\00\00\01\00\00\00\02\00\00\00\03\00\00\00\04\00\00\00\05\00\00\00")
 (data (i32.const 1760) "\14\00\00\00\01\00\00\00\00\00\00\00\14\00\00\00\04\00\00\00\05\00\00\00\03\00\00\00\04\00\00\00\05\00\00\00")
 (data (i32.const 1808) "\14\00\00\00\01\00\00\00\00\00\00\00\14\00\00\00\01\00\00\00\02\00\00\00\03\00\00\00\04\00\00\00\05\00\00\00")
 (data (i32.const 1856) "\14\00\00\00\01\00\00\00\00\00\00\00\14\00\00\00\04\00\00\00\02\00\00\00\03\00\00\00\04\00\00\00\05\00\00\00")
 (data (i32.const 1904) "\14\00\00\00\01\00\00\00\00\00\00\00\14\00\00\00\01\00\00\00\02\00\00\00\03\00\00\00\04\00\00\00\05\00\00\00")
 (data (i32.const 1952) "\14\00\00\00\01\00\00\00\00\00\00\00\14\00\00\00\01\00\00\00\03\00\00\00\03\00\00\00\04\00\00\00\05\00\00\00")
 (data (i32.const 2000) "\14\00\00\00\01\00\00\00\00\00\00\00\14\00\00\00\01\00\00\00\02\00\00\00\03\00\00\00\04\00\00\00\05\00\00\00")
 (data (i32.const 2048) "\14\00\00\00\01\00\00\00\00\00\00\00\14\00\00\00\01\00\00\00\03\00\00\00\04\00\00\00\04\00\00\00\05\00\00\00")
 (data (i32.const 2096) "\14\00\00\00\01\00\00\00\00\00\00\00\14\00\00\00\01\00\00\00\02\00\00\00\03\00\00\00\04\00\00\00\05\00\00\00")
 (data (i32.const 2144) "\14\00\00\00\01\00\00\00\00\00\00\00\14\00\00\00\01\00\00\00\03\00\00\00\04\00\00\00\05\00\00\00\05\00\00\00")
 (data (i32.const 2192) "\04\00\00\00\01\00\00\00\00\00\00\00\04\00\00\00\00\00\c0\7f")
 (data (i32.const 2224) "\08\00\00\00\01\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\00\00\f8\7f")
 (data (i32.const 2256) "\04\00\00\00\01\00\00\00\00\00\00\00\04\00\00\00\00\00\c0\7f")
 (data (i32.const 2288) "\08\00\00\00\01\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\00\00\f8\7f")
 (data (i32.const 2320) "\14\00\00\00\01\00\00\00\00\00\00\00\14\00\00\00\01\00\00\00\02\00\00\00\03\00\00\00\04\00\00\00\05\00\00\00")
 (data (i32.const 2368) "\14\00\00\00\01\00\00\00\00\00\00\00\14\00\00\00\01\00\00\00\02\00\00\00\03\00\00\00\04\00\00\00\05\00\00\00")
 (data (i32.const 2416) "\00\00\00\00\01\00\00\00\00\00\00\00\00\00\00\00")
 (data (i32.const 2432) "\14\00\00\00\01\00\00\00\00\00\00\00\14\00\00\00\01\00\00\00\02\00\00\00\03\00\00\00\04\00\00\00\05\00\00\00")
 (data (i32.const 2480) "\00\00\00\00\01\00\00\00\00\00\00\00\00\00\00\00")
 (data (i32.const 2496) "\14\00\00\00\01\00\00\00\00\00\00\00\14\00\00\00\01\00\00\00\02\00\00\00\03\00\00\00\04\00\00\00\05\00\00\00")
 (data (i32.const 2544) "\14\00\00\00\01\00\00\00\00\00\00\00\14\00\00\00\01\00\00\00\02\00\00\00\03\00\00\00\04\00\00\00\05\00\00\00")
 (data (i32.const 2592) "\0c\00\00\00\01\00\00\00\00\00\00\00\0c\00\00\00\03\00\00\00\04\00\00\00\05\00\00\00")
 (data (i32.const 2624) "\08\00\00\00\01\00\00\00\00\00\00\00\08\00\00\00\01\00\00\00\02\00\00\00")
 (data (i32.const 2656) "\14\00\00\00\01\00\00\00\00\00\00\00\14\00\00\00\01\00\00\00\02\00\00\00\03\00\00\00\04\00\00\00\05\00\00\00")
 (data (i32.const 2704) "\08\00\00\00\01\00\00\00\00\00\00\00\08\00\00\00\03\00\00\00\04\00\00\00")
 (data (i32.const 2736) "\0c\00\00\00\01\00\00\00\00\00\00\00\0c\00\00\00\01\00\00\00\02\00\00\00\05\00\00\00")
 (data (i32.const 2768) "\14\00\00\00\01\00\00\00\00\00\00\00\14\00\00\00\01\00\00\00\02\00\00\00\03\00\00\00\04\00\00\00\05\00\00\00")
 (data (i32.const 2816) "\04\00\00\00\01\00\00\00\00\00\00\00\04\00\00\00\01\00\00\00")
 (data (i32.const 2848) "\10\00\00\00\01\00\00\00\00\00\00\00\10\00\00\00\02\00\00\00\03\00\00\00\04\00\00\00\05\00\00\00")
 (data (i32.const 2880) "\14\00\00\00\01\00\00\00\00\00\00\00\14\00\00\00\01\00\00\00\02\00\00\00\03\00\00\00\04\00\00\00\05\00\00\00")
 (data (i32.const 2928) "\04\00\00\00\01\00\00\00\00\00\00\00\04\00\00\00\05\00\00\00")
 (data (i32.const 2960) "\10\00\00\00\01\00\00\00\00\00\00\00\10\00\00\00\01\00\00\00\02\00\00\00\03\00\00\00\04\00\00\00")
 (data (i32.const 2992) "\14\00\00\00\01\00\00\00\00\00\00\00\14\00\00\00\01\00\00\00\02\00\00\00\03\00\00\00\04\00\00\00\05\00\00\00")
 (data (i32.const 3040) "\08\00\00\00\01\00\00\00\00\00\00\00\08\00\00\00\04\00\00\00\05\00\00\00")
 (data (i32.const 3072) "\0c\00\00\00\01\00\00\00\00\00\00\00\0c\00\00\00\01\00\00\00\02\00\00\00\03\00\00\00")
 (data (i32.const 3104) "\14\00\00\00\01\00\00\00\00\00\00\00\14\00\00\00\01\00\00\00\02\00\00\00\03\00\00\00\04\00\00\00\05\00\00\00")
 (data (i32.const 3152) "\04\00\00\00\01\00\00\00\00\00\00\00\04\00\00\00\04\00\00\00")
 (data (i32.const 3184) "\10\00\00\00\01\00\00\00\00\00\00\00\10\00\00\00\01\00\00\00\02\00\00\00\03\00\00\00\05\00\00\00")
 (data (i32.const 3216) "\14\00\00\00\01\00\00\00\00\00\00\00\14\00\00\00\01\00\00\00\02\00\00\00\03\00\00\00\04\00\00\00\05\00\00\00")
 (data (i32.const 3264) "\04\00\00\00\01\00\00\00\00\00\00\00\04\00\00\00\01\00\00\00")
 (data (i32.const 3296) "\10\00\00\00\01\00\00\00\00\00\00\00\10\00\00\00\02\00\00\00\03\00\00\00\04\00\00\00\05\00\00\00")
 (data (i32.const 3328) "\14\00\00\00\01\00\00\00\00\00\00\00\14\00\00\00\01\00\00\00\02\00\00\00\03\00\00\00\04\00\00\00\05\00\00\00")
 (data (i32.const 3376) "\00\00\00\00\01\00\00\00\00\00\00\00\00\00\00\00")
 (data (i32.const 3392) "\14\00\00\00\01\00\00\00\00\00\00\00\14\00\00\00\01\00\00\00\02\00\00\00\03\00\00\00\04\00\00\00\05\00\00\00")
 (data (i32.const 3440) "\14\00\00\00\01\00\00\00\00\00\00\00\14\00\00\00\01\00\00\00\02\00\00\00\03\00\00\00\04\00\00\00\05\00\00\00")
 (data (i32.const 3488) "\00\00\00\00\01\00\00\00\00\00\00\00\00\00\00\00")
 (data (i32.const 3504) "\14\00\00\00\01\00\00\00\00\00\00\00\14\00\00\00\01\00\00\00\02\00\00\00\03\00\00\00\04\00\00\00\05\00\00\00")
 (data (i32.const 3552) "\14\00\00\00\01\00\00\00\00\00\00\00\14\00\00\00\01\00\00\00\02\00\00\00\03\00\00\00\04\00\00\00\05\00\00\00")
 (data (i32.const 3600) "\00\00\00\00\01\00\00\00\00\00\00\00\00\00\00\00")
 (data (i32.const 3616) "\14\00\00\00\01\00\00\00\00\00\00\00\14\00\00\00\01\00\00\00\02\00\00\00\03\00\00\00\04\00\00\00\05\00\00\00")
 (data (i32.const 3664) "\14\00\00\00\01\00\00\00\00\00\00\00\14\00\00\00\01\00\00\00\02\00\00\00\03\00\00\00\04\00\00\00\05\00\00\00")
 (data (i32.const 3712) "\00\00\00\00\01\00\00\00\00\00\00\00\00\00\00\00")
 (data (i32.const 3728) "\14\00\00\00\01\00\00\00\00\00\00\00\14\00\00\00\01\00\00\00\02\00\00\00\03\00\00\00\04\00\00\00\05\00\00\00")
 (data (i32.const 3776) "\14\00\00\00\01\00\00\00\00\00\00\00\14\00\00\00\01\00\00\00\02\00\00\00\03\00\00\00\04\00\00\00\05\00\00\00")
 (data (i32.const 3824) "\00\00\00\00\01\00\00\00\00\00\00\00\00\00\00\00")
 (data (i32.const 3840) "\14\00\00\00\01\00\00\00\00\00\00\00\14\00\00\00\01\00\00\00\02\00\00\00\03\00\00\00\04\00\00\00\05\00\00\00")
 (data (i32.const 3888) "\00\00\00\00\01\00\00\00\00\00\00\00\00\00\00\00")
 (data (i32.const 3904) "^\00\00\00\01\00\00\00\01\00\00\00^\00\00\00E\00l\00e\00m\00e\00n\00t\00 \00t\00y\00p\00e\00 \00m\00u\00s\00t\00 \00b\00e\00 \00n\00u\00l\00l\00a\00b\00l\00e\00 \00i\00f\00 \00a\00r\00r\00a\00y\00 \00i\00s\00 \00h\00o\00l\00e\00y\00")
 (data (i32.const 4016) "\1e\00\00\00\01\00\00\00\01\00\00\00\1e\00\00\00u\00n\00e\00x\00p\00e\00c\00t\00e\00d\00 \00n\00u\00l\00l\00")
 (data (i32.const 4064) "\08\00\00\00\01\00\00\00\0c\00\00\00\08\00\00\00\01\00\00\00\00\00\00\00")
 (data (i32.const 4096) "\08\00\00\00\01\00\00\00\0c\00\00\00\08\00\00\00\02\00\00\00\00\00\00\00")
 (data (i32.const 4128) "\08\00\00\00\01\00\00\00\0c\00\00\00\08\00\00\00\03\00\00\00\00\00\00\00")
 (data (i32.const 4160) "\08\00\00\00\01\00\00\00\0c\00\00\00\08\00\00\00\04\00\00\00\00\00\00\00")
 (data (i32.const 4192) "\08\00\00\00\01\00\00\00\0c\00\00\00\08\00\00\00\05\00\00\00\00\00\00\00")
 (data (i32.const 4224) "\08\00\00\00\01\00\00\00\0c\00\00\00\08\00\00\00\06\00\00\00\00\00\00\00")
 (data (i32.const 4256) "\08\00\00\00\01\00\00\00\0c\00\00\00\08\00\00\00\07\00\00\00\00\00\00\00")
 (data (i32.const 4288) "\08\00\00\00\01\00\00\00\0c\00\00\00\08\00\00\00\08\00\00\00\00\00\00\00")
 (data (i32.const 4320) "\08\00\00\00\01\00\00\00\0c\00\00\00\08\00\00\00\t\00\00\00\00\00\00\00")
 (data (i32.const 4352) "\08\00\00\00\01\00\00\00\0c\00\00\00\08\00\00\00\n\00\00\00\00\00\00\00")
 (data (i32.const 4384) "\08\00\00\00\01\00\00\00\0c\00\00\00\08\00\00\00\0b\00\00\00\00\00\00\00")
 (data (i32.const 4416) "\08\00\00\00\01\00\00\00\0c\00\00\00\08\00\00\00\0c\00\00\00\00\00\00\00")
 (data (i32.const 4448) "\08\00\00\00\01\00\00\00\0c\00\00\00\08\00\00\00\0d\00\00\00\00\00\00\00")
 (data (i32.const 4480) "\08\00\00\00\01\00\00\00\0c\00\00\00\08\00\00\00\0e\00\00\00\00\00\00\00")
 (data (i32.const 4512) "\08\00\00\00\01\00\00\00\0c\00\00\00\08\00\00\00\0f\00\00\00\00\00\00\00")
 (data (i32.const 4544) "\08\00\00\00\01\00\00\00\0c\00\00\00\08\00\00\00\10\00\00\00\00\00\00\00")
 (data (i32.const 4576) "\08\00\00\00\01\00\00\00\0d\00\00\00\08\00\00\00\11\00\00\00\00\00\00\00")
 (data (i32.const 4608) "\08\00\00\00\01\00\00\00\0d\00\00\00\08\00\00\00\12\00\00\00\00\00\00\00")
 (data (i32.const 4640) "\08\00\00\00\01\00\00\00\0d\00\00\00\08\00\00\00\13\00\00\00\00\00\00\00")
 (data (i32.const 4672) "\08\00\00\00\01\00\00\00\0d\00\00\00\08\00\00\00\14\00\00\00\00\00\00\00")
 (data (i32.const 4704) "\08\00\00\00\01\00\00\00\0d\00\00\00\08\00\00\00\15\00\00\00\00\00\00\00")
 (data (i32.const 4736) "\08\00\00\00\01\00\00\00\0e\00\00\00\08\00\00\00\16\00\00\00\00\00\00\00")
 (data (i32.const 4768) "\08\00\00\00\01\00\00\00\0f\00\00\00\08\00\00\00\17\00\00\00\00\00\00\00")
 (data (i32.const 4800) "\08\00\00\00\01\00\00\00\0f\00\00\00\08\00\00\00\18\00\00\00\00\00\00\00")
 (data (i32.const 4832) "\08\00\00\00\01\00\00\00\0f\00\00\00\08\00\00\00\19\00\00\00\00\00\00\00")
 (data (i32.const 4864) "\08\00\00\00\01\00\00\00\0c\00\00\00\08\00\00\00\1a\00\00\00\00\00\00\00")
 (data (i32.const 4896) "\08\00\00\00\01\00\00\00\0c\00\00\00\08\00\00\00\1b\00\00\00\00\00\00\00")
 (data (i32.const 4928) "\08\00\00\00\01\00\00\00\0c\00\00\00\08\00\00\00\1c\00\00\00\00\00\00\00")
 (data (i32.const 4960) "\08\00\00\00\01\00\00\00\0c\00\00\00\08\00\00\00\1d\00\00\00\00\00\00\00")
 (data (i32.const 4992) "\08\00\00\00\01\00\00\00\10\00\00\00\08\00\00\00\1e\00\00\00\00\00\00\00")
 (data (i32.const 5024) "\08\00\00\00\01\00\00\00\10\00\00\00\08\00\00\00\1f\00\00\00\00\00\00\00")
 (data (i32.const 5056) "\08\00\00\00\01\00\00\00\11\00\00\00\08\00\00\00 \00\00\00\00\00\00\00")
 (data (i32.const 5088) "\08\00\00\00\01\00\00\00\11\00\00\00\08\00\00\00!\00\00\00\00\00\00\00")
 (data (i32.const 5120) "\08\00\00\00\01\00\00\00\10\00\00\00\08\00\00\00\"\00\00\00\00\00\00\00")
 (data (i32.const 5152) "\08\00\00\00\01\00\00\00\10\00\00\00\08\00\00\00#\00\00\00\00\00\00\00")
 (data (i32.const 5184) "\08\00\00\00\01\00\00\00\10\00\00\00\08\00\00\00$\00\00\00\00\00\00\00")
 (data (i32.const 5216) "\08\00\00\00\01\00\00\00\10\00\00\00\08\00\00\00%\00\00\00\00\00\00\00")
 (data (i32.const 5248) "\08\00\00\00\01\00\00\00\10\00\00\00\08\00\00\00&\00\00\00\00\00\00\00")
 (data (i32.const 5280) "\08\00\00\00\01\00\00\00\11\00\00\00\08\00\00\00\'\00\00\00\00\00\00\00")
 (data (i32.const 5312) "\08\00\00\00\01\00\00\00\11\00\00\00\08\00\00\00(\00\00\00\00\00\00\00")
 (data (i32.const 5344) "\08\00\00\00\01\00\00\00\10\00\00\00\08\00\00\00)\00\00\00\00\00\00\00")
 (data (i32.const 5376) "\08\00\00\00\01\00\00\00\10\00\00\00\08\00\00\00*\00\00\00\00\00\00\00")
 (data (i32.const 5408) "\08\00\00\00\01\00\00\00\10\00\00\00\08\00\00\00+\00\00\00\00\00\00\00")
 (data (i32.const 5440) "\18\00\00\00\01\00\00\00\01\00\00\00\18\00\00\00~\00l\00i\00b\00/\00m\00a\00t\00h\00.\00t\00s\00")
 (data (i32.const 5488) "\ac\00\00\00\01\00\00\00\01\00\00\00\ac\00\00\00A\00B\00C\00D\00E\00F\00G\00H\00I\00J\00K\00L\00M\00N\00O\00P\00Q\00R\00S\00T\00U\00V\00W\00X\00Y\00Z\00a\00b\00c\00d\00e\00f\00g\00h\00i\00j\00k\00l\00m\00n\00o\00p\00q\00r\00s\00t\00u\00v\00w\00x\00y\00z\000\001\002\003\004\005\006\007\008\009\00_\00-\00,\00.\00+\00/\00\\\00[\00]\00{\00}\00(\00)\00<\00>\00*\00&\00$\00%\00^\00@\00#\00!\00?\00")
 (data (i32.const 5680) " \00\00\00\01\00\00\00\00\00\00\00 \00\00\00\00\00\80?\00\00\c0\7f\00\00\80\ff\00\00\80?\00\00\00\00\00\00\80\bf\00\00\00\c0\00\00\80\7f")
 (data (i32.const 5728) "\08\00\00\00\01\00\00\00\12\00\00\00\08\00\00\00,\00\00\00\00\00\00\00")
 (data (i32.const 5760) " \00\00\00\01\00\00\00\00\00\00\00 \00\00\00\00\00\80\ff\00\00\00\c0\00\00\80\bf\00\00\00\00\00\00\80?\00\00\80?\00\00\80\7f\00\00\c0\7f")
 (data (i32.const 5808) "@\00\00\00\01\00\00\00\00\00\00\00@\00\00\00\00\00\00\00\00\00\f0?\00\00\00\00\00\00\f8\7f\00\00\00\00\00\00\f0\ff\05\00\00\00\00\00\f0?\00\00\00\00\00\00\00\00\00\00\00\00\00\00\f0\bf\00\00\00\00\00\00\00\c0\00\00\00\00\00\00\f0\7f")
 (data (i32.const 5888) "\08\00\00\00\01\00\00\00\13\00\00\00\08\00\00\00-\00\00\00\00\00\00\00")
 (data (i32.const 5920) "@\00\00\00\01\00\00\00\00\00\00\00@\00\00\00\00\00\00\00\00\00\f0\ff\00\00\00\00\00\00\00\c0\00\00\00\00\00\00\f0\bf\00\00\00\00\00\00\00\00\00\00\00\00\00\00\f0?\05\00\00\00\00\00\f0?\00\00\00\00\00\00\f0\7f\00\00\00\00\00\00\f8\7f")
 (data (i32.const 6000) "\14\00\00\00\01\00\00\00\00\00\00\00\14\00\00\00\01\00\00\00\fe\ff\ff\ff\ff\ff\ff\ff\00\00\00\00\02\00\00\00")
 (data (i32.const 6048) "\08\00\00\00\01\00\00\00\14\00\00\00\08\00\00\00.\00\00\00\00\00\00\00")
 (data (i32.const 6080) "\14\00\00\00\01\00\00\00\00\00\00\00\14\00\00\00\fe\ff\ff\ff\ff\ff\ff\ff\00\00\00\00\01\00\00\00\02\00\00\00")
 (data (i32.const 6128) "\14\00\00\00\01\00\00\00\00\00\00\00\14\00\00\00\01\00\00\00\ff\ff\ff\ff\fe\ff\ff\ff\00\00\00\00\02\00\00\00")
 (data (i32.const 6176) "\08\00\00\00\01\00\00\00\15\00\00\00\08\00\00\00/\00\00\00\00\00\00\00")
 (data (i32.const 6208) "\14\00\00\00\01\00\00\00\00\00\00\00\14\00\00\00\00\00\00\00\01\00\00\00\02\00\00\00\fe\ff\ff\ff\ff\ff\ff\ff")
 (data (i32.const 6256) "\00\00\00\00\01\00\00\00\00\00\00\00\00\00\00\00")
 (data (i32.const 6272) "\04\00\00\00\01\00\00\00\00\00\00\00\04\00\00\00\01\00\00\00")
 (data (i32.const 6304) "\08\00\00\00\01\00\00\00\00\00\00\00\08\00\00\00\02\00\00\00\01\00\00\00")
 (data (i32.const 6336) "\10\00\00\00\01\00\00\00\00\00\00\00\10\00\00\00\03\00\00\00\02\00\00\00\01\00\00\00\00\00\00\00")
 (data (i32.const 6368) "\10\00\00\00\01\00\00\00\00\00\00\00\10\00\00\00\00\00\00\00\01\00\00\00\02\00\00\00\03\00\00\00")
 (data (i32.const 6400) "\08\00\00\00\01\00\00\00\14\00\00\00\08\00\00\000\00\00\00\00\00\00\00")
 (data (i32.const 6432) "\04\00\00\00\01\00\00\00\00\00\00\00\04\00\00\00\01\00\00\00")
 (data (i32.const 6464) "\08\00\00\00\01\00\00\00\00\00\00\00\08\00\00\00\01\00\00\00\02\00\00\00")
 (data (i32.const 6496) "\08\00\00\00\01\00\00\00\14\00\00\00\08\00\00\001\00\00\00\00\00\00\00")
 (data (i32.const 6528) "\08\00\00\00\01\00\00\00\14\00\00\00\08\00\00\002\00\00\00\00\00\00\00")
 (data (i32.const 6560) "\08\00\00\00\01\00\00\00\14\00\00\00\08\00\00\003\00\00\00\00\00\00\00")
 (data (i32.const 6592) "\08\00\00\00\01\00\00\00\14\00\00\00\08\00\00\004\00\00\00\00\00\00\00")
 (data (i32.const 6624) "\08\00\00\00\01\00\00\00\17\00\00\00\08\00\00\005\00\00\00\00\00\00\00")
 (data (i32.const 6656) "\08\00\00\00\01\00\00\00\1a\00\00\00\08\00\00\006\00\00\00\00\00\00\00")
 (data (i32.const 6688) "\02\00\00\00\01\00\00\00\01\00\00\00\02\00\00\00a\00")
 (data (i32.const 6720) "\02\00\00\00\01\00\00\00\01\00\00\00\02\00\00\00b\00")
 (data (i32.const 6752) "\04\00\00\00\01\00\00\00\01\00\00\00\04\00\00\00a\00b\00")
 (data (i32.const 6784) "\04\00\00\00\01\00\00\00\01\00\00\00\04\00\00\00b\00a\00")
 (data (i32.const 6816) "\00\00\00\00\01\00\00\00\01\00\00\00\00\00\00\00")
 (data (i32.const 6832) "\1c\00\00\00\01\00\00\00\00\00\00\00\1c\00\00\000\1a\00\00P\1a\00\000\1a\00\00p\1a\00\00\90\1a\00\00\b0\1a\00\00\00\00\00\00")
 (data (i32.const 6880) "\1c\00\00\00\01\00\00\00\00\00\00\00\1c\00\00\00\b0\1a\00\000\1a\00\000\1a\00\00p\1a\00\00P\1a\00\00\90\1a\00\00\00\00\00\00")
 (data (i32.const 6928) "\08\00\00\00\01\00\00\00\1c\00\00\00\08\00\00\007\00\00\00\00\00\00\00")
 (data (i32.const 6960) "\08\00\00\00\01\00\00\00\01\00\00\00\08\00\00\00n\00u\00l\00l\00")
 (data (i32.const 6992) "\08\00\00\00\01\00\00\00\1e\00\00\00\08\00\00\008\00\00\00\00\00\00\00")
 (data (i32.const 7024) "\02\00\00\00\01\00\00\00\00\00\00\00\02\00\00\00\01\00")
 (data (i32.const 7056) "\08\00\00\00\01\00\00\00\01\00\00\00\08\00\00\00t\00r\00u\00e\00")
 (data (i32.const 7088) "\n\00\00\00\01\00\00\00\01\00\00\00\n\00\00\00f\00a\00l\00s\00e\00")
 (data (i32.const 7120) "\02\00\00\00\01\00\00\00\01\00\00\00\02\00\00\00,\00")
 (data (i32.const 7152) "\14\00\00\00\01\00\00\00\01\00\00\00\14\00\00\00t\00r\00u\00e\00,\00f\00a\00l\00s\00e\00")
 (data (i32.const 7200) "\0c\00\00\00\01\00\00\00\00\00\00\00\0c\00\00\00\01\00\00\00\fe\ff\ff\ff\fd\ff\ff\ff")
 (data (i32.const 7232) "d\00\00\00\01\00\00\00\01\00\00\00d\00\00\00t\00o\00S\00t\00r\00i\00n\00g\00(\00)\00 \00r\00a\00d\00i\00x\00 \00a\00r\00g\00u\00m\00e\00n\00t\00 \00m\00u\00s\00t\00 \00b\00e\00 \00b\00e\00t\00w\00e\00e\00n\00 \002\00 \00a\00n\00d\00 \003\006\00")
 (data (i32.const 7360) "&\00\00\00\01\00\00\00\01\00\00\00&\00\00\00~\00l\00i\00b\00/\00u\00t\00i\00l\00/\00n\00u\00m\00b\00e\00r\00.\00t\00s\00")
 (data (i32.const 7424) "\02\00\00\00\01\00\00\00\01\00\00\00\02\00\00\000\00")
 (data (i32.const 7444) "0\000\000\001\000\002\000\003\000\004\000\005\000\006\000\007\000\008\000\009\001\000\001\001\001\002\001\003\001\004\001\005\001\006\001\007\001\008\001\009\002\000\002\001\002\002\002\003\002\004\002\005\002\006\002\007\002\008\002\009\003\000\003\001\003\002\003\003\003\004\003\005\003\006\003\007\003\008\003\009\004\000\004\001\004\002\004\003\004\004\004\005\004\006\004\007\004\008\004\009\005\000\005\001\005\002\005\003\005\004\005\005\005\006\005\007\005\008\005\009\006\000\006\001\006\002\006\003\006\004\006\005\006\006\006\007\006\008\006\009\007\000\007\001\007\002\007\003\007\004\007\005\007\006\007\007\007\008\007\009\008\000\008\001\008\002\008\003\008\004\008\005\008\006\008\007\008\008\008\009\009\000\009\001\009\002\009\003\009\004\009\005\009\006\009\007\009\008\009\009\00")
 (data (i32.const 7856) "\00\04\00\00\01\00\00\00\01\00\00\00\00\04\00\000\000\000\001\000\002\000\003\000\004\000\005\000\006\000\007\000\008\000\009\000\00a\000\00b\000\00c\000\00d\000\00e\000\00f\001\000\001\001\001\002\001\003\001\004\001\005\001\006\001\007\001\008\001\009\001\00a\001\00b\001\00c\001\00d\001\00e\001\00f\002\000\002\001\002\002\002\003\002\004\002\005\002\006\002\007\002\008\002\009\002\00a\002\00b\002\00c\002\00d\002\00e\002\00f\003\000\003\001\003\002\003\003\003\004\003\005\003\006\003\007\003\008\003\009\003\00a\003\00b\003\00c\003\00d\003\00e\003\00f\004\000\004\001\004\002\004\003\004\004\004\005\004\006\004\007\004\008\004\009\004\00a\004\00b\004\00c\004\00d\004\00e\004\00f\005\000\005\001\005\002\005\003\005\004\005\005\005\006\005\007\005\008\005\009\005\00a\005\00b\005\00c\005\00d\005\00e\005\00f\006\000\006\001\006\002\006\003\006\004\006\005\006\006\006\007\006\008\006\009\006\00a\006\00b\006\00c\006\00d\006\00e\006\00f\007\000\007\001\007\002\007\003\007\004\007\005\007\006\007\007\007\008\007\009\007\00a\007\00b\007\00c\007\00d\007\00e\007\00f\008\000\008\001\008\002\008\003\008\004\008\005\008\006\008\007\008\008\008\009\008\00a\008\00b\008\00c\008\00d\008\00e\008\00f\009\000\009\001\009\002\009\003\009\004\009\005\009\006\009\007\009\008\009\009\009\00a\009\00b\009\00c\009\00d\009\00e\009\00f\00a\000\00a\001\00a\002\00a\003\00a\004\00a\005\00a\006\00a\007\00a\008\00a\009\00a\00a\00a\00b\00a\00c\00a\00d\00a\00e\00a\00f\00b\000\00b\001\00b\002\00b\003\00b\004\00b\005\00b\006\00b\007\00b\008\00b\009\00b\00a\00b\00b\00b\00c\00b\00d\00b\00e\00b\00f\00c\000\00c\001\00c\002\00c\003\00c\004\00c\005\00c\006\00c\007\00c\008\00c\009\00c\00a\00c\00b\00c\00c\00c\00d\00c\00e\00c\00f\00d\000\00d\001\00d\002\00d\003\00d\004\00d\005\00d\006\00d\007\00d\008\00d\009\00d\00a\00d\00b\00d\00c\00d\00d\00d\00e\00d\00f\00e\000\00e\001\00e\002\00e\003\00e\004\00e\005\00e\006\00e\007\00e\008\00e\009\00e\00a\00e\00b\00e\00c\00e\00d\00e\00e\00e\00f\00f\000\00f\001\00f\002\00f\003\00f\004\00f\005\00f\006\00f\007\00f\008\00f\009\00f\00a\00f\00b\00f\00c\00f\00d\00f\00e\00f\00f\00")
 (data (i32.const 8896) "H\00\00\00\01\00\00\00\01\00\00\00H\00\00\000\001\002\003\004\005\006\007\008\009\00a\00b\00c\00d\00e\00f\00g\00h\00i\00j\00k\00l\00m\00n\00o\00p\00q\00r\00s\00t\00u\00v\00w\00x\00y\00z\00")
 (data (i32.const 8992) "\n\00\00\00\01\00\00\00\01\00\00\00\n\00\00\001\00-\002\00-\003\00")
 (data (i32.const 9024) "\0c\00\00\00\01\00\00\00\00\00\00\00\0c\00\00\00\01\00\00\00\02\00\00\00\03\00\00\00")
 (data (i32.const 9056) "\02\00\00\00\01\00\00\00\01\00\00\00\02\00\00\00-\00")
 (data (i32.const 9088) "\08\00\00\00\01\00\00\00\00\00\00\00\08\00\00\00\00\00\00\80\00\00\00\80")
 (data (i32.const 9120) "\04\00\00\00\01\00\00\00\01\00\00\00\04\00\00\00_\00_\00")
 (data (i32.const 9152) "0\00\00\00\01\00\00\00\01\00\00\000\00\00\00-\002\001\004\007\004\008\003\006\004\008\00_\00_\00-\002\001\004\007\004\008\003\006\004\008\00")
 (data (i32.const 9216) "0\00\00\00\01\00\00\00\00\00\00\000\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\f0?\00\00\00\00\00\00\00\c0\00\00\00\00\00\00\f8\7f\00\00\00\00\00\00\f0\ff\00\00\00\00\00\00\f0\7f")
 (data (i32.const 9280) "\04\00\00\00\01\00\00\00\01\00\00\00\04\00\00\00,\00 \00")
 (data (i32.const 9312) "\06\00\00\00\01\00\00\00\01\00\00\00\06\00\00\000\00.\000\00")
 (data (i32.const 9344) "\06\00\00\00\01\00\00\00\01\00\00\00\06\00\00\00N\00a\00N\00")
 (data (i32.const 9376) "\12\00\00\00\01\00\00\00\01\00\00\00\12\00\00\00-\00I\00n\00f\00i\00n\00i\00t\00y\00")
 (data (i32.const 9424) "\10\00\00\00\01\00\00\00\01\00\00\00\10\00\00\00I\00n\00f\00i\00n\00i\00t\00y\00")
 (data (i32.const 9456) "\88\02\1c\08\a0\d5\8f\fav\bf>\a2\7f\e1\ae\bav\acU0 \fb\16\8b\ea5\ce]J\89B\cf-;eU\aa\b0k\9a\dfE\1a=\03\cf\1a\e6\ca\c6\9a\c7\17\fep\abO\dc\bc\be\fc\b1w\ff\0c\d6kA\ef\91V\be<\fc\7f\90\ad\1f\d0\8d\83\9aU1(\\Q\d3\b5\c9\a6\ad\8f\acq\9d\cb\8b\ee#w\"\9c\eamSx@\91I\cc\aeW\ce\b6]y\12<\827V\fbM6\94\10\c2O\98H8o\ea\96\90\c7:\82%\cb\85t\d7\f4\97\bf\97\cd\cf\86\a0\e5\ac*\17\98\n4\ef\8e\b25*\fbg8\b2;?\c6\d2\df\d4\c8\84\ba\cd\d3\1a\'D\dd\c5\96\c9%\bb\ce\9fk\93\84\a5b}$l\ac\db\f6\da_\0dXf\ab\a3&\f1\c3\de\93\f8\e2\f3\b8\80\ff\aa\a8\ad\b5\b5\8bJ|l\05_b\87S0\c14`\ff\bc\c9U&\ba\91\8c\85N\96\bd~)p$w\f9\df\8f\b8\e5\b8\9f\bd\df\a6\94}t\88\cf_\a9\f8\cf\9b\a8\8f\93pD\b9k\15\0f\bf\f8\f0\08\8a\b611eU%\b0\cd\ac\7f{\d0\c6\e2?\99\06;+*\c4\10\\\e4\d3\92si\99$$\aa\0e\ca\00\83\f2\b5\87\fd\eb\1a\11\92d\08\e5\bc\cc\88Po\t\cc\bc\8c,e\19\e2X\17\b7\d1\00\00\00\00\00\00@\9c\00\00\00\00\10\a5\d4\e8\00\00b\ac\c5\ebx\ad\84\t\94\f8x9?\81\b3\15\07\c9{\ce\97\c0p\\\ea{\ce2~\8fh\80\e9\ab\a48\d2\d5E\"\9a\17&\'O\9f\'\fb\c4\d41\a2c\ed\a8\ad\c8\8c8e\de\b0\dbe\ab\1a\8e\08\c7\83\9a\1dqB\f9\1d]\c4X\e7\1b\a6,iM\92\ea\8dp\1ad\ee\01\daJw\ef\9a\99\a3m\a2\85k}\b4{x\t\f2w\18\ddy\a1\e4T\b4\c2\c5\9b[\92\86[\86=]\96\c8\c5S5\c8\b3\a0\97\fa\\\b4*\95\e3_\a0\99\bd\9fF\de%\8c9\db4\c2\9b\a5\\\9f\98\a3r\9a\c6\f6\ce\be\e9TS\bf\dc\b7\e2A\"\f2\17\f3\fc\88\a5x\\\d3\9b\ce \cc\dfS!{\f3Z\16\98:0\1f\97\dc\b5\a0\e2\96\b3\e3\\S\d1\d9\a8<D\a7\a4\d9|\9b\fb\10D\a4\a7LLv\bb\1a\9c@\b6\ef\8e\ab\8b,\84W\a6\10\ef\1f\d0)1\91\e9\e5\a4\10\9b\9d\0c\9c\a1\fb\9b\10\e7)\f4;b\d9 (\ac\85\cf\a7z^KD\80-\dd\ac\03@\e4!\bf\8f\ffD^/\9cg\8eA\b8\8c\9c\9d\173\d4\a9\1b\e3\b4\92\db\19\9e\d9w\df\ban\bf\96\ebk\ee\f0\9b;\02\87\af")
 (data (i32.const 10152) "<\fbW\fbr\fb\8c\fb\a7\fb\c1\fb\dc\fb\f6\fb\11\fc,\fcF\fca\fc{\fc\96\fc\b1\fc\cb\fc\e6\fc\00\fd\1b\fd5\fdP\fdk\fd\85\fd\a0\fd\ba\fd\d5\fd\ef\fd\n\fe%\fe?\feZ\fet\fe\8f\fe\a9\fe\c4\fe\df\fe\f9\fe\14\ff.\ffI\ffc\ff~\ff\99\ff\b3\ff\ce\ff\e8\ff\03\00\1e\008\00S\00m\00\88\00\a2\00\bd\00\d8\00\f2\00\0d\01\'\01B\01\\\01w\01\92\01\ac\01\c7\01\e1\01\fc\01\16\021\02L\02f\02\81\02\9b\02\b6\02\d0\02\eb\02\06\03 \03;\03U\03p\03\8b\03\a5\03\c0\03\da\03\f5\03\0f\04*\04")
 (data (i32.const 10328) "\01\00\00\00\n\00\00\00d\00\00\00\e8\03\00\00\10\'\00\00\a0\86\01\00@B\0f\00\80\96\98\00\00\e1\f5\05\00\ca\9a;")
 (data (i32.const 10368) "P\00\00\00\01\00\00\00\01\00\00\00P\00\00\000\00.\000\00,\00 \001\00.\000\00,\00 \00-\002\00.\000\00,\00 \00N\00a\00N\00,\00 \00-\00I\00n\00f\00i\00n\00i\00t\00y\00,\00 \00I\00n\00f\00i\00n\00i\00t\00y\00")
 (data (i32.const 10464) "\02\00\00\00\01\00\00\00\01\00\00\00\02\00\00\001\00")
 (data (i32.const 10496) "\0c\00\00\00\01\00\00\00\00\00\00\00\0c\00\00\00\b0\1a\00\00\f0(\00\00\00\00\00\00")
 (data (i32.const 10528) "\1e\00\00\00\01\00\00\00\01\00\00\00\1e\00\00\00[\00o\00b\00j\00e\00c\00t\00 \00O\00b\00j\00e\00c\00t\00]\00")
 (data (i32.const 10576) "@\00\00\00\01\00\00\00\01\00\00\00@\00\00\00[\00o\00b\00j\00e\00c\00t\00 \00O\00b\00j\00e\00c\00t\00]\00,\00,\00[\00o\00b\00j\00e\00c\00t\00 \00O\00b\00j\00e\00c\00t\00]\00")
 (data (i32.const 10656) ">\00\00\00\01\00\00\00\01\00\00\00>\00\00\00[\00o\00b\00j\00e\00c\00t\00 \00O\00b\00j\00e\00c\00t\00]\00,\00[\00o\00b\00j\00e\00c\00t\00 \00O\00b\00j\00e\00c\00t\00]\00")
 (data (i32.const 10736) "\00\00\00\00\01\00\00\00\00\00\00\00\00\00\00\00")
 (data (i32.const 10752) "\04\00\00\00\01\00\00\00\00\00\00\00\04\00\00\00\01\00\00\00")
 (data (i32.const 10784) "\08\00\00\00\01\00\00\00\00\00\00\00\08\00\00\00\01\00\00\00\02\00\00\00")
 (data (i32.const 10816) "\10\00\00\00\01\00\00\00\00\00\00\00\10\00\00\00\00\00\00\00\01\00\00\00\02\00\00\00\03\00\00\00")
 (data (i32.const 10848) "\06\00\00\00\01\00\00\00\01\00\00\00\06\00\00\001\00,\002\00")
 (data (i32.const 10880) "\0e\00\00\00\01\00\00\00\01\00\00\00\0e\00\00\000\00,\001\00,\002\00,\003\00")
 (data (i32.const 10912) "\03\00\00\00\01\00\00\00\00\00\00\00\03\00\00\00\01\ff\00")
 (data (i32.const 10944) "\0c\00\00\00\01\00\00\00\01\00\00\00\0c\00\00\001\00,\00-\001\00,\000\00")
 (data (i32.const 10976) "\06\00\00\00\01\00\00\00\00\00\00\00\06\00\00\00\01\00\ff\ff\00\00")
 (data (i32.const 11008) "\12\00\00\00\01\00\00\00\01\00\00\00\12\00\00\001\00,\006\005\005\003\005\00,\000\00")
 (data (i32.const 11056) "\18\00\00\00\01\00\00\00\00\00\00\00\18\00\00\00\01\00\00\00\00\00\00\00\ff\ff\ff\ff\ff\ff\ff\ff\00\00\00\00\00\00\00\00")
 (data (i32.const 11104) "0\00\00\00\01\00\00\00\01\00\00\000\00\00\001\00,\001\008\004\004\006\007\004\004\000\007\003\007\000\009\005\005\001\006\001\005\00,\000\00")
 (data (i32.const 11168) " \00\00\00\01\00\00\00\00\00\00\00 \00\00\00\ff\ff\ff\ff\ff\ff\ff\ff@Eu\c3*\9d\fb\ff\00\00\00\00\00\00\00\00\ff\ff\ff\ff\ff\ff\ff\7f")
 (data (i32.const 11216) "T\00\00\00\01\00\00\00\01\00\00\00T\00\00\00-\001\00,\00-\001\002\003\004\005\006\007\008\009\000\001\002\003\004\005\006\00,\000\00,\009\002\002\003\003\007\002\000\003\006\008\005\004\007\007\005\008\000\007\00")
 (data (i32.const 11328) "\1c\00\00\00\01\00\00\00\00\00\00\00\1c\00\00\00\b0\1a\00\000\1a\00\000\1a\00\00p\1a\00\00P\1a\00\00\90\1a\00\00\00\00\00\00")
 (data (i32.const 11376) "\1a\00\00\00\01\00\00\00\01\00\00\00\1a\00\00\00,\00a\00,\00a\00,\00a\00b\00,\00b\00,\00b\00a\00,\00")
 (data (i32.const 11424) "\02\00\00\00\01\00\00\00\01\00\00\00\02\00\00\002\00")
 (data (i32.const 11456) "\02\00\00\00\01\00\00\00\01\00\00\00\02\00\00\004\00")
 (data (i32.const 11488) "\10\00\00\00\01\00\00\00\00\00\00\00\10\00\00\00\f0(\00\00\b0,\00\00\00\00\00\00\d0,\00\00")
 (data (i32.const 11520) "\0c\00\00\00\01\00\00\00\01\00\00\00\0c\00\00\001\00,\002\00,\00,\004\00")
 (data (i32.const 11552) "\08\00\00\00\01\00\00\00\00\00\00\00\08\00\00\00\01\00\00\00\02\00\00\00")
 (data (i32.const 11584) "\08\00\00\00\01\00\00\00\00\00\00\00\08\00\00\00\03\00\00\00\04\00\00\00")
 (data (i32.const 11616) "\0e\00\00\00\01\00\00\00\01\00\00\00\0e\00\00\001\00,\002\00,\003\00,\004\00")
 (data (i32.const 11648) "\02\00\00\00\01\00\00\00\00\00\00\00\02\00\00\00\01\02")
 (data (i32.const 11680) "\02\00\00\00\01\00\00\00\00\00\00\00\02\00\00\00\03\04")
 (data (i32.const 11712) "\04\00\00\00\01\00\00\00\00\00\00\00\04\00\00\00\01\00\00\00")
 (data (i32.const 11744) "\04\00\00\00\01\00\00\00\00\00\00\00\04\00\00\00\00\00\00\00")
 (data (i32.const 11776) "\0c\00\00\00\01\00\00\00\00\00\00\00\0c\00\00\00\01\00\00\00\02\00\00\00\03\00\00\00")
 (data (i32.const 11808) "\0c\00\00\00\01\00\00\00\00\00\00\00\0c\00\00\00\04\00\00\00\05\00\00\00\06\00\00\00")
 (data (i32.const 11840) "\0c\00\00\00\01\00\00\00\00\00\00\00\0c\00\00\00\07\00\00\00\08\00\00\00\t\00\00\00")
 (data (i32.const 11872) "\06\00\00\00\01\00\00\00\01\00\00\00\06\00\00\00o\00n\00e\00")
 (data (i32.const 11904) "\04\00\00\00\01\00\00\00\00\00\00\00\04\00\00\00p.\00\00")
 (data (i32.const 11936) "\06\00\00\00\01\00\00\00\01\00\00\00\06\00\00\00t\00w\00o\00")
 (data (i32.const 11968) "\n\00\00\00\01\00\00\00\01\00\00\00\n\00\00\00t\00h\00r\00e\00e\00")
 (data (i32.const 12000) "\0c\00\00\00\01\00\00\00\00\00\00\00\0c\00\00\00\b0.\00\00\00\00\00\00\d0.\00\00")
 (data (i32.const 12032) "\08\00\00\00\01\00\00\00\01\00\00\00\08\00\00\00f\00o\00u\00r\00")
 (data (i32.const 12064) "\08\00\00\00\01\00\00\00\01\00\00\00\08\00\00\00f\00i\00v\00e\00")
 (data (i32.const 12096) "\06\00\00\00\01\00\00\00\01\00\00\00\06\00\00\00s\00i\00x\00")
 (data (i32.const 12128) "\0c\00\00\00\01\00\00\00\00\00\00\00\0c\00\00\00\10/\00\000/\00\00P/\00\00")
 (data (i32.const 12160) "\n\00\00\00\01\00\00\00\01\00\00\00\n\00\00\00s\00e\00v\00e\00n\00")
 (data (i32.const 12192) "\04\00\00\00\01\00\00\00\00\00\00\00\04\00\00\00\90/\00\00")
 (data (i32.const 12224) " \00\00\00\01\00\00\00\00\00\00\00 \00\00\00p.\00\00\b0.\00\00\00\00\00\00\d0.\00\00\10/\00\000/\00\00P/\00\00\90/\00\00")
 (data (i32.const 12272) "\00\00\00\00\01\00\00\00\00\00\00\00\00\00\00\00")
 (data (i32.const 12288) "\00\00\00\00\01\00\00\00\00\00\00\00\00\00\00\00")
 (data (i32.const 12304) "(\00\00\00\01\00\00\00\01\00\00\00(\00\00\00I\00l\00l\00e\00g\00a\00l\00 \00g\00e\00n\00e\00r\00i\00c\00 \00t\00y\00p\00e\00")
 (table $0 57 funcref)
 (elem (i32.const 1) $start:std/array~anonymous|0 $start:std/array~anonymous|1 $start:std/array~anonymous|2 $start:std/array~anonymous|3 $start:std/array~anonymous|4 $start:std/array~anonymous|5 $start:std/array~anonymous|6 $start:std/array~anonymous|7 $start:std/array~anonymous|8 $start:std/array~anonymous|9 $start:std/array~anonymous|10 $start:std/array~anonymous|11 $start:std/array~anonymous|12 $start:std/array~anonymous|13 $start:std/array~anonymous|14 $start:std/array~anonymous|15 $start:std/array~anonymous|16 $start:std/array~anonymous|17 $start:std/array~anonymous|18 $start:std/array~anonymous|19 $start:std/array~anonymous|20 $start:std/array~anonymous|21 $start:std/array~anonymous|22 $start:std/array~anonymous|23 $start:std/array~anonymous|24 $start:std/array~anonymous|25 $start:std/array~anonymous|26 $start:std/array~anonymous|27 $start:std/array~anonymous|28 $start:std/array~anonymous|29 $start:std/array~anonymous|30 $start:std/array~anonymous|31 $start:std/array~anonymous|32 $start:std/array~anonymous|33 $start:std/array~anonymous|34 $start:std/array~anonymous|35 $start:std/array~anonymous|36 $start:std/array~anonymous|37 $start:std/array~anonymous|38 $start:std/array~anonymous|39 $start:std/array~anonymous|40 $start:std/array~anonymous|41 $start:std/array~anonymous|42 $~lib/util/sort/COMPARATOR<f32>~anonymous|0 $~lib/util/sort/COMPARATOR<f64>~anonymous|0 $~lib/util/sort/COMPARATOR<i32>~anonymous|0 $~lib/util/sort/COMPARATOR<u32>~anonymous|0 $~lib/util/sort/COMPARATOR<i32>~anonymous|1 $start:std/array~anonymous|43 $start:std/array~anonymous|44 $start:std/array~anonymous|45 $start:std/array~anonymous|46 $start:std/array~anonymous|47 $start:std/array~anonymous|48 $~lib/util/sort/COMPARATOR<~lib/string/String|null>~anonymous|0 $~lib/util/sort/COMPARATOR<~lib/string/String>~anonymous|0)
 (global $~lib/rt/tlsf/ROOT (mut i32) (i32.const 0))
 (global $~lib/ASC_LOW_MEMORY_LIMIT i32 (i32.const 0))
 (global $~lib/rt/tlsf/collectLock (mut i32) (i32.const 0))
 (global $~lib/gc/gc.auto (mut i32) (i32.const 1))
 (global $~lib/ASC_SHRINK_LEVEL i32 (i32.const 0))
 (global $std/array/arr (mut i32) (i32.const 0))
 (global $~lib/builtins/i32.MAX_VALUE i32 (i32.const 2147483647))
 (global $std/array/i (mut i32) (i32.const 0))
 (global $~argumentsLength (mut i32) (i32.const 0))
 (global $~lib/math/random_seeded (mut i32) (i32.const 0))
 (global $~lib/math/random_state0_64 (mut i64) (i64.const 0))
 (global $~lib/math/random_state1_64 (mut i64) (i64.const 0))
 (global $~lib/math/random_state0_32 (mut i32) (i32.const 0))
 (global $~lib/math/random_state1_32 (mut i32) (i32.const 0))
 (global $std/array/charset i32 (i32.const 5504))
 (global $~lib/builtins/i32.MIN_VALUE i32 (i32.const -2147483648))
 (global $~lib/util/number/_frc_plus (mut i64) (i64.const 0))
 (global $~lib/util/number/_frc_minus (mut i64) (i64.const 0))
 (global $~lib/util/number/_exp (mut i32) (i32.const 0))
 (global $~lib/util/number/_K (mut i32) (i32.const 0))
 (global $~lib/util/number/_frc_pow (mut i64) (i64.const 0))
 (global $~lib/util/number/_exp_pow (mut i32) (i32.const 0))
 (global $~lib/builtins/u32.MAX_VALUE i32 (i32.const -1))
 (global $~lib/builtins/i64.MAX_VALUE i64 (i64.const 9223372036854775807))
 (global $~started (mut i32) (i32.const 0))
 (global $~lib/heap/__heap_base i32 (i32.const 12360))
 (global $std/array/ArrayU32 i32 (i32.const 40))
 (global $std/array/ArrayU8 i32 (i32.const 41))
 (global $std/array/ArrayStr i32 (i32.const 42))
 (export "_start" (func $~start))
 (export "memory" (memory $0))
 (export "ArrayU32" (global $std/array/ArrayU32))
 (export "ArrayU32#constructor" (func $~lib/array/Array<u32>#constructor@varargs))
 (export "ArrayU32#get:length" (func $~lib/array/Array<u32>#get:length))
 (export "ArrayU32#set:length" (func $~lib/array/Array<u32>#set:length))
 (export "ArrayU32#every" (func $~lib/array/Array<u32>#every))
 (export "ArrayU32#findIndex" (func $~lib/array/Array<u32>#findIndex))
 (export "ArrayU32#fill" (func $~lib/array/Array<u32>#fill@varargs))
 (export "ArrayU32#includes" (func $~lib/array/Array<u32>#includes@varargs))
 (export "ArrayU32#indexOf" (func $~lib/array/Array<u32>#indexOf@varargs))
 (export "ArrayU32#lastIndexOf" (func $~lib/array/Array<u32>#lastIndexOf@varargs))
 (export "ArrayU32#push" (func $~lib/array/Array<u32>#push))
 (export "ArrayU32#concat" (func $~lib/array/Array<u32>#concat))
 (export "ArrayU32#copyWithin" (func $~lib/array/Array<u32>#copyWithin@varargs))
 (export "ArrayU32#pop" (func $~lib/array/Array<u32>#pop))
 (export "ArrayU32#forEach" (func $~lib/array/Array<u32>#forEach))
 (export "ArrayU32#filter" (func $~lib/array/Array<u32>#filter))
 (export "ArrayU32#shift" (func $~lib/array/Array<u32>#shift))
 (export "ArrayU32#some" (func $~lib/array/Array<u32>#some))
 (export "ArrayU32#unshift" (func $~lib/array/Array<u32>#unshift))
 (export "ArrayU32#slice" (func $~lib/array/Array<u32>#slice@varargs))
 (export "ArrayU32#splice" (func $~lib/array/Array<u32>#splice@varargs))
 (export "ArrayU32#reverse" (func $~lib/array/Array<u32>#reverse))
 (export "ArrayU32#sort" (func $~lib/array/Array<u32>#sort@varargs))
 (export "ArrayU32#join" (func $~lib/array/Array<u32>#join@varargs))
 (export "ArrayU32#flat" (func $~lib/array/Array<u32>#flat))
 (export "ArrayU32#toString" (func $~lib/array/Array<u32>#toString))
 (export "ArrayU8" (global $std/array/ArrayU8))
 (export "ArrayU8#constructor" (func $~lib/array/Array<u8>#constructor@varargs))
 (export "ArrayU8#get:length" (func $~lib/array/Array<u8>#get:length))
 (export "ArrayU8#set:length" (func $~lib/array/Array<u8>#set:length))
 (export "ArrayU8#every" (func $~lib/array/Array<u8>#every))
 (export "ArrayU8#findIndex" (func $~lib/array/Array<u8>#findIndex))
 (export "ArrayU8#fill" (func $~lib/array/Array<u8>#fill@varargs))
 (export "ArrayU8#includes" (func $~lib/array/Array<u8>#includes@varargs))
 (export "ArrayU8#indexOf" (func $~lib/array/Array<u8>#indexOf@varargs))
 (export "ArrayU8#lastIndexOf" (func $~lib/array/Array<u8>#lastIndexOf@varargs))
 (export "ArrayU8#push" (func $~lib/array/Array<u8>#push))
 (export "ArrayU8#concat" (func $~lib/array/Array<u8>#concat))
 (export "ArrayU8#copyWithin" (func $~lib/array/Array<u8>#copyWithin@varargs))
 (export "ArrayU8#pop" (func $~lib/array/Array<u8>#pop))
 (export "ArrayU8#forEach" (func $~lib/array/Array<u8>#forEach))
 (export "ArrayU8#filter" (func $~lib/array/Array<u8>#filter))
 (export "ArrayU8#shift" (func $~lib/array/Array<u8>#shift))
 (export "ArrayU8#some" (func $~lib/array/Array<u8>#some))
 (export "ArrayU8#unshift" (func $~lib/array/Array<u8>#unshift))
 (export "ArrayU8#slice" (func $~lib/array/Array<u8>#slice@varargs))
 (export "ArrayU8#splice" (func $~lib/array/Array<u8>#splice@varargs))
 (export "ArrayU8#reverse" (func $~lib/array/Array<u8>#reverse))
 (export "ArrayU8#sort" (func $~lib/array/Array<u8>#sort@varargs))
 (export "ArrayU8#join" (func $~lib/array/Array<u8>#join@varargs))
 (export "ArrayU8#flat" (func $~lib/array/Array<u8>#flat))
 (export "ArrayU8#toString" (func $~lib/array/Array<u8>#toString))
 (export "ArrayStr" (global $std/array/ArrayStr))
 (export "ArrayStr#constructor" (func $~lib/array/Array<~lib/string/String>#constructor@varargs))
 (export "ArrayStr#get:length" (func $~lib/array/Array<~lib/string/String>#get:length))
 (export "ArrayStr#set:length" (func $~lib/array/Array<~lib/string/String>#set:length))
 (export "ArrayStr#every" (func $~lib/array/Array<~lib/string/String>#every))
 (export "ArrayStr#findIndex" (func $~lib/array/Array<~lib/string/String>#findIndex))
 (export "ArrayStr#fill" (func $~lib/array/Array<~lib/string/String>#fill@varargs))
 (export "ArrayStr#includes" (func $~lib/array/Array<~lib/string/String>#includes@varargs))
 (export "ArrayStr#indexOf" (func $~lib/array/Array<~lib/string/String>#indexOf@varargs))
 (export "ArrayStr#lastIndexOf" (func $~lib/array/Array<~lib/string/String>#lastIndexOf@varargs))
 (export "ArrayStr#push" (func $~lib/array/Array<~lib/string/String>#push))
 (export "ArrayStr#concat" (func $~lib/array/Array<~lib/string/String>#concat))
 (export "ArrayStr#copyWithin" (func $~lib/array/Array<~lib/string/String>#copyWithin@varargs))
 (export "ArrayStr#pop" (func $~lib/array/Array<~lib/string/String>#pop))
 (export "ArrayStr#forEach" (func $~lib/array/Array<~lib/string/String>#forEach))
 (export "ArrayStr#filter" (func $~lib/array/Array<~lib/string/String>#filter))
 (export "ArrayStr#shift" (func $~lib/array/Array<~lib/string/String>#shift))
 (export "ArrayStr#some" (func $~lib/array/Array<~lib/string/String>#some))
 (export "ArrayStr#unshift" (func $~lib/array/Array<~lib/string/String>#unshift))
 (export "ArrayStr#slice" (func $~lib/array/Array<~lib/string/String>#slice@varargs))
 (export "ArrayStr#splice" (func $~lib/array/Array<~lib/string/String>#splice@varargs))
 (export "ArrayStr#reverse" (func $~lib/array/Array<~lib/string/String>#reverse))
 (export "ArrayStr#sort" (func $~lib/array/Array<~lib/string/String>#sort@varargs))
 (export "ArrayStr#join" (func $~lib/array/Array<~lib/string/String>#join@varargs))
 (export "ArrayStr#flat" (func $~lib/array/Array<~lib/string/String>#flat))
 (export "ArrayStr#toString" (func $~lib/array/Array<~lib/string/String>#toString))
 (export "__setArgumentsLength" (func $~setArgumentsLength))
 (func $~lib/rt/pure/__release (param $0 i32)
  local.get $0
  global.get $~lib/heap/__heap_base
  i32.gt_u
  if
   local.get $0
   i32.const 16
   i32.sub
   call $~lib/rt/pure/decrement
  end
 )
 (func $~lib/rt/tlsf/removeBlock (param $0 i32) (param $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  local.get $1
  i32.load
  local.set $2
  i32.const 1
  drop
  local.get $2
  i32.const 1
  i32.and
  i32.eqz
  if
   i32.const 0
   i32.const 128
   i32.const 277
   i32.const 14
   call $~lib/builtins/abort
   unreachable
  end
  local.get $2
  i32.const 3
  i32.const -1
  i32.xor
  i32.and
  local.set $3
  i32.const 1
  drop
  local.get $3
  i32.const 16
  i32.ge_u
  if (result i32)
   local.get $3
   i32.const 1073741808
   i32.lt_u
  else
   i32.const 0
  end
  i32.eqz
  if
   i32.const 0
   i32.const 128
   i32.const 279
   i32.const 14
   call $~lib/builtins/abort
   unreachable
  end
  local.get $3
  i32.const 256
  i32.lt_u
  if
   i32.const 0
   local.set $4
   local.get $3
   i32.const 4
   i32.shr_u
   local.set $5
  else
   i32.const 31
   local.get $3
   i32.clz
   i32.sub
   local.set $4
   local.get $3
   local.get $4
   i32.const 4
   i32.sub
   i32.shr_u
   i32.const 1
   i32.const 4
   i32.shl
   i32.xor
   local.set $5
   local.get $4
   i32.const 8
   i32.const 1
   i32.sub
   i32.sub
   local.set $4
  end
  i32.const 1
  drop
  local.get $4
  i32.const 23
  i32.lt_u
  if (result i32)
   local.get $5
   i32.const 16
   i32.lt_u
  else
   i32.const 0
  end
  i32.eqz
  if
   i32.const 0
   i32.const 128
   i32.const 292
   i32.const 14
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  i32.load offset=16
  local.set $6
  local.get $1
  i32.load offset=20
  local.set $7
  local.get $6
  if
   local.get $6
   local.get $7
   i32.store offset=20
  end
  local.get $7
  if
   local.get $7
   local.get $6
   i32.store offset=16
  end
  local.get $1
  local.get $0
  local.set $10
  local.get $4
  local.set $9
  local.get $5
  local.set $8
  local.get $10
  local.get $9
  i32.const 4
  i32.shl
  local.get $8
  i32.add
  i32.const 2
  i32.shl
  i32.add
  i32.load offset=96
  i32.eq
  if
   local.get $0
   local.set $11
   local.get $4
   local.set $10
   local.get $5
   local.set $9
   local.get $7
   local.set $8
   local.get $11
   local.get $10
   i32.const 4
   i32.shl
   local.get $9
   i32.add
   i32.const 2
   i32.shl
   i32.add
   local.get $8
   i32.store offset=96
   local.get $7
   i32.eqz
   if
    local.get $0
    local.set $9
    local.get $4
    local.set $8
    local.get $9
    local.get $8
    i32.const 2
    i32.shl
    i32.add
    i32.load offset=4
    local.set $9
    local.get $0
    local.set $8
    local.get $4
    local.set $11
    local.get $9
    i32.const 1
    local.get $5
    i32.shl
    i32.const -1
    i32.xor
    i32.and
    local.tee $9
    local.set $10
    local.get $8
    local.get $11
    i32.const 2
    i32.shl
    i32.add
    local.get $10
    i32.store offset=4
    local.get $9
    i32.eqz
    if
     local.get $0
     local.get $0
     i32.load
     i32.const 1
     local.get $4
     i32.shl
     i32.const -1
     i32.xor
     i32.and
     i32.store
    end
   end
  end
 )
 (func $~lib/rt/tlsf/insertBlock (param $0 i32) (param $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  (local $12 i32)
  (local $13 i32)
  i32.const 1
  drop
  local.get $1
  i32.eqz
  if
   i32.const 0
   i32.const 128
   i32.const 205
   i32.const 14
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  i32.load
  local.set $2
  i32.const 1
  drop
  local.get $2
  i32.const 1
  i32.and
  i32.eqz
  if
   i32.const 0
   i32.const 128
   i32.const 207
   i32.const 14
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  local.set $3
  local.get $3
  i32.const 16
  i32.add
  local.get $3
  i32.load
  i32.const 3
  i32.const -1
  i32.xor
  i32.and
  i32.add
  local.set $4
  local.get $4
  i32.load
  local.set $5
  local.get $5
  i32.const 1
  i32.and
  if
   local.get $2
   i32.const 3
   i32.const -1
   i32.xor
   i32.and
   i32.const 16
   i32.add
   local.get $5
   i32.const 3
   i32.const -1
   i32.xor
   i32.and
   i32.add
   local.set $3
   local.get $3
   i32.const 1073741808
   i32.lt_u
   if
    local.get $0
    local.get $4
    call $~lib/rt/tlsf/removeBlock
    local.get $1
    local.get $2
    i32.const 3
    i32.and
    local.get $3
    i32.or
    local.tee $2
    i32.store
    local.get $1
    local.set $6
    local.get $6
    i32.const 16
    i32.add
    local.get $6
    i32.load
    i32.const 3
    i32.const -1
    i32.xor
    i32.and
    i32.add
    local.set $4
    local.get $4
    i32.load
    local.set $5
   end
  end
  local.get $2
  i32.const 2
  i32.and
  if
   local.get $1
   local.set $6
   local.get $6
   i32.const 4
   i32.sub
   i32.load
   local.set $6
   local.get $6
   i32.load
   local.set $3
   i32.const 1
   drop
   local.get $3
   i32.const 1
   i32.and
   i32.eqz
   if
    i32.const 0
    i32.const 128
    i32.const 228
    i32.const 16
    call $~lib/builtins/abort
    unreachable
   end
   local.get $3
   i32.const 3
   i32.const -1
   i32.xor
   i32.and
   i32.const 16
   i32.add
   local.get $2
   i32.const 3
   i32.const -1
   i32.xor
   i32.and
   i32.add
   local.set $7
   local.get $7
   i32.const 1073741808
   i32.lt_u
   if
    local.get $0
    local.get $6
    call $~lib/rt/tlsf/removeBlock
    local.get $6
    local.get $3
    i32.const 3
    i32.and
    local.get $7
    i32.or
    local.tee $2
    i32.store
    local.get $6
    local.set $1
   end
  end
  local.get $4
  local.get $5
  i32.const 2
  i32.or
  i32.store
  local.get $2
  i32.const 3
  i32.const -1
  i32.xor
  i32.and
  local.set $8
  i32.const 1
  drop
  local.get $8
  i32.const 16
  i32.ge_u
  if (result i32)
   local.get $8
   i32.const 1073741808
   i32.lt_u
  else
   i32.const 0
  end
  i32.eqz
  if
   i32.const 0
   i32.const 128
   i32.const 243
   i32.const 14
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 1
  drop
  local.get $1
  i32.const 16
  i32.add
  local.get $8
  i32.add
  local.get $4
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 128
   i32.const 244
   i32.const 14
   call $~lib/builtins/abort
   unreachable
  end
  local.get $4
  i32.const 4
  i32.sub
  local.get $1
  i32.store
  local.get $8
  i32.const 256
  i32.lt_u
  if
   i32.const 0
   local.set $9
   local.get $8
   i32.const 4
   i32.shr_u
   local.set $10
  else
   i32.const 31
   local.get $8
   i32.clz
   i32.sub
   local.set $9
   local.get $8
   local.get $9
   i32.const 4
   i32.sub
   i32.shr_u
   i32.const 1
   i32.const 4
   i32.shl
   i32.xor
   local.set $10
   local.get $9
   i32.const 8
   i32.const 1
   i32.sub
   i32.sub
   local.set $9
  end
  i32.const 1
  drop
  local.get $9
  i32.const 23
  i32.lt_u
  if (result i32)
   local.get $10
   i32.const 16
   i32.lt_u
  else
   i32.const 0
  end
  i32.eqz
  if
   i32.const 0
   i32.const 128
   i32.const 260
   i32.const 14
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  local.set $7
  local.get $9
  local.set $3
  local.get $10
  local.set $6
  local.get $7
  local.get $3
  i32.const 4
  i32.shl
  local.get $6
  i32.add
  i32.const 2
  i32.shl
  i32.add
  i32.load offset=96
  local.set $11
  local.get $1
  i32.const 0
  i32.store offset=16
  local.get $1
  local.get $11
  i32.store offset=20
  local.get $11
  if
   local.get $11
   local.get $1
   i32.store offset=16
  end
  local.get $0
  local.set $12
  local.get $9
  local.set $7
  local.get $10
  local.set $3
  local.get $1
  local.set $6
  local.get $12
  local.get $7
  i32.const 4
  i32.shl
  local.get $3
  i32.add
  i32.const 2
  i32.shl
  i32.add
  local.get $6
  i32.store offset=96
  local.get $0
  local.get $0
  i32.load
  i32.const 1
  local.get $9
  i32.shl
  i32.or
  i32.store
  local.get $0
  local.set $13
  local.get $9
  local.set $12
  local.get $0
  local.set $3
  local.get $9
  local.set $6
  local.get $3
  local.get $6
  i32.const 2
  i32.shl
  i32.add
  i32.load offset=4
  i32.const 1
  local.get $10
  i32.shl
  i32.or
  local.set $7
  local.get $13
  local.get $12
  i32.const 2
  i32.shl
  i32.add
  local.get $7
  i32.store offset=4
 )
 (func $~lib/rt/tlsf/addMemory (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  i32.const 1
  drop
  local.get $1
  local.get $2
  i32.le_u
  if (result i32)
   local.get $1
   i32.const 15
   i32.and
   i32.eqz
  else
   i32.const 0
  end
  if (result i32)
   local.get $2
   i32.const 15
   i32.and
   i32.eqz
  else
   i32.const 0
  end
  i32.eqz
  if
   i32.const 0
   i32.const 128
   i32.const 386
   i32.const 5
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  local.set $3
  local.get $3
  i32.load offset=1568
  local.set $4
  i32.const 0
  local.set $5
  local.get $4
  if
   i32.const 1
   drop
   local.get $1
   local.get $4
   i32.const 16
   i32.add
   i32.ge_u
   i32.eqz
   if
    i32.const 0
    i32.const 128
    i32.const 396
    i32.const 16
    call $~lib/builtins/abort
    unreachable
   end
   local.get $1
   i32.const 16
   i32.sub
   local.get $4
   i32.eq
   if
    local.get $1
    i32.const 16
    i32.sub
    local.set $1
    local.get $4
    i32.load
    local.set $5
   else
    nop
   end
  else
   i32.const 1
   drop
   local.get $1
   local.get $0
   i32.const 1572
   i32.add
   i32.ge_u
   i32.eqz
   if
    i32.const 0
    i32.const 128
    i32.const 408
    i32.const 5
    call $~lib/builtins/abort
    unreachable
   end
  end
  local.get $2
  local.get $1
  i32.sub
  local.set $6
  local.get $6
  i32.const 16
  i32.const 16
  i32.add
  i32.const 16
  i32.add
  i32.lt_u
  if
   i32.const 0
   return
  end
  local.get $6
  i32.const 16
  i32.const 1
  i32.shl
  i32.sub
  local.set $7
  local.get $1
  local.set $8
  local.get $8
  local.get $7
  i32.const 1
  i32.or
  local.get $5
  i32.const 2
  i32.and
  i32.or
  i32.store
  local.get $8
  i32.const 0
  i32.store offset=16
  local.get $8
  i32.const 0
  i32.store offset=20
  local.get $1
  local.get $6
  i32.add
  i32.const 16
  i32.sub
  local.set $4
  local.get $4
  i32.const 0
  i32.const 2
  i32.or
  i32.store
  local.get $0
  local.set $9
  local.get $4
  local.set $3
  local.get $9
  local.get $3
  i32.store offset=1568
  local.get $0
  local.get $8
  call $~lib/rt/tlsf/insertBlock
  i32.const 1
 )
 (func $~lib/rt/tlsf/maybeInitialize (result i32)
  (local $0 i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  global.get $~lib/rt/tlsf/ROOT
  local.set $0
  local.get $0
  i32.eqz
  if
   global.get $~lib/heap/__heap_base
   i32.const 15
   i32.add
   i32.const 15
   i32.const -1
   i32.xor
   i32.and
   local.set $1
   memory.size
   local.set $2
   local.get $1
   i32.const 1572
   i32.add
   i32.const 65535
   i32.add
   i32.const 65535
   i32.const -1
   i32.xor
   i32.and
   i32.const 16
   i32.shr_u
   local.set $3
   local.get $3
   local.get $2
   i32.gt_s
   if (result i32)
    local.get $3
    local.get $2
    i32.sub
    memory.grow
    i32.const 0
    i32.lt_s
   else
    i32.const 0
   end
   if
    unreachable
   end
   local.get $1
   local.set $0
   local.get $0
   i32.const 0
   i32.store
   local.get $0
   local.set $5
   i32.const 0
   local.set $4
   local.get $5
   local.get $4
   i32.store offset=1568
   i32.const 0
   local.set $5
   loop $for-loop|0
    local.get $5
    i32.const 23
    i32.lt_u
    local.set $4
    local.get $4
    if
     local.get $0
     local.set $8
     local.get $5
     local.set $7
     i32.const 0
     local.set $6
     local.get $8
     local.get $7
     i32.const 2
     i32.shl
     i32.add
     local.get $6
     i32.store offset=4
     i32.const 0
     local.set $8
     loop $for-loop|1
      local.get $8
      i32.const 16
      i32.lt_u
      local.set $7
      local.get $7
      if
       local.get $0
       local.set $11
       local.get $5
       local.set $10
       local.get $8
       local.set $9
       i32.const 0
       local.set $6
       local.get $11
       local.get $10
       i32.const 4
       i32.shl
       local.get $9
       i32.add
       i32.const 2
       i32.shl
       i32.add
       local.get $6
       i32.store offset=96
       local.get $8
       i32.const 1
       i32.add
       local.set $8
       br $for-loop|1
      end
     end
     local.get $5
     i32.const 1
     i32.add
     local.set $5
     br $for-loop|0
    end
   end
   local.get $1
   i32.const 1572
   i32.add
   i32.const 15
   i32.add
   i32.const 15
   i32.const -1
   i32.xor
   i32.and
   local.set $5
   i32.const 0
   drop
   local.get $0
   local.get $5
   memory.size
   i32.const 16
   i32.shl
   call $~lib/rt/tlsf/addMemory
   drop
   local.get $0
   global.set $~lib/rt/tlsf/ROOT
  end
  local.get $0
 )
 (func $~lib/rt/tlsf/prepareSize (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  local.get $0
  i32.const 1073741808
  i32.ge_u
  if
   i32.const 176
   i32.const 128
   i32.const 461
   i32.const 30
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.const 15
  i32.add
  i32.const 15
  i32.const -1
  i32.xor
  i32.and
  local.tee $1
  i32.const 16
  local.tee $2
  local.get $1
  local.get $2
  i32.gt_u
  select
 )
 (func $~lib/rt/tlsf/searchBlock (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  local.get $1
  i32.const 256
  i32.lt_u
  if
   i32.const 0
   local.set $2
   local.get $1
   i32.const 4
   i32.shr_u
   local.set $3
  else
   local.get $1
   i32.const 536870904
   i32.lt_u
   if (result i32)
    local.get $1
    i32.const 1
    i32.const 27
    local.get $1
    i32.clz
    i32.sub
    i32.shl
    i32.add
    i32.const 1
    i32.sub
   else
    local.get $1
   end
   local.set $4
   i32.const 31
   local.get $4
   i32.clz
   i32.sub
   local.set $2
   local.get $4
   local.get $2
   i32.const 4
   i32.sub
   i32.shr_u
   i32.const 1
   i32.const 4
   i32.shl
   i32.xor
   local.set $3
   local.get $2
   i32.const 8
   i32.const 1
   i32.sub
   i32.sub
   local.set $2
  end
  i32.const 1
  drop
  local.get $2
  i32.const 23
  i32.lt_u
  if (result i32)
   local.get $3
   i32.const 16
   i32.lt_u
  else
   i32.const 0
  end
  i32.eqz
  if
   i32.const 0
   i32.const 128
   i32.const 338
   i32.const 14
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  local.set $5
  local.get $2
  local.set $4
  local.get $5
  local.get $4
  i32.const 2
  i32.shl
  i32.add
  i32.load offset=4
  i32.const 0
  i32.const -1
  i32.xor
  local.get $3
  i32.shl
  i32.and
  local.set $6
  i32.const 0
  local.set $7
  local.get $6
  i32.eqz
  if
   local.get $0
   i32.load
   i32.const 0
   i32.const -1
   i32.xor
   local.get $2
   i32.const 1
   i32.add
   i32.shl
   i32.and
   local.set $5
   local.get $5
   i32.eqz
   if
    i32.const 0
    local.set $7
   else
    local.get $5
    i32.ctz
    local.set $2
    local.get $0
    local.set $8
    local.get $2
    local.set $4
    local.get $8
    local.get $4
    i32.const 2
    i32.shl
    i32.add
    i32.load offset=4
    local.set $6
    i32.const 1
    drop
    local.get $6
    i32.eqz
    if
     i32.const 0
     i32.const 128
     i32.const 351
     i32.const 18
     call $~lib/builtins/abort
     unreachable
    end
    local.get $0
    local.set $9
    local.get $2
    local.set $8
    local.get $6
    i32.ctz
    local.set $4
    local.get $9
    local.get $8
    i32.const 4
    i32.shl
    local.get $4
    i32.add
    i32.const 2
    i32.shl
    i32.add
    i32.load offset=96
    local.set $7
   end
  else
   local.get $0
   local.set $9
   local.get $2
   local.set $8
   local.get $6
   i32.ctz
   local.set $4
   local.get $9
   local.get $8
   i32.const 4
   i32.shl
   local.get $4
   i32.add
   i32.const 2
   i32.shl
   i32.add
   i32.load offset=96
   local.set $7
  end
  local.get $7
 )
 (func $~lib/rt/tlsf/growMemory (param $0 i32) (param $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  i32.const 0
  drop
  local.get $1
  i32.const 536870904
  i32.lt_u
  if
   local.get $1
   i32.const 1
   i32.const 27
   local.get $1
   i32.clz
   i32.sub
   i32.shl
   i32.const 1
   i32.sub
   i32.add
   local.set $1
  end
  memory.size
  local.set $2
  local.get $1
  i32.const 16
  local.get $2
  i32.const 16
  i32.shl
  i32.const 16
  i32.sub
  local.get $0
  local.set $3
  local.get $3
  i32.load offset=1568
  i32.ne
  i32.shl
  i32.add
  local.set $1
  local.get $1
  i32.const 65535
  i32.add
  i32.const 65535
  i32.const -1
  i32.xor
  i32.and
  i32.const 16
  i32.shr_u
  local.set $4
  local.get $2
  local.tee $3
  local.get $4
  local.tee $5
  local.get $3
  local.get $5
  i32.gt_s
  select
  local.set $6
  local.get $6
  memory.grow
  i32.const 0
  i32.lt_s
  if
   local.get $4
   memory.grow
   i32.const 0
   i32.lt_s
   if
    unreachable
   end
  end
  memory.size
  local.set $7
  local.get $0
  local.get $2
  i32.const 16
  i32.shl
  local.get $7
  i32.const 16
  i32.shl
  call $~lib/rt/tlsf/addMemory
  drop
 )
 (func $~lib/rt/tlsf/prepareBlock (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $1
  i32.load
  local.set $3
  i32.const 1
  drop
  local.get $2
  i32.const 15
  i32.and
  i32.eqz
  i32.eqz
  if
   i32.const 0
   i32.const 128
   i32.const 365
   i32.const 14
   call $~lib/builtins/abort
   unreachable
  end
  local.get $3
  i32.const 3
  i32.const -1
  i32.xor
  i32.and
  local.get $2
  i32.sub
  local.set $4
  local.get $4
  i32.const 16
  i32.const 16
  i32.add
  i32.ge_u
  if
   local.get $1
   local.get $2
   local.get $3
   i32.const 2
   i32.and
   i32.or
   i32.store
   local.get $1
   i32.const 16
   i32.add
   local.get $2
   i32.add
   local.set $5
   local.get $5
   local.get $4
   i32.const 16
   i32.sub
   i32.const 1
   i32.or
   i32.store
   local.get $0
   local.get $5
   call $~lib/rt/tlsf/insertBlock
  else
   local.get $1
   local.get $3
   i32.const 1
   i32.const -1
   i32.xor
   i32.and
   i32.store
   local.get $1
   local.set $5
   local.get $5
   i32.const 16
   i32.add
   local.get $5
   i32.load
   i32.const 3
   i32.const -1
   i32.xor
   i32.and
   i32.add
   local.get $1
   local.set $5
   local.get $5
   i32.const 16
   i32.add
   local.get $5
   i32.load
   i32.const 3
   i32.const -1
   i32.xor
   i32.and
   i32.add
   i32.load
   i32.const 2
   i32.const -1
   i32.xor
   i32.and
   i32.store
  end
 )
 (func $~lib/rt/tlsf/allocateBlock (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  i32.const 1
  drop
  global.get $~lib/rt/tlsf/collectLock
  i32.eqz
  i32.eqz
  if
   i32.const 0
   i32.const 128
   i32.const 500
   i32.const 14
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  call $~lib/rt/tlsf/prepareSize
  local.set $3
  local.get $0
  local.get $3
  call $~lib/rt/tlsf/searchBlock
  local.set $4
  local.get $4
  i32.eqz
  if
   global.get $~lib/gc/gc.auto
   if
    i32.const 1
    drop
    i32.const 1
    global.set $~lib/rt/tlsf/collectLock
    call $~lib/rt/pure/__collect
    i32.const 1
    drop
    i32.const 0
    global.set $~lib/rt/tlsf/collectLock
    local.get $0
    local.get $3
    call $~lib/rt/tlsf/searchBlock
    local.set $4
    local.get $4
    i32.eqz
    if
     local.get $0
     local.get $3
     call $~lib/rt/tlsf/growMemory
     local.get $0
     local.get $3
     call $~lib/rt/tlsf/searchBlock
     local.set $4
     i32.const 1
     drop
     local.get $4
     i32.eqz
     if
      i32.const 0
      i32.const 128
      i32.const 512
      i32.const 20
      call $~lib/builtins/abort
      unreachable
     end
    end
   else
    local.get $0
    local.get $3
    call $~lib/rt/tlsf/growMemory
    local.get $0
    local.get $3
    call $~lib/rt/tlsf/searchBlock
    local.set $4
    i32.const 1
    drop
    local.get $4
    i32.eqz
    if
     i32.const 0
     i32.const 128
     i32.const 517
     i32.const 18
     call $~lib/builtins/abort
     unreachable
    end
   end
  end
  i32.const 1
  drop
  local.get $4
  i32.load
  i32.const 3
  i32.const -1
  i32.xor
  i32.and
  local.get $3
  i32.ge_u
  i32.eqz
  if
   i32.const 0
   i32.const 128
   i32.const 520
   i32.const 14
   call $~lib/builtins/abort
   unreachable
  end
  local.get $4
  i32.const 0
  i32.store offset=4
  local.get $4
  local.get $2
  i32.store offset=8
  local.get $4
  local.get $1
  i32.store offset=12
  local.get $0
  local.get $4
  call $~lib/rt/tlsf/removeBlock
  local.get $0
  local.get $4
  local.get $3
  call $~lib/rt/tlsf/prepareBlock
  i32.const 1
  drop
  local.get $4
  call $~lib/rt/rtrace/onalloc
  local.get $4
 )
 (func $~lib/rt/tlsf/__alloc (param $0 i32) (param $1 i32) (result i32)
  call $~lib/rt/tlsf/maybeInitialize
  local.get $0
  local.get $1
  call $~lib/rt/tlsf/allocateBlock
  i32.const 16
  i32.add
 )
 (func $~lib/memory/memory.fill (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i64)
  (local $10 i32)
  block $~lib/util/memory/memset|inlined.0
   local.get $0
   local.set $5
   local.get $1
   local.set $4
   local.get $2
   local.set $3
   i32.const 0
   i32.const 1
   i32.gt_s
   drop
   local.get $3
   i32.eqz
   if
    br $~lib/util/memory/memset|inlined.0
   end
   local.get $5
   local.get $3
   i32.add
   i32.const 4
   i32.sub
   local.set $6
   local.get $5
   local.get $4
   i32.store8
   local.get $6
   local.get $4
   i32.store8 offset=3
   local.get $3
   i32.const 2
   i32.le_u
   if
    br $~lib/util/memory/memset|inlined.0
   end
   local.get $5
   local.get $4
   i32.store8 offset=1
   local.get $5
   local.get $4
   i32.store8 offset=2
   local.get $6
   local.get $4
   i32.store8 offset=2
   local.get $6
   local.get $4
   i32.store8 offset=1
   local.get $3
   i32.const 6
   i32.le_u
   if
    br $~lib/util/memory/memset|inlined.0
   end
   local.get $5
   local.get $4
   i32.store8 offset=3
   local.get $6
   local.get $4
   i32.store8
   local.get $3
   i32.const 8
   i32.le_u
   if
    br $~lib/util/memory/memset|inlined.0
   end
   i32.const 0
   local.get $5
   i32.sub
   i32.const 3
   i32.and
   local.set $7
   local.get $5
   local.get $7
   i32.add
   local.set $5
   local.get $3
   local.get $7
   i32.sub
   local.set $3
   local.get $3
   i32.const -4
   i32.and
   local.set $3
   i32.const -1
   i32.const 255
   i32.div_u
   local.get $4
   i32.const 255
   i32.and
   i32.mul
   local.set $8
   local.get $5
   local.get $3
   i32.add
   i32.const 28
   i32.sub
   local.set $6
   local.get $5
   local.get $8
   i32.store
   local.get $6
   local.get $8
   i32.store offset=24
   local.get $3
   i32.const 8
   i32.le_u
   if
    br $~lib/util/memory/memset|inlined.0
   end
   local.get $5
   local.get $8
   i32.store offset=4
   local.get $5
   local.get $8
   i32.store offset=8
   local.get $6
   local.get $8
   i32.store offset=16
   local.get $6
   local.get $8
   i32.store offset=20
   local.get $3
   i32.const 24
   i32.le_u
   if
    br $~lib/util/memory/memset|inlined.0
   end
   local.get $5
   local.get $8
   i32.store offset=12
   local.get $5
   local.get $8
   i32.store offset=16
   local.get $5
   local.get $8
   i32.store offset=20
   local.get $5
   local.get $8
   i32.store offset=24
   local.get $6
   local.get $8
   i32.store
   local.get $6
   local.get $8
   i32.store offset=4
   local.get $6
   local.get $8
   i32.store offset=8
   local.get $6
   local.get $8
   i32.store offset=12
   i32.const 24
   local.get $5
   i32.const 4
   i32.and
   i32.add
   local.set $7
   local.get $5
   local.get $7
   i32.add
   local.set $5
   local.get $3
   local.get $7
   i32.sub
   local.set $3
   local.get $8
   i64.extend_i32_u
   local.get $8
   i64.extend_i32_u
   i64.const 32
   i64.shl
   i64.or
   local.set $9
   loop $while-continue|0
    local.get $3
    i32.const 32
    i32.ge_u
    local.set $10
    local.get $10
    if
     local.get $5
     local.get $9
     i64.store
     local.get $5
     local.get $9
     i64.store offset=8
     local.get $5
     local.get $9
     i64.store offset=16
     local.get $5
     local.get $9
     i64.store offset=24
     local.get $3
     i32.const 32
     i32.sub
     local.set $3
     local.get $5
     i32.const 32
     i32.add
     local.set $5
     br $while-continue|0
    end
   end
  end
 )
 (func $~lib/rt/pure/increment (param $0 i32)
  (local $1 i32)
  local.get $0
  i32.load offset=4
  local.set $1
  local.get $1
  i32.const 268435455
  i32.const -1
  i32.xor
  i32.and
  local.get $1
  i32.const 1
  i32.add
  i32.const 268435455
  i32.const -1
  i32.xor
  i32.and
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 240
   i32.const 109
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  local.get $1
  i32.const 1
  i32.add
  i32.store offset=4
  i32.const 1
  drop
  local.get $0
  call $~lib/rt/rtrace/onincrement
  i32.const 1
  drop
  local.get $0
  i32.load
  i32.const 1
  i32.and
  i32.eqz
  i32.eqz
  if
   i32.const 0
   i32.const 240
   i32.const 112
   i32.const 14
   call $~lib/builtins/abort
   unreachable
  end
 )
 (func $~lib/rt/pure/__retain (param $0 i32) (result i32)
  local.get $0
  global.get $~lib/heap/__heap_base
  i32.gt_u
  if
   local.get $0
   i32.const 16
   i32.sub
   call $~lib/rt/pure/increment
  end
  local.get $0
 )
 (func $~lib/array/Array<i32>#constructor (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  local.get $0
  i32.eqz
  if
   i32.const 16
   i32.const 3
   call $~lib/rt/tlsf/__alloc
   call $~lib/rt/pure/__retain
   local.set $0
  end
  local.get $0
  i32.const 0
  i32.store
  local.get $0
  i32.const 0
  i32.store offset=4
  local.get $0
  i32.const 0
  i32.store offset=8
  local.get $0
  i32.const 0
  i32.store offset=12
  local.get $1
  i32.const 1073741808
  i32.const 2
  i32.shr_u
  i32.gt_u
  if
   i32.const 32
   i32.const 80
   i32.const 57
   i32.const 60
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  i32.const 2
  i32.shl
  local.set $2
  local.get $2
  i32.const 0
  call $~lib/rt/tlsf/__alloc
  local.set $3
  local.get $3
  i32.const 0
  local.get $2
  call $~lib/memory/memory.fill
  local.get $0
  local.tee $4
  local.get $3
  local.tee $5
  local.get $4
  i32.load
  local.tee $6
  i32.ne
  if
   local.get $5
   call $~lib/rt/pure/__retain
   local.set $5
   local.get $6
   call $~lib/rt/pure/__release
  end
  local.get $5
  i32.store
  local.get $0
  local.get $3
  i32.store offset=4
  local.get $0
  local.get $2
  i32.store offset=8
  local.get $0
  local.get $1
  i32.store offset=12
  local.get $0
 )
 (func $~lib/array/Array.isArray<~lib/array/Array<i32>|null> (param $0 i32) (result i32)
  (local $1 i32)
  local.get $0
  call $~lib/rt/pure/__retain
  local.set $0
  i32.const 1
  if (result i32)
   local.get $0
   i32.const 0
   i32.ne
  else
   i32.const 0
  end
  local.set $1
  local.get $0
  call $~lib/rt/pure/__release
  local.get $1
 )
 (func $std/array/Ref#constructor (param $0 i32) (param $1 i32) (result i32)
  local.get $0
  i32.eqz
  if
   i32.const 4
   i32.const 4
   call $~lib/rt/tlsf/__alloc
   call $~lib/rt/pure/__retain
   local.set $0
  end
  local.get $0
  local.get $1
  i32.store
  local.get $0
 )
 (func $~lib/array/Array.isArray<std/array/Ref> (param $0 i32) (result i32)
  (local $1 i32)
  local.get $0
  call $~lib/rt/pure/__retain
  local.set $0
  i32.const 0
  if (result i32)
   local.get $0
   i32.const 0
   i32.ne
  else
   i32.const 0
  end
  local.set $1
  local.get $0
  call $~lib/rt/pure/__release
  local.get $1
 )
 (func $~lib/arraybuffer/ArrayBufferView#constructor (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  local.get $0
  i32.eqz
  if
   i32.const 12
   i32.const 2
   call $~lib/rt/tlsf/__alloc
   call $~lib/rt/pure/__retain
   local.set $0
  end
  local.get $0
  i32.const 0
  i32.store
  local.get $0
  i32.const 0
  i32.store offset=4
  local.get $0
  i32.const 0
  i32.store offset=8
  local.get $1
  i32.const 1073741808
  local.get $2
  i32.shr_u
  i32.gt_u
  if
   i32.const 32
   i32.const 336
   i32.const 18
   i32.const 57
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  local.get $2
  i32.shl
  local.tee $1
  i32.const 0
  call $~lib/rt/tlsf/__alloc
  local.set $3
  local.get $3
  i32.const 0
  local.get $1
  call $~lib/memory/memory.fill
  local.get $0
  local.tee $4
  local.get $3
  local.tee $5
  local.get $4
  i32.load
  local.tee $6
  i32.ne
  if
   local.get $5
   call $~lib/rt/pure/__retain
   local.set $5
   local.get $6
   call $~lib/rt/pure/__release
  end
  local.get $5
  i32.store
  local.get $0
  local.get $3
  i32.store offset=4
  local.get $0
  local.get $1
  i32.store offset=8
  local.get $0
 )
 (func $~lib/typedarray/Uint8Array#constructor (param $0 i32) (param $1 i32) (result i32)
  local.get $0
  i32.eqz
  if
   i32.const 12
   i32.const 5
   call $~lib/rt/tlsf/__alloc
   call $~lib/rt/pure/__retain
   local.set $0
  end
  local.get $0
  local.get $1
  i32.const 0
  call $~lib/arraybuffer/ArrayBufferView#constructor
  local.set $0
  local.get $0
 )
 (func $~lib/array/Array.isArray<~lib/typedarray/Uint8Array> (param $0 i32) (result i32)
  (local $1 i32)
  local.get $0
  call $~lib/rt/pure/__retain
  local.set $0
  i32.const 0
  if (result i32)
   local.get $0
   i32.const 0
   i32.ne
  else
   i32.const 0
  end
  local.set $1
  local.get $0
  call $~lib/rt/pure/__release
  local.get $1
 )
 (func $~lib/array/Array.isArray<i32> (param $0 i32) (result i32)
  i32.const 0
 )
 (func $~lib/array/Array.isArray<~lib/string/String> (param $0 i32) (result i32)
  (local $1 i32)
  local.get $0
  call $~lib/rt/pure/__retain
  local.set $0
  i32.const 0
  if (result i32)
   local.get $0
   i32.const 0
   i32.ne
  else
   i32.const 0
  end
  local.set $1
  local.get $0
  call $~lib/rt/pure/__release
  local.get $1
 )
 (func $~lib/array/Array.isArray<~lib/array/Array<i32>> (param $0 i32) (result i32)
  (local $1 i32)
  local.get $0
  call $~lib/rt/pure/__retain
  local.set $0
  i32.const 1
  if (result i32)
   local.get $0
   i32.const 0
   i32.ne
  else
   i32.const 0
  end
  local.set $1
  local.get $0
  call $~lib/rt/pure/__release
  local.get $1
 )
 (func $~lib/util/memory/memcpy (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  loop $while-continue|0
   local.get $2
   if (result i32)
    local.get $1
    i32.const 3
    i32.and
   else
    i32.const 0
   end
   local.set $5
   local.get $5
   if
    local.get $0
    local.tee $6
    i32.const 1
    i32.add
    local.set $0
    local.get $6
    local.get $1
    local.tee $6
    i32.const 1
    i32.add
    local.set $1
    local.get $6
    i32.load8_u
    i32.store8
    local.get $2
    i32.const 1
    i32.sub
    local.set $2
    br $while-continue|0
   end
  end
  local.get $0
  i32.const 3
  i32.and
  i32.const 0
  i32.eq
  if
   loop $while-continue|1
    local.get $2
    i32.const 16
    i32.ge_u
    local.set $5
    local.get $5
    if
     local.get $0
     local.get $1
     i32.load
     i32.store
     local.get $0
     i32.const 4
     i32.add
     local.get $1
     i32.const 4
     i32.add
     i32.load
     i32.store
     local.get $0
     i32.const 8
     i32.add
     local.get $1
     i32.const 8
     i32.add
     i32.load
     i32.store
     local.get $0
     i32.const 12
     i32.add
     local.get $1
     i32.const 12
     i32.add
     i32.load
     i32.store
     local.get $1
     i32.const 16
     i32.add
     local.set $1
     local.get $0
     i32.const 16
     i32.add
     local.set $0
     local.get $2
     i32.const 16
     i32.sub
     local.set $2
     br $while-continue|1
    end
   end
   local.get $2
   i32.const 8
   i32.and
   if
    local.get $0
    local.get $1
    i32.load
    i32.store
    local.get $0
    i32.const 4
    i32.add
    local.get $1
    i32.const 4
    i32.add
    i32.load
    i32.store
    local.get $0
    i32.const 8
    i32.add
    local.set $0
    local.get $1
    i32.const 8
    i32.add
    local.set $1
   end
   local.get $2
   i32.const 4
   i32.and
   if
    local.get $0
    local.get $1
    i32.load
    i32.store
    local.get $0
    i32.const 4
    i32.add
    local.set $0
    local.get $1
    i32.const 4
    i32.add
    local.set $1
   end
   local.get $2
   i32.const 2
   i32.and
   if
    local.get $0
    local.get $1
    i32.load16_u
    i32.store16
    local.get $0
    i32.const 2
    i32.add
    local.set $0
    local.get $1
    i32.const 2
    i32.add
    local.set $1
   end
   local.get $2
   i32.const 1
   i32.and
   if
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
    i32.load8_u
    i32.store8
   end
   return
  end
  local.get $2
  i32.const 32
  i32.ge_u
  if
   block $break|2
    block $case2|2
     block $case1|2
      block $case0|2
       local.get $0
       i32.const 3
       i32.and
       local.set $5
       local.get $5
       i32.const 1
       i32.eq
       br_if $case0|2
       local.get $5
       i32.const 2
       i32.eq
       br_if $case1|2
       local.get $5
       i32.const 3
       i32.eq
       br_if $case2|2
       br $break|2
      end
      local.get $1
      i32.load
      local.set $3
      local.get $0
      local.tee $5
      i32.const 1
      i32.add
      local.set $0
      local.get $5
      local.get $1
      local.tee $5
      i32.const 1
      i32.add
      local.set $1
      local.get $5
      i32.load8_u
      i32.store8
      local.get $0
      local.tee $5
      i32.const 1
      i32.add
      local.set $0
      local.get $5
      local.get $1
      local.tee $5
      i32.const 1
      i32.add
      local.set $1
      local.get $5
      i32.load8_u
      i32.store8
      local.get $0
      local.tee $5
      i32.const 1
      i32.add
      local.set $0
      local.get $5
      local.get $1
      local.tee $5
      i32.const 1
      i32.add
      local.set $1
      local.get $5
      i32.load8_u
      i32.store8
      local.get $2
      i32.const 3
      i32.sub
      local.set $2
      loop $while-continue|3
       local.get $2
       i32.const 17
       i32.ge_u
       local.set $5
       local.get $5
       if
        local.get $1
        i32.const 1
        i32.add
        i32.load
        local.set $4
        local.get $0
        local.get $3
        i32.const 24
        i32.shr_u
        local.get $4
        i32.const 8
        i32.shl
        i32.or
        i32.store
        local.get $1
        i32.const 5
        i32.add
        i32.load
        local.set $3
        local.get $0
        i32.const 4
        i32.add
        local.get $4
        i32.const 24
        i32.shr_u
        local.get $3
        i32.const 8
        i32.shl
        i32.or
        i32.store
        local.get $1
        i32.const 9
        i32.add
        i32.load
        local.set $4
        local.get $0
        i32.const 8
        i32.add
        local.get $3
        i32.const 24
        i32.shr_u
        local.get $4
        i32.const 8
        i32.shl
        i32.or
        i32.store
        local.get $1
        i32.const 13
        i32.add
        i32.load
        local.set $3
        local.get $0
        i32.const 12
        i32.add
        local.get $4
        i32.const 24
        i32.shr_u
        local.get $3
        i32.const 8
        i32.shl
        i32.or
        i32.store
        local.get $1
        i32.const 16
        i32.add
        local.set $1
        local.get $0
        i32.const 16
        i32.add
        local.set $0
        local.get $2
        i32.const 16
        i32.sub
        local.set $2
        br $while-continue|3
       end
      end
      br $break|2
     end
     local.get $1
     i32.load
     local.set $3
     local.get $0
     local.tee $5
     i32.const 1
     i32.add
     local.set $0
     local.get $5
     local.get $1
     local.tee $5
     i32.const 1
     i32.add
     local.set $1
     local.get $5
     i32.load8_u
     i32.store8
     local.get $0
     local.tee $5
     i32.const 1
     i32.add
     local.set $0
     local.get $5
     local.get $1
     local.tee $5
     i32.const 1
     i32.add
     local.set $1
     local.get $5
     i32.load8_u
     i32.store8
     local.get $2
     i32.const 2
     i32.sub
     local.set $2
     loop $while-continue|4
      local.get $2
      i32.const 18
      i32.ge_u
      local.set $5
      local.get $5
      if
       local.get $1
       i32.const 2
       i32.add
       i32.load
       local.set $4
       local.get $0
       local.get $3
       i32.const 16
       i32.shr_u
       local.get $4
       i32.const 16
       i32.shl
       i32.or
       i32.store
       local.get $1
       i32.const 6
       i32.add
       i32.load
       local.set $3
       local.get $0
       i32.const 4
       i32.add
       local.get $4
       i32.const 16
       i32.shr_u
       local.get $3
       i32.const 16
       i32.shl
       i32.or
       i32.store
       local.get $1
       i32.const 10
       i32.add
       i32.load
       local.set $4
       local.get $0
       i32.const 8
       i32.add
       local.get $3
       i32.const 16
       i32.shr_u
       local.get $4
       i32.const 16
       i32.shl
       i32.or
       i32.store
       local.get $1
       i32.const 14
       i32.add
       i32.load
       local.set $3
       local.get $0
       i32.const 12
       i32.add
       local.get $4
       i32.const 16
       i32.shr_u
       local.get $3
       i32.const 16
       i32.shl
       i32.or
       i32.store
       local.get $1
       i32.const 16
       i32.add
       local.set $1
       local.get $0
       i32.const 16
       i32.add
       local.set $0
       local.get $2
       i32.const 16
       i32.sub
       local.set $2
       br $while-continue|4
      end
     end
     br $break|2
    end
    local.get $1
    i32.load
    local.set $3
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
    i32.load8_u
    i32.store8
    local.get $2
    i32.const 1
    i32.sub
    local.set $2
    loop $while-continue|5
     local.get $2
     i32.const 19
     i32.ge_u
     local.set $5
     local.get $5
     if
      local.get $1
      i32.const 3
      i32.add
      i32.load
      local.set $4
      local.get $0
      local.get $3
      i32.const 8
      i32.shr_u
      local.get $4
      i32.const 24
      i32.shl
      i32.or
      i32.store
      local.get $1
      i32.const 7
      i32.add
      i32.load
      local.set $3
      local.get $0
      i32.const 4
      i32.add
      local.get $4
      i32.const 8
      i32.shr_u
      local.get $3
      i32.const 24
      i32.shl
      i32.or
      i32.store
      local.get $1
      i32.const 11
      i32.add
      i32.load
      local.set $4
      local.get $0
      i32.const 8
      i32.add
      local.get $3
      i32.const 8
      i32.shr_u
      local.get $4
      i32.const 24
      i32.shl
      i32.or
      i32.store
      local.get $1
      i32.const 15
      i32.add
      i32.load
      local.set $3
      local.get $0
      i32.const 12
      i32.add
      local.get $4
      i32.const 8
      i32.shr_u
      local.get $3
      i32.const 24
      i32.shl
      i32.or
      i32.store
      local.get $1
      i32.const 16
      i32.add
      local.set $1
      local.get $0
      i32.const 16
      i32.add
      local.set $0
      local.get $2
      i32.const 16
      i32.sub
      local.set $2
      br $while-continue|5
     end
    end
    br $break|2
   end
  end
  local.get $2
  i32.const 16
  i32.and
  if
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
  end
  local.get $2
  i32.const 8
  i32.and
  if
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
  end
  local.get $2
  i32.const 4
  i32.and
  if
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
  end
  local.get $2
  i32.const 2
  i32.and
  if
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
  end
  local.get $2
  i32.const 1
  i32.and
  if
   local.get $0
   local.tee $5
   i32.const 1
   i32.add
   local.set $0
   local.get $5
   local.get $1
   local.tee $5
   i32.const 1
   i32.add
   local.set $1
   local.get $5
   i32.load8_u
   i32.store8
  end
 )
 (func $~lib/memory/memory.copy (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  block $~lib/util/memory/memmove|inlined.0
   local.get $0
   local.set $5
   local.get $1
   local.set $4
   local.get $2
   local.set $3
   local.get $5
   local.get $4
   i32.eq
   if
    br $~lib/util/memory/memmove|inlined.0
   end
   i32.const 0
   i32.const 1
   i32.lt_s
   drop
   local.get $4
   local.get $3
   i32.add
   local.get $5
   i32.le_u
   if (result i32)
    i32.const 1
   else
    local.get $5
    local.get $3
    i32.add
    local.get $4
    i32.le_u
   end
   if
    local.get $5
    local.get $4
    local.get $3
    call $~lib/util/memory/memcpy
    br $~lib/util/memory/memmove|inlined.0
   end
   local.get $5
   local.get $4
   i32.lt_u
   if
    i32.const 0
    i32.const 2
    i32.lt_s
    drop
    local.get $4
    i32.const 7
    i32.and
    local.get $5
    i32.const 7
    i32.and
    i32.eq
    if
     loop $while-continue|0
      local.get $5
      i32.const 7
      i32.and
      local.set $6
      local.get $6
      if
       local.get $3
       i32.eqz
       if
        br $~lib/util/memory/memmove|inlined.0
       end
       local.get $3
       i32.const 1
       i32.sub
       local.set $3
       local.get $5
       local.tee $7
       i32.const 1
       i32.add
       local.set $5
       local.get $7
       local.get $4
       local.tee $7
       i32.const 1
       i32.add
       local.set $4
       local.get $7
       i32.load8_u
       i32.store8
       br $while-continue|0
      end
     end
     loop $while-continue|1
      local.get $3
      i32.const 8
      i32.ge_u
      local.set $6
      local.get $6
      if
       local.get $5
       local.get $4
       i64.load
       i64.store
       local.get $3
       i32.const 8
       i32.sub
       local.set $3
       local.get $5
       i32.const 8
       i32.add
       local.set $5
       local.get $4
       i32.const 8
       i32.add
       local.set $4
       br $while-continue|1
      end
     end
    end
    loop $while-continue|2
     local.get $3
     local.set $6
     local.get $6
     if
      local.get $5
      local.tee $7
      i32.const 1
      i32.add
      local.set $5
      local.get $7
      local.get $4
      local.tee $7
      i32.const 1
      i32.add
      local.set $4
      local.get $7
      i32.load8_u
      i32.store8
      local.get $3
      i32.const 1
      i32.sub
      local.set $3
      br $while-continue|2
     end
    end
   else
    i32.const 0
    i32.const 2
    i32.lt_s
    drop
    local.get $4
    i32.const 7
    i32.and
    local.get $5
    i32.const 7
    i32.and
    i32.eq
    if
     loop $while-continue|3
      local.get $5
      local.get $3
      i32.add
      i32.const 7
      i32.and
      local.set $6
      local.get $6
      if
       local.get $3
       i32.eqz
       if
        br $~lib/util/memory/memmove|inlined.0
       end
       local.get $5
       local.get $3
       i32.const 1
       i32.sub
       local.tee $3
       i32.add
       local.get $4
       local.get $3
       i32.add
       i32.load8_u
       i32.store8
       br $while-continue|3
      end
     end
     loop $while-continue|4
      local.get $3
      i32.const 8
      i32.ge_u
      local.set $6
      local.get $6
      if
       local.get $3
       i32.const 8
       i32.sub
       local.set $3
       local.get $5
       local.get $3
       i32.add
       local.get $4
       local.get $3
       i32.add
       i64.load
       i64.store
       br $while-continue|4
      end
     end
    end
    loop $while-continue|5
     local.get $3
     local.set $6
     local.get $6
     if
      local.get $5
      local.get $3
      i32.const 1
      i32.sub
      local.tee $3
      i32.add
      local.get $4
      local.get $3
      i32.add
      i32.load8_u
      i32.store8
      br $while-continue|5
     end
    end
   end
  end
 )
 (func $~lib/rt/__allocBuffer (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  local.get $0
  local.get $1
  call $~lib/rt/tlsf/__alloc
  local.set $3
  local.get $2
  if
   local.get $3
   local.get $2
   local.get $0
   call $~lib/memory/memory.copy
  end
  local.get $3
 )
 (func $~lib/rt/__allocArray (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  i32.const 16
  local.get $2
  call $~lib/rt/tlsf/__alloc
  local.set $4
  local.get $0
  local.get $1
  i32.shl
  local.set $5
  local.get $5
  i32.const 0
  local.get $3
  call $~lib/rt/__allocBuffer
  local.set $6
  local.get $4
  local.get $6
  call $~lib/rt/pure/__retain
  i32.store
  local.get $4
  local.get $6
  i32.store offset=4
  local.get $4
  local.get $5
  i32.store offset=8
  local.get $4
  local.get $0
  i32.store offset=12
  local.get $4
 )
 (func $~lib/array/Array<u8>#fill (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  local.get $0
  i32.load offset=4
  local.set $4
  local.get $0
  i32.load offset=12
  local.set $5
  local.get $2
  i32.const 0
  i32.lt_s
  if (result i32)
   local.get $5
   local.get $2
   i32.add
   local.tee $6
   i32.const 0
   local.tee $7
   local.get $6
   local.get $7
   i32.gt_s
   select
  else
   local.get $2
   local.tee $6
   local.get $5
   local.tee $7
   local.get $6
   local.get $7
   i32.lt_s
   select
  end
  local.set $2
  local.get $3
  i32.const 0
  i32.lt_s
  if (result i32)
   local.get $5
   local.get $3
   i32.add
   local.tee $6
   i32.const 0
   local.tee $7
   local.get $6
   local.get $7
   i32.gt_s
   select
  else
   local.get $3
   local.tee $6
   local.get $5
   local.tee $7
   local.get $6
   local.get $7
   i32.lt_s
   select
  end
  local.set $3
  i32.const 0
  drop
  i32.const 1
  i32.const 1
  i32.eq
  drop
  local.get $2
  local.get $3
  i32.lt_s
  if
   local.get $4
   local.get $2
   i32.add
   local.get $1
   local.get $3
   local.get $2
   i32.sub
   call $~lib/memory/memory.fill
  end
  local.get $0
  call $~lib/rt/pure/__retain
 )
 (func $~lib/array/Array<u8>#get:length (param $0 i32) (result i32)
  local.get $0
  i32.load offset=12
 )
 (func $~lib/array/Array<u8>#__uget (param $0 i32) (param $1 i32) (result i32)
  local.get $0
  i32.load offset=4
  local.get $1
  i32.const 0
  i32.shl
  i32.add
  i32.load8_u
 )
 (func $~lib/array/Array<u8>#__get (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  local.get $1
  local.get $0
  i32.load offset=12
  i32.ge_u
  if
   i32.const 496
   i32.const 80
   i32.const 104
   i32.const 42
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  local.get $1
  call $~lib/array/Array<u8>#__uget
  local.set $2
  i32.const 0
  drop
  local.get $2
 )
 (func $std/array/isArraysEqual<u8> (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $0
  call $~lib/rt/pure/__retain
  local.set $0
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $2
  i32.eqz
  if
   local.get $0
   call $~lib/array/Array<u8>#get:length
   local.set $2
   local.get $2
   local.get $1
   call $~lib/array/Array<u8>#get:length
   i32.ne
   if
    i32.const 0
    local.set $3
    local.get $0
    call $~lib/rt/pure/__release
    local.get $1
    call $~lib/rt/pure/__release
    local.get $3
    return
   end
   local.get $0
   local.get $1
   i32.eq
   if
    i32.const 1
    local.set $3
    local.get $0
    call $~lib/rt/pure/__release
    local.get $1
    call $~lib/rt/pure/__release
    local.get $3
    return
   end
  end
  i32.const 0
  local.set $3
  loop $for-loop|0
   local.get $3
   local.get $2
   i32.lt_s
   local.set $4
   local.get $4
   if
    i32.const 0
    drop
    local.get $0
    local.get $3
    call $~lib/array/Array<u8>#__get
    local.get $1
    local.get $3
    call $~lib/array/Array<u8>#__get
    i32.ne
    if
     i32.const 0
     local.set $5
     local.get $0
     call $~lib/rt/pure/__release
     local.get $1
     call $~lib/rt/pure/__release
     local.get $5
     return
    end
    local.get $3
    i32.const 1
    i32.add
    local.set $3
    br $for-loop|0
   end
  end
  i32.const 1
  local.set $3
  local.get $0
  call $~lib/rt/pure/__release
  local.get $1
  call $~lib/rt/pure/__release
  local.get $3
 )
 (func $~lib/array/Array<u32>#fill (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  local.get $0
  i32.load offset=4
  local.set $4
  local.get $0
  i32.load offset=12
  local.set $5
  local.get $2
  i32.const 0
  i32.lt_s
  if (result i32)
   local.get $5
   local.get $2
   i32.add
   local.tee $6
   i32.const 0
   local.tee $7
   local.get $6
   local.get $7
   i32.gt_s
   select
  else
   local.get $2
   local.tee $6
   local.get $5
   local.tee $7
   local.get $6
   local.get $7
   i32.lt_s
   select
  end
  local.set $2
  local.get $3
  i32.const 0
  i32.lt_s
  if (result i32)
   local.get $5
   local.get $3
   i32.add
   local.tee $6
   i32.const 0
   local.tee $7
   local.get $6
   local.get $7
   i32.gt_s
   select
  else
   local.get $3
   local.tee $6
   local.get $5
   local.tee $7
   local.get $6
   local.get $7
   i32.lt_s
   select
  end
  local.set $3
  i32.const 0
  drop
  i32.const 4
  i32.const 1
  i32.eq
  drop
  loop $for-loop|0
   local.get $2
   local.get $3
   i32.lt_s
   local.set $6
   local.get $6
   if
    local.get $4
    local.get $2
    i32.const 2
    i32.shl
    i32.add
    local.get $1
    i32.store
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $for-loop|0
   end
  end
  local.get $0
  call $~lib/rt/pure/__retain
 )
 (func $~lib/array/Array<u32>#get:length (param $0 i32) (result i32)
  local.get $0
  i32.load offset=12
 )
 (func $~lib/array/Array<u32>#__uget (param $0 i32) (param $1 i32) (result i32)
  local.get $0
  i32.load offset=4
  local.get $1
  i32.const 2
  i32.shl
  i32.add
  i32.load
 )
 (func $~lib/array/Array<u32>#__get (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  local.get $1
  local.get $0
  i32.load offset=12
  i32.ge_u
  if
   i32.const 496
   i32.const 80
   i32.const 104
   i32.const 42
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  local.get $1
  call $~lib/array/Array<u32>#__uget
  local.set $2
  i32.const 0
  drop
  local.get $2
 )
 (func $std/array/isArraysEqual<u32> (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $0
  call $~lib/rt/pure/__retain
  local.set $0
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $2
  i32.eqz
  if
   local.get $0
   call $~lib/array/Array<u32>#get:length
   local.set $2
   local.get $2
   local.get $1
   call $~lib/array/Array<u32>#get:length
   i32.ne
   if
    i32.const 0
    local.set $3
    local.get $0
    call $~lib/rt/pure/__release
    local.get $1
    call $~lib/rt/pure/__release
    local.get $3
    return
   end
   local.get $0
   local.get $1
   i32.eq
   if
    i32.const 1
    local.set $3
    local.get $0
    call $~lib/rt/pure/__release
    local.get $1
    call $~lib/rt/pure/__release
    local.get $3
    return
   end
  end
  i32.const 0
  local.set $3
  loop $for-loop|0
   local.get $3
   local.get $2
   i32.lt_s
   local.set $4
   local.get $4
   if
    i32.const 0
    drop
    local.get $0
    local.get $3
    call $~lib/array/Array<u32>#__get
    local.get $1
    local.get $3
    call $~lib/array/Array<u32>#__get
    i32.ne
    if
     i32.const 0
     local.set $5
     local.get $0
     call $~lib/rt/pure/__release
     local.get $1
     call $~lib/rt/pure/__release
     local.get $5
     return
    end
    local.get $3
    i32.const 1
    i32.add
    local.set $3
    br $for-loop|0
   end
  end
  i32.const 1
  local.set $3
  local.get $0
  call $~lib/rt/pure/__release
  local.get $1
  call $~lib/rt/pure/__release
  local.get $3
 )
 (func $~lib/array/Array<i32>#get:length (param $0 i32) (result i32)
  local.get $0
  i32.load offset=12
 )
 (func $~lib/arraybuffer/ArrayBuffer#get:byteLength (param $0 i32) (result i32)
  local.get $0
  i32.const 16
  i32.sub
  i32.load offset=12
 )
 (func $std/array/internalCapacity<i32> (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  local.get $0
  call $~lib/rt/pure/__retain
  local.set $0
  local.get $0
  i32.load
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $1
  call $~lib/arraybuffer/ArrayBuffer#get:byteLength
  i32.const 2
  i32.shr_s
  local.set $2
  local.get $0
  call $~lib/rt/pure/__release
  local.get $1
  call $~lib/rt/pure/__release
  local.get $2
 )
 (func $~lib/rt/tlsf/checkUsedBlock (param $0 i32) (result i32)
  (local $1 i32)
  local.get $0
  i32.const 16
  i32.sub
  local.set $1
  local.get $0
  i32.const 0
  i32.ne
  if (result i32)
   local.get $0
   i32.const 15
   i32.and
   i32.eqz
  else
   i32.const 0
  end
  if (result i32)
   local.get $1
   i32.load
   i32.const 1
   i32.and
   i32.eqz
  else
   i32.const 0
  end
  if (result i32)
   local.get $1
   i32.load offset=4
   i32.const 268435455
   i32.const -1
   i32.xor
   i32.and
   i32.eqz
  else
   i32.const 0
  end
  i32.eqz
  if
   i32.const 0
   i32.const 128
   i32.const 580
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
 )
 (func $~lib/rt/tlsf/freeBlock (param $0 i32) (param $1 i32)
  (local $2 i32)
  local.get $1
  i32.load
  local.set $2
  local.get $1
  local.get $2
  i32.const 1
  i32.or
  i32.store
  local.get $0
  local.get $1
  call $~lib/rt/tlsf/insertBlock
  i32.const 1
  drop
  local.get $1
  call $~lib/rt/rtrace/onfree
 )
 (func $~lib/rt/tlsf/reallocateBlock (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  local.get $2
  call $~lib/rt/tlsf/prepareSize
  local.set $3
  local.get $1
  i32.load
  local.set $4
  local.get $3
  local.get $4
  i32.const 3
  i32.const -1
  i32.xor
  i32.and
  i32.le_u
  if
   local.get $0
   local.get $1
   local.get $3
   call $~lib/rt/tlsf/prepareBlock
   local.get $1
   local.get $2
   i32.store offset=12
   local.get $1
   return
  end
  local.get $1
  local.set $5
  local.get $5
  i32.const 16
  i32.add
  local.get $5
  i32.load
  i32.const 3
  i32.const -1
  i32.xor
  i32.and
  i32.add
  local.set $6
  local.get $6
  i32.load
  local.set $7
  local.get $7
  i32.const 1
  i32.and
  if
   local.get $4
   i32.const 3
   i32.const -1
   i32.xor
   i32.and
   i32.const 16
   i32.add
   local.get $7
   i32.const 3
   i32.const -1
   i32.xor
   i32.and
   i32.add
   local.set $5
   local.get $5
   local.get $3
   i32.ge_u
   if
    local.get $0
    local.get $6
    call $~lib/rt/tlsf/removeBlock
    local.get $1
    local.get $4
    i32.const 3
    i32.and
    local.get $5
    i32.or
    i32.store
    local.get $1
    local.get $2
    i32.store offset=12
    local.get $0
    local.get $1
    local.get $3
    call $~lib/rt/tlsf/prepareBlock
    local.get $1
    return
   end
  end
  local.get $0
  local.get $2
  local.get $1
  i32.load offset=8
  call $~lib/rt/tlsf/allocateBlock
  local.set $8
  local.get $8
  local.get $1
  i32.load offset=4
  i32.store offset=4
  local.get $8
  i32.const 16
  i32.add
  local.get $1
  i32.const 16
  i32.add
  local.get $2
  call $~lib/memory/memory.copy
  local.get $1
  global.get $~lib/heap/__heap_base
  i32.ge_u
  if
   i32.const 1
   drop
   local.get $1
   local.get $8
   call $~lib/rt/rtrace/onrealloc
   local.get $0
   local.get $1
   call $~lib/rt/tlsf/freeBlock
  end
  local.get $8
 )
 (func $~lib/rt/tlsf/__realloc (param $0 i32) (param $1 i32) (result i32)
  call $~lib/rt/tlsf/maybeInitialize
  local.get $0
  call $~lib/rt/tlsf/checkUsedBlock
  local.get $1
  call $~lib/rt/tlsf/reallocateBlock
  i32.const 16
  i32.add
 )
 (func $~lib/array/ensureSize (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  local.get $0
  i32.load offset=8
  local.set $3
  local.get $1
  local.get $3
  local.get $2
  i32.shr_u
  i32.gt_u
  if
   local.get $1
   i32.const 1073741808
   local.get $2
   i32.shr_u
   i32.gt_u
   if
    i32.const 32
    i32.const 80
    i32.const 14
    i32.const 48
    call $~lib/builtins/abort
    unreachable
   end
   local.get $0
   i32.load
   local.set $4
   local.get $1
   local.get $2
   i32.shl
   local.set $5
   local.get $4
   local.get $5
   call $~lib/rt/tlsf/__realloc
   local.set $6
   local.get $6
   local.get $3
   i32.add
   i32.const 0
   local.get $5
   local.get $3
   i32.sub
   call $~lib/memory/memory.fill
   local.get $6
   local.get $4
   i32.ne
   if
    local.get $0
    local.get $6
    i32.store
    local.get $0
    local.get $6
    i32.store offset=4
   end
   local.get $0
   local.get $5
   i32.store offset=8
  end
 )
 (func $~lib/array/Array<i32>#push (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  local.get $0
  i32.load offset=12
  local.set $2
  local.get $2
  i32.const 1
  i32.add
  local.set $3
  local.get $0
  local.get $3
  i32.const 2
  call $~lib/array/ensureSize
  i32.const 0
  drop
  local.get $0
  i32.load offset=4
  local.get $2
  i32.const 2
  i32.shl
  i32.add
  local.get $1
  i32.store
  local.get $0
  local.get $3
  i32.store offset=12
  local.get $3
 )
 (func $~lib/array/Array<i32>#__uget (param $0 i32) (param $1 i32) (result i32)
  local.get $0
  i32.load offset=4
  local.get $1
  i32.const 2
  i32.shl
  i32.add
  i32.load
 )
 (func $~lib/array/Array<i32>#__get (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  local.get $1
  local.get $0
  i32.load offset=12
  i32.ge_u
  if
   i32.const 496
   i32.const 80
   i32.const 104
   i32.const 42
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  local.get $1
  call $~lib/array/Array<i32>#__uget
  local.set $2
  i32.const 0
  drop
  local.get $2
 )
 (func $~lib/array/Array<i32>#pop (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  local.get $0
  i32.load offset=12
  local.set $1
  local.get $1
  i32.const 1
  i32.lt_s
  if
   i32.const 976
   i32.const 80
   i32.const 300
   i32.const 21
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.load offset=4
  local.get $1
  i32.const 1
  i32.sub
  local.tee $1
  i32.const 2
  i32.shl
  i32.add
  i32.load
  local.set $2
  local.get $0
  local.get $1
  i32.store offset=12
  local.get $2
 )
 (func $~lib/array/Array<std/array/Ref>#set:length (param $0 i32) (param $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  local.get $0
  i32.load offset=12
  local.set $2
  i32.const 1
  drop
  local.get $2
  local.get $1
  i32.gt_s
  if
   local.get $0
   i32.load offset=4
   local.set $3
   local.get $3
   local.get $1
   i32.const 2
   i32.shl
   i32.add
   local.set $4
   local.get $3
   local.get $2
   i32.const 2
   i32.shl
   i32.add
   local.set $5
   loop $do-continue|0
    local.get $4
    i32.load
    call $~lib/rt/pure/__release
    local.get $4
    i32.const 4
    i32.add
    local.tee $4
    local.get $5
    i32.lt_u
    local.set $6
    local.get $6
    br_if $do-continue|0
   end
  else
   local.get $0
   local.get $1
   i32.const 2
   call $~lib/array/ensureSize
  end
  local.get $0
  local.get $1
  i32.store offset=12
 )
 (func $~lib/array/Array<std/array/Ref>#get:length (param $0 i32) (result i32)
  local.get $0
  i32.load offset=12
 )
 (func $~lib/array/Array<i32>#concat (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  i32.load offset=12
  local.set $2
  i32.const 0
  local.get $1
  i32.load offset=12
  local.get $1
  i32.const 0
  i32.eq
  select
  local.set $3
  local.get $2
  local.get $3
  i32.add
  local.set $4
  local.get $4
  i32.const 1073741808
  i32.const 2
  i32.shr_u
  i32.gt_u
  if
   i32.const 32
   i32.const 80
   i32.const 229
   i32.const 60
   call $~lib/builtins/abort
   unreachable
  end
  local.get $4
  i32.const 2
  i32.const 3
  i32.const 0
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $5
  local.get $5
  i32.load offset=4
  local.set $6
  local.get $2
  i32.const 2
  i32.shl
  local.set $7
  i32.const 0
  drop
  local.get $6
  local.get $0
  i32.load offset=4
  local.get $7
  call $~lib/memory/memory.copy
  local.get $6
  local.get $7
  i32.add
  local.get $1
  i32.load offset=4
  local.get $3
  i32.const 2
  i32.shl
  call $~lib/memory/memory.copy
  local.get $5
  local.set $8
  local.get $1
  call $~lib/rt/pure/__release
  local.get $8
 )
 (func $~lib/array/Array<i32>#copyWithin (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  local.get $0
  i32.load offset=4
  local.set $4
  local.get $0
  i32.load offset=12
  local.set $5
  local.get $3
  local.tee $6
  local.get $5
  local.tee $7
  local.get $6
  local.get $7
  i32.lt_s
  select
  local.set $3
  local.get $1
  i32.const 0
  i32.lt_s
  if (result i32)
   local.get $5
   local.get $1
   i32.add
   local.tee $6
   i32.const 0
   local.tee $7
   local.get $6
   local.get $7
   i32.gt_s
   select
  else
   local.get $1
   local.tee $6
   local.get $5
   local.tee $7
   local.get $6
   local.get $7
   i32.lt_s
   select
  end
  local.set $8
  local.get $2
  i32.const 0
  i32.lt_s
  if (result i32)
   local.get $5
   local.get $2
   i32.add
   local.tee $6
   i32.const 0
   local.tee $7
   local.get $6
   local.get $7
   i32.gt_s
   select
  else
   local.get $2
   local.tee $6
   local.get $5
   local.tee $7
   local.get $6
   local.get $7
   i32.lt_s
   select
  end
  local.set $9
  local.get $3
  i32.const 0
  i32.lt_s
  if (result i32)
   local.get $5
   local.get $3
   i32.add
   local.tee $6
   i32.const 0
   local.tee $7
   local.get $6
   local.get $7
   i32.gt_s
   select
  else
   local.get $3
   local.tee $6
   local.get $5
   local.tee $7
   local.get $6
   local.get $7
   i32.lt_s
   select
  end
  local.set $10
  local.get $10
  local.get $9
  i32.sub
  local.tee $6
  local.get $5
  local.get $8
  i32.sub
  local.tee $7
  local.get $6
  local.get $7
  i32.lt_s
  select
  local.set $11
  i32.const 0
  drop
  local.get $4
  local.get $8
  i32.const 2
  i32.shl
  i32.add
  local.get $4
  local.get $9
  i32.const 2
  i32.shl
  i32.add
  local.get $11
  i32.const 2
  i32.shl
  call $~lib/memory/memory.copy
  local.get $0
  call $~lib/rt/pure/__retain
 )
 (func $std/array/isArraysEqual<i32> (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $0
  call $~lib/rt/pure/__retain
  local.set $0
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $2
  i32.eqz
  if
   local.get $0
   call $~lib/array/Array<i32>#get:length
   local.set $2
   local.get $2
   local.get $1
   call $~lib/array/Array<i32>#get:length
   i32.ne
   if
    i32.const 0
    local.set $3
    local.get $0
    call $~lib/rt/pure/__release
    local.get $1
    call $~lib/rt/pure/__release
    local.get $3
    return
   end
   local.get $0
   local.get $1
   i32.eq
   if
    i32.const 1
    local.set $3
    local.get $0
    call $~lib/rt/pure/__release
    local.get $1
    call $~lib/rt/pure/__release
    local.get $3
    return
   end
  end
  i32.const 0
  local.set $3
  loop $for-loop|0
   local.get $3
   local.get $2
   i32.lt_s
   local.set $4
   local.get $4
   if
    i32.const 0
    drop
    local.get $0
    local.get $3
    call $~lib/array/Array<i32>#__get
    local.get $1
    local.get $3
    call $~lib/array/Array<i32>#__get
    i32.ne
    if
     i32.const 0
     local.set $5
     local.get $0
     call $~lib/rt/pure/__release
     local.get $1
     call $~lib/rt/pure/__release
     local.get $5
     return
    end
    local.get $3
    i32.const 1
    i32.add
    local.set $3
    br $for-loop|0
   end
  end
  i32.const 1
  local.set $3
  local.get $0
  call $~lib/rt/pure/__release
  local.get $1
  call $~lib/rt/pure/__release
  local.get $3
 )
 (func $~lib/array/Array<i32>#unshift (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  local.get $0
  i32.load offset=12
  i32.const 1
  i32.add
  local.set $2
  local.get $0
  local.get $2
  i32.const 2
  call $~lib/array/ensureSize
  local.get $0
  i32.load offset=4
  local.set $3
  local.get $3
  i32.const 4
  i32.add
  local.get $3
  local.get $2
  i32.const 1
  i32.sub
  i32.const 2
  i32.shl
  call $~lib/memory/memory.copy
  i32.const 0
  drop
  local.get $3
  local.get $1
  i32.store
  local.get $0
  local.get $2
  i32.store offset=12
  local.get $2
 )
 (func $~lib/array/Array<i32>#shift (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  local.get $0
  i32.load offset=12
  local.set $1
  local.get $1
  i32.const 1
  i32.lt_s
  if
   i32.const 976
   i32.const 80
   i32.const 361
   i32.const 21
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.load offset=4
  local.set $2
  local.get $2
  i32.load
  local.set $3
  local.get $1
  i32.const 1
  i32.sub
  local.set $4
  local.get $2
  local.get $2
  i32.const 4
  i32.add
  local.get $4
  i32.const 2
  i32.shl
  call $~lib/memory/memory.copy
  i32.const 0
  drop
  local.get $2
  local.get $4
  i32.const 2
  i32.shl
  i32.add
  i32.const 0
  i32.store
  local.get $0
  local.get $4
  i32.store offset=12
  local.get $3
 )
 (func $~lib/array/Array<i32>#reverse (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $0
  i32.load offset=12
  local.set $1
  local.get $1
  if
   local.get $0
   i32.load offset=4
   local.set $2
   local.get $0
   i32.load offset=4
   local.get $1
   i32.const 1
   i32.sub
   i32.const 2
   i32.shl
   i32.add
   local.set $3
   loop $while-continue|0
    local.get $2
    local.get $3
    i32.lt_u
    local.set $4
    local.get $4
    if
     local.get $2
     i32.load
     local.set $5
     local.get $2
     local.get $3
     i32.load
     i32.store
     local.get $3
     local.get $5
     i32.store
     local.get $2
     i32.const 4
     i32.add
     local.set $2
     local.get $3
     i32.const 4
     i32.sub
     local.set $3
     br $while-continue|0
    end
   end
  end
  local.get $0
  call $~lib/rt/pure/__retain
 )
 (func $~lib/array/Array<i32>#indexOf (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  local.get $0
  i32.load offset=12
  local.set $3
  local.get $3
  i32.const 0
  i32.eq
  if (result i32)
   i32.const 1
  else
   local.get $2
   local.get $3
   i32.ge_s
  end
  if
   i32.const -1
   return
  end
  local.get $2
  i32.const 0
  i32.lt_s
  if
   local.get $3
   local.get $2
   i32.add
   local.tee $4
   i32.const 0
   local.tee $5
   local.get $4
   local.get $5
   i32.gt_s
   select
   local.set $2
  end
  local.get $0
  i32.load offset=4
  local.set $6
  loop $while-continue|0
   local.get $2
   local.get $3
   i32.lt_s
   local.set $4
   local.get $4
   if
    local.get $6
    local.get $2
    i32.const 2
    i32.shl
    i32.add
    i32.load
    local.get $1
    i32.eq
    if
     local.get $2
     return
    end
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $while-continue|0
   end
  end
  i32.const -1
 )
 (func $~lib/array/Array<f32>#indexOf (param $0 i32) (param $1 f32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  local.get $0
  i32.load offset=12
  local.set $3
  local.get $3
  i32.const 0
  i32.eq
  if (result i32)
   i32.const 1
  else
   local.get $2
   local.get $3
   i32.ge_s
  end
  if
   i32.const -1
   return
  end
  local.get $2
  i32.const 0
  i32.lt_s
  if
   local.get $3
   local.get $2
   i32.add
   local.tee $4
   i32.const 0
   local.tee $5
   local.get $4
   local.get $5
   i32.gt_s
   select
   local.set $2
  end
  local.get $0
  i32.load offset=4
  local.set $6
  loop $while-continue|0
   local.get $2
   local.get $3
   i32.lt_s
   local.set $4
   local.get $4
   if
    local.get $6
    local.get $2
    i32.const 2
    i32.shl
    i32.add
    f32.load
    local.get $1
    f32.eq
    if
     local.get $2
     return
    end
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $while-continue|0
   end
  end
  i32.const -1
 )
 (func $~lib/array/Array<f64>#indexOf (param $0 i32) (param $1 f64) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  local.get $0
  i32.load offset=12
  local.set $3
  local.get $3
  i32.const 0
  i32.eq
  if (result i32)
   i32.const 1
  else
   local.get $2
   local.get $3
   i32.ge_s
  end
  if
   i32.const -1
   return
  end
  local.get $2
  i32.const 0
  i32.lt_s
  if
   local.get $3
   local.get $2
   i32.add
   local.tee $4
   i32.const 0
   local.tee $5
   local.get $4
   local.get $5
   i32.gt_s
   select
   local.set $2
  end
  local.get $0
  i32.load offset=4
  local.set $6
  loop $while-continue|0
   local.get $2
   local.get $3
   i32.lt_s
   local.set $4
   local.get $4
   if
    local.get $6
    local.get $2
    i32.const 3
    i32.shl
    i32.add
    f64.load
    local.get $1
    f64.eq
    if
     local.get $2
     return
    end
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $while-continue|0
   end
  end
  i32.const -1
 )
 (func $~lib/array/Array<i32>#includes (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  i32.const 0
  drop
  local.get $0
  local.get $1
  local.get $2
  call $~lib/array/Array<i32>#indexOf
  i32.const 0
  i32.ge_s
  return
 )
 (func $~lib/array/Array<f32>#includes (param $0 i32) (param $1 f32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 f32)
  i32.const 1
  drop
  local.get $0
  i32.load offset=12
  local.set $3
  local.get $3
  i32.const 0
  i32.eq
  if (result i32)
   i32.const 1
  else
   local.get $2
   local.get $3
   i32.ge_s
  end
  if
   i32.const 0
   return
  end
  local.get $2
  i32.const 0
  i32.lt_s
  if
   local.get $3
   local.get $2
   i32.add
   local.tee $4
   i32.const 0
   local.tee $5
   local.get $4
   local.get $5
   i32.gt_s
   select
   local.set $2
  end
  local.get $0
  i32.load offset=4
  local.set $4
  loop $while-continue|0
   local.get $2
   local.get $3
   i32.lt_s
   local.set $5
   local.get $5
   if
    local.get $4
    local.get $2
    i32.const 2
    i32.shl
    i32.add
    f32.load
    local.set $6
    local.get $6
    local.get $1
    f32.eq
    if (result i32)
     i32.const 1
    else
     local.get $6
     local.get $6
     f32.ne
     local.get $1
     local.get $1
     f32.ne
     i32.and
    end
    if
     i32.const 1
     return
    end
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $while-continue|0
   end
  end
  i32.const 0
  return
 )
 (func $~lib/array/Array<f64>#includes (param $0 i32) (param $1 f64) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 f64)
  i32.const 1
  drop
  local.get $0
  i32.load offset=12
  local.set $3
  local.get $3
  i32.const 0
  i32.eq
  if (result i32)
   i32.const 1
  else
   local.get $2
   local.get $3
   i32.ge_s
  end
  if
   i32.const 0
   return
  end
  local.get $2
  i32.const 0
  i32.lt_s
  if
   local.get $3
   local.get $2
   i32.add
   local.tee $4
   i32.const 0
   local.tee $5
   local.get $4
   local.get $5
   i32.gt_s
   select
   local.set $2
  end
  local.get $0
  i32.load offset=4
  local.set $4
  loop $while-continue|0
   local.get $2
   local.get $3
   i32.lt_s
   local.set $5
   local.get $5
   if
    local.get $4
    local.get $2
    i32.const 3
    i32.shl
    i32.add
    f64.load
    local.set $6
    local.get $6
    local.get $1
    f64.eq
    if (result i32)
     i32.const 1
    else
     local.get $6
     local.get $6
     f64.ne
     local.get $1
     local.get $1
     f64.ne
     i32.and
    end
    if
     i32.const 1
     return
    end
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $while-continue|0
   end
  end
  i32.const 0
  return
 )
 (func $~lib/array/Array<i32>#splice (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  local.get $0
  i32.load offset=12
  local.set $3
  local.get $1
  i32.const 0
  i32.lt_s
  if (result i32)
   local.get $3
   local.get $1
   i32.add
   local.tee $4
   i32.const 0
   local.tee $5
   local.get $4
   local.get $5
   i32.gt_s
   select
  else
   local.get $1
   local.tee $4
   local.get $3
   local.tee $5
   local.get $4
   local.get $5
   i32.lt_s
   select
  end
  local.set $1
  local.get $2
  local.tee $4
  local.get $3
  local.get $1
  i32.sub
  local.tee $5
  local.get $4
  local.get $5
  i32.lt_s
  select
  local.tee $4
  i32.const 0
  local.tee $5
  local.get $4
  local.get $5
  i32.gt_s
  select
  local.set $2
  local.get $2
  i32.const 2
  i32.const 3
  i32.const 0
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $6
  local.get $6
  i32.load offset=4
  local.set $7
  local.get $0
  i32.load offset=4
  local.set $8
  local.get $8
  local.get $1
  i32.const 2
  i32.shl
  i32.add
  local.set $9
  local.get $7
  local.get $9
  local.get $2
  i32.const 2
  i32.shl
  call $~lib/memory/memory.copy
  local.get $1
  local.get $2
  i32.add
  local.set $10
  local.get $3
  local.get $10
  i32.ne
  if
   local.get $9
   local.get $8
   local.get $10
   i32.const 2
   i32.shl
   i32.add
   local.get $3
   local.get $10
   i32.sub
   i32.const 2
   i32.shl
   call $~lib/memory/memory.copy
  end
  local.get $0
  local.get $3
  local.get $2
  i32.sub
  i32.store offset=12
  local.get $6
 )
 (func $~lib/array/Array<std/array/Ref>#splice (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  local.get $0
  i32.load offset=12
  local.set $3
  local.get $1
  i32.const 0
  i32.lt_s
  if (result i32)
   local.get $3
   local.get $1
   i32.add
   local.tee $4
   i32.const 0
   local.tee $5
   local.get $4
   local.get $5
   i32.gt_s
   select
  else
   local.get $1
   local.tee $4
   local.get $3
   local.tee $5
   local.get $4
   local.get $5
   i32.lt_s
   select
  end
  local.set $1
  local.get $2
  local.tee $4
  local.get $3
  local.get $1
  i32.sub
  local.tee $5
  local.get $4
  local.get $5
  i32.lt_s
  select
  local.tee $4
  i32.const 0
  local.tee $5
  local.get $4
  local.get $5
  i32.gt_s
  select
  local.set $2
  local.get $2
  i32.const 2
  i32.const 8
  i32.const 0
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $6
  local.get $6
  i32.load offset=4
  local.set $7
  local.get $0
  i32.load offset=4
  local.set $8
  local.get $8
  local.get $1
  i32.const 2
  i32.shl
  i32.add
  local.set $9
  local.get $7
  local.get $9
  local.get $2
  i32.const 2
  i32.shl
  call $~lib/memory/memory.copy
  local.get $1
  local.get $2
  i32.add
  local.set $10
  local.get $3
  local.get $10
  i32.ne
  if
   local.get $9
   local.get $8
   local.get $10
   i32.const 2
   i32.shl
   i32.add
   local.get $3
   local.get $10
   i32.sub
   i32.const 2
   i32.shl
   call $~lib/memory/memory.copy
  end
  local.get $0
  local.get $3
  local.get $2
  i32.sub
  i32.store offset=12
  local.get $6
 )
 (func $~lib/array/Array<std/array/Ref>#__uget (param $0 i32) (param $1 i32) (result i32)
  local.get $0
  i32.load offset=4
  local.get $1
  i32.const 2
  i32.shl
  i32.add
  i32.load
  call $~lib/rt/pure/__retain
 )
 (func $~lib/array/Array<std/array/Ref>#__get (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  local.get $1
  local.get $0
  i32.load offset=12
  i32.ge_u
  if
   i32.const 496
   i32.const 80
   i32.const 104
   i32.const 42
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  local.get $1
  call $~lib/array/Array<std/array/Ref>#__uget
  local.set $2
  i32.const 1
  drop
  i32.const 0
  i32.eqz
  drop
  local.get $2
  i32.eqz
  if
   i32.const 3920
   i32.const 80
   i32.const 108
   i32.const 40
   call $~lib/builtins/abort
   unreachable
  end
  local.get $2
 )
 (func $~lib/array/Array<std/array/Ref|null>#splice (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  local.get $0
  i32.load offset=12
  local.set $3
  local.get $1
  i32.const 0
  i32.lt_s
  if (result i32)
   local.get $3
   local.get $1
   i32.add
   local.tee $4
   i32.const 0
   local.tee $5
   local.get $4
   local.get $5
   i32.gt_s
   select
  else
   local.get $1
   local.tee $4
   local.get $3
   local.tee $5
   local.get $4
   local.get $5
   i32.lt_s
   select
  end
  local.set $1
  local.get $2
  local.tee $4
  local.get $3
  local.get $1
  i32.sub
  local.tee $5
  local.get $4
  local.get $5
  i32.lt_s
  select
  local.tee $4
  i32.const 0
  local.tee $5
  local.get $4
  local.get $5
  i32.gt_s
  select
  local.set $2
  local.get $2
  i32.const 2
  i32.const 11
  i32.const 0
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $6
  local.get $6
  i32.load offset=4
  local.set $7
  local.get $0
  i32.load offset=4
  local.set $8
  local.get $8
  local.get $1
  i32.const 2
  i32.shl
  i32.add
  local.set $9
  local.get $7
  local.get $9
  local.get $2
  i32.const 2
  i32.shl
  call $~lib/memory/memory.copy
  local.get $1
  local.get $2
  i32.add
  local.set $10
  local.get $3
  local.get $10
  i32.ne
  if
   local.get $9
   local.get $8
   local.get $10
   i32.const 2
   i32.shl
   i32.add
   local.get $3
   local.get $10
   i32.sub
   i32.const 2
   i32.shl
   call $~lib/memory/memory.copy
  end
  local.get $0
  local.get $3
  local.get $2
  i32.sub
  i32.store offset=12
  local.get $6
 )
 (func $~lib/array/Array<std/array/Ref|null>#get:length (param $0 i32) (result i32)
  local.get $0
  i32.load offset=12
 )
 (func $~lib/array/Array<std/array/Ref|null>#__uget (param $0 i32) (param $1 i32) (result i32)
  local.get $0
  i32.load offset=4
  local.get $1
  i32.const 2
  i32.shl
  i32.add
  i32.load
  call $~lib/rt/pure/__retain
 )
 (func $~lib/array/Array<std/array/Ref|null>#__get (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  local.get $1
  local.get $0
  i32.load offset=12
  i32.ge_u
  if
   i32.const 496
   i32.const 80
   i32.const 104
   i32.const 42
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  local.get $1
  call $~lib/array/Array<std/array/Ref|null>#__uget
  local.set $2
  i32.const 1
  drop
  i32.const 1
  i32.eqz
  drop
  local.get $2
 )
 (func $~lib/array/Array<i32>#__uset (param $0 i32) (param $1 i32) (param $2 i32)
  i32.const 0
  drop
  local.get $0
  i32.load offset=4
  local.get $1
  i32.const 2
  i32.shl
  i32.add
  local.get $2
  i32.store
 )
 (func $~lib/array/Array<i32>#__set (param $0 i32) (param $1 i32) (param $2 i32)
  local.get $1
  local.get $0
  i32.load offset=12
  i32.ge_u
  if
   local.get $1
   i32.const 0
   i32.lt_s
   if
    i32.const 496
    i32.const 80
    i32.const 120
    i32.const 22
    call $~lib/builtins/abort
    unreachable
   end
   local.get $0
   local.get $1
   i32.const 1
   i32.add
   i32.const 2
   call $~lib/array/ensureSize
   local.get $0
   local.get $1
   i32.const 1
   i32.add
   i32.store offset=12
  end
  local.get $0
  local.get $1
  local.get $2
  call $~lib/array/Array<i32>#__uset
 )
 (func $start:std/array~anonymous|0 (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $2
  local.get $0
  i32.const 0
  i32.eq
  local.set $3
  local.get $2
  call $~lib/rt/pure/__release
  local.get $3
 )
 (func $~lib/array/Array<i32>#findIndex (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  i32.const 0
  local.set $2
  local.get $0
  i32.load offset=12
  local.set $3
  loop $for-loop|0
   local.get $2
   local.get $3
   local.tee $4
   local.get $0
   i32.load offset=12
   local.tee $5
   local.get $4
   local.get $5
   i32.lt_s
   select
   i32.lt_s
   local.set $4
   local.get $4
   if
    local.get $0
    i32.load offset=4
    local.get $2
    i32.const 2
    i32.shl
    i32.add
    i32.load
    local.get $2
    local.get $0
    i32.const 3
    global.set $~argumentsLength
    local.get $1
    i32.load
    call_indirect (type $i32_i32_i32_=>_i32)
    if
     local.get $2
     local.set $5
     local.get $1
     call $~lib/rt/pure/__release
     local.get $5
     return
    end
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $for-loop|0
   end
  end
  i32.const -1
  local.set $3
  local.get $1
  call $~lib/rt/pure/__release
  local.get $3
 )
 (func $start:std/array~anonymous|1 (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $2
  local.get $0
  i32.const 1
  i32.eq
  local.set $3
  local.get $2
  call $~lib/rt/pure/__release
  local.get $3
 )
 (func $start:std/array~anonymous|2 (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $2
  local.get $0
  i32.const 100
  i32.eq
  local.set $3
  local.get $2
  call $~lib/rt/pure/__release
  local.get $3
 )
 (func $start:std/array~anonymous|3 (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $2
  local.get $2
  i32.const 100
  call $~lib/array/Array<i32>#push
  drop
  local.get $0
  i32.const 100
  i32.eq
  local.set $3
  local.get $2
  call $~lib/rt/pure/__release
  local.get $3
 )
 (func $start:std/array~anonymous|4 (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $2
  local.get $0
  i32.const 100
  i32.eq
  local.set $3
  local.get $2
  call $~lib/rt/pure/__release
  local.get $3
 )
 (func $start:std/array~anonymous|5 (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $2
  local.get $2
  call $~lib/array/Array<i32>#pop
  drop
  local.get $0
  i32.const 100
  i32.eq
  local.set $3
  local.get $2
  call $~lib/rt/pure/__release
  local.get $3
 )
 (func $start:std/array~anonymous|6 (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $2
  local.get $0
  i32.const 0
  i32.ge_s
  local.set $3
  local.get $2
  call $~lib/rt/pure/__release
  local.get $3
 )
 (func $~lib/array/Array<i32>#every (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  i32.const 0
  local.set $2
  local.get $0
  i32.load offset=12
  local.set $3
  loop $for-loop|0
   local.get $2
   local.get $3
   local.tee $4
   local.get $0
   i32.load offset=12
   local.tee $5
   local.get $4
   local.get $5
   i32.lt_s
   select
   i32.lt_s
   local.set $4
   local.get $4
   if
    local.get $0
    i32.load offset=4
    local.get $2
    i32.const 2
    i32.shl
    i32.add
    i32.load
    local.get $2
    local.get $0
    i32.const 3
    global.set $~argumentsLength
    local.get $1
    i32.load
    call_indirect (type $i32_i32_i32_=>_i32)
    i32.eqz
    if
     i32.const 0
     local.set $5
     local.get $1
     call $~lib/rt/pure/__release
     local.get $5
     return
    end
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $for-loop|0
   end
  end
  i32.const 1
  local.set $3
  local.get $1
  call $~lib/rt/pure/__release
  local.get $3
 )
 (func $start:std/array~anonymous|7 (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $2
  local.get $0
  i32.const 0
  i32.le_s
  local.set $3
  local.get $2
  call $~lib/rt/pure/__release
  local.get $3
 )
 (func $start:std/array~anonymous|8 (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $2
  local.get $2
  i32.const 100
  call $~lib/array/Array<i32>#push
  drop
  local.get $0
  i32.const 10
  i32.lt_s
  local.set $3
  local.get $2
  call $~lib/rt/pure/__release
  local.get $3
 )
 (func $start:std/array~anonymous|9 (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $2
  local.get $0
  i32.const 10
  i32.lt_s
  local.set $3
  local.get $2
  call $~lib/rt/pure/__release
  local.get $3
 )
 (func $start:std/array~anonymous|10 (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $2
  local.get $2
  call $~lib/array/Array<i32>#pop
  drop
  local.get $0
  i32.const 3
  i32.lt_s
  local.set $3
  local.get $2
  call $~lib/rt/pure/__release
  local.get $3
 )
 (func $start:std/array~anonymous|11 (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $2
  local.get $0
  i32.const 3
  i32.ge_s
  local.set $3
  local.get $2
  call $~lib/rt/pure/__release
  local.get $3
 )
 (func $~lib/array/Array<i32>#some (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  i32.const 0
  local.set $2
  local.get $0
  i32.load offset=12
  local.set $3
  loop $for-loop|0
   local.get $2
   local.get $3
   local.tee $4
   local.get $0
   i32.load offset=12
   local.tee $5
   local.get $4
   local.get $5
   i32.lt_s
   select
   i32.lt_s
   local.set $4
   local.get $4
   if
    local.get $0
    i32.load offset=4
    local.get $2
    i32.const 2
    i32.shl
    i32.add
    i32.load
    local.get $2
    local.get $0
    i32.const 3
    global.set $~argumentsLength
    local.get $1
    i32.load
    call_indirect (type $i32_i32_i32_=>_i32)
    if
     i32.const 1
     local.set $5
     local.get $1
     call $~lib/rt/pure/__release
     local.get $5
     return
    end
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $for-loop|0
   end
  end
  i32.const 0
  local.set $3
  local.get $1
  call $~lib/rt/pure/__release
  local.get $3
 )
 (func $start:std/array~anonymous|12 (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $2
  local.get $0
  i32.const -1
  i32.le_s
  local.set $3
  local.get $2
  call $~lib/rt/pure/__release
  local.get $3
 )
 (func $start:std/array~anonymous|13 (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $2
  local.get $2
  i32.const 100
  call $~lib/array/Array<i32>#push
  drop
  local.get $0
  i32.const 10
  i32.gt_s
  local.set $3
  local.get $2
  call $~lib/rt/pure/__release
  local.get $3
 )
 (func $start:std/array~anonymous|14 (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $2
  local.get $0
  i32.const 10
  i32.gt_s
  local.set $3
  local.get $2
  call $~lib/rt/pure/__release
  local.get $3
 )
 (func $start:std/array~anonymous|15 (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $2
  local.get $2
  call $~lib/array/Array<i32>#pop
  drop
  local.get $0
  i32.const 3
  i32.gt_s
  local.set $3
  local.get $2
  call $~lib/rt/pure/__release
  local.get $3
 )
 (func $start:std/array~anonymous|16 (param $0 i32) (param $1 i32) (param $2 i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $2
  global.get $std/array/i
  local.get $0
  i32.add
  global.set $std/array/i
  local.get $2
  call $~lib/rt/pure/__release
 )
 (func $~lib/array/Array<i32>#forEach (param $0 i32) (param $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  i32.const 0
  local.set $2
  local.get $0
  i32.load offset=12
  local.set $3
  loop $for-loop|0
   local.get $2
   local.get $3
   local.tee $4
   local.get $0
   i32.load offset=12
   local.tee $5
   local.get $4
   local.get $5
   i32.lt_s
   select
   i32.lt_s
   local.set $4
   local.get $4
   if
    local.get $0
    i32.load offset=4
    local.get $2
    i32.const 2
    i32.shl
    i32.add
    i32.load
    local.get $2
    local.get $0
    i32.const 3
    global.set $~argumentsLength
    local.get $1
    i32.load
    call_indirect (type $i32_i32_i32_=>_none)
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $for-loop|0
   end
  end
  local.get $1
  call $~lib/rt/pure/__release
 )
 (func $start:std/array~anonymous|17 (param $0 i32) (param $1 i32) (param $2 i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $2
  local.get $2
  i32.const 100
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/i
  local.get $0
  i32.add
  global.set $std/array/i
  local.get $2
  call $~lib/rt/pure/__release
 )
 (func $start:std/array~anonymous|18 (param $0 i32) (param $1 i32) (param $2 i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $2
  global.get $std/array/i
  local.get $0
  i32.add
  global.set $std/array/i
  local.get $2
  call $~lib/rt/pure/__release
 )
 (func $start:std/array~anonymous|19 (param $0 i32) (param $1 i32) (param $2 i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $2
  local.get $2
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/i
  local.get $0
  i32.add
  global.set $std/array/i
  local.get $2
  call $~lib/rt/pure/__release
 )
 (func $start:std/array~anonymous|20 (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  (local $4 i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $2
  local.get $1
  i32.const 0
  i32.eq
  if
   i32.const 0
   local.set $3
   loop $for-loop|0
    local.get $3
    i32.const 4
    i32.lt_s
    local.set $4
    local.get $4
    if
     local.get $2
     call $~lib/array/Array<i32>#pop
     drop
     local.get $3
     i32.const 1
     i32.add
     local.set $3
     br $for-loop|0
    end
   end
   i32.const 0
   local.set $3
   loop $for-loop|1
    local.get $3
    i32.const 100
    i32.lt_s
    local.set $4
    local.get $4
    if
     local.get $2
     i32.const 100
     local.get $3
     i32.add
     call $~lib/array/Array<i32>#push
     drop
     local.get $3
     i32.const 1
     i32.add
     local.set $3
     br $for-loop|1
    end
   end
   i32.const 0
   local.set $3
   loop $for-loop|2
    local.get $3
    i32.const 100
    i32.lt_s
    local.set $4
    local.get $4
    if
     local.get $2
     call $~lib/array/Array<i32>#pop
     drop
     local.get $3
     i32.const 1
     i32.add
     local.set $3
     br $for-loop|2
    end
   end
   i32.const 0
   local.set $3
   loop $for-loop|3
    local.get $3
    i32.const 100
    i32.lt_s
    local.set $4
    local.get $4
    if
     local.get $2
     local.get $3
     i32.const 200
     i32.add
     call $~lib/array/Array<i32>#push
     drop
     local.get $3
     i32.const 1
     i32.add
     local.set $3
     br $for-loop|3
    end
   end
  end
  local.get $1
  i32.const 2
  i32.eq
  if
   local.get $0
   i32.const 202
   i32.eq
   i32.eqz
   if
    i32.const 0
    i32.const 288
    i32.const 625
    i32.const 7
    call $~lib/builtins/abort
    unreachable
   end
  end
  local.get $2
  call $~lib/rt/pure/__release
 )
 (func $start:std/array~anonymous|21 (param $0 i32) (param $1 i32) (param $2 i32) (result f32)
  (local $3 f32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $2
  local.get $0
  f32.convert_i32_s
  local.set $3
  local.get $2
  call $~lib/rt/pure/__release
  local.get $3
 )
 (func $~lib/array/Array<i32>#map<f32> (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 f32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  i32.load offset=12
  local.set $2
  local.get $2
  i32.const 2
  i32.const 9
  i32.const 0
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $3
  local.get $3
  i32.load offset=4
  local.set $4
  i32.const 0
  local.set $5
  loop $for-loop|0
   local.get $5
   local.get $2
   local.tee $6
   local.get $0
   i32.load offset=12
   local.tee $7
   local.get $6
   local.get $7
   i32.lt_s
   select
   i32.lt_s
   local.set $6
   local.get $6
   if
    local.get $0
    i32.load offset=4
    local.get $5
    i32.const 2
    i32.shl
    i32.add
    i32.load
    local.get $5
    local.get $0
    i32.const 3
    global.set $~argumentsLength
    local.get $1
    i32.load
    call_indirect (type $i32_i32_i32_=>_f32)
    local.set $8
    i32.const 0
    drop
    local.get $4
    local.get $5
    i32.const 2
    i32.shl
    i32.add
    local.get $8
    f32.store
    local.get $5
    i32.const 1
    i32.add
    local.set $5
    br $for-loop|0
   end
  end
  local.get $3
  local.set $5
  local.get $1
  call $~lib/rt/pure/__release
  local.get $5
 )
 (func $~lib/array/Array<f32>#get:length (param $0 i32) (result i32)
  local.get $0
  i32.load offset=12
 )
 (func $~lib/array/Array<f32>#__uget (param $0 i32) (param $1 i32) (result f32)
  local.get $0
  i32.load offset=4
  local.get $1
  i32.const 2
  i32.shl
  i32.add
  f32.load
 )
 (func $~lib/array/Array<f32>#__get (param $0 i32) (param $1 i32) (result f32)
  (local $2 f32)
  local.get $1
  local.get $0
  i32.load offset=12
  i32.ge_u
  if
   i32.const 496
   i32.const 80
   i32.const 104
   i32.const 42
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  local.get $1
  call $~lib/array/Array<f32>#__uget
  local.set $2
  i32.const 0
  drop
  local.get $2
 )
 (func $start:std/array~anonymous|22 (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $2
  local.get $2
  i32.const 100
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/i
  local.get $0
  i32.add
  global.set $std/array/i
  local.get $0
  local.set $3
  local.get $2
  call $~lib/rt/pure/__release
  local.get $3
 )
 (func $~lib/array/Array<i32>#map<i32> (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  i32.load offset=12
  local.set $2
  local.get $2
  i32.const 2
  i32.const 3
  i32.const 0
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $3
  local.get $3
  i32.load offset=4
  local.set $4
  i32.const 0
  local.set $5
  loop $for-loop|0
   local.get $5
   local.get $2
   local.tee $6
   local.get $0
   i32.load offset=12
   local.tee $7
   local.get $6
   local.get $7
   i32.lt_s
   select
   i32.lt_s
   local.set $6
   local.get $6
   if
    local.get $0
    i32.load offset=4
    local.get $5
    i32.const 2
    i32.shl
    i32.add
    i32.load
    local.get $5
    local.get $0
    i32.const 3
    global.set $~argumentsLength
    local.get $1
    i32.load
    call_indirect (type $i32_i32_i32_=>_i32)
    local.set $7
    i32.const 0
    drop
    local.get $4
    local.get $5
    i32.const 2
    i32.shl
    i32.add
    local.get $7
    i32.store
    local.get $5
    i32.const 1
    i32.add
    local.set $5
    br $for-loop|0
   end
  end
  local.get $3
  local.set $5
  local.get $1
  call $~lib/rt/pure/__release
  local.get $5
 )
 (func $start:std/array~anonymous|23 (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $2
  global.get $std/array/i
  local.get $0
  i32.add
  global.set $std/array/i
  local.get $0
  local.set $3
  local.get $2
  call $~lib/rt/pure/__release
  local.get $3
 )
 (func $start:std/array~anonymous|24 (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $2
  local.get $2
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/i
  local.get $0
  i32.add
  global.set $std/array/i
  local.get $0
  local.set $3
  local.get $2
  call $~lib/rt/pure/__release
  local.get $3
 )
 (func $start:std/array~anonymous|25 (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $2
  local.get $0
  i32.const 2
  i32.ge_s
  local.set $3
  local.get $2
  call $~lib/rt/pure/__release
  local.get $3
 )
 (func $~lib/array/Array<i32>#filter (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  i32.const 0
  i32.const 2
  i32.const 3
  i32.const 0
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $2
  i32.const 0
  local.set $3
  local.get $0
  i32.load offset=12
  local.set $4
  loop $for-loop|0
   local.get $3
   local.get $4
   local.tee $5
   local.get $0
   i32.load offset=12
   local.tee $6
   local.get $5
   local.get $6
   i32.lt_s
   select
   i32.lt_s
   local.set $5
   local.get $5
   if
    local.get $0
    i32.load offset=4
    local.get $3
    i32.const 2
    i32.shl
    i32.add
    i32.load
    local.set $6
    local.get $6
    local.get $3
    local.get $0
    i32.const 3
    global.set $~argumentsLength
    local.get $1
    i32.load
    call_indirect (type $i32_i32_i32_=>_i32)
    if
     local.get $2
     local.get $6
     call $~lib/array/Array<i32>#push
     drop
    end
    local.get $3
    i32.const 1
    i32.add
    local.set $3
    br $for-loop|0
   end
  end
  local.get $2
  local.set $4
  local.get $1
  call $~lib/rt/pure/__release
  local.get $4
 )
 (func $start:std/array~anonymous|26 (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $2
  local.get $2
  i32.const 100
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/i
  local.get $0
  i32.add
  global.set $std/array/i
  local.get $0
  i32.const 2
  i32.ge_s
  local.set $3
  local.get $2
  call $~lib/rt/pure/__release
  local.get $3
 )
 (func $start:std/array~anonymous|27 (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $2
  global.get $std/array/i
  local.get $0
  i32.add
  global.set $std/array/i
  local.get $0
  i32.const 2
  i32.ge_s
  local.set $3
  local.get $2
  call $~lib/rt/pure/__release
  local.get $3
 )
 (func $start:std/array~anonymous|28 (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $2
  local.get $2
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/i
  local.get $0
  i32.add
  global.set $std/array/i
  local.get $0
  i32.const 2
  i32.ge_s
  local.set $3
  local.get $2
  call $~lib/rt/pure/__release
  local.get $3
 )
 (func $start:std/array~anonymous|29 (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  (local $4 i32)
  local.get $3
  call $~lib/rt/pure/__retain
  local.set $3
  local.get $0
  local.get $1
  i32.add
  local.set $4
  local.get $3
  call $~lib/rt/pure/__release
  local.get $4
 )
 (func $~lib/array/Array<i32>#reduce<i32> (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $2
  local.set $3
  i32.const 0
  local.set $4
  local.get $0
  i32.load offset=12
  local.set $5
  loop $for-loop|0
   local.get $4
   local.get $5
   local.tee $6
   local.get $0
   i32.load offset=12
   local.tee $7
   local.get $6
   local.get $7
   i32.lt_s
   select
   i32.lt_s
   local.set $6
   local.get $6
   if
    local.get $3
    local.get $0
    i32.load offset=4
    local.get $4
    i32.const 2
    i32.shl
    i32.add
    i32.load
    local.get $4
    local.get $0
    i32.const 4
    global.set $~argumentsLength
    local.get $1
    i32.load
    call_indirect (type $i32_i32_i32_i32_=>_i32)
    local.set $3
    local.get $4
    i32.const 1
    i32.add
    local.set $4
    br $for-loop|0
   end
  end
  local.get $3
  local.set $5
  local.get $1
  call $~lib/rt/pure/__release
  local.get $5
 )
 (func $start:std/array~anonymous|30 (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  (local $4 i32)
  local.get $3
  call $~lib/rt/pure/__retain
  local.set $3
  local.get $0
  local.get $1
  i32.add
  local.set $4
  local.get $3
  call $~lib/rt/pure/__release
  local.get $4
 )
 (func $start:std/array~anonymous|31 (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  (local $4 i32)
  local.get $3
  call $~lib/rt/pure/__retain
  local.set $3
  local.get $0
  if (result i32)
   i32.const 1
  else
   local.get $1
   i32.const 2
   i32.gt_s
  end
  local.set $4
  local.get $3
  call $~lib/rt/pure/__release
  local.get $4
 )
 (func $~lib/array/Array<i32>#reduce<bool> (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $2
  local.set $3
  i32.const 0
  local.set $4
  local.get $0
  i32.load offset=12
  local.set $5
  loop $for-loop|0
   local.get $4
   local.get $5
   local.tee $6
   local.get $0
   i32.load offset=12
   local.tee $7
   local.get $6
   local.get $7
   i32.lt_s
   select
   i32.lt_s
   local.set $6
   local.get $6
   if
    local.get $3
    local.get $0
    i32.load offset=4
    local.get $4
    i32.const 2
    i32.shl
    i32.add
    i32.load
    local.get $4
    local.get $0
    i32.const 4
    global.set $~argumentsLength
    local.get $1
    i32.load
    call_indirect (type $i32_i32_i32_i32_=>_i32)
    local.set $3
    local.get $4
    i32.const 1
    i32.add
    local.set $4
    br $for-loop|0
   end
  end
  local.get $3
  local.set $5
  local.get $1
  call $~lib/rt/pure/__release
  local.get $5
 )
 (func $start:std/array~anonymous|32 (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  (local $4 i32)
  local.get $3
  call $~lib/rt/pure/__retain
  local.set $3
  local.get $0
  if (result i32)
   i32.const 1
  else
   local.get $1
   i32.const 100
   i32.gt_s
  end
  local.set $4
  local.get $3
  call $~lib/rt/pure/__release
  local.get $4
 )
 (func $start:std/array~anonymous|33 (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  (local $4 i32)
  local.get $3
  call $~lib/rt/pure/__retain
  local.set $3
  local.get $3
  i32.const 1
  call $~lib/array/Array<i32>#push
  drop
  local.get $0
  local.get $1
  i32.add
  local.set $4
  local.get $3
  call $~lib/rt/pure/__release
  local.get $4
 )
 (func $start:std/array~anonymous|34 (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  (local $4 i32)
  local.get $3
  call $~lib/rt/pure/__retain
  local.set $3
  local.get $0
  local.get $1
  i32.add
  local.set $4
  local.get $3
  call $~lib/rt/pure/__release
  local.get $4
 )
 (func $start:std/array~anonymous|35 (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  (local $4 i32)
  local.get $3
  call $~lib/rt/pure/__retain
  local.set $3
  local.get $3
  call $~lib/array/Array<i32>#pop
  drop
  local.get $0
  local.get $1
  i32.add
  local.set $4
  local.get $3
  call $~lib/rt/pure/__release
  local.get $4
 )
 (func $start:std/array~anonymous|36 (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  (local $4 i32)
  local.get $3
  call $~lib/rt/pure/__retain
  local.set $3
  local.get $0
  local.get $1
  i32.add
  local.set $4
  local.get $3
  call $~lib/rt/pure/__release
  local.get $4
 )
 (func $~lib/array/Array<i32>#reduceRight<i32> (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $2
  local.set $3
  local.get $0
  i32.load offset=12
  i32.const 1
  i32.sub
  local.set $4
  loop $for-loop|0
   local.get $4
   i32.const 0
   i32.ge_s
   local.set $5
   local.get $5
   if
    local.get $3
    local.get $0
    i32.load offset=4
    local.get $4
    i32.const 2
    i32.shl
    i32.add
    i32.load
    local.get $4
    local.get $0
    i32.const 4
    global.set $~argumentsLength
    local.get $1
    i32.load
    call_indirect (type $i32_i32_i32_i32_=>_i32)
    local.set $3
    local.get $4
    i32.const 1
    i32.sub
    local.set $4
    br $for-loop|0
   end
  end
  local.get $3
  local.set $4
  local.get $1
  call $~lib/rt/pure/__release
  local.get $4
 )
 (func $start:std/array~anonymous|37 (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  (local $4 i32)
  local.get $3
  call $~lib/rt/pure/__retain
  local.set $3
  local.get $0
  local.get $1
  i32.add
  local.set $4
  local.get $3
  call $~lib/rt/pure/__release
  local.get $4
 )
 (func $start:std/array~anonymous|38 (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  (local $4 i32)
  local.get $3
  call $~lib/rt/pure/__retain
  local.set $3
  local.get $0
  if (result i32)
   i32.const 1
  else
   local.get $1
   i32.const 2
   i32.gt_s
  end
  local.set $4
  local.get $3
  call $~lib/rt/pure/__release
  local.get $4
 )
 (func $~lib/array/Array<i32>#reduceRight<bool> (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $2
  local.set $3
  local.get $0
  i32.load offset=12
  i32.const 1
  i32.sub
  local.set $4
  loop $for-loop|0
   local.get $4
   i32.const 0
   i32.ge_s
   local.set $5
   local.get $5
   if
    local.get $3
    local.get $0
    i32.load offset=4
    local.get $4
    i32.const 2
    i32.shl
    i32.add
    i32.load
    local.get $4
    local.get $0
    i32.const 4
    global.set $~argumentsLength
    local.get $1
    i32.load
    call_indirect (type $i32_i32_i32_i32_=>_i32)
    local.set $3
    local.get $4
    i32.const 1
    i32.sub
    local.set $4
    br $for-loop|0
   end
  end
  local.get $3
  local.set $4
  local.get $1
  call $~lib/rt/pure/__release
  local.get $4
 )
 (func $start:std/array~anonymous|39 (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  (local $4 i32)
  local.get $3
  call $~lib/rt/pure/__retain
  local.set $3
  local.get $0
  if (result i32)
   i32.const 1
  else
   local.get $1
   i32.const 100
   i32.gt_s
  end
  local.set $4
  local.get $3
  call $~lib/rt/pure/__release
  local.get $4
 )
 (func $start:std/array~anonymous|40 (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  (local $4 i32)
  local.get $3
  call $~lib/rt/pure/__retain
  local.set $3
  local.get $3
  i32.const 1
  call $~lib/array/Array<i32>#push
  drop
  local.get $0
  local.get $1
  i32.add
  local.set $4
  local.get $3
  call $~lib/rt/pure/__release
  local.get $4
 )
 (func $start:std/array~anonymous|41 (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  (local $4 i32)
  local.get $3
  call $~lib/rt/pure/__retain
  local.set $3
  local.get $0
  local.get $1
  i32.add
  local.set $4
  local.get $3
  call $~lib/rt/pure/__release
  local.get $4
 )
 (func $start:std/array~anonymous|42 (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  (local $4 i32)
  local.get $3
  call $~lib/rt/pure/__retain
  local.set $3
  local.get $3
  call $~lib/array/Array<i32>#pop
  drop
  local.get $0
  local.get $1
  i32.add
  local.set $4
  local.get $3
  call $~lib/rt/pure/__release
  local.get $4
 )
 (func $~lib/math/murmurHash3 (param $0 i64) (result i64)
  local.get $0
  local.get $0
  i64.const 33
  i64.shr_u
  i64.xor
  local.set $0
  local.get $0
  i64.const -49064778989728563
  i64.mul
  local.set $0
  local.get $0
  local.get $0
  i64.const 33
  i64.shr_u
  i64.xor
  local.set $0
  local.get $0
  i64.const -4265267296055464877
  i64.mul
  local.set $0
  local.get $0
  local.get $0
  i64.const 33
  i64.shr_u
  i64.xor
  local.set $0
  local.get $0
 )
 (func $~lib/math/splitMix32 (param $0 i32) (result i32)
  local.get $0
  i32.const 1831565813
  i32.add
  local.set $0
  local.get $0
  local.get $0
  i32.const 15
  i32.shr_u
  i32.xor
  local.get $0
  i32.const 1
  i32.or
  i32.mul
  local.set $0
  local.get $0
  local.get $0
  local.get $0
  local.get $0
  i32.const 7
  i32.shr_u
  i32.xor
  local.get $0
  i32.const 61
  i32.or
  i32.mul
  i32.add
  i32.xor
  local.set $0
  local.get $0
  local.get $0
  i32.const 14
  i32.shr_u
  i32.xor
 )
 (func $~lib/math/NativeMath.seedRandom (param $0 i64)
  i32.const 1
  global.set $~lib/math/random_seeded
  local.get $0
  call $~lib/math/murmurHash3
  global.set $~lib/math/random_state0_64
  global.get $~lib/math/random_state0_64
  i64.const -1
  i64.xor
  call $~lib/math/murmurHash3
  global.set $~lib/math/random_state1_64
  local.get $0
  i32.wrap_i64
  call $~lib/math/splitMix32
  global.set $~lib/math/random_state0_32
  global.get $~lib/math/random_state0_32
  call $~lib/math/splitMix32
  global.set $~lib/math/random_state1_32
  global.get $~lib/math/random_state0_64
  i64.const 0
  i64.ne
  if (result i32)
   global.get $~lib/math/random_state1_64
   i64.const 0
   i64.ne
  else
   i32.const 0
  end
  if (result i32)
   global.get $~lib/math/random_state0_32
   i32.const 0
   i32.ne
  else
   i32.const 0
  end
  if (result i32)
   global.get $~lib/math/random_state1_32
   i32.const 0
   i32.ne
  else
   i32.const 0
  end
  i32.eqz
  if
   i32.const 0
   i32.const 5456
   i32.const 1398
   i32.const 5
   call $~lib/builtins/abort
   unreachable
  end
 )
 (func $~lib/util/sort/insertionSort<f32> (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 f32)
  (local $6 i32)
  (local $7 i32)
  (local $8 f32)
  (local $9 i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $2
  i32.const 0
  local.set $3
  loop $for-loop|0
   local.get $3
   local.get $1
   i32.lt_s
   local.set $4
   local.get $4
   if
    local.get $0
    local.get $3
    i32.const 2
    i32.shl
    i32.add
    f32.load
    local.set $5
    local.get $3
    i32.const 1
    i32.sub
    local.set $6
    block $while-break|1
     loop $while-continue|1
      local.get $6
      i32.const 0
      i32.ge_s
      local.set $7
      local.get $7
      if
       local.get $0
       local.get $6
       i32.const 2
       i32.shl
       i32.add
       f32.load
       local.set $8
       local.get $5
       local.get $8
       i32.const 2
       global.set $~argumentsLength
       local.get $2
       i32.load
       call_indirect (type $f32_f32_=>_i32)
       i32.const 0
       i32.lt_s
       if
        local.get $0
        local.get $6
        local.tee $9
        i32.const 1
        i32.sub
        local.set $6
        local.get $9
        i32.const 1
        i32.add
        i32.const 2
        i32.shl
        i32.add
        local.get $8
        f32.store
       else
        br $while-break|1
       end
       br $while-continue|1
      end
     end
    end
    local.get $0
    local.get $6
    i32.const 1
    i32.add
    i32.const 2
    i32.shl
    i32.add
    local.get $5
    f32.store
    local.get $3
    i32.const 1
    i32.add
    local.set $3
    br $for-loop|0
   end
  end
  local.get $2
  call $~lib/rt/pure/__release
 )
 (func $~lib/rt/tlsf/__free (param $0 i32)
  call $~lib/rt/tlsf/maybeInitialize
  local.get $0
  call $~lib/rt/tlsf/checkUsedBlock
  call $~lib/rt/tlsf/freeBlock
 )
 (func $~lib/util/sort/weakHeapSort<f32> (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 f32)
  (local $10 f32)
  (local $11 i32)
  (local $12 f32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $2
  local.get $1
  i32.const 31
  i32.add
  i32.const 5
  i32.shr_u
  i32.const 2
  i32.shl
  local.set $3
  local.get $3
  i32.const 0
  call $~lib/rt/tlsf/__alloc
  local.set $4
  local.get $4
  i32.const 0
  local.get $3
  call $~lib/memory/memory.fill
  local.get $1
  i32.const 1
  i32.sub
  local.set $5
  loop $for-loop|0
   local.get $5
   i32.const 0
   i32.gt_s
   local.set $6
   local.get $6
   if
    local.get $5
    local.set $7
    loop $while-continue|1
     local.get $7
     i32.const 1
     i32.and
     local.get $4
     local.get $7
     i32.const 6
     i32.shr_u
     i32.const 2
     i32.shl
     i32.add
     i32.load
     local.get $7
     i32.const 1
     i32.shr_s
     i32.const 31
     i32.and
     i32.shr_u
     i32.const 1
     i32.and
     i32.eq
     local.set $8
     local.get $8
     if
      local.get $7
      i32.const 1
      i32.shr_s
      local.set $7
      br $while-continue|1
     end
    end
    local.get $7
    i32.const 1
    i32.shr_s
    local.set $8
    local.get $0
    local.get $8
    i32.const 2
    i32.shl
    i32.add
    f32.load
    local.set $9
    local.get $0
    local.get $5
    i32.const 2
    i32.shl
    i32.add
    f32.load
    local.set $10
    local.get $9
    local.get $10
    i32.const 2
    global.set $~argumentsLength
    local.get $2
    i32.load
    call_indirect (type $f32_f32_=>_i32)
    i32.const 0
    i32.lt_s
    if
     local.get $4
     local.get $5
     i32.const 5
     i32.shr_u
     i32.const 2
     i32.shl
     i32.add
     local.get $4
     local.get $5
     i32.const 5
     i32.shr_u
     i32.const 2
     i32.shl
     i32.add
     i32.load
     i32.const 1
     local.get $5
     i32.const 31
     i32.and
     i32.shl
     i32.xor
     i32.store
     local.get $0
     local.get $5
     i32.const 2
     i32.shl
     i32.add
     local.get $9
     f32.store
     local.get $0
     local.get $8
     i32.const 2
     i32.shl
     i32.add
     local.get $10
     f32.store
    end
    local.get $5
    i32.const 1
    i32.sub
    local.set $5
    br $for-loop|0
   end
  end
  local.get $1
  i32.const 1
  i32.sub
  local.set $5
  loop $for-loop|2
   local.get $5
   i32.const 2
   i32.ge_s
   local.set $6
   local.get $6
   if
    local.get $0
    f32.load
    local.set $10
    local.get $0
    local.get $0
    local.get $5
    i32.const 2
    i32.shl
    i32.add
    f32.load
    f32.store
    local.get $0
    local.get $5
    i32.const 2
    i32.shl
    i32.add
    local.get $10
    f32.store
    i32.const 1
    local.set $8
    loop $while-continue|3
     local.get $8
     i32.const 1
     i32.shl
     local.get $4
     local.get $8
     i32.const 5
     i32.shr_u
     i32.const 2
     i32.shl
     i32.add
     i32.load
     local.get $8
     i32.const 31
     i32.and
     i32.shr_u
     i32.const 1
     i32.and
     i32.add
     local.tee $7
     local.get $5
     i32.lt_s
     local.set $11
     local.get $11
     if
      local.get $7
      local.set $8
      br $while-continue|3
     end
    end
    loop $while-continue|4
     local.get $8
     i32.const 0
     i32.gt_s
     local.set $11
     local.get $11
     if
      local.get $0
      f32.load
      local.set $10
      local.get $0
      local.get $8
      i32.const 2
      i32.shl
      i32.add
      f32.load
      local.set $9
      local.get $10
      local.get $9
      i32.const 2
      global.set $~argumentsLength
      local.get $2
      i32.load
      call_indirect (type $f32_f32_=>_i32)
      i32.const 0
      i32.lt_s
      if
       local.get $4
       local.get $8
       i32.const 5
       i32.shr_u
       i32.const 2
       i32.shl
       i32.add
       local.get $4
       local.get $8
       i32.const 5
       i32.shr_u
       i32.const 2
       i32.shl
       i32.add
       i32.load
       i32.const 1
       local.get $8
       i32.const 31
       i32.and
       i32.shl
       i32.xor
       i32.store
       local.get $0
       local.get $8
       i32.const 2
       i32.shl
       i32.add
       local.get $10
       f32.store
       local.get $0
       local.get $9
       f32.store
      end
      local.get $8
      i32.const 1
      i32.shr_s
      local.set $8
      br $while-continue|4
     end
    end
    local.get $5
    i32.const 1
    i32.sub
    local.set $5
    br $for-loop|2
   end
  end
  local.get $4
  call $~lib/rt/tlsf/__free
  local.get $0
  f32.load offset=4
  local.set $12
  local.get $0
  local.get $0
  f32.load
  f32.store offset=4
  local.get $0
  local.get $12
  f32.store
  local.get $2
  call $~lib/rt/pure/__release
 )
 (func $~lib/array/Array<f32>#sort (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 f32)
  (local $6 f32)
  (local $7 i32)
  (local $8 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  i32.load offset=12
  local.set $2
  local.get $2
  i32.const 1
  i32.le_s
  if
   local.get $0
   call $~lib/rt/pure/__retain
   local.set $3
   local.get $1
   call $~lib/rt/pure/__release
   local.get $3
   return
  end
  local.get $0
  i32.load offset=4
  local.set $4
  local.get $2
  i32.const 2
  i32.eq
  if
   local.get $4
   f32.load offset=4
   local.set $5
   local.get $4
   f32.load
   local.set $6
   local.get $5
   local.get $6
   i32.const 2
   global.set $~argumentsLength
   local.get $1
   i32.load
   call_indirect (type $f32_f32_=>_i32)
   i32.const 0
   i32.lt_s
   if
    local.get $4
    local.get $6
    f32.store offset=4
    local.get $4
    local.get $5
    f32.store
   end
   local.get $0
   call $~lib/rt/pure/__retain
   local.set $3
   local.get $1
   call $~lib/rt/pure/__release
   local.get $3
   return
  end
  local.get $4
  local.set $8
  local.get $2
  local.set $7
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $3
  i32.const 0
  drop
  local.get $7
  i32.const 256
  i32.lt_s
  if
   local.get $8
   local.get $7
   local.get $3
   call $~lib/util/sort/insertionSort<f32>
  else
   local.get $8
   local.get $7
   local.get $3
   call $~lib/util/sort/weakHeapSort<f32>
  end
  local.get $3
  call $~lib/rt/pure/__release
  local.get $0
  call $~lib/rt/pure/__retain
  local.set $8
  local.get $1
  call $~lib/rt/pure/__release
  local.get $8
 )
 (func $~lib/util/sort/COMPARATOR<f32>~anonymous|0 (param $0 f32) (param $1 f32) (result i32)
  (local $2 i32)
  (local $3 i32)
  local.get $0
  i32.reinterpret_f32
  local.set $2
  local.get $1
  i32.reinterpret_f32
  local.set $3
  local.get $2
  local.get $2
  i32.const 31
  i32.shr_s
  i32.const 1
  i32.shr_u
  i32.xor
  local.set $2
  local.get $3
  local.get $3
  i32.const 31
  i32.shr_s
  i32.const 1
  i32.shr_u
  i32.xor
  local.set $3
  local.get $2
  local.get $3
  i32.gt_s
  local.get $2
  local.get $3
  i32.lt_s
  i32.sub
 )
 (func $~lib/array/Array<f32>#sort@varargs (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  block $1of1
   block $0of1
    block $outOfRange
     global.get $~argumentsLength
     br_table $0of1 $1of1 $outOfRange
    end
    unreachable
   end
   block $~lib/util/sort/COMPARATOR<f32>|inlined.0 (result i32)
    i32.const 0
    drop
    i32.const 1
    drop
    i32.const 4
    i32.const 4
    i32.eq
    drop
    i32.const 5744
    call $~lib/rt/pure/__retain
    br $~lib/util/sort/COMPARATOR<f32>|inlined.0
   end
   local.tee $2
   local.set $1
  end
  local.get $0
  local.get $1
  call $~lib/array/Array<f32>#sort
  local.set $3
  local.get $2
  call $~lib/rt/pure/__release
  local.get $3
 )
 (func $std/array/isArraysEqual<f32> (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 f32)
  (local $6 i32)
  local.get $0
  call $~lib/rt/pure/__retain
  local.set $0
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $2
  i32.eqz
  if
   local.get $0
   call $~lib/array/Array<f32>#get:length
   local.set $2
   local.get $2
   local.get $1
   call $~lib/array/Array<f32>#get:length
   i32.ne
   if
    i32.const 0
    local.set $3
    local.get $0
    call $~lib/rt/pure/__release
    local.get $1
    call $~lib/rt/pure/__release
    local.get $3
    return
   end
   local.get $0
   local.get $1
   i32.eq
   if
    i32.const 1
    local.set $3
    local.get $0
    call $~lib/rt/pure/__release
    local.get $1
    call $~lib/rt/pure/__release
    local.get $3
    return
   end
  end
  i32.const 0
  local.set $3
  loop $for-loop|0
   local.get $3
   local.get $2
   i32.lt_s
   local.set $4
   local.get $4
   if
    block $for-continue|0
     i32.const 1
     drop
     local.get $0
     local.get $3
     call $~lib/array/Array<f32>#__get
     local.tee $5
     local.get $5
     f32.ne
     if (result i32)
      local.get $1
      local.get $3
      call $~lib/array/Array<f32>#__get
      local.tee $5
      local.get $5
      f32.ne
     else
      i32.const 0
     end
     if
      br $for-continue|0
     end
     local.get $0
     local.get $3
     call $~lib/array/Array<f32>#__get
     local.get $1
     local.get $3
     call $~lib/array/Array<f32>#__get
     f32.ne
     if
      i32.const 0
      local.set $6
      local.get $0
      call $~lib/rt/pure/__release
      local.get $1
      call $~lib/rt/pure/__release
      local.get $6
      return
     end
    end
    local.get $3
    i32.const 1
    i32.add
    local.set $3
    br $for-loop|0
   end
  end
  i32.const 1
  local.set $3
  local.get $0
  call $~lib/rt/pure/__release
  local.get $1
  call $~lib/rt/pure/__release
  local.get $3
 )
 (func $~lib/util/sort/insertionSort<f64> (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 f64)
  (local $6 i32)
  (local $7 i32)
  (local $8 f64)
  (local $9 i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $2
  i32.const 0
  local.set $3
  loop $for-loop|0
   local.get $3
   local.get $1
   i32.lt_s
   local.set $4
   local.get $4
   if
    local.get $0
    local.get $3
    i32.const 3
    i32.shl
    i32.add
    f64.load
    local.set $5
    local.get $3
    i32.const 1
    i32.sub
    local.set $6
    block $while-break|1
     loop $while-continue|1
      local.get $6
      i32.const 0
      i32.ge_s
      local.set $7
      local.get $7
      if
       local.get $0
       local.get $6
       i32.const 3
       i32.shl
       i32.add
       f64.load
       local.set $8
       local.get $5
       local.get $8
       i32.const 2
       global.set $~argumentsLength
       local.get $2
       i32.load
       call_indirect (type $f64_f64_=>_i32)
       i32.const 0
       i32.lt_s
       if
        local.get $0
        local.get $6
        local.tee $9
        i32.const 1
        i32.sub
        local.set $6
        local.get $9
        i32.const 1
        i32.add
        i32.const 3
        i32.shl
        i32.add
        local.get $8
        f64.store
       else
        br $while-break|1
       end
       br $while-continue|1
      end
     end
    end
    local.get $0
    local.get $6
    i32.const 1
    i32.add
    i32.const 3
    i32.shl
    i32.add
    local.get $5
    f64.store
    local.get $3
    i32.const 1
    i32.add
    local.set $3
    br $for-loop|0
   end
  end
  local.get $2
  call $~lib/rt/pure/__release
 )
 (func $~lib/util/sort/weakHeapSort<f64> (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 f64)
  (local $10 f64)
  (local $11 i32)
  (local $12 f64)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $2
  local.get $1
  i32.const 31
  i32.add
  i32.const 5
  i32.shr_u
  i32.const 2
  i32.shl
  local.set $3
  local.get $3
  i32.const 0
  call $~lib/rt/tlsf/__alloc
  local.set $4
  local.get $4
  i32.const 0
  local.get $3
  call $~lib/memory/memory.fill
  local.get $1
  i32.const 1
  i32.sub
  local.set $5
  loop $for-loop|0
   local.get $5
   i32.const 0
   i32.gt_s
   local.set $6
   local.get $6
   if
    local.get $5
    local.set $7
    loop $while-continue|1
     local.get $7
     i32.const 1
     i32.and
     local.get $4
     local.get $7
     i32.const 6
     i32.shr_u
     i32.const 2
     i32.shl
     i32.add
     i32.load
     local.get $7
     i32.const 1
     i32.shr_s
     i32.const 31
     i32.and
     i32.shr_u
     i32.const 1
     i32.and
     i32.eq
     local.set $8
     local.get $8
     if
      local.get $7
      i32.const 1
      i32.shr_s
      local.set $7
      br $while-continue|1
     end
    end
    local.get $7
    i32.const 1
    i32.shr_s
    local.set $8
    local.get $0
    local.get $8
    i32.const 3
    i32.shl
    i32.add
    f64.load
    local.set $9
    local.get $0
    local.get $5
    i32.const 3
    i32.shl
    i32.add
    f64.load
    local.set $10
    local.get $9
    local.get $10
    i32.const 2
    global.set $~argumentsLength
    local.get $2
    i32.load
    call_indirect (type $f64_f64_=>_i32)
    i32.const 0
    i32.lt_s
    if
     local.get $4
     local.get $5
     i32.const 5
     i32.shr_u
     i32.const 2
     i32.shl
     i32.add
     local.get $4
     local.get $5
     i32.const 5
     i32.shr_u
     i32.const 2
     i32.shl
     i32.add
     i32.load
     i32.const 1
     local.get $5
     i32.const 31
     i32.and
     i32.shl
     i32.xor
     i32.store
     local.get $0
     local.get $5
     i32.const 3
     i32.shl
     i32.add
     local.get $9
     f64.store
     local.get $0
     local.get $8
     i32.const 3
     i32.shl
     i32.add
     local.get $10
     f64.store
    end
    local.get $5
    i32.const 1
    i32.sub
    local.set $5
    br $for-loop|0
   end
  end
  local.get $1
  i32.const 1
  i32.sub
  local.set $5
  loop $for-loop|2
   local.get $5
   i32.const 2
   i32.ge_s
   local.set $6
   local.get $6
   if
    local.get $0
    f64.load
    local.set $10
    local.get $0
    local.get $0
    local.get $5
    i32.const 3
    i32.shl
    i32.add
    f64.load
    f64.store
    local.get $0
    local.get $5
    i32.const 3
    i32.shl
    i32.add
    local.get $10
    f64.store
    i32.const 1
    local.set $8
    loop $while-continue|3
     local.get $8
     i32.const 1
     i32.shl
     local.get $4
     local.get $8
     i32.const 5
     i32.shr_u
     i32.const 2
     i32.shl
     i32.add
     i32.load
     local.get $8
     i32.const 31
     i32.and
     i32.shr_u
     i32.const 1
     i32.and
     i32.add
     local.tee $7
     local.get $5
     i32.lt_s
     local.set $11
     local.get $11
     if
      local.get $7
      local.set $8
      br $while-continue|3
     end
    end
    loop $while-continue|4
     local.get $8
     i32.const 0
     i32.gt_s
     local.set $11
     local.get $11
     if
      local.get $0
      f64.load
      local.set $10
      local.get $0
      local.get $8
      i32.const 3
      i32.shl
      i32.add
      f64.load
      local.set $9
      local.get $10
      local.get $9
      i32.const 2
      global.set $~argumentsLength
      local.get $2
      i32.load
      call_indirect (type $f64_f64_=>_i32)
      i32.const 0
      i32.lt_s
      if
       local.get $4
       local.get $8
       i32.const 5
       i32.shr_u
       i32.const 2
       i32.shl
       i32.add
       local.get $4
       local.get $8
       i32.const 5
       i32.shr_u
       i32.const 2
       i32.shl
       i32.add
       i32.load
       i32.const 1
       local.get $8
       i32.const 31
       i32.and
       i32.shl
       i32.xor
       i32.store
       local.get $0
       local.get $8
       i32.const 3
       i32.shl
       i32.add
       local.get $10
       f64.store
       local.get $0
       local.get $9
       f64.store
      end
      local.get $8
      i32.const 1
      i32.shr_s
      local.set $8
      br $while-continue|4
     end
    end
    local.get $5
    i32.const 1
    i32.sub
    local.set $5
    br $for-loop|2
   end
  end
  local.get $4
  call $~lib/rt/tlsf/__free
  local.get $0
  f64.load offset=8
  local.set $12
  local.get $0
  local.get $0
  f64.load
  f64.store offset=8
  local.get $0
  local.get $12
  f64.store
  local.get $2
  call $~lib/rt/pure/__release
 )
 (func $~lib/array/Array<f64>#sort (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 f64)
  (local $6 f64)
  (local $7 i32)
  (local $8 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  i32.load offset=12
  local.set $2
  local.get $2
  i32.const 1
  i32.le_s
  if
   local.get $0
   call $~lib/rt/pure/__retain
   local.set $3
   local.get $1
   call $~lib/rt/pure/__release
   local.get $3
   return
  end
  local.get $0
  i32.load offset=4
  local.set $4
  local.get $2
  i32.const 2
  i32.eq
  if
   local.get $4
   f64.load offset=8
   local.set $5
   local.get $4
   f64.load
   local.set $6
   local.get $5
   local.get $6
   i32.const 2
   global.set $~argumentsLength
   local.get $1
   i32.load
   call_indirect (type $f64_f64_=>_i32)
   i32.const 0
   i32.lt_s
   if
    local.get $4
    local.get $6
    f64.store offset=8
    local.get $4
    local.get $5
    f64.store
   end
   local.get $0
   call $~lib/rt/pure/__retain
   local.set $3
   local.get $1
   call $~lib/rt/pure/__release
   local.get $3
   return
  end
  local.get $4
  local.set $8
  local.get $2
  local.set $7
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $3
  i32.const 0
  drop
  local.get $7
  i32.const 256
  i32.lt_s
  if
   local.get $8
   local.get $7
   local.get $3
   call $~lib/util/sort/insertionSort<f64>
  else
   local.get $8
   local.get $7
   local.get $3
   call $~lib/util/sort/weakHeapSort<f64>
  end
  local.get $3
  call $~lib/rt/pure/__release
  local.get $0
  call $~lib/rt/pure/__retain
  local.set $8
  local.get $1
  call $~lib/rt/pure/__release
  local.get $8
 )
 (func $~lib/util/sort/COMPARATOR<f64>~anonymous|0 (param $0 f64) (param $1 f64) (result i32)
  (local $2 i64)
  (local $3 i64)
  local.get $0
  i64.reinterpret_f64
  local.set $2
  local.get $1
  i64.reinterpret_f64
  local.set $3
  local.get $2
  local.get $2
  i64.const 63
  i64.shr_s
  i64.const 1
  i64.shr_u
  i64.xor
  local.set $2
  local.get $3
  local.get $3
  i64.const 63
  i64.shr_s
  i64.const 1
  i64.shr_u
  i64.xor
  local.set $3
  local.get $2
  local.get $3
  i64.gt_s
  local.get $2
  local.get $3
  i64.lt_s
  i32.sub
 )
 (func $~lib/array/Array<f64>#sort@varargs (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  block $1of1
   block $0of1
    block $outOfRange
     global.get $~argumentsLength
     br_table $0of1 $1of1 $outOfRange
    end
    unreachable
   end
   block $~lib/util/sort/COMPARATOR<f64>|inlined.0 (result i32)
    i32.const 0
    drop
    i32.const 1
    drop
    i32.const 8
    i32.const 4
    i32.eq
    drop
    i32.const 5904
    call $~lib/rt/pure/__retain
    br $~lib/util/sort/COMPARATOR<f64>|inlined.0
   end
   local.tee $2
   local.set $1
  end
  local.get $0
  local.get $1
  call $~lib/array/Array<f64>#sort
  local.set $3
  local.get $2
  call $~lib/rt/pure/__release
  local.get $3
 )
 (func $~lib/array/Array<f64>#get:length (param $0 i32) (result i32)
  local.get $0
  i32.load offset=12
 )
 (func $~lib/array/Array<f64>#__uget (param $0 i32) (param $1 i32) (result f64)
  local.get $0
  i32.load offset=4
  local.get $1
  i32.const 3
  i32.shl
  i32.add
  f64.load
 )
 (func $~lib/array/Array<f64>#__get (param $0 i32) (param $1 i32) (result f64)
  (local $2 f64)
  local.get $1
  local.get $0
  i32.load offset=12
  i32.ge_u
  if
   i32.const 496
   i32.const 80
   i32.const 104
   i32.const 42
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  local.get $1
  call $~lib/array/Array<f64>#__uget
  local.set $2
  i32.const 0
  drop
  local.get $2
 )
 (func $std/array/isArraysEqual<f64> (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 f64)
  (local $6 i32)
  local.get $0
  call $~lib/rt/pure/__retain
  local.set $0
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $2
  i32.eqz
  if
   local.get $0
   call $~lib/array/Array<f64>#get:length
   local.set $2
   local.get $2
   local.get $1
   call $~lib/array/Array<f64>#get:length
   i32.ne
   if
    i32.const 0
    local.set $3
    local.get $0
    call $~lib/rt/pure/__release
    local.get $1
    call $~lib/rt/pure/__release
    local.get $3
    return
   end
   local.get $0
   local.get $1
   i32.eq
   if
    i32.const 1
    local.set $3
    local.get $0
    call $~lib/rt/pure/__release
    local.get $1
    call $~lib/rt/pure/__release
    local.get $3
    return
   end
  end
  i32.const 0
  local.set $3
  loop $for-loop|0
   local.get $3
   local.get $2
   i32.lt_s
   local.set $4
   local.get $4
   if
    block $for-continue|0
     i32.const 1
     drop
     local.get $0
     local.get $3
     call $~lib/array/Array<f64>#__get
     local.tee $5
     local.get $5
     f64.ne
     if (result i32)
      local.get $1
      local.get $3
      call $~lib/array/Array<f64>#__get
      local.tee $5
      local.get $5
      f64.ne
     else
      i32.const 0
     end
     if
      br $for-continue|0
     end
     local.get $0
     local.get $3
     call $~lib/array/Array<f64>#__get
     local.get $1
     local.get $3
     call $~lib/array/Array<f64>#__get
     f64.ne
     if
      i32.const 0
      local.set $6
      local.get $0
      call $~lib/rt/pure/__release
      local.get $1
      call $~lib/rt/pure/__release
      local.get $6
      return
     end
    end
    local.get $3
    i32.const 1
    i32.add
    local.set $3
    br $for-loop|0
   end
  end
  i32.const 1
  local.set $3
  local.get $0
  call $~lib/rt/pure/__release
  local.get $1
  call $~lib/rt/pure/__release
  local.get $3
 )
 (func $~lib/util/sort/insertionSort<i32> (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $2
  i32.const 0
  local.set $3
  loop $for-loop|0
   local.get $3
   local.get $1
   i32.lt_s
   local.set $4
   local.get $4
   if
    local.get $0
    local.get $3
    i32.const 2
    i32.shl
    i32.add
    i32.load
    local.set $5
    local.get $3
    i32.const 1
    i32.sub
    local.set $6
    block $while-break|1
     loop $while-continue|1
      local.get $6
      i32.const 0
      i32.ge_s
      local.set $7
      local.get $7
      if
       local.get $0
       local.get $6
       i32.const 2
       i32.shl
       i32.add
       i32.load
       local.set $8
       local.get $5
       local.get $8
       i32.const 2
       global.set $~argumentsLength
       local.get $2
       i32.load
       call_indirect (type $i32_i32_=>_i32)
       i32.const 0
       i32.lt_s
       if
        local.get $0
        local.get $6
        local.tee $9
        i32.const 1
        i32.sub
        local.set $6
        local.get $9
        i32.const 1
        i32.add
        i32.const 2
        i32.shl
        i32.add
        local.get $8
        i32.store
       else
        br $while-break|1
       end
       br $while-continue|1
      end
     end
    end
    local.get $0
    local.get $6
    i32.const 1
    i32.add
    i32.const 2
    i32.shl
    i32.add
    local.get $5
    i32.store
    local.get $3
    i32.const 1
    i32.add
    local.set $3
    br $for-loop|0
   end
  end
  local.get $2
  call $~lib/rt/pure/__release
 )
 (func $~lib/util/sort/weakHeapSort<i32> (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  (local $12 i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $2
  local.get $1
  i32.const 31
  i32.add
  i32.const 5
  i32.shr_u
  i32.const 2
  i32.shl
  local.set $3
  local.get $3
  i32.const 0
  call $~lib/rt/tlsf/__alloc
  local.set $4
  local.get $4
  i32.const 0
  local.get $3
  call $~lib/memory/memory.fill
  local.get $1
  i32.const 1
  i32.sub
  local.set $5
  loop $for-loop|0
   local.get $5
   i32.const 0
   i32.gt_s
   local.set $6
   local.get $6
   if
    local.get $5
    local.set $7
    loop $while-continue|1
     local.get $7
     i32.const 1
     i32.and
     local.get $4
     local.get $7
     i32.const 6
     i32.shr_u
     i32.const 2
     i32.shl
     i32.add
     i32.load
     local.get $7
     i32.const 1
     i32.shr_s
     i32.const 31
     i32.and
     i32.shr_u
     i32.const 1
     i32.and
     i32.eq
     local.set $8
     local.get $8
     if
      local.get $7
      i32.const 1
      i32.shr_s
      local.set $7
      br $while-continue|1
     end
    end
    local.get $7
    i32.const 1
    i32.shr_s
    local.set $8
    local.get $0
    local.get $8
    i32.const 2
    i32.shl
    i32.add
    i32.load
    local.set $9
    local.get $0
    local.get $5
    i32.const 2
    i32.shl
    i32.add
    i32.load
    local.set $10
    local.get $9
    local.get $10
    i32.const 2
    global.set $~argumentsLength
    local.get $2
    i32.load
    call_indirect (type $i32_i32_=>_i32)
    i32.const 0
    i32.lt_s
    if
     local.get $4
     local.get $5
     i32.const 5
     i32.shr_u
     i32.const 2
     i32.shl
     i32.add
     local.get $4
     local.get $5
     i32.const 5
     i32.shr_u
     i32.const 2
     i32.shl
     i32.add
     i32.load
     i32.const 1
     local.get $5
     i32.const 31
     i32.and
     i32.shl
     i32.xor
     i32.store
     local.get $0
     local.get $5
     i32.const 2
     i32.shl
     i32.add
     local.get $9
     i32.store
     local.get $0
     local.get $8
     i32.const 2
     i32.shl
     i32.add
     local.get $10
     i32.store
    end
    local.get $5
    i32.const 1
    i32.sub
    local.set $5
    br $for-loop|0
   end
  end
  local.get $1
  i32.const 1
  i32.sub
  local.set $5
  loop $for-loop|2
   local.get $5
   i32.const 2
   i32.ge_s
   local.set $6
   local.get $6
   if
    local.get $0
    i32.load
    local.set $10
    local.get $0
    local.get $0
    local.get $5
    i32.const 2
    i32.shl
    i32.add
    i32.load
    i32.store
    local.get $0
    local.get $5
    i32.const 2
    i32.shl
    i32.add
    local.get $10
    i32.store
    i32.const 1
    local.set $9
    loop $while-continue|3
     local.get $9
     i32.const 1
     i32.shl
     local.get $4
     local.get $9
     i32.const 5
     i32.shr_u
     i32.const 2
     i32.shl
     i32.add
     i32.load
     local.get $9
     i32.const 31
     i32.and
     i32.shr_u
     i32.const 1
     i32.and
     i32.add
     local.tee $8
     local.get $5
     i32.lt_s
     local.set $7
     local.get $7
     if
      local.get $8
      local.set $9
      br $while-continue|3
     end
    end
    loop $while-continue|4
     local.get $9
     i32.const 0
     i32.gt_s
     local.set $7
     local.get $7
     if
      local.get $0
      i32.load
      local.set $10
      local.get $0
      local.get $9
      i32.const 2
      i32.shl
      i32.add
      i32.load
      local.set $11
      local.get $10
      local.get $11
      i32.const 2
      global.set $~argumentsLength
      local.get $2
      i32.load
      call_indirect (type $i32_i32_=>_i32)
      i32.const 0
      i32.lt_s
      if
       local.get $4
       local.get $9
       i32.const 5
       i32.shr_u
       i32.const 2
       i32.shl
       i32.add
       local.get $4
       local.get $9
       i32.const 5
       i32.shr_u
       i32.const 2
       i32.shl
       i32.add
       i32.load
       i32.const 1
       local.get $9
       i32.const 31
       i32.and
       i32.shl
       i32.xor
       i32.store
       local.get $0
       local.get $9
       i32.const 2
       i32.shl
       i32.add
       local.get $10
       i32.store
       local.get $0
       local.get $11
       i32.store
      end
      local.get $9
      i32.const 1
      i32.shr_s
      local.set $9
      br $while-continue|4
     end
    end
    local.get $5
    i32.const 1
    i32.sub
    local.set $5
    br $for-loop|2
   end
  end
  local.get $4
  call $~lib/rt/tlsf/__free
  local.get $0
  i32.load offset=4
  local.set $12
  local.get $0
  local.get $0
  i32.load
  i32.store offset=4
  local.get $0
  local.get $12
  i32.store
  local.get $2
  call $~lib/rt/pure/__release
 )
 (func $~lib/array/Array<i32>#sort (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  i32.load offset=12
  local.set $2
  local.get $2
  i32.const 1
  i32.le_s
  if
   local.get $0
   call $~lib/rt/pure/__retain
   local.set $3
   local.get $1
   call $~lib/rt/pure/__release
   local.get $3
   return
  end
  local.get $0
  i32.load offset=4
  local.set $4
  local.get $2
  i32.const 2
  i32.eq
  if
   local.get $4
   i32.load offset=4
   local.set $3
   local.get $4
   i32.load
   local.set $5
   local.get $3
   local.get $5
   i32.const 2
   global.set $~argumentsLength
   local.get $1
   i32.load
   call_indirect (type $i32_i32_=>_i32)
   i32.const 0
   i32.lt_s
   if
    local.get $4
    local.get $5
    i32.store offset=4
    local.get $4
    local.get $3
    i32.store
   end
   local.get $0
   call $~lib/rt/pure/__retain
   local.set $6
   local.get $1
   call $~lib/rt/pure/__release
   local.get $6
   return
  end
  local.get $4
  local.set $5
  local.get $2
  local.set $3
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $6
  i32.const 0
  drop
  local.get $3
  i32.const 256
  i32.lt_s
  if
   local.get $5
   local.get $3
   local.get $6
   call $~lib/util/sort/insertionSort<i32>
  else
   local.get $5
   local.get $3
   local.get $6
   call $~lib/util/sort/weakHeapSort<i32>
  end
  local.get $6
  call $~lib/rt/pure/__release
  local.get $0
  call $~lib/rt/pure/__retain
  local.set $5
  local.get $1
  call $~lib/rt/pure/__release
  local.get $5
 )
 (func $~lib/util/sort/COMPARATOR<i32>~anonymous|0 (param $0 i32) (param $1 i32) (result i32)
  local.get $0
  local.get $1
  i32.sub
 )
 (func $~lib/array/Array<i32>#sort@varargs (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  block $1of1
   block $0of1
    block $outOfRange
     global.get $~argumentsLength
     br_table $0of1 $1of1 $outOfRange
    end
    unreachable
   end
   block $~lib/util/sort/COMPARATOR<i32>|inlined.0 (result i32)
    i32.const 1
    drop
    i32.const 1
    if (result i32)
     i32.const 4
     i32.const 4
     i32.le_u
    else
     i32.const 0
    end
    drop
    i32.const 6064
    call $~lib/rt/pure/__retain
    br $~lib/util/sort/COMPARATOR<i32>|inlined.0
   end
   local.tee $2
   local.set $1
  end
  local.get $0
  local.get $1
  call $~lib/array/Array<i32>#sort
  local.set $3
  local.get $2
  call $~lib/rt/pure/__release
  local.get $3
 )
 (func $~lib/util/sort/insertionSort<u32> (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $2
  i32.const 0
  local.set $3
  loop $for-loop|0
   local.get $3
   local.get $1
   i32.lt_s
   local.set $4
   local.get $4
   if
    local.get $0
    local.get $3
    i32.const 2
    i32.shl
    i32.add
    i32.load
    local.set $5
    local.get $3
    i32.const 1
    i32.sub
    local.set $6
    block $while-break|1
     loop $while-continue|1
      local.get $6
      i32.const 0
      i32.ge_s
      local.set $7
      local.get $7
      if
       local.get $0
       local.get $6
       i32.const 2
       i32.shl
       i32.add
       i32.load
       local.set $8
       local.get $5
       local.get $8
       i32.const 2
       global.set $~argumentsLength
       local.get $2
       i32.load
       call_indirect (type $i32_i32_=>_i32)
       i32.const 0
       i32.lt_s
       if
        local.get $0
        local.get $6
        local.tee $9
        i32.const 1
        i32.sub
        local.set $6
        local.get $9
        i32.const 1
        i32.add
        i32.const 2
        i32.shl
        i32.add
        local.get $8
        i32.store
       else
        br $while-break|1
       end
       br $while-continue|1
      end
     end
    end
    local.get $0
    local.get $6
    i32.const 1
    i32.add
    i32.const 2
    i32.shl
    i32.add
    local.get $5
    i32.store
    local.get $3
    i32.const 1
    i32.add
    local.set $3
    br $for-loop|0
   end
  end
  local.get $2
  call $~lib/rt/pure/__release
 )
 (func $~lib/util/sort/weakHeapSort<u32> (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  (local $12 i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $2
  local.get $1
  i32.const 31
  i32.add
  i32.const 5
  i32.shr_u
  i32.const 2
  i32.shl
  local.set $3
  local.get $3
  i32.const 0
  call $~lib/rt/tlsf/__alloc
  local.set $4
  local.get $4
  i32.const 0
  local.get $3
  call $~lib/memory/memory.fill
  local.get $1
  i32.const 1
  i32.sub
  local.set $5
  loop $for-loop|0
   local.get $5
   i32.const 0
   i32.gt_s
   local.set $6
   local.get $6
   if
    local.get $5
    local.set $7
    loop $while-continue|1
     local.get $7
     i32.const 1
     i32.and
     local.get $4
     local.get $7
     i32.const 6
     i32.shr_u
     i32.const 2
     i32.shl
     i32.add
     i32.load
     local.get $7
     i32.const 1
     i32.shr_s
     i32.const 31
     i32.and
     i32.shr_u
     i32.const 1
     i32.and
     i32.eq
     local.set $8
     local.get $8
     if
      local.get $7
      i32.const 1
      i32.shr_s
      local.set $7
      br $while-continue|1
     end
    end
    local.get $7
    i32.const 1
    i32.shr_s
    local.set $8
    local.get $0
    local.get $8
    i32.const 2
    i32.shl
    i32.add
    i32.load
    local.set $9
    local.get $0
    local.get $5
    i32.const 2
    i32.shl
    i32.add
    i32.load
    local.set $10
    local.get $9
    local.get $10
    i32.const 2
    global.set $~argumentsLength
    local.get $2
    i32.load
    call_indirect (type $i32_i32_=>_i32)
    i32.const 0
    i32.lt_s
    if
     local.get $4
     local.get $5
     i32.const 5
     i32.shr_u
     i32.const 2
     i32.shl
     i32.add
     local.get $4
     local.get $5
     i32.const 5
     i32.shr_u
     i32.const 2
     i32.shl
     i32.add
     i32.load
     i32.const 1
     local.get $5
     i32.const 31
     i32.and
     i32.shl
     i32.xor
     i32.store
     local.get $0
     local.get $5
     i32.const 2
     i32.shl
     i32.add
     local.get $9
     i32.store
     local.get $0
     local.get $8
     i32.const 2
     i32.shl
     i32.add
     local.get $10
     i32.store
    end
    local.get $5
    i32.const 1
    i32.sub
    local.set $5
    br $for-loop|0
   end
  end
  local.get $1
  i32.const 1
  i32.sub
  local.set $5
  loop $for-loop|2
   local.get $5
   i32.const 2
   i32.ge_s
   local.set $6
   local.get $6
   if
    local.get $0
    i32.load
    local.set $10
    local.get $0
    local.get $0
    local.get $5
    i32.const 2
    i32.shl
    i32.add
    i32.load
    i32.store
    local.get $0
    local.get $5
    i32.const 2
    i32.shl
    i32.add
    local.get $10
    i32.store
    i32.const 1
    local.set $9
    loop $while-continue|3
     local.get $9
     i32.const 1
     i32.shl
     local.get $4
     local.get $9
     i32.const 5
     i32.shr_u
     i32.const 2
     i32.shl
     i32.add
     i32.load
     local.get $9
     i32.const 31
     i32.and
     i32.shr_u
     i32.const 1
     i32.and
     i32.add
     local.tee $8
     local.get $5
     i32.lt_s
     local.set $7
     local.get $7
     if
      local.get $8
      local.set $9
      br $while-continue|3
     end
    end
    loop $while-continue|4
     local.get $9
     i32.const 0
     i32.gt_s
     local.set $7
     local.get $7
     if
      local.get $0
      i32.load
      local.set $10
      local.get $0
      local.get $9
      i32.const 2
      i32.shl
      i32.add
      i32.load
      local.set $11
      local.get $10
      local.get $11
      i32.const 2
      global.set $~argumentsLength
      local.get $2
      i32.load
      call_indirect (type $i32_i32_=>_i32)
      i32.const 0
      i32.lt_s
      if
       local.get $4
       local.get $9
       i32.const 5
       i32.shr_u
       i32.const 2
       i32.shl
       i32.add
       local.get $4
       local.get $9
       i32.const 5
       i32.shr_u
       i32.const 2
       i32.shl
       i32.add
       i32.load
       i32.const 1
       local.get $9
       i32.const 31
       i32.and
       i32.shl
       i32.xor
       i32.store
       local.get $0
       local.get $9
       i32.const 2
       i32.shl
       i32.add
       local.get $10
       i32.store
       local.get $0
       local.get $11
       i32.store
      end
      local.get $9
      i32.const 1
      i32.shr_s
      local.set $9
      br $while-continue|4
     end
    end
    local.get $5
    i32.const 1
    i32.sub
    local.set $5
    br $for-loop|2
   end
  end
  local.get $4
  call $~lib/rt/tlsf/__free
  local.get $0
  i32.load offset=4
  local.set $12
  local.get $0
  local.get $0
  i32.load
  i32.store offset=4
  local.get $0
  local.get $12
  i32.store
  local.get $2
  call $~lib/rt/pure/__release
 )
 (func $~lib/array/Array<u32>#sort (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  i32.load offset=12
  local.set $2
  local.get $2
  i32.const 1
  i32.le_s
  if
   local.get $0
   call $~lib/rt/pure/__retain
   local.set $3
   local.get $1
   call $~lib/rt/pure/__release
   local.get $3
   return
  end
  local.get $0
  i32.load offset=4
  local.set $4
  local.get $2
  i32.const 2
  i32.eq
  if
   local.get $4
   i32.load offset=4
   local.set $3
   local.get $4
   i32.load
   local.set $5
   local.get $3
   local.get $5
   i32.const 2
   global.set $~argumentsLength
   local.get $1
   i32.load
   call_indirect (type $i32_i32_=>_i32)
   i32.const 0
   i32.lt_s
   if
    local.get $4
    local.get $5
    i32.store offset=4
    local.get $4
    local.get $3
    i32.store
   end
   local.get $0
   call $~lib/rt/pure/__retain
   local.set $6
   local.get $1
   call $~lib/rt/pure/__release
   local.get $6
   return
  end
  local.get $4
  local.set $5
  local.get $2
  local.set $3
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $6
  i32.const 0
  drop
  local.get $3
  i32.const 256
  i32.lt_s
  if
   local.get $5
   local.get $3
   local.get $6
   call $~lib/util/sort/insertionSort<u32>
  else
   local.get $5
   local.get $3
   local.get $6
   call $~lib/util/sort/weakHeapSort<u32>
  end
  local.get $6
  call $~lib/rt/pure/__release
  local.get $0
  call $~lib/rt/pure/__retain
  local.set $5
  local.get $1
  call $~lib/rt/pure/__release
  local.get $5
 )
 (func $~lib/util/sort/COMPARATOR<u32>~anonymous|0 (param $0 i32) (param $1 i32) (result i32)
  local.get $0
  local.get $1
  i32.gt_u
  local.get $0
  local.get $1
  i32.lt_u
  i32.sub
 )
 (func $~lib/array/Array<u32>#sort@varargs (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  block $1of1
   block $0of1
    block $outOfRange
     global.get $~argumentsLength
     br_table $0of1 $1of1 $outOfRange
    end
    unreachable
   end
   block $~lib/util/sort/COMPARATOR<u32>|inlined.0 (result i32)
    i32.const 1
    drop
    i32.const 0
    if (result i32)
     i32.const 4
     i32.const 4
     i32.le_u
    else
     i32.const 0
    end
    drop
    i32.const 6192
    call $~lib/rt/pure/__retain
    br $~lib/util/sort/COMPARATOR<u32>|inlined.0
   end
   local.tee $2
   local.set $1
  end
  local.get $0
  local.get $1
  call $~lib/array/Array<u32>#sort
  local.set $3
  local.get $2
  call $~lib/rt/pure/__release
  local.get $3
 )
 (func $std/array/createReverseOrderedArray (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  i32.const 0
  local.get $0
  call $~lib/array/Array<i32>#constructor
  local.set $1
  i32.const 0
  local.set $2
  loop $for-loop|0
   local.get $2
   local.get $0
   i32.lt_s
   local.set $3
   local.get $3
   if
    local.get $1
    local.get $2
    local.get $0
    i32.const 1
    i32.sub
    local.get $2
    i32.sub
    call $~lib/array/Array<i32>#__set
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $for-loop|0
   end
  end
  local.get $1
 )
 (func $~lib/math/NativeMath.random (result f64)
  (local $0 i64)
  (local $1 i64)
  (local $2 i64)
  global.get $~lib/math/random_seeded
  i32.eqz
  if
   call $~lib/builtins/seed
   i64.reinterpret_f64
   call $~lib/math/NativeMath.seedRandom
  end
  global.get $~lib/math/random_state0_64
  local.set $0
  global.get $~lib/math/random_state1_64
  local.set $1
  local.get $1
  global.set $~lib/math/random_state0_64
  local.get $0
  local.get $0
  i64.const 23
  i64.shl
  i64.xor
  local.set $0
  local.get $0
  local.get $0
  i64.const 17
  i64.shr_u
  i64.xor
  local.set $0
  local.get $0
  local.get $1
  i64.xor
  local.set $0
  local.get $0
  local.get $1
  i64.const 26
  i64.shr_u
  i64.xor
  local.set $0
  local.get $0
  global.set $~lib/math/random_state1_64
  local.get $1
  i64.const 12
  i64.shr_u
  i64.const 4607182418800017408
  i64.or
  local.set $2
  local.get $2
  f64.reinterpret_i64
  f64.const 1
  f64.sub
 )
 (func $std/array/createRandomOrderedArray (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  i32.const 0
  local.get $0
  call $~lib/array/Array<i32>#constructor
  local.set $1
  i32.const 0
  local.set $2
  loop $for-loop|0
   local.get $2
   local.get $0
   i32.lt_s
   local.set $3
   local.get $3
   if
    local.get $1
    local.get $2
    call $~lib/math/NativeMath.random
    local.get $0
    f64.convert_i32_s
    f64.mul
    i32.trunc_f64_s
    call $~lib/array/Array<i32>#__set
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $for-loop|0
   end
  end
  local.get $1
 )
 (func $~lib/util/sort/COMPARATOR<i32>~anonymous|1 (param $0 i32) (param $1 i32) (result i32)
  local.get $0
  local.get $1
  i32.sub
 )
 (func $std/array/isSorted<i32> (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $0
  call $~lib/rt/pure/__retain
  local.set $0
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  i32.const 1
  local.set $2
  local.get $0
  call $~lib/array/Array<i32>#get:length
  local.set $3
  loop $for-loop|0
   local.get $2
   local.get $3
   i32.lt_s
   local.set $4
   local.get $4
   if
    local.get $0
    local.get $2
    i32.const 1
    i32.sub
    call $~lib/array/Array<i32>#__get
    local.get $0
    local.get $2
    call $~lib/array/Array<i32>#__get
    i32.const 2
    global.set $~argumentsLength
    local.get $1
    i32.load
    call_indirect (type $i32_i32_=>_i32)
    i32.const 0
    i32.gt_s
    if
     i32.const 0
     local.set $5
     local.get $0
     call $~lib/rt/pure/__release
     local.get $1
     call $~lib/rt/pure/__release
     local.get $5
     return
    end
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $for-loop|0
   end
  end
  i32.const 1
  local.set $3
  local.get $0
  call $~lib/rt/pure/__release
  local.get $1
  call $~lib/rt/pure/__release
  local.get $3
 )
 (func $std/array/assertSorted<i32> (param $0 i32) (param $1 i32)
  (local $2 i32)
  local.get $0
  call $~lib/rt/pure/__retain
  local.set $0
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  local.get $1
  call $~lib/array/Array<i32>#sort
  local.tee $2
  local.get $1
  call $std/array/isSorted<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 887
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $2
  call $~lib/rt/pure/__release
  local.get $0
  call $~lib/rt/pure/__release
  local.get $1
  call $~lib/rt/pure/__release
 )
 (func $std/array/assertSortedDefault<i32> (param $0 i32)
  (local $1 i32)
  local.get $0
  call $~lib/rt/pure/__retain
  local.set $0
  local.get $0
  block $~lib/util/sort/COMPARATOR<i32>|inlined.1 (result i32)
   i32.const 1
   drop
   i32.const 1
   if (result i32)
    i32.const 4
    i32.const 4
    i32.le_u
   else
    i32.const 0
   end
   drop
   i32.const 6416
   call $~lib/rt/pure/__retain
   br $~lib/util/sort/COMPARATOR<i32>|inlined.1
  end
  local.tee $1
  call $std/array/assertSorted<i32>
  local.get $1
  call $~lib/rt/pure/__release
  local.get $0
  call $~lib/rt/pure/__release
 )
 (func $start:std/array~anonymous|43 (param $0 i32) (param $1 i32) (result i32)
  local.get $0
  local.get $1
  i32.sub
 )
 (func $start:std/array~anonymous|44 (param $0 i32) (param $1 i32) (result i32)
  local.get $1
  local.get $0
  i32.sub
 )
 (func $start:std/array~anonymous|45 (param $0 i32) (param $1 i32) (result i32)
  local.get $0
  local.get $1
  i32.sub
 )
 (func $start:std/array~anonymous|46 (param $0 i32) (param $1 i32) (result i32)
  local.get $1
  local.get $0
  i32.sub
 )
 (func $~lib/array/Array<~lib/array/Array<i32>>#constructor (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  local.get $0
  i32.eqz
  if
   i32.const 16
   i32.const 22
   call $~lib/rt/tlsf/__alloc
   call $~lib/rt/pure/__retain
   local.set $0
  end
  local.get $0
  i32.const 0
  i32.store
  local.get $0
  i32.const 0
  i32.store offset=4
  local.get $0
  i32.const 0
  i32.store offset=8
  local.get $0
  i32.const 0
  i32.store offset=12
  local.get $1
  i32.const 1073741808
  i32.const 2
  i32.shr_u
  i32.gt_u
  if
   i32.const 32
   i32.const 80
   i32.const 57
   i32.const 60
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  i32.const 2
  i32.shl
  local.set $2
  local.get $2
  i32.const 0
  call $~lib/rt/tlsf/__alloc
  local.set $3
  local.get $3
  i32.const 0
  local.get $2
  call $~lib/memory/memory.fill
  local.get $0
  local.tee $4
  local.get $3
  local.tee $5
  local.get $4
  i32.load
  local.tee $6
  i32.ne
  if
   local.get $5
   call $~lib/rt/pure/__retain
   local.set $5
   local.get $6
   call $~lib/rt/pure/__release
  end
  local.get $5
  i32.store
  local.get $0
  local.get $3
  i32.store offset=4
  local.get $0
  local.get $2
  i32.store offset=8
  local.get $0
  local.get $1
  i32.store offset=12
  local.get $0
 )
 (func $~lib/array/Array<~lib/array/Array<i32>>#__uset (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  (local $4 i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $2
  i32.const 1
  drop
  local.get $0
  i32.load offset=4
  local.get $1
  i32.const 2
  i32.shl
  i32.add
  local.set $3
  local.get $3
  i32.load
  local.set $4
  local.get $2
  local.get $4
  i32.ne
  if
   local.get $3
   local.get $2
   call $~lib/rt/pure/__retain
   i32.store
   local.get $4
   call $~lib/rt/pure/__release
  end
  local.get $2
  call $~lib/rt/pure/__release
 )
 (func $~lib/array/Array<~lib/array/Array<i32>>#__set (param $0 i32) (param $1 i32) (param $2 i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $2
  local.get $1
  local.get $0
  i32.load offset=12
  i32.ge_u
  if
   local.get $1
   i32.const 0
   i32.lt_s
   if
    i32.const 496
    i32.const 80
    i32.const 120
    i32.const 22
    call $~lib/builtins/abort
    unreachable
   end
   local.get $0
   local.get $1
   i32.const 1
   i32.add
   i32.const 2
   call $~lib/array/ensureSize
   local.get $0
   local.get $1
   i32.const 1
   i32.add
   i32.store offset=12
  end
  local.get $0
  local.get $1
  local.get $2
  call $~lib/array/Array<~lib/array/Array<i32>>#__uset
  local.get $2
  call $~lib/rt/pure/__release
 )
 (func $std/array/createReverseOrderedNestedArray (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  i32.const 0
  local.get $0
  call $~lib/array/Array<~lib/array/Array<i32>>#constructor
  local.set $1
  i32.const 0
  local.set $2
  loop $for-loop|0
   local.get $2
   local.get $0
   i32.lt_s
   local.set $3
   local.get $3
   if
    i32.const 0
    i32.const 1
    call $~lib/array/Array<i32>#constructor
    local.set $4
    local.get $4
    i32.const 0
    local.get $0
    i32.const 1
    i32.sub
    local.get $2
    i32.sub
    call $~lib/array/Array<i32>#__set
    local.get $1
    local.get $2
    local.get $4
    call $~lib/array/Array<~lib/array/Array<i32>>#__set
    local.get $4
    call $~lib/rt/pure/__release
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $for-loop|0
   end
  end
  local.get $1
 )
 (func $start:std/array~anonymous|47 (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  local.get $0
  call $~lib/rt/pure/__retain
  local.set $0
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  i32.const 0
  call $~lib/array/Array<i32>#__get
  local.get $1
  i32.const 0
  call $~lib/array/Array<i32>#__get
  i32.sub
  local.set $2
  local.get $0
  call $~lib/rt/pure/__release
  local.get $1
  call $~lib/rt/pure/__release
  local.get $2
 )
 (func $~lib/util/sort/insertionSort<~lib/array/Array<i32>> (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $2
  i32.const 0
  local.set $3
  loop $for-loop|0
   local.get $3
   local.get $1
   i32.lt_s
   local.set $4
   local.get $4
   if
    local.get $0
    local.get $3
    i32.const 2
    i32.shl
    i32.add
    i32.load
    call $~lib/rt/pure/__retain
    local.set $5
    local.get $3
    i32.const 1
    i32.sub
    local.set $6
    block $while-break|1
     loop $while-continue|1
      local.get $6
      i32.const 0
      i32.ge_s
      local.set $7
      local.get $7
      if
       local.get $0
       local.get $6
       i32.const 2
       i32.shl
       i32.add
       i32.load
       call $~lib/rt/pure/__retain
       local.set $8
       local.get $5
       local.get $8
       i32.const 2
       global.set $~argumentsLength
       local.get $2
       i32.load
       call_indirect (type $i32_i32_=>_i32)
       i32.const 0
       i32.lt_s
       if
        local.get $0
        local.get $6
        local.tee $9
        i32.const 1
        i32.sub
        local.set $6
        local.get $9
        i32.const 1
        i32.add
        i32.const 2
        i32.shl
        i32.add
        local.get $8
        i32.store
       else
        local.get $8
        call $~lib/rt/pure/__release
        br $while-break|1
       end
       local.get $8
       call $~lib/rt/pure/__release
       br $while-continue|1
      end
     end
    end
    local.get $0
    local.get $6
    i32.const 1
    i32.add
    i32.const 2
    i32.shl
    i32.add
    local.get $5
    i32.store
    local.get $5
    call $~lib/rt/pure/__release
    local.get $3
    i32.const 1
    i32.add
    local.set $3
    br $for-loop|0
   end
  end
  local.get $2
  call $~lib/rt/pure/__release
 )
 (func $~lib/array/Array<~lib/array/Array<i32>>#sort (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  i32.load offset=12
  local.set $2
  local.get $2
  i32.const 1
  i32.le_s
  if
   local.get $0
   call $~lib/rt/pure/__retain
   local.set $3
   local.get $1
   call $~lib/rt/pure/__release
   local.get $3
   return
  end
  local.get $0
  i32.load offset=4
  local.set $4
  local.get $2
  i32.const 2
  i32.eq
  if
   local.get $4
   i32.load offset=4
   call $~lib/rt/pure/__retain
   local.set $3
   local.get $4
   i32.load
   call $~lib/rt/pure/__retain
   local.set $5
   local.get $3
   local.get $5
   i32.const 2
   global.set $~argumentsLength
   local.get $1
   i32.load
   call_indirect (type $i32_i32_=>_i32)
   i32.const 0
   i32.lt_s
   if
    local.get $4
    local.get $5
    i32.store offset=4
    local.get $4
    local.get $3
    i32.store
   end
   local.get $0
   call $~lib/rt/pure/__retain
   local.set $6
   local.get $3
   call $~lib/rt/pure/__release
   local.get $5
   call $~lib/rt/pure/__release
   local.get $1
   call $~lib/rt/pure/__release
   local.get $6
   return
  end
  local.get $4
  local.set $5
  local.get $2
  local.set $3
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $6
  i32.const 1
  drop
  local.get $5
  local.get $3
  local.get $6
  call $~lib/util/sort/insertionSort<~lib/array/Array<i32>>
  local.get $6
  call $~lib/rt/pure/__release
  local.get $0
  call $~lib/rt/pure/__retain
  local.set $5
  local.get $1
  call $~lib/rt/pure/__release
  local.get $5
 )
 (func $~lib/array/Array<~lib/array/Array<i32>>#get:length (param $0 i32) (result i32)
  local.get $0
  i32.load offset=12
 )
 (func $~lib/array/Array<~lib/array/Array<i32>>#__uget (param $0 i32) (param $1 i32) (result i32)
  local.get $0
  i32.load offset=4
  local.get $1
  i32.const 2
  i32.shl
  i32.add
  i32.load
  call $~lib/rt/pure/__retain
 )
 (func $~lib/array/Array<~lib/array/Array<i32>>#__get (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  local.get $1
  local.get $0
  i32.load offset=12
  i32.ge_u
  if
   i32.const 496
   i32.const 80
   i32.const 104
   i32.const 42
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  local.get $1
  call $~lib/array/Array<~lib/array/Array<i32>>#__uget
  local.set $2
  i32.const 1
  drop
  i32.const 0
  i32.eqz
  drop
  local.get $2
  i32.eqz
  if
   i32.const 3920
   i32.const 80
   i32.const 108
   i32.const 40
   call $~lib/builtins/abort
   unreachable
  end
  local.get $2
 )
 (func $std/array/isSorted<~lib/array/Array<i32>> (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  local.get $0
  call $~lib/rt/pure/__retain
  local.set $0
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  i32.const 1
  local.set $2
  local.get $0
  call $~lib/array/Array<~lib/array/Array<i32>>#get:length
  local.set $3
  loop $for-loop|0
   local.get $2
   local.get $3
   i32.lt_s
   local.set $4
   local.get $4
   if
    local.get $0
    local.get $2
    i32.const 1
    i32.sub
    call $~lib/array/Array<~lib/array/Array<i32>>#__get
    local.tee $5
    local.get $0
    local.get $2
    call $~lib/array/Array<~lib/array/Array<i32>>#__get
    local.tee $6
    i32.const 2
    global.set $~argumentsLength
    local.get $1
    i32.load
    call_indirect (type $i32_i32_=>_i32)
    i32.const 0
    i32.gt_s
    if
     i32.const 0
     local.set $7
     local.get $0
     call $~lib/rt/pure/__release
     local.get $1
     call $~lib/rt/pure/__release
     local.get $5
     call $~lib/rt/pure/__release
     local.get $6
     call $~lib/rt/pure/__release
     local.get $7
     return
    end
    local.get $5
    call $~lib/rt/pure/__release
    local.get $6
    call $~lib/rt/pure/__release
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $for-loop|0
   end
  end
  i32.const 1
  local.set $3
  local.get $0
  call $~lib/rt/pure/__release
  local.get $1
  call $~lib/rt/pure/__release
  local.get $3
 )
 (func $std/array/assertSorted<~lib/array/Array<i32>> (param $0 i32) (param $1 i32)
  (local $2 i32)
  local.get $0
  call $~lib/rt/pure/__retain
  local.set $0
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  local.get $1
  call $~lib/array/Array<~lib/array/Array<i32>>#sort
  local.tee $2
  local.get $1
  call $std/array/isSorted<~lib/array/Array<i32>>
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 887
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $2
  call $~lib/rt/pure/__release
  local.get $0
  call $~lib/rt/pure/__release
  local.get $1
  call $~lib/rt/pure/__release
 )
 (func $~lib/array/Array<std/array/Proxy<i32>>#constructor (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  local.get $0
  i32.eqz
  if
   i32.const 16
   i32.const 25
   call $~lib/rt/tlsf/__alloc
   call $~lib/rt/pure/__retain
   local.set $0
  end
  local.get $0
  i32.const 0
  i32.store
  local.get $0
  i32.const 0
  i32.store offset=4
  local.get $0
  i32.const 0
  i32.store offset=8
  local.get $0
  i32.const 0
  i32.store offset=12
  local.get $1
  i32.const 1073741808
  i32.const 2
  i32.shr_u
  i32.gt_u
  if
   i32.const 32
   i32.const 80
   i32.const 57
   i32.const 60
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  i32.const 2
  i32.shl
  local.set $2
  local.get $2
  i32.const 0
  call $~lib/rt/tlsf/__alloc
  local.set $3
  local.get $3
  i32.const 0
  local.get $2
  call $~lib/memory/memory.fill
  local.get $0
  local.tee $4
  local.get $3
  local.tee $5
  local.get $4
  i32.load
  local.tee $6
  i32.ne
  if
   local.get $5
   call $~lib/rt/pure/__retain
   local.set $5
   local.get $6
   call $~lib/rt/pure/__release
  end
  local.get $5
  i32.store
  local.get $0
  local.get $3
  i32.store offset=4
  local.get $0
  local.get $2
  i32.store offset=8
  local.get $0
  local.get $1
  i32.store offset=12
  local.get $0
 )
 (func $std/array/Proxy<i32>#constructor (param $0 i32) (param $1 i32) (result i32)
  local.get $0
  i32.eqz
  if
   i32.const 4
   i32.const 24
   call $~lib/rt/tlsf/__alloc
   call $~lib/rt/pure/__retain
   local.set $0
  end
  local.get $0
  local.get $1
  i32.store
  local.get $0
 )
 (func $~lib/array/Array<std/array/Proxy<i32>>#__uset (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  (local $4 i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $2
  i32.const 1
  drop
  local.get $0
  i32.load offset=4
  local.get $1
  i32.const 2
  i32.shl
  i32.add
  local.set $3
  local.get $3
  i32.load
  local.set $4
  local.get $2
  local.get $4
  i32.ne
  if
   local.get $3
   local.get $2
   call $~lib/rt/pure/__retain
   i32.store
   local.get $4
   call $~lib/rt/pure/__release
  end
  local.get $2
  call $~lib/rt/pure/__release
 )
 (func $~lib/array/Array<std/array/Proxy<i32>>#__set (param $0 i32) (param $1 i32) (param $2 i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $2
  local.get $1
  local.get $0
  i32.load offset=12
  i32.ge_u
  if
   local.get $1
   i32.const 0
   i32.lt_s
   if
    i32.const 496
    i32.const 80
    i32.const 120
    i32.const 22
    call $~lib/builtins/abort
    unreachable
   end
   local.get $0
   local.get $1
   i32.const 1
   i32.add
   i32.const 2
   call $~lib/array/ensureSize
   local.get $0
   local.get $1
   i32.const 1
   i32.add
   i32.store offset=12
  end
  local.get $0
  local.get $1
  local.get $2
  call $~lib/array/Array<std/array/Proxy<i32>>#__uset
  local.get $2
  call $~lib/rt/pure/__release
 )
 (func $std/array/createReverseOrderedElementsArray (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  i32.const 0
  local.get $0
  call $~lib/array/Array<std/array/Proxy<i32>>#constructor
  local.set $1
  i32.const 0
  local.set $2
  loop $for-loop|0
   local.get $2
   local.get $0
   i32.lt_s
   local.set $3
   local.get $3
   if
    local.get $1
    local.get $2
    i32.const 0
    local.get $0
    i32.const 1
    i32.sub
    local.get $2
    i32.sub
    call $std/array/Proxy<i32>#constructor
    local.tee $4
    call $~lib/array/Array<std/array/Proxy<i32>>#__set
    local.get $4
    call $~lib/rt/pure/__release
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $for-loop|0
   end
  end
  local.get $1
 )
 (func $start:std/array~anonymous|48 (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  local.get $0
  call $~lib/rt/pure/__retain
  local.set $0
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  i32.load
  local.get $1
  i32.load
  i32.sub
  local.set $2
  local.get $0
  call $~lib/rt/pure/__release
  local.get $1
  call $~lib/rt/pure/__release
  local.get $2
 )
 (func $~lib/util/sort/insertionSort<std/array/Proxy<i32>> (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $2
  i32.const 0
  local.set $3
  loop $for-loop|0
   local.get $3
   local.get $1
   i32.lt_s
   local.set $4
   local.get $4
   if
    local.get $0
    local.get $3
    i32.const 2
    i32.shl
    i32.add
    i32.load
    call $~lib/rt/pure/__retain
    local.set $5
    local.get $3
    i32.const 1
    i32.sub
    local.set $6
    block $while-break|1
     loop $while-continue|1
      local.get $6
      i32.const 0
      i32.ge_s
      local.set $7
      local.get $7
      if
       local.get $0
       local.get $6
       i32.const 2
       i32.shl
       i32.add
       i32.load
       call $~lib/rt/pure/__retain
       local.set $8
       local.get $5
       local.get $8
       i32.const 2
       global.set $~argumentsLength
       local.get $2
       i32.load
       call_indirect (type $i32_i32_=>_i32)
       i32.const 0
       i32.lt_s
       if
        local.get $0
        local.get $6
        local.tee $9
        i32.const 1
        i32.sub
        local.set $6
        local.get $9
        i32.const 1
        i32.add
        i32.const 2
        i32.shl
        i32.add
        local.get $8
        i32.store
       else
        local.get $8
        call $~lib/rt/pure/__release
        br $while-break|1
       end
       local.get $8
       call $~lib/rt/pure/__release
       br $while-continue|1
      end
     end
    end
    local.get $0
    local.get $6
    i32.const 1
    i32.add
    i32.const 2
    i32.shl
    i32.add
    local.get $5
    i32.store
    local.get $5
    call $~lib/rt/pure/__release
    local.get $3
    i32.const 1
    i32.add
    local.set $3
    br $for-loop|0
   end
  end
  local.get $2
  call $~lib/rt/pure/__release
 )
 (func $~lib/array/Array<std/array/Proxy<i32>>#sort (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  i32.load offset=12
  local.set $2
  local.get $2
  i32.const 1
  i32.le_s
  if
   local.get $0
   call $~lib/rt/pure/__retain
   local.set $3
   local.get $1
   call $~lib/rt/pure/__release
   local.get $3
   return
  end
  local.get $0
  i32.load offset=4
  local.set $4
  local.get $2
  i32.const 2
  i32.eq
  if
   local.get $4
   i32.load offset=4
   call $~lib/rt/pure/__retain
   local.set $3
   local.get $4
   i32.load
   call $~lib/rt/pure/__retain
   local.set $5
   local.get $3
   local.get $5
   i32.const 2
   global.set $~argumentsLength
   local.get $1
   i32.load
   call_indirect (type $i32_i32_=>_i32)
   i32.const 0
   i32.lt_s
   if
    local.get $4
    local.get $5
    i32.store offset=4
    local.get $4
    local.get $3
    i32.store
   end
   local.get $0
   call $~lib/rt/pure/__retain
   local.set $6
   local.get $3
   call $~lib/rt/pure/__release
   local.get $5
   call $~lib/rt/pure/__release
   local.get $1
   call $~lib/rt/pure/__release
   local.get $6
   return
  end
  local.get $4
  local.set $5
  local.get $2
  local.set $3
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $6
  i32.const 1
  drop
  local.get $5
  local.get $3
  local.get $6
  call $~lib/util/sort/insertionSort<std/array/Proxy<i32>>
  local.get $6
  call $~lib/rt/pure/__release
  local.get $0
  call $~lib/rt/pure/__retain
  local.set $5
  local.get $1
  call $~lib/rt/pure/__release
  local.get $5
 )
 (func $~lib/array/Array<std/array/Proxy<i32>>#get:length (param $0 i32) (result i32)
  local.get $0
  i32.load offset=12
 )
 (func $~lib/array/Array<std/array/Proxy<i32>>#__uget (param $0 i32) (param $1 i32) (result i32)
  local.get $0
  i32.load offset=4
  local.get $1
  i32.const 2
  i32.shl
  i32.add
  i32.load
  call $~lib/rt/pure/__retain
 )
 (func $~lib/array/Array<std/array/Proxy<i32>>#__get (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  local.get $1
  local.get $0
  i32.load offset=12
  i32.ge_u
  if
   i32.const 496
   i32.const 80
   i32.const 104
   i32.const 42
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  local.get $1
  call $~lib/array/Array<std/array/Proxy<i32>>#__uget
  local.set $2
  i32.const 1
  drop
  i32.const 0
  i32.eqz
  drop
  local.get $2
  i32.eqz
  if
   i32.const 3920
   i32.const 80
   i32.const 108
   i32.const 40
   call $~lib/builtins/abort
   unreachable
  end
  local.get $2
 )
 (func $std/array/isSorted<std/array/Proxy<i32>> (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  local.get $0
  call $~lib/rt/pure/__retain
  local.set $0
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  i32.const 1
  local.set $2
  local.get $0
  call $~lib/array/Array<std/array/Proxy<i32>>#get:length
  local.set $3
  loop $for-loop|0
   local.get $2
   local.get $3
   i32.lt_s
   local.set $4
   local.get $4
   if
    local.get $0
    local.get $2
    i32.const 1
    i32.sub
    call $~lib/array/Array<std/array/Proxy<i32>>#__get
    local.tee $5
    local.get $0
    local.get $2
    call $~lib/array/Array<std/array/Proxy<i32>>#__get
    local.tee $6
    i32.const 2
    global.set $~argumentsLength
    local.get $1
    i32.load
    call_indirect (type $i32_i32_=>_i32)
    i32.const 0
    i32.gt_s
    if
     i32.const 0
     local.set $7
     local.get $0
     call $~lib/rt/pure/__release
     local.get $1
     call $~lib/rt/pure/__release
     local.get $5
     call $~lib/rt/pure/__release
     local.get $6
     call $~lib/rt/pure/__release
     local.get $7
     return
    end
    local.get $5
    call $~lib/rt/pure/__release
    local.get $6
    call $~lib/rt/pure/__release
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $for-loop|0
   end
  end
  i32.const 1
  local.set $3
  local.get $0
  call $~lib/rt/pure/__release
  local.get $1
  call $~lib/rt/pure/__release
  local.get $3
 )
 (func $std/array/assertSorted<std/array/Proxy<i32>> (param $0 i32) (param $1 i32)
  (local $2 i32)
  local.get $0
  call $~lib/rt/pure/__retain
  local.set $0
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  local.get $1
  call $~lib/array/Array<std/array/Proxy<i32>>#sort
  local.tee $2
  local.get $1
  call $std/array/isSorted<std/array/Proxy<i32>>
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 887
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $2
  call $~lib/rt/pure/__release
  local.get $0
  call $~lib/rt/pure/__release
  local.get $1
  call $~lib/rt/pure/__release
 )
 (func $~lib/util/sort/insertionSort<~lib/string/String|null> (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $2
  i32.const 0
  local.set $3
  loop $for-loop|0
   local.get $3
   local.get $1
   i32.lt_s
   local.set $4
   local.get $4
   if
    local.get $0
    local.get $3
    i32.const 2
    i32.shl
    i32.add
    i32.load
    call $~lib/rt/pure/__retain
    local.set $5
    local.get $3
    i32.const 1
    i32.sub
    local.set $6
    block $while-break|1
     loop $while-continue|1
      local.get $6
      i32.const 0
      i32.ge_s
      local.set $7
      local.get $7
      if
       local.get $0
       local.get $6
       i32.const 2
       i32.shl
       i32.add
       i32.load
       call $~lib/rt/pure/__retain
       local.set $8
       local.get $5
       local.get $8
       i32.const 2
       global.set $~argumentsLength
       local.get $2
       i32.load
       call_indirect (type $i32_i32_=>_i32)
       i32.const 0
       i32.lt_s
       if
        local.get $0
        local.get $6
        local.tee $9
        i32.const 1
        i32.sub
        local.set $6
        local.get $9
        i32.const 1
        i32.add
        i32.const 2
        i32.shl
        i32.add
        local.get $8
        i32.store
       else
        local.get $8
        call $~lib/rt/pure/__release
        br $while-break|1
       end
       local.get $8
       call $~lib/rt/pure/__release
       br $while-continue|1
      end
     end
    end
    local.get $0
    local.get $6
    i32.const 1
    i32.add
    i32.const 2
    i32.shl
    i32.add
    local.get $5
    i32.store
    local.get $5
    call $~lib/rt/pure/__release
    local.get $3
    i32.const 1
    i32.add
    local.set $3
    br $for-loop|0
   end
  end
  local.get $2
  call $~lib/rt/pure/__release
 )
 (func $~lib/array/Array<~lib/string/String|null>#sort (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  i32.load offset=12
  local.set $2
  local.get $2
  i32.const 1
  i32.le_s
  if
   local.get $0
   call $~lib/rt/pure/__retain
   local.set $3
   local.get $1
   call $~lib/rt/pure/__release
   local.get $3
   return
  end
  local.get $0
  i32.load offset=4
  local.set $4
  local.get $2
  i32.const 2
  i32.eq
  if
   local.get $4
   i32.load offset=4
   call $~lib/rt/pure/__retain
   local.set $3
   local.get $4
   i32.load
   call $~lib/rt/pure/__retain
   local.set $5
   local.get $3
   local.get $5
   i32.const 2
   global.set $~argumentsLength
   local.get $1
   i32.load
   call_indirect (type $i32_i32_=>_i32)
   i32.const 0
   i32.lt_s
   if
    local.get $4
    local.get $5
    i32.store offset=4
    local.get $4
    local.get $3
    i32.store
   end
   local.get $0
   call $~lib/rt/pure/__retain
   local.set $6
   local.get $3
   call $~lib/rt/pure/__release
   local.get $5
   call $~lib/rt/pure/__release
   local.get $1
   call $~lib/rt/pure/__release
   local.get $6
   return
  end
  local.get $4
  local.set $5
  local.get $2
  local.set $3
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $6
  i32.const 1
  drop
  local.get $5
  local.get $3
  local.get $6
  call $~lib/util/sort/insertionSort<~lib/string/String|null>
  local.get $6
  call $~lib/rt/pure/__release
  local.get $0
  call $~lib/rt/pure/__retain
  local.set $5
  local.get $1
  call $~lib/rt/pure/__release
  local.get $5
 )
 (func $~lib/array/Array<~lib/string/String|null>#get:length (param $0 i32) (result i32)
  local.get $0
  i32.load offset=12
 )
 (func $~lib/array/Array<~lib/string/String|null>#__uget (param $0 i32) (param $1 i32) (result i32)
  local.get $0
  i32.load offset=4
  local.get $1
  i32.const 2
  i32.shl
  i32.add
  i32.load
  call $~lib/rt/pure/__retain
 )
 (func $~lib/array/Array<~lib/string/String|null>#__get (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  local.get $1
  local.get $0
  i32.load offset=12
  i32.ge_u
  if
   i32.const 496
   i32.const 80
   i32.const 104
   i32.const 42
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  local.get $1
  call $~lib/array/Array<~lib/string/String|null>#__uget
  local.set $2
  i32.const 1
  drop
  i32.const 1
  i32.eqz
  drop
  local.get $2
 )
 (func $std/array/isSorted<~lib/string/String|null> (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  local.get $0
  call $~lib/rt/pure/__retain
  local.set $0
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  i32.const 1
  local.set $2
  local.get $0
  call $~lib/array/Array<~lib/string/String|null>#get:length
  local.set $3
  loop $for-loop|0
   local.get $2
   local.get $3
   i32.lt_s
   local.set $4
   local.get $4
   if
    local.get $0
    local.get $2
    i32.const 1
    i32.sub
    call $~lib/array/Array<~lib/string/String|null>#__get
    local.tee $5
    local.get $0
    local.get $2
    call $~lib/array/Array<~lib/string/String|null>#__get
    local.tee $6
    i32.const 2
    global.set $~argumentsLength
    local.get $1
    i32.load
    call_indirect (type $i32_i32_=>_i32)
    i32.const 0
    i32.gt_s
    if
     i32.const 0
     local.set $7
     local.get $0
     call $~lib/rt/pure/__release
     local.get $1
     call $~lib/rt/pure/__release
     local.get $5
     call $~lib/rt/pure/__release
     local.get $6
     call $~lib/rt/pure/__release
     local.get $7
     return
    end
    local.get $5
    call $~lib/rt/pure/__release
    local.get $6
    call $~lib/rt/pure/__release
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $for-loop|0
   end
  end
  i32.const 1
  local.set $3
  local.get $0
  call $~lib/rt/pure/__release
  local.get $1
  call $~lib/rt/pure/__release
  local.get $3
 )
 (func $std/array/assertSorted<~lib/string/String|null> (param $0 i32) (param $1 i32)
  (local $2 i32)
  local.get $0
  call $~lib/rt/pure/__retain
  local.set $0
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  local.get $1
  call $~lib/array/Array<~lib/string/String|null>#sort
  local.tee $2
  local.get $1
  call $std/array/isSorted<~lib/string/String|null>
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 887
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $2
  call $~lib/rt/pure/__release
  local.get $0
  call $~lib/rt/pure/__release
  local.get $1
  call $~lib/rt/pure/__release
 )
 (func $~lib/string/String#get:length (param $0 i32) (result i32)
  local.get $0
  i32.const 16
  i32.sub
  i32.load offset=12
  i32.const 1
  i32.shr_u
 )
 (func $~lib/util/string/compareImpl (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (param $4 i32) (result i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  local.get $0
  call $~lib/rt/pure/__retain
  local.set $0
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $2
  local.get $0
  local.get $1
  i32.const 1
  i32.shl
  i32.add
  local.set $5
  local.get $2
  local.get $3
  i32.const 1
  i32.shl
  i32.add
  local.set $6
  i32.const 0
  i32.const 2
  i32.lt_s
  drop
  local.get $4
  i32.const 4
  i32.ge_u
  if (result i32)
   local.get $5
   i32.const 7
   i32.and
   local.get $6
   i32.const 7
   i32.and
   i32.or
   i32.eqz
  else
   i32.const 0
  end
  if
   block $do-break|0
    loop $do-continue|0
     local.get $5
     i64.load
     local.get $6
     i64.load
     i64.ne
     if
      br $do-break|0
     end
     local.get $5
     i32.const 8
     i32.add
     local.set $5
     local.get $6
     i32.const 8
     i32.add
     local.set $6
     local.get $4
     i32.const 4
     i32.sub
     local.set $4
     local.get $4
     i32.const 4
     i32.ge_u
     local.set $7
     local.get $7
     br_if $do-continue|0
    end
   end
  end
  loop $while-continue|1
   local.get $4
   local.tee $7
   i32.const 1
   i32.sub
   local.set $4
   local.get $7
   local.set $7
   local.get $7
   if
    local.get $5
    i32.load16_u
    local.set $8
    local.get $6
    i32.load16_u
    local.set $9
    local.get $8
    local.get $9
    i32.ne
    if
     local.get $8
     local.get $9
     i32.sub
     local.set $10
     local.get $0
     call $~lib/rt/pure/__release
     local.get $2
     call $~lib/rt/pure/__release
     local.get $10
     return
    end
    local.get $5
    i32.const 2
    i32.add
    local.set $5
    local.get $6
    i32.const 2
    i32.add
    local.set $6
    br $while-continue|1
   end
  end
  i32.const 0
  local.set $7
  local.get $0
  call $~lib/rt/pure/__release
  local.get $2
  call $~lib/rt/pure/__release
  local.get $7
 )
 (func $~lib/util/sort/COMPARATOR<~lib/string/String|null>~anonymous|0 (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $0
  call $~lib/rt/pure/__retain
  local.set $0
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  local.get $1
  i32.eq
  if (result i32)
   i32.const 1
  else
   local.get $0
   i32.const 0
   i32.eq
  end
  if (result i32)
   i32.const 1
  else
   local.get $1
   i32.const 0
   i32.eq
  end
  if
   i32.const 0
   local.set $2
   local.get $0
   call $~lib/rt/pure/__release
   local.get $1
   call $~lib/rt/pure/__release
   local.get $2
   return
  end
  local.get $0
  call $~lib/string/String#get:length
  local.set $3
  local.get $1
  call $~lib/string/String#get:length
  local.set $4
  local.get $3
  i32.eqz
  if (result i32)
   local.get $4
   i32.eqz
  else
   i32.const 0
  end
  if
   i32.const 0
   local.set $2
   local.get $0
   call $~lib/rt/pure/__release
   local.get $1
   call $~lib/rt/pure/__release
   local.get $2
   return
  end
  local.get $3
  i32.eqz
  if
   i32.const -1
   local.set $2
   local.get $0
   call $~lib/rt/pure/__release
   local.get $1
   call $~lib/rt/pure/__release
   local.get $2
   return
  end
  local.get $4
  i32.eqz
  if
   i32.const 1
   local.set $2
   local.get $0
   call $~lib/rt/pure/__release
   local.get $1
   call $~lib/rt/pure/__release
   local.get $2
   return
  end
  local.get $0
  i32.const 0
  local.get $1
  i32.const 0
  local.get $3
  local.tee $2
  local.get $4
  local.tee $5
  local.get $2
  local.get $5
  i32.lt_s
  select
  call $~lib/util/string/compareImpl
  local.set $2
  local.get $0
  call $~lib/rt/pure/__release
  local.get $1
  call $~lib/rt/pure/__release
  local.get $2
 )
 (func $std/array/assertSorted<~lib/string/String|null>@varargs (param $0 i32) (param $1 i32)
  (local $2 i32)
  block $1of1
   block $0of1
    block $outOfRange
     global.get $~argumentsLength
     i32.const 1
     i32.sub
     br_table $0of1 $1of1 $outOfRange
    end
    unreachable
   end
   block $~lib/util/sort/COMPARATOR<~lib/string/String|null>|inlined.0 (result i32)
    i32.const 0
    drop
    i32.const 0
    drop
    i32.const 1
    drop
    i32.const 6944
    call $~lib/rt/pure/__retain
    br $~lib/util/sort/COMPARATOR<~lib/string/String|null>|inlined.0
   end
   local.tee $2
   local.set $1
  end
  local.get $0
  local.get $1
  call $std/array/assertSorted<~lib/string/String|null>
  local.get $2
  call $~lib/rt/pure/__release
 )
 (func $~lib/string/String.__eq (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  local.get $0
  call $~lib/rt/pure/__retain
  local.set $0
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  local.get $1
  i32.eq
  if
   i32.const 1
   local.set $2
   local.get $0
   call $~lib/rt/pure/__release
   local.get $1
   call $~lib/rt/pure/__release
   local.get $2
   return
  end
  local.get $0
  i32.const 0
  i32.eq
  if (result i32)
   i32.const 1
  else
   local.get $1
   i32.const 0
   i32.eq
  end
  if
   i32.const 0
   local.set $2
   local.get $0
   call $~lib/rt/pure/__release
   local.get $1
   call $~lib/rt/pure/__release
   local.get $2
   return
  end
  local.get $0
  call $~lib/string/String#get:length
  local.set $3
  local.get $3
  local.get $1
  call $~lib/string/String#get:length
  i32.ne
  if
   i32.const 0
   local.set $2
   local.get $0
   call $~lib/rt/pure/__release
   local.get $1
   call $~lib/rt/pure/__release
   local.get $2
   return
  end
  local.get $0
  i32.const 0
  local.get $1
  i32.const 0
  local.get $3
  call $~lib/util/string/compareImpl
  i32.eqz
  local.set $2
  local.get $0
  call $~lib/rt/pure/__release
  local.get $1
  call $~lib/rt/pure/__release
  local.get $2
 )
 (func $~lib/string/String.__ne (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  local.get $0
  call $~lib/rt/pure/__retain
  local.set $0
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  local.get $1
  call $~lib/string/String.__eq
  i32.eqz
  local.set $2
  local.get $0
  call $~lib/rt/pure/__release
  local.get $1
  call $~lib/rt/pure/__release
  local.get $2
 )
 (func $std/array/isArraysEqual<~lib/string/String|null> (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  local.get $0
  call $~lib/rt/pure/__retain
  local.set $0
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $2
  i32.eqz
  if
   local.get $0
   call $~lib/array/Array<~lib/string/String|null>#get:length
   local.set $2
   local.get $2
   local.get $1
   call $~lib/array/Array<~lib/string/String|null>#get:length
   i32.ne
   if
    i32.const 0
    local.set $3
    local.get $0
    call $~lib/rt/pure/__release
    local.get $1
    call $~lib/rt/pure/__release
    local.get $3
    return
   end
   local.get $0
   local.get $1
   i32.eq
   if
    i32.const 1
    local.set $3
    local.get $0
    call $~lib/rt/pure/__release
    local.get $1
    call $~lib/rt/pure/__release
    local.get $3
    return
   end
  end
  i32.const 0
  local.set $3
  loop $for-loop|0
   local.get $3
   local.get $2
   i32.lt_s
   local.set $4
   local.get $4
   if
    i32.const 0
    drop
    local.get $0
    local.get $3
    call $~lib/array/Array<~lib/string/String|null>#__get
    local.tee $5
    local.get $1
    local.get $3
    call $~lib/array/Array<~lib/string/String|null>#__get
    local.tee $6
    call $~lib/string/String.__ne
    if
     i32.const 0
     local.set $7
     local.get $0
     call $~lib/rt/pure/__release
     local.get $1
     call $~lib/rt/pure/__release
     local.get $5
     call $~lib/rt/pure/__release
     local.get $6
     call $~lib/rt/pure/__release
     local.get $7
     return
    end
    local.get $5
    call $~lib/rt/pure/__release
    local.get $6
    call $~lib/rt/pure/__release
    local.get $3
    i32.const 1
    i32.add
    local.set $3
    br $for-loop|0
   end
  end
  i32.const 1
  local.set $3
  local.get $0
  call $~lib/rt/pure/__release
  local.get $1
  call $~lib/rt/pure/__release
  local.get $3
 )
 (func $~lib/array/Array<~lib/string/String>#constructor (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  local.get $0
  i32.eqz
  if
   i32.const 16
   i32.const 29
   call $~lib/rt/tlsf/__alloc
   call $~lib/rt/pure/__retain
   local.set $0
  end
  local.get $0
  i32.const 0
  i32.store
  local.get $0
  i32.const 0
  i32.store offset=4
  local.get $0
  i32.const 0
  i32.store offset=8
  local.get $0
  i32.const 0
  i32.store offset=12
  local.get $1
  i32.const 1073741808
  i32.const 2
  i32.shr_u
  i32.gt_u
  if
   i32.const 32
   i32.const 80
   i32.const 57
   i32.const 60
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  i32.const 2
  i32.shl
  local.set $2
  local.get $2
  i32.const 0
  call $~lib/rt/tlsf/__alloc
  local.set $3
  local.get $3
  i32.const 0
  local.get $2
  call $~lib/memory/memory.fill
  local.get $0
  local.tee $4
  local.get $3
  local.tee $5
  local.get $4
  i32.load
  local.tee $6
  i32.ne
  if
   local.get $5
   call $~lib/rt/pure/__retain
   local.set $5
   local.get $6
   call $~lib/rt/pure/__release
  end
  local.get $5
  i32.store
  local.get $0
  local.get $3
  i32.store offset=4
  local.get $0
  local.get $2
  i32.store offset=8
  local.get $0
  local.get $1
  i32.store offset=12
  local.get $0
 )
 (func $~lib/string/String#charAt (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  local.get $1
  local.get $0
  call $~lib/string/String#get:length
  i32.ge_u
  if
   i32.const 6832
   call $~lib/rt/pure/__retain
   return
  end
  i32.const 2
  i32.const 1
  call $~lib/rt/tlsf/__alloc
  local.set $2
  local.get $2
  local.get $0
  local.get $1
  i32.const 1
  i32.shl
  i32.add
  i32.load16_u
  i32.store16
  local.get $2
  call $~lib/rt/pure/__retain
 )
 (func $~lib/string/String#concat (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $1
  i32.const 0
  i32.eq
  if
   i32.const 6976
   local.tee $2
   local.get $1
   local.tee $3
   i32.ne
   if
    local.get $2
    call $~lib/rt/pure/__retain
    local.set $2
    local.get $3
    call $~lib/rt/pure/__release
   end
   local.get $2
   local.set $1
  end
  local.get $0
  call $~lib/string/String#get:length
  i32.const 1
  i32.shl
  local.set $4
  local.get $1
  call $~lib/string/String#get:length
  i32.const 1
  i32.shl
  local.set $5
  local.get $4
  local.get $5
  i32.add
  local.set $6
  local.get $6
  i32.const 0
  i32.eq
  if
   i32.const 6832
   call $~lib/rt/pure/__retain
   local.set $2
   local.get $1
   call $~lib/rt/pure/__release
   local.get $2
   return
  end
  local.get $6
  i32.const 1
  call $~lib/rt/tlsf/__alloc
  call $~lib/rt/pure/__retain
  local.set $7
  local.get $7
  local.get $0
  local.get $4
  call $~lib/memory/memory.copy
  local.get $7
  local.get $4
  i32.add
  local.get $1
  local.get $5
  call $~lib/memory/memory.copy
  local.get $7
  local.set $2
  local.get $1
  call $~lib/rt/pure/__release
  local.get $2
 )
 (func $~lib/string/String.__concat (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  local.get $0
  call $~lib/rt/pure/__retain
  local.set $0
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  i32.const 6976
  local.get $0
  i32.const 0
  i32.ne
  select
  local.get $1
  call $~lib/string/String#concat
  local.set $2
  local.get $0
  call $~lib/rt/pure/__release
  local.get $1
  call $~lib/rt/pure/__release
  local.get $2
 )
 (func $std/array/createRandomString (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 f64)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  i32.const 6832
  local.set $1
  i32.const 0
  local.set $2
  loop $for-loop|0
   local.get $2
   local.get $0
   i32.lt_s
   local.set $3
   local.get $3
   if
    local.get $1
    global.get $std/array/charset
    call $~lib/math/NativeMath.random
    global.get $std/array/charset
    call $~lib/string/String#get:length
    f64.convert_i32_s
    f64.mul
    local.set $4
    local.get $4
    f64.floor
    i32.trunc_f64_s
    call $~lib/string/String#charAt
    local.tee $5
    call $~lib/string/String.__concat
    local.tee $6
    local.tee $7
    local.get $1
    local.tee $8
    i32.ne
    if
     local.get $7
     call $~lib/rt/pure/__retain
     local.set $7
     local.get $8
     call $~lib/rt/pure/__release
    end
    local.get $7
    local.set $1
    local.get $5
    call $~lib/rt/pure/__release
    local.get $6
    call $~lib/rt/pure/__release
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $for-loop|0
   end
  end
  local.get $1
 )
 (func $~lib/array/Array<~lib/string/String>#__uset (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  (local $4 i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $2
  i32.const 1
  drop
  local.get $0
  i32.load offset=4
  local.get $1
  i32.const 2
  i32.shl
  i32.add
  local.set $3
  local.get $3
  i32.load
  local.set $4
  local.get $2
  local.get $4
  i32.ne
  if
   local.get $3
   local.get $2
   call $~lib/rt/pure/__retain
   i32.store
   local.get $4
   call $~lib/rt/pure/__release
  end
  local.get $2
  call $~lib/rt/pure/__release
 )
 (func $~lib/array/Array<~lib/string/String>#__set (param $0 i32) (param $1 i32) (param $2 i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $2
  local.get $1
  local.get $0
  i32.load offset=12
  i32.ge_u
  if
   local.get $1
   i32.const 0
   i32.lt_s
   if
    i32.const 496
    i32.const 80
    i32.const 120
    i32.const 22
    call $~lib/builtins/abort
    unreachable
   end
   local.get $0
   local.get $1
   i32.const 1
   i32.add
   i32.const 2
   call $~lib/array/ensureSize
   local.get $0
   local.get $1
   i32.const 1
   i32.add
   i32.store offset=12
  end
  local.get $0
  local.get $1
  local.get $2
  call $~lib/array/Array<~lib/string/String>#__uset
  local.get $2
  call $~lib/rt/pure/__release
 )
 (func $std/array/createRandomStringArray (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  i32.const 0
  local.get $0
  call $~lib/array/Array<~lib/string/String>#constructor
  local.set $1
  i32.const 0
  local.set $2
  loop $for-loop|0
   local.get $2
   local.get $0
   i32.lt_s
   local.set $3
   local.get $3
   if
    local.get $1
    local.get $2
    call $~lib/math/NativeMath.random
    f64.const 32
    f64.mul
    i32.trunc_f64_s
    call $std/array/createRandomString
    local.tee $4
    call $~lib/array/Array<~lib/string/String>#__set
    local.get $4
    call $~lib/rt/pure/__release
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $for-loop|0
   end
  end
  local.get $1
 )
 (func $~lib/util/sort/insertionSort<~lib/string/String> (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $2
  i32.const 0
  local.set $3
  loop $for-loop|0
   local.get $3
   local.get $1
   i32.lt_s
   local.set $4
   local.get $4
   if
    local.get $0
    local.get $3
    i32.const 2
    i32.shl
    i32.add
    i32.load
    call $~lib/rt/pure/__retain
    local.set $5
    local.get $3
    i32.const 1
    i32.sub
    local.set $6
    block $while-break|1
     loop $while-continue|1
      local.get $6
      i32.const 0
      i32.ge_s
      local.set $7
      local.get $7
      if
       local.get $0
       local.get $6
       i32.const 2
       i32.shl
       i32.add
       i32.load
       call $~lib/rt/pure/__retain
       local.set $8
       local.get $5
       local.get $8
       i32.const 2
       global.set $~argumentsLength
       local.get $2
       i32.load
       call_indirect (type $i32_i32_=>_i32)
       i32.const 0
       i32.lt_s
       if
        local.get $0
        local.get $6
        local.tee $9
        i32.const 1
        i32.sub
        local.set $6
        local.get $9
        i32.const 1
        i32.add
        i32.const 2
        i32.shl
        i32.add
        local.get $8
        i32.store
       else
        local.get $8
        call $~lib/rt/pure/__release
        br $while-break|1
       end
       local.get $8
       call $~lib/rt/pure/__release
       br $while-continue|1
      end
     end
    end
    local.get $0
    local.get $6
    i32.const 1
    i32.add
    i32.const 2
    i32.shl
    i32.add
    local.get $5
    i32.store
    local.get $5
    call $~lib/rt/pure/__release
    local.get $3
    i32.const 1
    i32.add
    local.set $3
    br $for-loop|0
   end
  end
  local.get $2
  call $~lib/rt/pure/__release
 )
 (func $~lib/array/Array<~lib/string/String>#sort (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  i32.load offset=12
  local.set $2
  local.get $2
  i32.const 1
  i32.le_s
  if
   local.get $0
   call $~lib/rt/pure/__retain
   local.set $3
   local.get $1
   call $~lib/rt/pure/__release
   local.get $3
   return
  end
  local.get $0
  i32.load offset=4
  local.set $4
  local.get $2
  i32.const 2
  i32.eq
  if
   local.get $4
   i32.load offset=4
   call $~lib/rt/pure/__retain
   local.set $3
   local.get $4
   i32.load
   call $~lib/rt/pure/__retain
   local.set $5
   local.get $3
   local.get $5
   i32.const 2
   global.set $~argumentsLength
   local.get $1
   i32.load
   call_indirect (type $i32_i32_=>_i32)
   i32.const 0
   i32.lt_s
   if
    local.get $4
    local.get $5
    i32.store offset=4
    local.get $4
    local.get $3
    i32.store
   end
   local.get $0
   call $~lib/rt/pure/__retain
   local.set $6
   local.get $3
   call $~lib/rt/pure/__release
   local.get $5
   call $~lib/rt/pure/__release
   local.get $1
   call $~lib/rt/pure/__release
   local.get $6
   return
  end
  local.get $4
  local.set $5
  local.get $2
  local.set $3
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $6
  i32.const 1
  drop
  local.get $5
  local.get $3
  local.get $6
  call $~lib/util/sort/insertionSort<~lib/string/String>
  local.get $6
  call $~lib/rt/pure/__release
  local.get $0
  call $~lib/rt/pure/__retain
  local.set $5
  local.get $1
  call $~lib/rt/pure/__release
  local.get $5
 )
 (func $~lib/array/Array<~lib/string/String>#get:length (param $0 i32) (result i32)
  local.get $0
  i32.load offset=12
 )
 (func $~lib/array/Array<~lib/string/String>#__uget (param $0 i32) (param $1 i32) (result i32)
  local.get $0
  i32.load offset=4
  local.get $1
  i32.const 2
  i32.shl
  i32.add
  i32.load
  call $~lib/rt/pure/__retain
 )
 (func $~lib/array/Array<~lib/string/String>#__get (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  local.get $1
  local.get $0
  i32.load offset=12
  i32.ge_u
  if
   i32.const 496
   i32.const 80
   i32.const 104
   i32.const 42
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  local.get $1
  call $~lib/array/Array<~lib/string/String>#__uget
  local.set $2
  i32.const 1
  drop
  i32.const 0
  i32.eqz
  drop
  local.get $2
  i32.eqz
  if
   i32.const 3920
   i32.const 80
   i32.const 108
   i32.const 40
   call $~lib/builtins/abort
   unreachable
  end
  local.get $2
 )
 (func $std/array/isSorted<~lib/string/String> (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  local.get $0
  call $~lib/rt/pure/__retain
  local.set $0
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  i32.const 1
  local.set $2
  local.get $0
  call $~lib/array/Array<~lib/string/String>#get:length
  local.set $3
  loop $for-loop|0
   local.get $2
   local.get $3
   i32.lt_s
   local.set $4
   local.get $4
   if
    local.get $0
    local.get $2
    i32.const 1
    i32.sub
    call $~lib/array/Array<~lib/string/String>#__get
    local.tee $5
    local.get $0
    local.get $2
    call $~lib/array/Array<~lib/string/String>#__get
    local.tee $6
    i32.const 2
    global.set $~argumentsLength
    local.get $1
    i32.load
    call_indirect (type $i32_i32_=>_i32)
    i32.const 0
    i32.gt_s
    if
     i32.const 0
     local.set $7
     local.get $0
     call $~lib/rt/pure/__release
     local.get $1
     call $~lib/rt/pure/__release
     local.get $5
     call $~lib/rt/pure/__release
     local.get $6
     call $~lib/rt/pure/__release
     local.get $7
     return
    end
    local.get $5
    call $~lib/rt/pure/__release
    local.get $6
    call $~lib/rt/pure/__release
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $for-loop|0
   end
  end
  i32.const 1
  local.set $3
  local.get $0
  call $~lib/rt/pure/__release
  local.get $1
  call $~lib/rt/pure/__release
  local.get $3
 )
 (func $std/array/assertSorted<~lib/string/String> (param $0 i32) (param $1 i32)
  (local $2 i32)
  local.get $0
  call $~lib/rt/pure/__retain
  local.set $0
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  local.get $1
  call $~lib/array/Array<~lib/string/String>#sort
  local.tee $2
  local.get $1
  call $std/array/isSorted<~lib/string/String>
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 887
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $2
  call $~lib/rt/pure/__release
  local.get $0
  call $~lib/rt/pure/__release
  local.get $1
  call $~lib/rt/pure/__release
 )
 (func $~lib/util/sort/COMPARATOR<~lib/string/String>~anonymous|0 (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $0
  call $~lib/rt/pure/__retain
  local.set $0
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  local.get $1
  i32.eq
  if (result i32)
   i32.const 1
  else
   local.get $0
   i32.const 0
   i32.eq
  end
  if (result i32)
   i32.const 1
  else
   local.get $1
   i32.const 0
   i32.eq
  end
  if
   i32.const 0
   local.set $2
   local.get $0
   call $~lib/rt/pure/__release
   local.get $1
   call $~lib/rt/pure/__release
   local.get $2
   return
  end
  local.get $0
  call $~lib/string/String#get:length
  local.set $3
  local.get $1
  call $~lib/string/String#get:length
  local.set $4
  local.get $3
  i32.eqz
  if (result i32)
   local.get $4
   i32.eqz
  else
   i32.const 0
  end
  if
   i32.const 0
   local.set $2
   local.get $0
   call $~lib/rt/pure/__release
   local.get $1
   call $~lib/rt/pure/__release
   local.get $2
   return
  end
  local.get $3
  i32.eqz
  if
   i32.const -1
   local.set $2
   local.get $0
   call $~lib/rt/pure/__release
   local.get $1
   call $~lib/rt/pure/__release
   local.get $2
   return
  end
  local.get $4
  i32.eqz
  if
   i32.const 1
   local.set $2
   local.get $0
   call $~lib/rt/pure/__release
   local.get $1
   call $~lib/rt/pure/__release
   local.get $2
   return
  end
  local.get $0
  i32.const 0
  local.get $1
  i32.const 0
  local.get $3
  local.tee $2
  local.get $4
  local.tee $5
  local.get $2
  local.get $5
  i32.lt_s
  select
  call $~lib/util/string/compareImpl
  local.set $2
  local.get $0
  call $~lib/rt/pure/__release
  local.get $1
  call $~lib/rt/pure/__release
  local.get $2
 )
 (func $std/array/assertSorted<~lib/string/String>@varargs (param $0 i32) (param $1 i32)
  (local $2 i32)
  block $1of1
   block $0of1
    block $outOfRange
     global.get $~argumentsLength
     i32.const 1
     i32.sub
     br_table $0of1 $1of1 $outOfRange
    end
    unreachable
   end
   block $~lib/util/sort/COMPARATOR<~lib/string/String>|inlined.0 (result i32)
    i32.const 0
    drop
    i32.const 0
    drop
    i32.const 1
    drop
    i32.const 7008
    call $~lib/rt/pure/__retain
    br $~lib/util/sort/COMPARATOR<~lib/string/String>|inlined.0
   end
   local.tee $2
   local.set $1
  end
  local.get $0
  local.get $1
  call $std/array/assertSorted<~lib/string/String>
  local.get $2
  call $~lib/rt/pure/__release
 )
 (func $~lib/string/String#substring (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  local.get $0
  call $~lib/string/String#get:length
  local.set $3
  local.get $1
  local.tee $4
  i32.const 0
  local.tee $5
  local.get $4
  local.get $5
  i32.gt_s
  select
  local.tee $4
  local.get $3
  local.tee $5
  local.get $4
  local.get $5
  i32.lt_s
  select
  local.set $6
  local.get $2
  local.tee $4
  i32.const 0
  local.tee $5
  local.get $4
  local.get $5
  i32.gt_s
  select
  local.tee $4
  local.get $3
  local.tee $5
  local.get $4
  local.get $5
  i32.lt_s
  select
  local.set $7
  local.get $6
  local.tee $4
  local.get $7
  local.tee $5
  local.get $4
  local.get $5
  i32.lt_s
  select
  i32.const 1
  i32.shl
  local.set $8
  local.get $6
  local.tee $4
  local.get $7
  local.tee $5
  local.get $4
  local.get $5
  i32.gt_s
  select
  i32.const 1
  i32.shl
  local.set $9
  local.get $9
  local.get $8
  i32.sub
  local.set $10
  local.get $10
  i32.eqz
  if
   i32.const 6832
   call $~lib/rt/pure/__retain
   return
  end
  local.get $8
  i32.eqz
  if (result i32)
   local.get $9
   local.get $3
   i32.const 1
   i32.shl
   i32.eq
  else
   i32.const 0
  end
  if
   local.get $0
   call $~lib/rt/pure/__retain
   return
  end
  local.get $10
  i32.const 1
  call $~lib/rt/tlsf/__alloc
  local.set $11
  local.get $11
  local.get $0
  local.get $8
  i32.add
  local.get $10
  call $~lib/memory/memory.copy
  local.get $11
  call $~lib/rt/pure/__retain
 )
 (func $~lib/util/string/joinBooleanArray (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  (local $12 i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $2
  local.get $1
  i32.const 1
  i32.sub
  local.set $3
  local.get $3
  i32.const 0
  i32.lt_s
  if
   i32.const 6832
   local.set $4
   local.get $2
   call $~lib/rt/pure/__release
   local.get $4
   return
  end
  local.get $3
  i32.eqz
  if
   i32.const 7072
   i32.const 7104
   local.get $0
   i32.load8_u
   select
   call $~lib/rt/pure/__retain
   local.set $4
   local.get $2
   call $~lib/rt/pure/__release
   local.get $4
   return
  end
  local.get $2
  call $~lib/string/String#get:length
  local.set $5
  i32.const 5
  local.set $6
  local.get $6
  local.get $5
  i32.add
  local.get $3
  i32.mul
  local.get $6
  i32.add
  local.set $7
  local.get $7
  i32.const 1
  i32.shl
  i32.const 1
  call $~lib/rt/tlsf/__alloc
  call $~lib/rt/pure/__retain
  local.set $8
  i32.const 0
  local.set $9
  i32.const 0
  local.set $4
  loop $for-loop|1
   local.get $4
   local.get $3
   i32.lt_s
   local.set $12
   local.get $12
   if
    local.get $0
    local.get $4
    i32.add
    i32.load8_u
    local.set $10
    i32.const 4
    local.get $10
    i32.eqz
    i32.add
    local.set $6
    local.get $8
    local.get $9
    i32.const 1
    i32.shl
    i32.add
    i32.const 7072
    i32.const 7104
    local.get $10
    select
    local.get $6
    i32.const 1
    i32.shl
    call $~lib/memory/memory.copy
    local.get $9
    local.get $6
    i32.add
    local.set $9
    local.get $5
    if
     local.get $8
     local.get $9
     i32.const 1
     i32.shl
     i32.add
     local.get $2
     local.get $5
     i32.const 1
     i32.shl
     call $~lib/memory/memory.copy
     local.get $9
     local.get $5
     i32.add
     local.set $9
    end
    local.get $4
    i32.const 1
    i32.add
    local.set $4
    br $for-loop|1
   end
  end
  local.get $0
  local.get $3
  i32.add
  i32.load8_u
  local.set $10
  i32.const 4
  local.get $10
  i32.eqz
  i32.add
  local.set $6
  local.get $8
  local.get $9
  i32.const 1
  i32.shl
  i32.add
  i32.const 7072
  i32.const 7104
  local.get $10
  select
  local.get $6
  i32.const 1
  i32.shl
  call $~lib/memory/memory.copy
  local.get $9
  local.get $6
  i32.add
  local.set $9
  local.get $7
  local.get $9
  i32.gt_s
  if
   local.get $8
   i32.const 0
   local.get $9
   call $~lib/string/String#substring
   local.set $4
   local.get $2
   call $~lib/rt/pure/__release
   local.get $8
   call $~lib/rt/pure/__release
   local.get $4
   return
  end
  local.get $8
  local.set $4
  local.get $2
  call $~lib/rt/pure/__release
  local.get $4
 )
 (func $~lib/array/Array<bool>#join (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  i32.load offset=4
  local.set $2
  local.get $0
  i32.load offset=12
  local.set $3
  i32.const 1
  drop
  local.get $2
  local.get $3
  local.get $1
  call $~lib/util/string/joinBooleanArray
  local.set $4
  local.get $1
  call $~lib/rt/pure/__release
  local.get $4
  return
 )
 (func $~lib/util/number/decimalCount32 (param $0 i32) (result i32)
  local.get $0
  i32.const 100000
  i32.lt_u
  if
   local.get $0
   i32.const 100
   i32.lt_u
   if
    i32.const 1
    local.get $0
    i32.const 10
    i32.ge_u
    i32.add
    return
   else
    i32.const 3
    local.get $0
    i32.const 10000
    i32.ge_u
    i32.add
    local.get $0
    i32.const 1000
    i32.ge_u
    i32.add
    return
   end
   unreachable
  else
   local.get $0
   i32.const 10000000
   i32.lt_u
   if
    i32.const 6
    local.get $0
    i32.const 1000000
    i32.ge_u
    i32.add
    return
   else
    i32.const 8
    local.get $0
    i32.const 1000000000
    i32.ge_u
    i32.add
    local.get $0
    i32.const 100000000
    i32.ge_u
    i32.add
    return
   end
   unreachable
  end
  unreachable
 )
 (func $~lib/util/number/utoa32_dec_lut (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i64)
  (local $9 i64)
  (local $10 i32)
  (local $11 i32)
  loop $while-continue|0
   local.get $1
   i32.const 10000
   i32.ge_u
   local.set $3
   local.get $3
   if
    local.get $1
    i32.const 10000
    i32.div_u
    local.set $4
    local.get $1
    i32.const 10000
    i32.rem_u
    local.set $5
    local.get $4
    local.set $1
    local.get $5
    i32.const 100
    i32.div_u
    local.set $6
    local.get $5
    i32.const 100
    i32.rem_u
    local.set $7
    i32.const 7444
    local.get $6
    i32.const 2
    i32.shl
    i32.add
    i64.load32_u
    local.set $8
    i32.const 7444
    local.get $7
    i32.const 2
    i32.shl
    i32.add
    i64.load32_u
    local.set $9
    local.get $2
    i32.const 4
    i32.sub
    local.set $2
    local.get $0
    local.get $2
    i32.const 1
    i32.shl
    i32.add
    local.get $8
    local.get $9
    i64.const 32
    i64.shl
    i64.or
    i64.store
    br $while-continue|0
   end
  end
  local.get $1
  i32.const 100
  i32.ge_u
  if
   local.get $1
   i32.const 100
   i32.div_u
   local.set $3
   local.get $1
   i32.const 100
   i32.rem_u
   local.set $10
   local.get $3
   local.set $1
   local.get $2
   i32.const 2
   i32.sub
   local.set $2
   i32.const 7444
   local.get $10
   i32.const 2
   i32.shl
   i32.add
   i32.load
   local.set $11
   local.get $0
   local.get $2
   i32.const 1
   i32.shl
   i32.add
   local.get $11
   i32.store
  end
  local.get $1
  i32.const 10
  i32.ge_u
  if
   local.get $2
   i32.const 2
   i32.sub
   local.set $2
   i32.const 7444
   local.get $1
   i32.const 2
   i32.shl
   i32.add
   i32.load
   local.set $11
   local.get $0
   local.get $2
   i32.const 1
   i32.shl
   i32.add
   local.get $11
   i32.store
  else
   local.get $2
   i32.const 1
   i32.sub
   local.set $2
   i32.const 48
   local.get $1
   i32.add
   local.set $11
   local.get $0
   local.get $2
   i32.const 1
   i32.shl
   i32.add
   local.get $11
   i32.store16
  end
 )
 (func $~lib/util/number/utoa_hex_lut (param $0 i32) (param $1 i64) (param $2 i32)
  (local $3 i32)
  loop $while-continue|0
   local.get $2
   i32.const 2
   i32.ge_u
   local.set $3
   local.get $3
   if
    local.get $2
    i32.const 2
    i32.sub
    local.set $2
    local.get $0
    local.get $2
    i32.const 1
    i32.shl
    i32.add
    i32.const 7872
    local.get $1
    i32.wrap_i64
    i32.const 255
    i32.and
    i32.const 2
    i32.shl
    i32.add
    i32.load
    i32.store
    local.get $1
    i64.const 8
    i64.shr_u
    local.set $1
    br $while-continue|0
   end
  end
  local.get $2
  i32.const 1
  i32.and
  if
   local.get $0
   i32.const 7872
   local.get $1
   i32.wrap_i64
   i32.const 6
   i32.shl
   i32.add
   i32.load16_u
   i32.store16
  end
 )
 (func $~lib/util/number/ulog_base (param $0 i64) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i64)
  (local $4 i64)
  (local $5 i32)
  local.get $1
  local.set $2
  local.get $2
  i32.popcnt
  i32.const 1
  i32.eq
  if
   i32.const 63
   local.get $0
   i64.clz
   i32.wrap_i64
   i32.sub
   i32.const 31
   local.get $1
   i32.clz
   i32.sub
   i32.div_u
   i32.const 1
   i32.add
   return
  end
  local.get $1
  i64.extend_i32_s
  local.set $3
  local.get $3
  local.set $4
  i32.const 1
  local.set $5
  loop $while-continue|0
   local.get $0
   local.get $4
   i64.ge_u
   local.set $2
   local.get $2
   if
    local.get $0
    local.get $4
    i64.div_u
    local.set $0
    local.get $4
    local.get $4
    i64.mul
    local.set $4
    local.get $5
    i32.const 1
    i32.shl
    local.set $5
    br $while-continue|0
   end
  end
  loop $while-continue|1
   local.get $0
   i64.const 1
   i64.ge_u
   local.set $2
   local.get $2
   if
    local.get $0
    local.get $3
    i64.div_u
    local.set $0
    local.get $5
    i32.const 1
    i32.add
    local.set $5
    br $while-continue|1
   end
  end
  local.get $5
  i32.const 1
  i32.sub
 )
 (func $~lib/util/number/utoa64_any_core (param $0 i32) (param $1 i64) (param $2 i32) (param $3 i32)
  (local $4 i64)
  (local $5 i64)
  (local $6 i64)
  (local $7 i32)
  local.get $3
  i64.extend_i32_s
  local.set $4
  local.get $3
  local.get $3
  i32.const 1
  i32.sub
  i32.and
  i32.const 0
  i32.eq
  if
   local.get $3
   i32.ctz
   i32.const 7
   i32.and
   i64.extend_i32_s
   local.set $5
   local.get $4
   i64.const 1
   i64.sub
   local.set $6
   loop $do-continue|0
    local.get $2
    i32.const 1
    i32.sub
    local.set $2
    local.get $0
    local.get $2
    i32.const 1
    i32.shl
    i32.add
    i32.const 8912
    local.get $1
    local.get $6
    i64.and
    i32.wrap_i64
    i32.const 1
    i32.shl
    i32.add
    i32.load16_u
    i32.store16
    local.get $1
    local.get $5
    i64.shr_u
    local.set $1
    local.get $1
    i64.const 0
    i64.ne
    local.set $7
    local.get $7
    br_if $do-continue|0
   end
  else
   loop $do-continue|1
    local.get $2
    i32.const 1
    i32.sub
    local.set $2
    local.get $1
    local.get $4
    i64.div_u
    local.set $6
    local.get $0
    local.get $2
    i32.const 1
    i32.shl
    i32.add
    i32.const 8912
    local.get $1
    local.get $6
    local.get $4
    i64.mul
    i64.sub
    i32.wrap_i64
    i32.const 1
    i32.shl
    i32.add
    i32.load16_u
    i32.store16
    local.get $6
    local.set $1
    local.get $1
    i64.const 0
    i64.ne
    local.set $7
    local.get $7
    br_if $do-continue|1
   end
  end
 )
 (func $~lib/util/number/itoa32 (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  local.get $1
  i32.const 2
  i32.lt_s
  if (result i32)
   i32.const 1
  else
   local.get $1
   i32.const 36
   i32.gt_s
  end
  if
   i32.const 7248
   i32.const 7376
   i32.const 373
   i32.const 5
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.eqz
  if
   i32.const 7440
   return
  end
  local.get $0
  i32.const 31
  i32.shr_u
  local.set $2
  local.get $2
  if
   i32.const 0
   local.get $0
   i32.sub
   local.set $0
  end
  i32.const 0
  local.set $3
  local.get $1
  i32.const 10
  i32.eq
  if
   local.get $0
   call $~lib/util/number/decimalCount32
   local.get $2
   i32.add
   local.set $4
   local.get $4
   i32.const 1
   i32.shl
   i32.const 1
   call $~lib/rt/tlsf/__alloc
   local.set $3
   local.get $3
   local.set $7
   local.get $0
   local.set $6
   local.get $4
   local.set $5
   i32.const 0
   i32.const 1
   i32.ge_s
   drop
   local.get $7
   local.get $6
   local.get $5
   call $~lib/util/number/utoa32_dec_lut
  else
   local.get $1
   i32.const 16
   i32.eq
   if
    i32.const 31
    local.get $0
    i32.clz
    i32.sub
    i32.const 2
    i32.shr_s
    i32.const 1
    i32.add
    local.get $2
    i32.add
    local.set $4
    local.get $4
    i32.const 1
    i32.shl
    i32.const 1
    call $~lib/rt/tlsf/__alloc
    local.set $3
    local.get $3
    local.set $7
    local.get $0
    local.set $6
    local.get $4
    local.set $5
    i32.const 0
    i32.const 1
    i32.ge_s
    drop
    local.get $7
    local.get $6
    i64.extend_i32_u
    local.get $5
    call $~lib/util/number/utoa_hex_lut
   else
    local.get $0
    local.set $4
    local.get $4
    i64.extend_i32_u
    local.get $1
    call $~lib/util/number/ulog_base
    local.get $2
    i32.add
    local.set $7
    local.get $7
    i32.const 1
    i32.shl
    i32.const 1
    call $~lib/rt/tlsf/__alloc
    local.set $3
    local.get $3
    local.get $4
    i64.extend_i32_u
    local.get $7
    local.get $1
    call $~lib/util/number/utoa64_any_core
   end
  end
  local.get $2
  if
   local.get $3
   i32.const 45
   i32.store16
  end
  local.get $3
  call $~lib/rt/pure/__retain
 )
 (func $~lib/util/number/itoa_buffered<i32> (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  i32.const 0
  local.set $2
  i32.const 1
  drop
  local.get $1
  i32.const 0
  i32.lt_s
  local.set $2
  local.get $2
  if
   i32.const 0
   local.get $1
   i32.sub
   local.set $1
   local.get $0
   i32.const 45
   i32.store16
  end
  i32.const 0
  i32.const 1
  i32.le_s
  drop
  i32.const 1
  drop
  i32.const 4
  i32.const 4
  i32.le_u
  drop
  local.get $1
  i32.const 10
  i32.lt_u
  if
   local.get $0
   local.get $2
   i32.const 1
   i32.shl
   i32.add
   local.get $1
   i32.const 48
   i32.or
   i32.store16
   i32.const 1
   local.get $2
   i32.add
   return
  end
  local.get $2
  local.set $3
  i32.const 4
  i32.const 4
  i32.le_u
  drop
  local.get $3
  local.get $1
  call $~lib/util/number/decimalCount32
  i32.add
  local.set $3
  local.get $0
  local.set $6
  local.get $1
  local.set $5
  local.get $3
  local.set $4
  i32.const 0
  i32.const 1
  i32.ge_s
  drop
  local.get $6
  local.get $5
  local.get $4
  call $~lib/util/number/utoa32_dec_lut
  local.get $3
 )
 (func $~lib/util/string/joinIntegerArray<i32> (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $2
  local.get $1
  i32.const 1
  i32.sub
  local.set $3
  local.get $3
  i32.const 0
  i32.lt_s
  if
   i32.const 6832
   local.set $4
   local.get $2
   call $~lib/rt/pure/__release
   local.get $4
   return
  end
  local.get $3
  i32.eqz
  if
   local.get $0
   i32.load
   local.set $4
   i32.const 1
   drop
   i32.const 4
   i32.const 4
   i32.le_u
   drop
   local.get $4
   i32.const 10
   call $~lib/util/number/itoa32
   local.tee $5
   local.set $6
   local.get $2
   call $~lib/rt/pure/__release
   local.get $6
   return
  end
  local.get $2
  call $~lib/string/String#get:length
  local.set $7
  i32.const 11
  local.get $7
  i32.add
  local.get $3
  i32.mul
  i32.const 11
  i32.add
  local.set $8
  local.get $8
  i32.const 1
  i32.shl
  i32.const 1
  call $~lib/rt/tlsf/__alloc
  call $~lib/rt/pure/__retain
  local.set $9
  i32.const 0
  local.set $10
  i32.const 0
  local.set $4
  loop $for-loop|0
   local.get $4
   local.get $3
   i32.lt_s
   local.set $5
   local.get $5
   if
    local.get $0
    local.get $4
    i32.const 2
    i32.shl
    i32.add
    i32.load
    local.set $11
    local.get $10
    local.get $9
    local.get $10
    i32.const 1
    i32.shl
    i32.add
    local.get $11
    call $~lib/util/number/itoa_buffered<i32>
    i32.add
    local.set $10
    local.get $7
    if
     local.get $9
     local.get $10
     i32.const 1
     i32.shl
     i32.add
     local.get $2
     local.get $7
     i32.const 1
     i32.shl
     call $~lib/memory/memory.copy
     local.get $10
     local.get $7
     i32.add
     local.set $10
    end
    local.get $4
    i32.const 1
    i32.add
    local.set $4
    br $for-loop|0
   end
  end
  local.get $0
  local.get $3
  i32.const 2
  i32.shl
  i32.add
  i32.load
  local.set $11
  local.get $10
  local.get $9
  local.get $10
  i32.const 1
  i32.shl
  i32.add
  local.get $11
  call $~lib/util/number/itoa_buffered<i32>
  i32.add
  local.set $10
  local.get $8
  local.get $10
  i32.gt_s
  if
   local.get $9
   i32.const 0
   local.get $10
   call $~lib/string/String#substring
   local.set $4
   local.get $2
   call $~lib/rt/pure/__release
   local.get $9
   call $~lib/rt/pure/__release
   local.get $4
   return
  end
  local.get $9
  local.set $4
  local.get $2
  call $~lib/rt/pure/__release
  local.get $4
 )
 (func $~lib/array/Array<i32>#join (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  i32.load offset=4
  local.set $2
  local.get $0
  i32.load offset=12
  local.set $3
  i32.const 0
  drop
  i32.const 1
  drop
  local.get $2
  local.get $3
  local.get $1
  call $~lib/util/string/joinIntegerArray<i32>
  local.set $4
  local.get $1
  call $~lib/rt/pure/__release
  local.get $4
  return
 )
 (func $~lib/util/number/utoa32 (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  local.get $1
  i32.const 2
  i32.lt_s
  if (result i32)
   i32.const 1
  else
   local.get $1
   i32.const 36
   i32.gt_s
  end
  if
   i32.const 7248
   i32.const 7376
   i32.const 350
   i32.const 5
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.eqz
  if
   i32.const 7440
   return
  end
  i32.const 0
  local.set $2
  local.get $1
  i32.const 10
  i32.eq
  if
   local.get $0
   call $~lib/util/number/decimalCount32
   local.set $3
   local.get $3
   i32.const 1
   i32.shl
   i32.const 1
   call $~lib/rt/tlsf/__alloc
   local.set $2
   local.get $2
   local.set $6
   local.get $0
   local.set $5
   local.get $3
   local.set $4
   i32.const 0
   i32.const 1
   i32.ge_s
   drop
   local.get $6
   local.get $5
   local.get $4
   call $~lib/util/number/utoa32_dec_lut
  else
   local.get $1
   i32.const 16
   i32.eq
   if
    i32.const 31
    local.get $0
    i32.clz
    i32.sub
    i32.const 2
    i32.shr_s
    i32.const 1
    i32.add
    local.set $3
    local.get $3
    i32.const 1
    i32.shl
    i32.const 1
    call $~lib/rt/tlsf/__alloc
    local.set $2
    local.get $2
    local.set $6
    local.get $0
    local.set $5
    local.get $3
    local.set $4
    i32.const 0
    i32.const 1
    i32.ge_s
    drop
    local.get $6
    local.get $5
    i64.extend_i32_u
    local.get $4
    call $~lib/util/number/utoa_hex_lut
   else
    local.get $0
    i64.extend_i32_u
    local.get $1
    call $~lib/util/number/ulog_base
    local.set $3
    local.get $3
    i32.const 1
    i32.shl
    i32.const 1
    call $~lib/rt/tlsf/__alloc
    local.set $2
    local.get $2
    local.get $0
    i64.extend_i32_u
    local.get $3
    local.get $1
    call $~lib/util/number/utoa64_any_core
   end
  end
  local.get $2
  call $~lib/rt/pure/__retain
 )
 (func $~lib/util/number/itoa_buffered<u32> (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  i32.const 0
  local.set $2
  i32.const 0
  drop
  i32.const 0
  i32.const 1
  i32.le_s
  drop
  i32.const 0
  drop
  local.get $1
  i32.const 10
  i32.lt_u
  if
   local.get $0
   local.get $1
   i32.const 48
   i32.or
   i32.store16
   i32.const 1
   return
  end
  local.get $2
  local.set $3
  i32.const 4
  i32.const 4
  i32.le_u
  drop
  local.get $3
  local.get $1
  call $~lib/util/number/decimalCount32
  i32.add
  local.set $3
  local.get $0
  local.set $6
  local.get $1
  local.set $5
  local.get $3
  local.set $4
  i32.const 0
  i32.const 1
  i32.ge_s
  drop
  local.get $6
  local.get $5
  local.get $4
  call $~lib/util/number/utoa32_dec_lut
  local.get $3
 )
 (func $~lib/util/string/joinIntegerArray<u32> (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $2
  local.get $1
  i32.const 1
  i32.sub
  local.set $3
  local.get $3
  i32.const 0
  i32.lt_s
  if
   i32.const 6832
   local.set $4
   local.get $2
   call $~lib/rt/pure/__release
   local.get $4
   return
  end
  local.get $3
  i32.eqz
  if
   local.get $0
   i32.load
   local.set $4
   i32.const 0
   drop
   i32.const 4
   i32.const 4
   i32.le_u
   drop
   local.get $4
   i32.const 10
   call $~lib/util/number/utoa32
   local.tee $5
   local.set $6
   local.get $2
   call $~lib/rt/pure/__release
   local.get $6
   return
  end
  local.get $2
  call $~lib/string/String#get:length
  local.set $7
  i32.const 10
  local.get $7
  i32.add
  local.get $3
  i32.mul
  i32.const 10
  i32.add
  local.set $8
  local.get $8
  i32.const 1
  i32.shl
  i32.const 1
  call $~lib/rt/tlsf/__alloc
  call $~lib/rt/pure/__retain
  local.set $9
  i32.const 0
  local.set $10
  i32.const 0
  local.set $4
  loop $for-loop|0
   local.get $4
   local.get $3
   i32.lt_s
   local.set $5
   local.get $5
   if
    local.get $0
    local.get $4
    i32.const 2
    i32.shl
    i32.add
    i32.load
    local.set $11
    local.get $10
    local.get $9
    local.get $10
    i32.const 1
    i32.shl
    i32.add
    local.get $11
    call $~lib/util/number/itoa_buffered<u32>
    i32.add
    local.set $10
    local.get $7
    if
     local.get $9
     local.get $10
     i32.const 1
     i32.shl
     i32.add
     local.get $2
     local.get $7
     i32.const 1
     i32.shl
     call $~lib/memory/memory.copy
     local.get $10
     local.get $7
     i32.add
     local.set $10
    end
    local.get $4
    i32.const 1
    i32.add
    local.set $4
    br $for-loop|0
   end
  end
  local.get $0
  local.get $3
  i32.const 2
  i32.shl
  i32.add
  i32.load
  local.set $11
  local.get $10
  local.get $9
  local.get $10
  i32.const 1
  i32.shl
  i32.add
  local.get $11
  call $~lib/util/number/itoa_buffered<u32>
  i32.add
  local.set $10
  local.get $8
  local.get $10
  i32.gt_s
  if
   local.get $9
   i32.const 0
   local.get $10
   call $~lib/string/String#substring
   local.set $4
   local.get $2
   call $~lib/rt/pure/__release
   local.get $9
   call $~lib/rt/pure/__release
   local.get $4
   return
  end
  local.get $9
  local.set $4
  local.get $2
  call $~lib/rt/pure/__release
  local.get $4
 )
 (func $~lib/array/Array<u32>#join (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  i32.load offset=4
  local.set $2
  local.get $0
  i32.load offset=12
  local.set $3
  i32.const 0
  drop
  i32.const 1
  drop
  local.get $2
  local.get $3
  local.get $1
  call $~lib/util/string/joinIntegerArray<u32>
  local.set $4
  local.get $1
  call $~lib/rt/pure/__release
  local.get $4
  return
 )
 (func $~lib/util/number/genDigits (param $0 i32) (param $1 i64) (param $2 i32) (param $3 i64) (param $4 i32) (param $5 i64) (param $6 i32) (result i32)
  (local $7 i32)
  (local $8 i64)
  (local $9 i64)
  (local $10 i64)
  (local $11 i32)
  (local $12 i64)
  (local $13 i32)
  (local $14 i32)
  (local $15 i32)
  (local $16 i32)
  (local $17 i32)
  (local $18 i64)
  (local $19 i64)
  (local $20 i64)
  (local $21 i64)
  (local $22 i64)
  (local $23 i32)
  (local $24 i32)
  (local $25 i32)
  (local $26 i32)
  (local $27 i64)
  i32.const 0
  local.get $4
  i32.sub
  local.set $7
  i64.const 1
  local.get $7
  i64.extend_i32_s
  i64.shl
  local.set $8
  local.get $8
  i64.const 1
  i64.sub
  local.set $9
  local.get $3
  local.get $1
  i64.sub
  local.set $10
  local.get $3
  local.get $7
  i64.extend_i32_s
  i64.shr_u
  i32.wrap_i64
  local.set $11
  local.get $3
  local.get $9
  i64.and
  local.set $12
  local.get $11
  call $~lib/util/number/decimalCount32
  local.set $13
  local.get $6
  local.set $14
  loop $while-continue|0
   local.get $13
   i32.const 0
   i32.gt_s
   local.set $15
   local.get $15
   if
    block $break|1
     block $case10|1
      block $case9|1
       block $case8|1
        block $case7|1
         block $case6|1
          block $case5|1
           block $case4|1
            block $case3|1
             block $case2|1
              block $case1|1
               block $case0|1
                local.get $13
                local.set $17
                local.get $17
                i32.const 10
                i32.eq
                br_if $case0|1
                local.get $17
                i32.const 9
                i32.eq
                br_if $case1|1
                local.get $17
                i32.const 8
                i32.eq
                br_if $case2|1
                local.get $17
                i32.const 7
                i32.eq
                br_if $case3|1
                local.get $17
                i32.const 6
                i32.eq
                br_if $case4|1
                local.get $17
                i32.const 5
                i32.eq
                br_if $case5|1
                local.get $17
                i32.const 4
                i32.eq
                br_if $case6|1
                local.get $17
                i32.const 3
                i32.eq
                br_if $case7|1
                local.get $17
                i32.const 2
                i32.eq
                br_if $case8|1
                local.get $17
                i32.const 1
                i32.eq
                br_if $case9|1
                br $case10|1
               end
               local.get $11
               i32.const 1000000000
               i32.div_u
               local.set $16
               local.get $11
               i32.const 1000000000
               i32.rem_u
               local.set $11
               br $break|1
              end
              local.get $11
              i32.const 100000000
              i32.div_u
              local.set $16
              local.get $11
              i32.const 100000000
              i32.rem_u
              local.set $11
              br $break|1
             end
             local.get $11
             i32.const 10000000
             i32.div_u
             local.set $16
             local.get $11
             i32.const 10000000
             i32.rem_u
             local.set $11
             br $break|1
            end
            local.get $11
            i32.const 1000000
            i32.div_u
            local.set $16
            local.get $11
            i32.const 1000000
            i32.rem_u
            local.set $11
            br $break|1
           end
           local.get $11
           i32.const 100000
           i32.div_u
           local.set $16
           local.get $11
           i32.const 100000
           i32.rem_u
           local.set $11
           br $break|1
          end
          local.get $11
          i32.const 10000
          i32.div_u
          local.set $16
          local.get $11
          i32.const 10000
          i32.rem_u
          local.set $11
          br $break|1
         end
         local.get $11
         i32.const 1000
         i32.div_u
         local.set $16
         local.get $11
         i32.const 1000
         i32.rem_u
         local.set $11
         br $break|1
        end
        local.get $11
        i32.const 100
        i32.div_u
        local.set $16
        local.get $11
        i32.const 100
        i32.rem_u
        local.set $11
        br $break|1
       end
       local.get $11
       i32.const 10
       i32.div_u
       local.set $16
       local.get $11
       i32.const 10
       i32.rem_u
       local.set $11
       br $break|1
      end
      local.get $11
      local.set $16
      i32.const 0
      local.set $11
      br $break|1
     end
     i32.const 0
     local.set $16
     br $break|1
    end
    local.get $16
    local.get $14
    i32.or
    if
     local.get $0
     local.get $14
     local.tee $17
     i32.const 1
     i32.add
     local.set $14
     local.get $17
     i32.const 1
     i32.shl
     i32.add
     i32.const 48
     local.get $16
     i32.const 65535
     i32.and
     i32.add
     i32.store16
    end
    local.get $13
    i32.const 1
    i32.sub
    local.set $13
    local.get $11
    i64.extend_i32_u
    local.get $7
    i64.extend_i32_s
    i64.shl
    local.get $12
    i64.add
    local.set $18
    local.get $18
    local.get $5
    i64.le_u
    if
     global.get $~lib/util/number/_K
     local.get $13
     i32.add
     global.set $~lib/util/number/_K
     local.get $0
     local.set $23
     local.get $14
     local.set $17
     local.get $5
     local.set $22
     local.get $18
     local.set $21
     i32.const 10328
     local.get $13
     i32.const 2
     i32.shl
     i32.add
     i64.load32_u
     local.get $7
     i64.extend_i32_s
     i64.shl
     local.set $20
     local.get $10
     local.set $19
     local.get $23
     local.get $17
     i32.const 1
     i32.sub
     i32.const 1
     i32.shl
     i32.add
     local.set $24
     local.get $24
     i32.load16_u
     local.set $25
     loop $while-continue|3
      local.get $21
      local.get $19
      i64.lt_u
      if (result i32)
       local.get $22
       local.get $21
       i64.sub
       local.get $20
       i64.ge_u
      else
       i32.const 0
      end
      if (result i32)
       local.get $21
       local.get $20
       i64.add
       local.get $19
       i64.lt_u
       if (result i32)
        i32.const 1
       else
        local.get $19
        local.get $21
        i64.sub
        local.get $21
        local.get $20
        i64.add
        local.get $19
        i64.sub
        i64.gt_u
       end
      else
       i32.const 0
      end
      local.set $26
      local.get $26
      if
       local.get $25
       i32.const 1
       i32.sub
       local.set $25
       local.get $21
       local.get $20
       i64.add
       local.set $21
       br $while-continue|3
      end
     end
     local.get $24
     local.get $25
     i32.store16
     local.get $14
     return
    end
    br $while-continue|0
   end
  end
  loop $while-continue|4
   i32.const 1
   local.set $15
   local.get $15
   if
    local.get $12
    i64.const 10
    i64.mul
    local.set $12
    local.get $5
    i64.const 10
    i64.mul
    local.set $5
    local.get $12
    local.get $7
    i64.extend_i32_s
    i64.shr_u
    local.set $22
    local.get $22
    local.get $14
    i64.extend_i32_s
    i64.or
    i64.const 0
    i64.ne
    if
     local.get $0
     local.get $14
     local.tee $25
     i32.const 1
     i32.add
     local.set $14
     local.get $25
     i32.const 1
     i32.shl
     i32.add
     i32.const 48
     local.get $22
     i32.wrap_i64
     i32.const 65535
     i32.and
     i32.add
     i32.store16
    end
    local.get $12
    local.get $9
    i64.and
    local.set $12
    local.get $13
    i32.const 1
    i32.sub
    local.set $13
    local.get $12
    local.get $5
    i64.lt_u
    if
     global.get $~lib/util/number/_K
     local.get $13
     i32.add
     global.set $~lib/util/number/_K
     local.get $10
     i32.const 10328
     i32.const 0
     local.get $13
     i32.sub
     i32.const 2
     i32.shl
     i32.add
     i64.load32_u
     i64.mul
     local.set $10
     local.get $0
     local.set $17
     local.get $14
     local.set $26
     local.get $5
     local.set $27
     local.get $12
     local.set $21
     local.get $8
     local.set $20
     local.get $10
     local.set $19
     local.get $17
     local.get $26
     i32.const 1
     i32.sub
     i32.const 1
     i32.shl
     i32.add
     local.set $25
     local.get $25
     i32.load16_u
     local.set $24
     loop $while-continue|6
      local.get $21
      local.get $19
      i64.lt_u
      if (result i32)
       local.get $27
       local.get $21
       i64.sub
       local.get $20
       i64.ge_u
      else
       i32.const 0
      end
      if (result i32)
       local.get $21
       local.get $20
       i64.add
       local.get $19
       i64.lt_u
       if (result i32)
        i32.const 1
       else
        local.get $19
        local.get $21
        i64.sub
        local.get $21
        local.get $20
        i64.add
        local.get $19
        i64.sub
        i64.gt_u
       end
      else
       i32.const 0
      end
      local.set $23
      local.get $23
      if
       local.get $24
       i32.const 1
       i32.sub
       local.set $24
       local.get $21
       local.get $20
       i64.add
       local.set $21
       br $while-continue|6
      end
     end
     local.get $25
     local.get $24
     i32.store16
     local.get $14
     return
    end
    br $while-continue|4
   end
  end
  unreachable
 )
 (func $~lib/util/number/prettify (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  local.get $2
  i32.eqz
  if
   local.get $0
   local.get $1
   i32.const 1
   i32.shl
   i32.add
   i32.const 46
   i32.const 48
   i32.const 16
   i32.shl
   i32.or
   i32.store
   local.get $1
   i32.const 2
   i32.add
   return
  end
  local.get $1
  local.get $2
  i32.add
  local.set $3
  local.get $1
  local.get $3
  i32.le_s
  if (result i32)
   local.get $3
   i32.const 21
   i32.le_s
  else
   i32.const 0
  end
  if
   local.get $1
   local.set $4
   loop $for-loop|0
    local.get $4
    local.get $3
    i32.lt_s
    local.set $5
    local.get $5
    if
     local.get $0
     local.get $4
     i32.const 1
     i32.shl
     i32.add
     i32.const 48
     i32.store16
     local.get $4
     i32.const 1
     i32.add
     local.set $4
     br $for-loop|0
    end
   end
   local.get $0
   local.get $3
   i32.const 1
   i32.shl
   i32.add
   i32.const 46
   i32.const 48
   i32.const 16
   i32.shl
   i32.or
   i32.store
   local.get $3
   i32.const 2
   i32.add
   return
  else
   local.get $3
   i32.const 0
   i32.gt_s
   if (result i32)
    local.get $3
    i32.const 21
    i32.le_s
   else
    i32.const 0
   end
   if
    local.get $0
    local.get $3
    i32.const 1
    i32.shl
    i32.add
    local.set $4
    local.get $4
    i32.const 2
    i32.add
    local.get $4
    i32.const 0
    local.get $2
    i32.sub
    i32.const 1
    i32.shl
    call $~lib/memory/memory.copy
    local.get $0
    local.get $3
    i32.const 1
    i32.shl
    i32.add
    i32.const 46
    i32.store16
    local.get $1
    i32.const 1
    i32.add
    return
   else
    i32.const -6
    local.get $3
    i32.lt_s
    if (result i32)
     local.get $3
     i32.const 0
     i32.le_s
    else
     i32.const 0
    end
    if
     i32.const 2
     local.get $3
     i32.sub
     local.set $4
     local.get $0
     local.get $4
     i32.const 1
     i32.shl
     i32.add
     local.get $0
     local.get $1
     i32.const 1
     i32.shl
     call $~lib/memory/memory.copy
     local.get $0
     i32.const 48
     i32.const 46
     i32.const 16
     i32.shl
     i32.or
     i32.store
     i32.const 2
     local.set $5
     loop $for-loop|1
      local.get $5
      local.get $4
      i32.lt_s
      local.set $6
      local.get $6
      if
       local.get $0
       local.get $5
       i32.const 1
       i32.shl
       i32.add
       i32.const 48
       i32.store16
       local.get $5
       i32.const 1
       i32.add
       local.set $5
       br $for-loop|1
      end
     end
     local.get $1
     local.get $4
     i32.add
     return
    else
     local.get $1
     i32.const 1
     i32.eq
     if
      local.get $0
      i32.const 101
      i32.store16 offset=2
      local.get $0
      i32.const 4
      i32.add
      local.set $5
      local.get $3
      i32.const 1
      i32.sub
      local.set $6
      local.get $6
      i32.const 0
      i32.lt_s
      local.set $4
      local.get $4
      if
       i32.const 0
       local.get $6
       i32.sub
       local.set $6
      end
      local.get $6
      call $~lib/util/number/decimalCount32
      i32.const 1
      i32.add
      local.set $7
      local.get $5
      local.set $10
      local.get $6
      local.set $9
      local.get $7
      local.set $8
      i32.const 0
      i32.const 1
      i32.ge_s
      drop
      local.get $10
      local.get $9
      local.get $8
      call $~lib/util/number/utoa32_dec_lut
      local.get $5
      i32.const 45
      i32.const 43
      local.get $4
      select
      i32.store16
      local.get $7
      local.set $1
      local.get $1
      i32.const 2
      i32.add
      return
     else
      local.get $1
      i32.const 1
      i32.shl
      local.set $7
      local.get $0
      i32.const 4
      i32.add
      local.get $0
      i32.const 2
      i32.add
      local.get $7
      i32.const 2
      i32.sub
      call $~lib/memory/memory.copy
      local.get $0
      i32.const 46
      i32.store16 offset=2
      local.get $0
      local.get $7
      i32.add
      i32.const 101
      i32.store16 offset=2
      local.get $1
      local.get $0
      local.get $7
      i32.add
      i32.const 4
      i32.add
      local.set $9
      local.get $3
      i32.const 1
      i32.sub
      local.set $8
      local.get $8
      i32.const 0
      i32.lt_s
      local.set $4
      local.get $4
      if
       i32.const 0
       local.get $8
       i32.sub
       local.set $8
      end
      local.get $8
      call $~lib/util/number/decimalCount32
      i32.const 1
      i32.add
      local.set $5
      local.get $9
      local.set $11
      local.get $8
      local.set $6
      local.get $5
      local.set $10
      i32.const 0
      i32.const 1
      i32.ge_s
      drop
      local.get $11
      local.get $6
      local.get $10
      call $~lib/util/number/utoa32_dec_lut
      local.get $9
      i32.const 45
      i32.const 43
      local.get $4
      select
      i32.store16
      local.get $5
      i32.add
      local.set $1
      local.get $1
      i32.const 2
      i32.add
      return
     end
     unreachable
    end
    unreachable
   end
   unreachable
  end
  unreachable
 )
 (func $~lib/util/number/dtoa_core (param $0 i32) (param $1 f64) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 f64)
  (local $6 i64)
  (local $7 i32)
  (local $8 i64)
  (local $9 i64)
  (local $10 i32)
  (local $11 i64)
  (local $12 i64)
  (local $13 i32)
  (local $14 i32)
  (local $15 i32)
  (local $16 f64)
  (local $17 i64)
  (local $18 i64)
  (local $19 i64)
  (local $20 i64)
  (local $21 i64)
  (local $22 i64)
  (local $23 i64)
  (local $24 i64)
  (local $25 i64)
  (local $26 i32)
  (local $27 i64)
  (local $28 i32)
  local.get $1
  f64.const 0
  f64.lt
  local.set $2
  local.get $2
  if
   local.get $1
   f64.neg
   local.set $1
   local.get $0
   i32.const 45
   i32.store16
  end
  local.get $1
  local.set $5
  local.get $0
  local.set $4
  local.get $2
  local.set $3
  local.get $5
  i64.reinterpret_f64
  local.set $6
  local.get $6
  i64.const 9218868437227405312
  i64.and
  i64.const 52
  i64.shr_u
  i32.wrap_i64
  local.set $7
  local.get $6
  i64.const 4503599627370495
  i64.and
  local.set $8
  local.get $7
  i32.const 0
  i32.ne
  i64.extend_i32_u
  i64.const 52
  i64.shl
  local.get $8
  i64.add
  local.set $9
  local.get $7
  i32.const 1
  local.get $7
  select
  i32.const 1023
  i32.const 52
  i32.add
  i32.sub
  local.set $7
  local.get $9
  local.set $11
  local.get $7
  local.set $10
  local.get $11
  i64.const 1
  i64.shl
  i64.const 1
  i64.add
  local.set $12
  local.get $10
  i32.const 1
  i32.sub
  local.set $13
  local.get $12
  i64.clz
  i32.wrap_i64
  local.set $14
  local.get $12
  local.get $14
  i64.extend_i32_s
  i64.shl
  local.set $12
  local.get $13
  local.get $14
  i32.sub
  local.set $13
  i32.const 1
  local.get $11
  i64.const 4503599627370496
  i64.eq
  i32.add
  local.set $15
  local.get $12
  global.set $~lib/util/number/_frc_plus
  local.get $11
  local.get $15
  i64.extend_i32_s
  i64.shl
  i64.const 1
  i64.sub
  local.get $10
  local.get $15
  i32.sub
  local.get $13
  i32.sub
  i64.extend_i32_s
  i64.shl
  global.set $~lib/util/number/_frc_minus
  local.get $13
  global.set $~lib/util/number/_exp
  global.get $~lib/util/number/_exp
  local.set $10
  i32.const -61
  local.get $10
  i32.sub
  f64.convert_i32_s
  f64.const 0.30102999566398114
  f64.mul
  f64.const 347
  f64.add
  local.set $16
  local.get $16
  i32.trunc_f64_s
  local.set $15
  local.get $15
  local.get $15
  f64.convert_i32_s
  local.get $16
  f64.ne
  i32.add
  local.set $15
  local.get $15
  i32.const 3
  i32.shr_s
  i32.const 1
  i32.add
  local.set $14
  i32.const 348
  local.get $14
  i32.const 3
  i32.shl
  i32.sub
  global.set $~lib/util/number/_K
  i32.const 9456
  local.get $14
  i32.const 3
  i32.shl
  i32.add
  i64.load
  global.set $~lib/util/number/_frc_pow
  i32.const 10152
  local.get $14
  i32.const 1
  i32.shl
  i32.add
  i32.load16_s
  global.set $~lib/util/number/_exp_pow
  local.get $9
  i64.clz
  i32.wrap_i64
  local.set $14
  local.get $9
  local.get $14
  i64.extend_i32_s
  i64.shl
  local.set $9
  local.get $7
  local.get $14
  i32.sub
  local.set $7
  global.get $~lib/util/number/_frc_pow
  local.set $12
  global.get $~lib/util/number/_exp_pow
  local.set $15
  local.get $9
  local.set $17
  local.get $12
  local.set $11
  local.get $17
  i64.const 4294967295
  i64.and
  local.set $18
  local.get $11
  i64.const 4294967295
  i64.and
  local.set $19
  local.get $17
  i64.const 32
  i64.shr_u
  local.set $20
  local.get $11
  i64.const 32
  i64.shr_u
  local.set $21
  local.get $18
  local.get $19
  i64.mul
  local.set $22
  local.get $20
  local.get $19
  i64.mul
  local.get $22
  i64.const 32
  i64.shr_u
  i64.add
  local.set $23
  local.get $18
  local.get $21
  i64.mul
  local.get $23
  i64.const 4294967295
  i64.and
  i64.add
  local.set $24
  local.get $24
  i64.const 2147483647
  i64.add
  local.set $24
  local.get $23
  i64.const 32
  i64.shr_u
  local.set $23
  local.get $24
  i64.const 32
  i64.shr_u
  local.set $24
  local.get $20
  local.get $21
  i64.mul
  local.get $23
  i64.add
  local.get $24
  i64.add
  local.set $24
  local.get $7
  local.set $10
  local.get $15
  local.set $13
  local.get $10
  local.get $13
  i32.add
  i32.const 64
  i32.add
  local.set $10
  global.get $~lib/util/number/_frc_plus
  local.set $17
  local.get $12
  local.set $11
  local.get $17
  i64.const 4294967295
  i64.and
  local.set $23
  local.get $11
  i64.const 4294967295
  i64.and
  local.set $22
  local.get $17
  i64.const 32
  i64.shr_u
  local.set $21
  local.get $11
  i64.const 32
  i64.shr_u
  local.set $20
  local.get $23
  local.get $22
  i64.mul
  local.set $19
  local.get $21
  local.get $22
  i64.mul
  local.get $19
  i64.const 32
  i64.shr_u
  i64.add
  local.set $18
  local.get $23
  local.get $20
  i64.mul
  local.get $18
  i64.const 4294967295
  i64.and
  i64.add
  local.set $25
  local.get $25
  i64.const 2147483647
  i64.add
  local.set $25
  local.get $18
  i64.const 32
  i64.shr_u
  local.set $18
  local.get $25
  i64.const 32
  i64.shr_u
  local.set $25
  local.get $21
  local.get $20
  i64.mul
  local.get $18
  i64.add
  local.get $25
  i64.add
  i64.const 1
  i64.sub
  local.set $25
  global.get $~lib/util/number/_exp
  local.set $26
  local.get $15
  local.set $13
  local.get $26
  local.get $13
  i32.add
  i32.const 64
  i32.add
  local.set $26
  global.get $~lib/util/number/_frc_minus
  local.set $17
  local.get $12
  local.set $11
  local.get $17
  i64.const 4294967295
  i64.and
  local.set $18
  local.get $11
  i64.const 4294967295
  i64.and
  local.set $19
  local.get $17
  i64.const 32
  i64.shr_u
  local.set $20
  local.get $11
  i64.const 32
  i64.shr_u
  local.set $21
  local.get $18
  local.get $19
  i64.mul
  local.set $22
  local.get $20
  local.get $19
  i64.mul
  local.get $22
  i64.const 32
  i64.shr_u
  i64.add
  local.set $23
  local.get $18
  local.get $21
  i64.mul
  local.get $23
  i64.const 4294967295
  i64.and
  i64.add
  local.set $27
  local.get $27
  i64.const 2147483647
  i64.add
  local.set $27
  local.get $23
  i64.const 32
  i64.shr_u
  local.set $23
  local.get $27
  i64.const 32
  i64.shr_u
  local.set $27
  local.get $20
  local.get $21
  i64.mul
  local.get $23
  i64.add
  local.get $27
  i64.add
  i64.const 1
  i64.add
  local.set $27
  local.get $25
  local.get $27
  i64.sub
  local.set $23
  local.get $4
  local.get $24
  local.get $10
  local.get $25
  local.get $26
  local.get $23
  local.get $3
  call $~lib/util/number/genDigits
  local.set $28
  local.get $0
  local.get $2
  i32.const 1
  i32.shl
  i32.add
  local.get $28
  local.get $2
  i32.sub
  global.get $~lib/util/number/_K
  call $~lib/util/number/prettify
  local.set $28
  local.get $28
  local.get $2
  i32.add
 )
 (func $~lib/util/number/dtoa (param $0 f64) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  local.get $0
  f64.const 0
  f64.eq
  if
   i32.const 9328
   return
  end
  local.get $0
  local.get $0
  f64.sub
  f64.const 0
  f64.eq
  i32.eqz
  if
   local.get $0
   local.get $0
   f64.ne
   if
    i32.const 9360
    return
   end
   i32.const 9392
   i32.const 9440
   local.get $0
   f64.const 0
   f64.lt
   select
   call $~lib/rt/pure/__retain
   return
  end
  i32.const 28
  i32.const 1
  i32.shl
  i32.const 1
  call $~lib/rt/tlsf/__alloc
  local.set $1
  local.get $1
  local.get $0
  call $~lib/util/number/dtoa_core
  local.set $2
  local.get $2
  i32.const 28
  i32.eq
  if
   local.get $1
   call $~lib/rt/pure/__retain
   return
  end
  local.get $1
  i32.const 0
  local.get $2
  call $~lib/string/String#substring
  local.set $3
  local.get $1
  call $~lib/rt/tlsf/__free
  local.get $3
 )
 (func $~lib/util/number/dtoa_buffered (param $0 i32) (param $1 f64) (result i32)
  (local $2 i32)
  local.get $1
  f64.const 0
  f64.eq
  if
   local.get $0
   i32.const 48
   i32.store16
   local.get $0
   i32.const 46
   i32.store16 offset=2
   local.get $0
   i32.const 48
   i32.store16 offset=4
   i32.const 3
   return
  end
  local.get $1
  local.get $1
  f64.sub
  f64.const 0
  f64.eq
  i32.eqz
  if
   local.get $1
   local.get $1
   f64.ne
   if
    local.get $0
    i32.const 78
    i32.store16
    local.get $0
    i32.const 97
    i32.store16 offset=2
    local.get $0
    i32.const 78
    i32.store16 offset=4
    i32.const 3
    return
   else
    local.get $1
    f64.const 0
    f64.lt
    local.set $2
    local.get $2
    if
     local.get $0
     i32.const 45
     i32.store16
     local.get $0
     i32.const 2
     i32.add
     local.set $0
    end
    local.get $0
    i64.const 29555310648492105
    i64.store
    local.get $0
    i64.const 34058970405077102
    i64.store offset=8
    i32.const 8
    local.get $2
    i32.add
    return
   end
   unreachable
  end
  local.get $0
  local.get $1
  call $~lib/util/number/dtoa_core
 )
 (func $~lib/util/string/joinFloatArray<f64> (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 f64)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $2
  local.get $1
  i32.const 1
  i32.sub
  local.set $3
  local.get $3
  i32.const 0
  i32.lt_s
  if
   i32.const 6832
   local.set $4
   local.get $2
   call $~lib/rt/pure/__release
   local.get $4
   return
  end
  local.get $3
  i32.eqz
  if
   local.get $0
   f64.load
   call $~lib/util/number/dtoa
   local.tee $4
   local.set $5
   local.get $2
   call $~lib/rt/pure/__release
   local.get $5
   return
  end
  local.get $2
  call $~lib/string/String#get:length
  local.set $6
  i32.const 28
  local.get $6
  i32.add
  local.get $3
  i32.mul
  i32.const 28
  i32.add
  local.set $7
  local.get $7
  i32.const 1
  i32.shl
  i32.const 1
  call $~lib/rt/tlsf/__alloc
  call $~lib/rt/pure/__retain
  local.set $8
  i32.const 0
  local.set $9
  i32.const 0
  local.set $4
  loop $for-loop|0
   local.get $4
   local.get $3
   i32.lt_s
   local.set $5
   local.get $5
   if
    local.get $0
    local.get $4
    i32.const 3
    i32.shl
    i32.add
    f64.load
    local.set $10
    local.get $9
    local.get $8
    local.get $9
    i32.const 1
    i32.shl
    i32.add
    local.get $10
    call $~lib/util/number/dtoa_buffered
    i32.add
    local.set $9
    local.get $6
    if
     local.get $8
     local.get $9
     i32.const 1
     i32.shl
     i32.add
     local.get $2
     local.get $6
     i32.const 1
     i32.shl
     call $~lib/memory/memory.copy
     local.get $9
     local.get $6
     i32.add
     local.set $9
    end
    local.get $4
    i32.const 1
    i32.add
    local.set $4
    br $for-loop|0
   end
  end
  local.get $0
  local.get $3
  i32.const 3
  i32.shl
  i32.add
  f64.load
  local.set $10
  local.get $9
  local.get $8
  local.get $9
  i32.const 1
  i32.shl
  i32.add
  local.get $10
  call $~lib/util/number/dtoa_buffered
  i32.add
  local.set $9
  local.get $7
  local.get $9
  i32.gt_s
  if
   local.get $8
   i32.const 0
   local.get $9
   call $~lib/string/String#substring
   local.set $4
   local.get $2
   call $~lib/rt/pure/__release
   local.get $8
   call $~lib/rt/pure/__release
   local.get $4
   return
  end
  local.get $8
  local.set $4
  local.get $2
  call $~lib/rt/pure/__release
  local.get $4
 )
 (func $~lib/array/Array<f64>#join (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  i32.load offset=4
  local.set $2
  local.get $0
  i32.load offset=12
  local.set $3
  i32.const 0
  drop
  i32.const 0
  drop
  i32.const 1
  drop
  local.get $2
  local.get $3
  local.get $1
  call $~lib/util/string/joinFloatArray<f64>
  local.set $4
  local.get $1
  call $~lib/rt/pure/__release
  local.get $4
  return
 )
 (func $~lib/util/string/joinStringArray (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  (local $12 i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $2
  local.get $1
  i32.const 1
  i32.sub
  local.set $3
  local.get $3
  i32.const 0
  i32.lt_s
  if
   i32.const 6832
   local.set $4
   local.get $2
   call $~lib/rt/pure/__release
   local.get $4
   return
  end
  local.get $3
  i32.eqz
  if
   local.get $0
   i32.load
   local.tee $4
   if (result i32)
    local.get $4
    call $~lib/rt/pure/__retain
   else
    i32.const 6832
   end
   local.set $4
   local.get $2
   call $~lib/rt/pure/__release
   local.get $4
   return
  end
  i32.const 0
  local.set $5
  i32.const 0
  local.set $6
  i32.const 0
  local.set $4
  loop $for-loop|0
   local.get $4
   local.get $1
   i32.lt_s
   local.set $7
   local.get $7
   if
    local.get $0
    local.get $4
    i32.const 2
    i32.shl
    i32.add
    i32.load
    local.tee $8
    local.get $6
    local.tee $9
    i32.ne
    if
     local.get $8
     call $~lib/rt/pure/__retain
     local.set $8
     local.get $9
     call $~lib/rt/pure/__release
    end
    local.get $8
    local.set $6
    local.get $6
    i32.const 0
    i32.ne
    if
     local.get $5
     local.get $6
     call $~lib/string/String#get:length
     i32.add
     local.set $5
    end
    local.get $4
    i32.const 1
    i32.add
    local.set $4
    br $for-loop|0
   end
  end
  i32.const 0
  local.set $10
  local.get $2
  call $~lib/string/String#get:length
  local.set $11
  local.get $5
  local.get $11
  local.get $3
  i32.mul
  i32.add
  i32.const 1
  i32.shl
  i32.const 1
  call $~lib/rt/tlsf/__alloc
  local.set $12
  i32.const 0
  local.set $4
  loop $for-loop|1
   local.get $4
   local.get $3
   i32.lt_s
   local.set $7
   local.get $7
   if
    local.get $0
    local.get $4
    i32.const 2
    i32.shl
    i32.add
    i32.load
    local.tee $9
    local.get $6
    local.tee $8
    i32.ne
    if
     local.get $9
     call $~lib/rt/pure/__retain
     local.set $9
     local.get $8
     call $~lib/rt/pure/__release
    end
    local.get $9
    local.set $6
    local.get $6
    i32.const 0
    i32.ne
    if
     local.get $6
     call $~lib/string/String#get:length
     local.set $9
     local.get $12
     local.get $10
     i32.const 1
     i32.shl
     i32.add
     local.get $6
     local.get $9
     i32.const 1
     i32.shl
     call $~lib/memory/memory.copy
     local.get $10
     local.get $9
     i32.add
     local.set $10
    end
    local.get $11
    if
     local.get $12
     local.get $10
     i32.const 1
     i32.shl
     i32.add
     local.get $2
     local.get $11
     i32.const 1
     i32.shl
     call $~lib/memory/memory.copy
     local.get $10
     local.get $11
     i32.add
     local.set $10
    end
    local.get $4
    i32.const 1
    i32.add
    local.set $4
    br $for-loop|1
   end
  end
  local.get $0
  local.get $3
  i32.const 2
  i32.shl
  i32.add
  i32.load
  local.tee $8
  local.get $6
  local.tee $4
  i32.ne
  if
   local.get $8
   call $~lib/rt/pure/__retain
   local.set $8
   local.get $4
   call $~lib/rt/pure/__release
  end
  local.get $8
  local.set $6
  local.get $6
  i32.const 0
  i32.ne
  if
   local.get $12
   local.get $10
   i32.const 1
   i32.shl
   i32.add
   local.get $6
   local.get $6
   call $~lib/string/String#get:length
   i32.const 1
   i32.shl
   call $~lib/memory/memory.copy
  end
  local.get $12
  call $~lib/rt/pure/__retain
  local.set $8
  local.get $2
  call $~lib/rt/pure/__release
  local.get $6
  call $~lib/rt/pure/__release
  local.get $8
 )
 (func $~lib/array/Array<~lib/string/String|null>#join (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  i32.load offset=4
  local.set $2
  local.get $0
  i32.load offset=12
  local.set $3
  i32.const 0
  drop
  i32.const 0
  drop
  i32.const 0
  drop
  i32.const 0
  i32.const 1
  i32.lt_s
  drop
  i32.const 1
  drop
  local.get $2
  local.get $3
  local.get $1
  call $~lib/util/string/joinStringArray
  local.set $4
  local.get $1
  call $~lib/rt/pure/__release
  local.get $4
  return
 )
 (func $std/array/Ref#toString (param $0 i32) (result i32)
  i32.const 10544
 )
 (func $~lib/util/string/joinReferenceArray<std/array/Ref|null> (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  (local $12 i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $2
  local.get $1
  i32.const 1
  i32.sub
  local.set $3
  local.get $3
  i32.const 0
  i32.lt_s
  if
   i32.const 6832
   local.set $4
   local.get $2
   call $~lib/rt/pure/__release
   local.get $4
   return
  end
  i32.const 0
  local.set $5
  local.get $3
  i32.eqz
  if
   local.get $0
   i32.load
   local.tee $4
   local.get $5
   local.tee $6
   i32.ne
   if
    local.get $4
    call $~lib/rt/pure/__retain
    local.set $4
    local.get $6
    call $~lib/rt/pure/__release
   end
   local.get $4
   local.set $5
   local.get $5
   i32.const 0
   i32.ne
   if (result i32)
    local.get $5
    call $std/array/Ref#toString
   else
    i32.const 6832
   end
   local.set $4
   local.get $2
   call $~lib/rt/pure/__release
   local.get $5
   call $~lib/rt/pure/__release
   local.get $4
   return
  end
  i32.const 6832
  local.set $7
  local.get $2
  call $~lib/string/String#get:length
  local.set $8
  i32.const 0
  local.set $4
  loop $for-loop|0
   local.get $4
   local.get $3
   i32.lt_s
   local.set $6
   local.get $6
   if
    local.get $0
    local.get $4
    i32.const 2
    i32.shl
    i32.add
    i32.load
    local.tee $9
    local.get $5
    local.tee $10
    i32.ne
    if
     local.get $9
     call $~lib/rt/pure/__retain
     local.set $9
     local.get $10
     call $~lib/rt/pure/__release
    end
    local.get $9
    local.set $5
    local.get $5
    i32.const 0
    i32.ne
    if
     local.get $7
     local.get $5
     call $std/array/Ref#toString
     local.tee $9
     call $~lib/string/String.__concat
     local.tee $10
     local.tee $11
     local.get $7
     local.tee $12
     i32.ne
     if
      local.get $11
      call $~lib/rt/pure/__retain
      local.set $11
      local.get $12
      call $~lib/rt/pure/__release
     end
     local.get $11
     local.set $7
     local.get $9
     call $~lib/rt/pure/__release
     local.get $10
     call $~lib/rt/pure/__release
    end
    local.get $8
    if
     local.get $7
     local.get $2
     call $~lib/string/String.__concat
     local.tee $10
     local.tee $12
     local.get $7
     local.tee $9
     i32.ne
     if
      local.get $12
      call $~lib/rt/pure/__retain
      local.set $12
      local.get $9
      call $~lib/rt/pure/__release
     end
     local.get $12
     local.set $7
     local.get $10
     call $~lib/rt/pure/__release
    end
    local.get $4
    i32.const 1
    i32.add
    local.set $4
    br $for-loop|0
   end
  end
  local.get $0
  local.get $3
  i32.const 2
  i32.shl
  i32.add
  i32.load
  local.tee $11
  local.get $5
  local.tee $4
  i32.ne
  if
   local.get $11
   call $~lib/rt/pure/__retain
   local.set $11
   local.get $4
   call $~lib/rt/pure/__release
  end
  local.get $11
  local.set $5
  local.get $5
  i32.const 0
  i32.ne
  if
   local.get $7
   local.get $5
   call $std/array/Ref#toString
   local.tee $11
   call $~lib/string/String.__concat
   local.tee $4
   local.tee $9
   local.get $7
   local.tee $6
   i32.ne
   if
    local.get $9
    call $~lib/rt/pure/__retain
    local.set $9
    local.get $6
    call $~lib/rt/pure/__release
   end
   local.get $9
   local.set $7
   local.get $11
   call $~lib/rt/pure/__release
   local.get $4
   call $~lib/rt/pure/__release
  end
  local.get $7
  local.set $4
  local.get $2
  call $~lib/rt/pure/__release
  local.get $5
  call $~lib/rt/pure/__release
  local.get $4
 )
 (func $~lib/array/Array<std/array/Ref|null>#join (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  i32.load offset=4
  local.set $2
  local.get $0
  i32.load offset=12
  local.set $3
  i32.const 0
  drop
  i32.const 0
  drop
  i32.const 0
  drop
  i32.const 0
  i32.const 1
  i32.lt_s
  drop
  i32.const 0
  drop
  i32.const 1
  drop
  local.get $2
  local.get $3
  local.get $1
  call $~lib/util/string/joinReferenceArray<std/array/Ref|null>
  local.set $4
  local.get $1
  call $~lib/rt/pure/__release
  local.get $4
  return
 )
 (func $~lib/util/string/joinReferenceArray<std/array/Ref> (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  (local $12 i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $2
  local.get $1
  i32.const 1
  i32.sub
  local.set $3
  local.get $3
  i32.const 0
  i32.lt_s
  if
   i32.const 6832
   local.set $4
   local.get $2
   call $~lib/rt/pure/__release
   local.get $4
   return
  end
  i32.const 0
  local.set $5
  local.get $3
  i32.eqz
  if
   local.get $0
   i32.load
   local.tee $4
   local.get $5
   local.tee $6
   i32.ne
   if
    local.get $4
    call $~lib/rt/pure/__retain
    local.set $4
    local.get $6
    call $~lib/rt/pure/__release
   end
   local.get $4
   local.set $5
   local.get $5
   i32.const 0
   i32.ne
   if (result i32)
    local.get $5
    call $std/array/Ref#toString
   else
    i32.const 6832
   end
   local.set $4
   local.get $2
   call $~lib/rt/pure/__release
   local.get $5
   call $~lib/rt/pure/__release
   local.get $4
   return
  end
  i32.const 6832
  local.set $7
  local.get $2
  call $~lib/string/String#get:length
  local.set $8
  i32.const 0
  local.set $4
  loop $for-loop|0
   local.get $4
   local.get $3
   i32.lt_s
   local.set $6
   local.get $6
   if
    local.get $0
    local.get $4
    i32.const 2
    i32.shl
    i32.add
    i32.load
    local.tee $9
    local.get $5
    local.tee $10
    i32.ne
    if
     local.get $9
     call $~lib/rt/pure/__retain
     local.set $9
     local.get $10
     call $~lib/rt/pure/__release
    end
    local.get $9
    local.set $5
    local.get $5
    i32.const 0
    i32.ne
    if
     local.get $7
     local.get $5
     call $std/array/Ref#toString
     local.tee $9
     call $~lib/string/String.__concat
     local.tee $10
     local.tee $11
     local.get $7
     local.tee $12
     i32.ne
     if
      local.get $11
      call $~lib/rt/pure/__retain
      local.set $11
      local.get $12
      call $~lib/rt/pure/__release
     end
     local.get $11
     local.set $7
     local.get $9
     call $~lib/rt/pure/__release
     local.get $10
     call $~lib/rt/pure/__release
    end
    local.get $8
    if
     local.get $7
     local.get $2
     call $~lib/string/String.__concat
     local.tee $10
     local.tee $12
     local.get $7
     local.tee $9
     i32.ne
     if
      local.get $12
      call $~lib/rt/pure/__retain
      local.set $12
      local.get $9
      call $~lib/rt/pure/__release
     end
     local.get $12
     local.set $7
     local.get $10
     call $~lib/rt/pure/__release
    end
    local.get $4
    i32.const 1
    i32.add
    local.set $4
    br $for-loop|0
   end
  end
  local.get $0
  local.get $3
  i32.const 2
  i32.shl
  i32.add
  i32.load
  local.tee $11
  local.get $5
  local.tee $4
  i32.ne
  if
   local.get $11
   call $~lib/rt/pure/__retain
   local.set $11
   local.get $4
   call $~lib/rt/pure/__release
  end
  local.get $11
  local.set $5
  local.get $5
  i32.const 0
  i32.ne
  if
   local.get $7
   local.get $5
   call $std/array/Ref#toString
   local.tee $11
   call $~lib/string/String.__concat
   local.tee $4
   local.tee $9
   local.get $7
   local.tee $6
   i32.ne
   if
    local.get $9
    call $~lib/rt/pure/__retain
    local.set $9
    local.get $6
    call $~lib/rt/pure/__release
   end
   local.get $9
   local.set $7
   local.get $11
   call $~lib/rt/pure/__release
   local.get $4
   call $~lib/rt/pure/__release
  end
  local.get $7
  local.set $4
  local.get $2
  call $~lib/rt/pure/__release
  local.get $5
  call $~lib/rt/pure/__release
  local.get $4
 )
 (func $~lib/array/Array<std/array/Ref>#join (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  i32.load offset=4
  local.set $2
  local.get $0
  i32.load offset=12
  local.set $3
  i32.const 0
  drop
  i32.const 0
  drop
  i32.const 0
  drop
  i32.const 0
  i32.const 1
  i32.lt_s
  drop
  i32.const 0
  drop
  i32.const 1
  drop
  local.get $2
  local.get $3
  local.get $1
  call $~lib/util/string/joinReferenceArray<std/array/Ref>
  local.set $4
  local.get $1
  call $~lib/rt/pure/__release
  local.get $4
  return
 )
 (func $~lib/array/Array<i32>#toString (param $0 i32) (result i32)
  local.get $0
  i32.const 7136
  call $~lib/array/Array<i32>#join
 )
 (func $~lib/util/number/itoa_buffered<i8> (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  i32.const 0
  local.set $2
  i32.const 1
  drop
  local.get $1
  i32.const 24
  i32.shl
  i32.const 24
  i32.shr_s
  i32.const 0
  i32.lt_s
  local.set $2
  local.get $2
  if
   i32.const 0
   local.get $1
   i32.sub
   local.set $1
   local.get $0
   i32.const 45
   i32.store16
  end
  i32.const 0
  i32.const 1
  i32.le_s
  drop
  i32.const 1
  drop
  i32.const 1
  i32.const 4
  i32.le_u
  drop
  local.get $1
  i32.const 24
  i32.shl
  i32.const 24
  i32.shr_s
  i32.const 10
  i32.lt_u
  if
   local.get $0
   local.get $2
   i32.const 1
   i32.shl
   i32.add
   local.get $1
   i32.const 24
   i32.shl
   i32.const 24
   i32.shr_s
   i32.const 48
   i32.or
   i32.store16
   i32.const 1
   local.get $2
   i32.add
   return
  end
  local.get $2
  local.set $3
  i32.const 1
  i32.const 4
  i32.le_u
  drop
  local.get $3
  local.get $1
  i32.const 24
  i32.shl
  i32.const 24
  i32.shr_s
  call $~lib/util/number/decimalCount32
  i32.add
  local.set $3
  local.get $0
  local.set $6
  local.get $1
  i32.const 24
  i32.shl
  i32.const 24
  i32.shr_s
  local.set $5
  local.get $3
  local.set $4
  i32.const 0
  i32.const 1
  i32.ge_s
  drop
  local.get $6
  local.get $5
  local.get $4
  call $~lib/util/number/utoa32_dec_lut
  local.get $3
 )
 (func $~lib/util/string/joinIntegerArray<i8> (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $2
  local.get $1
  i32.const 1
  i32.sub
  local.set $3
  local.get $3
  i32.const 0
  i32.lt_s
  if
   i32.const 6832
   local.set $4
   local.get $2
   call $~lib/rt/pure/__release
   local.get $4
   return
  end
  local.get $3
  i32.eqz
  if
   local.get $0
   i32.load8_s
   local.set $4
   i32.const 1
   drop
   i32.const 1
   i32.const 4
   i32.le_u
   drop
   local.get $4
   i32.const 10
   call $~lib/util/number/itoa32
   local.tee $5
   local.set $6
   local.get $2
   call $~lib/rt/pure/__release
   local.get $6
   return
  end
  local.get $2
  call $~lib/string/String#get:length
  local.set $7
  i32.const 11
  local.get $7
  i32.add
  local.get $3
  i32.mul
  i32.const 11
  i32.add
  local.set $8
  local.get $8
  i32.const 1
  i32.shl
  i32.const 1
  call $~lib/rt/tlsf/__alloc
  call $~lib/rt/pure/__retain
  local.set $9
  i32.const 0
  local.set $10
  i32.const 0
  local.set $4
  loop $for-loop|0
   local.get $4
   local.get $3
   i32.lt_s
   local.set $5
   local.get $5
   if
    local.get $0
    local.get $4
    i32.const 0
    i32.shl
    i32.add
    i32.load8_s
    local.set $11
    local.get $10
    local.get $9
    local.get $10
    i32.const 1
    i32.shl
    i32.add
    local.get $11
    call $~lib/util/number/itoa_buffered<i8>
    i32.add
    local.set $10
    local.get $7
    if
     local.get $9
     local.get $10
     i32.const 1
     i32.shl
     i32.add
     local.get $2
     local.get $7
     i32.const 1
     i32.shl
     call $~lib/memory/memory.copy
     local.get $10
     local.get $7
     i32.add
     local.set $10
    end
    local.get $4
    i32.const 1
    i32.add
    local.set $4
    br $for-loop|0
   end
  end
  local.get $0
  local.get $3
  i32.const 0
  i32.shl
  i32.add
  i32.load8_s
  local.set $11
  local.get $10
  local.get $9
  local.get $10
  i32.const 1
  i32.shl
  i32.add
  local.get $11
  call $~lib/util/number/itoa_buffered<i8>
  i32.add
  local.set $10
  local.get $8
  local.get $10
  i32.gt_s
  if
   local.get $9
   i32.const 0
   local.get $10
   call $~lib/string/String#substring
   local.set $4
   local.get $2
   call $~lib/rt/pure/__release
   local.get $9
   call $~lib/rt/pure/__release
   local.get $4
   return
  end
  local.get $9
  local.set $4
  local.get $2
  call $~lib/rt/pure/__release
  local.get $4
 )
 (func $~lib/array/Array<i8>#join (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  i32.load offset=4
  local.set $2
  local.get $0
  i32.load offset=12
  local.set $3
  i32.const 0
  drop
  i32.const 1
  drop
  local.get $2
  local.get $3
  local.get $1
  call $~lib/util/string/joinIntegerArray<i8>
  local.set $4
  local.get $1
  call $~lib/rt/pure/__release
  local.get $4
  return
 )
 (func $~lib/array/Array<i8>#toString (param $0 i32) (result i32)
  local.get $0
  i32.const 7136
  call $~lib/array/Array<i8>#join
 )
 (func $~lib/util/number/itoa_buffered<u16> (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  i32.const 0
  local.set $2
  i32.const 0
  drop
  i32.const 0
  i32.const 1
  i32.le_s
  drop
  i32.const 0
  drop
  local.get $1
  i32.const 65535
  i32.and
  i32.const 10
  i32.lt_u
  if
   local.get $0
   local.get $1
   i32.const 65535
   i32.and
   i32.const 48
   i32.or
   i32.store16
   i32.const 1
   return
  end
  local.get $2
  local.set $3
  i32.const 2
  i32.const 4
  i32.le_u
  drop
  local.get $3
  local.get $1
  i32.const 65535
  i32.and
  call $~lib/util/number/decimalCount32
  i32.add
  local.set $3
  local.get $0
  local.set $6
  local.get $1
  i32.const 65535
  i32.and
  local.set $5
  local.get $3
  local.set $4
  i32.const 0
  i32.const 1
  i32.ge_s
  drop
  local.get $6
  local.get $5
  local.get $4
  call $~lib/util/number/utoa32_dec_lut
  local.get $3
 )
 (func $~lib/util/string/joinIntegerArray<u16> (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $2
  local.get $1
  i32.const 1
  i32.sub
  local.set $3
  local.get $3
  i32.const 0
  i32.lt_s
  if
   i32.const 6832
   local.set $4
   local.get $2
   call $~lib/rt/pure/__release
   local.get $4
   return
  end
  local.get $3
  i32.eqz
  if
   local.get $0
   i32.load16_u
   local.set $4
   i32.const 0
   drop
   i32.const 2
   i32.const 4
   i32.le_u
   drop
   local.get $4
   i32.const 10
   call $~lib/util/number/utoa32
   local.tee $5
   local.set $6
   local.get $2
   call $~lib/rt/pure/__release
   local.get $6
   return
  end
  local.get $2
  call $~lib/string/String#get:length
  local.set $7
  i32.const 10
  local.get $7
  i32.add
  local.get $3
  i32.mul
  i32.const 10
  i32.add
  local.set $8
  local.get $8
  i32.const 1
  i32.shl
  i32.const 1
  call $~lib/rt/tlsf/__alloc
  call $~lib/rt/pure/__retain
  local.set $9
  i32.const 0
  local.set $10
  i32.const 0
  local.set $4
  loop $for-loop|0
   local.get $4
   local.get $3
   i32.lt_s
   local.set $5
   local.get $5
   if
    local.get $0
    local.get $4
    i32.const 1
    i32.shl
    i32.add
    i32.load16_u
    local.set $11
    local.get $10
    local.get $9
    local.get $10
    i32.const 1
    i32.shl
    i32.add
    local.get $11
    call $~lib/util/number/itoa_buffered<u16>
    i32.add
    local.set $10
    local.get $7
    if
     local.get $9
     local.get $10
     i32.const 1
     i32.shl
     i32.add
     local.get $2
     local.get $7
     i32.const 1
     i32.shl
     call $~lib/memory/memory.copy
     local.get $10
     local.get $7
     i32.add
     local.set $10
    end
    local.get $4
    i32.const 1
    i32.add
    local.set $4
    br $for-loop|0
   end
  end
  local.get $0
  local.get $3
  i32.const 1
  i32.shl
  i32.add
  i32.load16_u
  local.set $11
  local.get $10
  local.get $9
  local.get $10
  i32.const 1
  i32.shl
  i32.add
  local.get $11
  call $~lib/util/number/itoa_buffered<u16>
  i32.add
  local.set $10
  local.get $8
  local.get $10
  i32.gt_s
  if
   local.get $9
   i32.const 0
   local.get $10
   call $~lib/string/String#substring
   local.set $4
   local.get $2
   call $~lib/rt/pure/__release
   local.get $9
   call $~lib/rt/pure/__release
   local.get $4
   return
  end
  local.get $9
  local.set $4
  local.get $2
  call $~lib/rt/pure/__release
  local.get $4
 )
 (func $~lib/array/Array<u16>#join (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  i32.load offset=4
  local.set $2
  local.get $0
  i32.load offset=12
  local.set $3
  i32.const 0
  drop
  i32.const 1
  drop
  local.get $2
  local.get $3
  local.get $1
  call $~lib/util/string/joinIntegerArray<u16>
  local.set $4
  local.get $1
  call $~lib/rt/pure/__release
  local.get $4
  return
 )
 (func $~lib/array/Array<u16>#toString (param $0 i32) (result i32)
  local.get $0
  i32.const 7136
  call $~lib/array/Array<u16>#join
 )
 (func $~lib/util/number/decimalCount64High (param $0 i64) (result i32)
  local.get $0
  i64.const 1000000000000000
  i64.lt_u
  if
   local.get $0
   i64.const 1000000000000
   i64.lt_u
   if
    i32.const 10
    local.get $0
    i64.const 100000000000
    i64.ge_u
    i32.add
    local.get $0
    i64.const 10000000000
    i64.ge_u
    i32.add
    return
   else
    i32.const 13
    local.get $0
    i64.const 100000000000000
    i64.ge_u
    i32.add
    local.get $0
    i64.const 10000000000000
    i64.ge_u
    i32.add
    return
   end
   unreachable
  else
   local.get $0
   i64.const 100000000000000000
   i64.lt_u
   if
    i32.const 16
    local.get $0
    i64.const 10000000000000000
    i64.ge_u
    i32.add
    return
   else
    i32.const 18
    local.get $0
    i64.const -8446744073709551616
    i64.ge_u
    i32.add
    local.get $0
    i64.const 1000000000000000000
    i64.ge_u
    i32.add
    return
   end
   unreachable
  end
  unreachable
 )
 (func $~lib/util/number/utoa64_dec_lut (param $0 i32) (param $1 i64) (param $2 i32)
  (local $3 i32)
  (local $4 i64)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  (local $12 i64)
  (local $13 i64)
  loop $while-continue|0
   local.get $1
   i64.const 100000000
   i64.ge_u
   local.set $3
   local.get $3
   if
    local.get $1
    i64.const 100000000
    i64.div_u
    local.set $4
    local.get $1
    local.get $4
    i64.const 100000000
    i64.mul
    i64.sub
    i32.wrap_i64
    local.set $5
    local.get $4
    local.set $1
    local.get $5
    i32.const 10000
    i32.div_u
    local.set $6
    local.get $5
    i32.const 10000
    i32.rem_u
    local.set $7
    local.get $6
    i32.const 100
    i32.div_u
    local.set $8
    local.get $6
    i32.const 100
    i32.rem_u
    local.set $9
    local.get $7
    i32.const 100
    i32.div_u
    local.set $10
    local.get $7
    i32.const 100
    i32.rem_u
    local.set $11
    i32.const 7444
    local.get $10
    i32.const 2
    i32.shl
    i32.add
    i64.load32_u
    local.set $12
    i32.const 7444
    local.get $11
    i32.const 2
    i32.shl
    i32.add
    i64.load32_u
    local.set $13
    local.get $2
    i32.const 4
    i32.sub
    local.set $2
    local.get $0
    local.get $2
    i32.const 1
    i32.shl
    i32.add
    local.get $12
    local.get $13
    i64.const 32
    i64.shl
    i64.or
    i64.store
    i32.const 7444
    local.get $8
    i32.const 2
    i32.shl
    i32.add
    i64.load32_u
    local.set $12
    i32.const 7444
    local.get $9
    i32.const 2
    i32.shl
    i32.add
    i64.load32_u
    local.set $13
    local.get $2
    i32.const 4
    i32.sub
    local.set $2
    local.get $0
    local.get $2
    i32.const 1
    i32.shl
    i32.add
    local.get $12
    local.get $13
    i64.const 32
    i64.shl
    i64.or
    i64.store
    br $while-continue|0
   end
  end
  local.get $0
  local.get $1
  i32.wrap_i64
  local.get $2
  call $~lib/util/number/utoa32_dec_lut
 )
 (func $~lib/util/number/utoa64 (param $0 i64) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i64)
  local.get $1
  i32.const 2
  i32.lt_s
  if (result i32)
   i32.const 1
  else
   local.get $1
   i32.const 36
   i32.gt_s
  end
  if
   i32.const 7248
   i32.const 7376
   i32.const 401
   i32.const 5
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i64.const 0
  i64.ne
  i32.eqz
  if
   i32.const 7440
   return
  end
  i32.const 0
  local.set $2
  local.get $1
  i32.const 10
  i32.eq
  if
   local.get $0
   global.get $~lib/builtins/u32.MAX_VALUE
   i64.extend_i32_u
   i64.le_u
   if
    local.get $0
    i32.wrap_i64
    local.set $3
    local.get $3
    call $~lib/util/number/decimalCount32
    local.set $4
    local.get $4
    i32.const 1
    i32.shl
    i32.const 1
    call $~lib/rt/tlsf/__alloc
    local.set $2
    local.get $2
    local.set $7
    local.get $3
    local.set $6
    local.get $4
    local.set $5
    i32.const 0
    i32.const 1
    i32.ge_s
    drop
    local.get $7
    local.get $6
    local.get $5
    call $~lib/util/number/utoa32_dec_lut
   else
    local.get $0
    call $~lib/util/number/decimalCount64High
    local.set $4
    local.get $4
    i32.const 1
    i32.shl
    i32.const 1
    call $~lib/rt/tlsf/__alloc
    local.set $2
    local.get $2
    local.set $6
    local.get $0
    local.set $8
    local.get $4
    local.set $5
    i32.const 0
    i32.const 1
    i32.ge_s
    drop
    local.get $6
    local.get $8
    local.get $5
    call $~lib/util/number/utoa64_dec_lut
   end
  else
   local.get $1
   i32.const 16
   i32.eq
   if
    i32.const 63
    local.get $0
    i64.clz
    i32.wrap_i64
    i32.sub
    i32.const 2
    i32.shr_s
    i32.const 1
    i32.add
    local.set $4
    local.get $4
    i32.const 1
    i32.shl
    i32.const 1
    call $~lib/rt/tlsf/__alloc
    local.set $2
    local.get $2
    local.set $3
    local.get $0
    local.set $8
    local.get $4
    local.set $7
    i32.const 0
    i32.const 1
    i32.ge_s
    drop
    local.get $3
    local.get $8
    local.get $7
    call $~lib/util/number/utoa_hex_lut
   else
    local.get $0
    local.get $1
    call $~lib/util/number/ulog_base
    local.set $4
    local.get $4
    i32.const 1
    i32.shl
    i32.const 1
    call $~lib/rt/tlsf/__alloc
    local.set $2
    local.get $2
    local.get $0
    local.get $4
    local.get $1
    call $~lib/util/number/utoa64_any_core
   end
  end
  local.get $2
  call $~lib/rt/pure/__retain
 )
 (func $~lib/util/number/itoa_buffered<u64> (param $0 i32) (param $1 i64) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i64)
  i32.const 0
  local.set $2
  i32.const 0
  drop
  i32.const 0
  i32.const 1
  i32.le_s
  drop
  i32.const 0
  drop
  local.get $1
  i64.const 10
  i64.lt_u
  if
   local.get $0
   local.get $1
   i64.const 48
   i64.or
   i64.store16
   i32.const 1
   return
  end
  local.get $2
  local.set $3
  i32.const 8
  i32.const 4
  i32.le_u
  drop
  local.get $1
  global.get $~lib/builtins/u32.MAX_VALUE
  i64.extend_i32_u
  i64.le_u
  if
   local.get $1
   i32.wrap_i64
   local.set $4
   local.get $3
   local.get $4
   call $~lib/util/number/decimalCount32
   i32.add
   local.set $3
   local.get $0
   local.set $7
   local.get $4
   local.set $6
   local.get $3
   local.set $5
   i32.const 0
   i32.const 1
   i32.ge_s
   drop
   local.get $7
   local.get $6
   local.get $5
   call $~lib/util/number/utoa32_dec_lut
  else
   local.get $3
   local.get $1
   call $~lib/util/number/decimalCount64High
   i32.add
   local.set $3
   local.get $0
   local.set $6
   local.get $1
   local.set $8
   local.get $3
   local.set $5
   i32.const 0
   i32.const 1
   i32.ge_s
   drop
   local.get $6
   local.get $8
   local.get $5
   call $~lib/util/number/utoa64_dec_lut
  end
  local.get $3
 )
 (func $~lib/util/string/joinIntegerArray<u64> (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i64)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i64)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $2
  local.get $1
  i32.const 1
  i32.sub
  local.set $3
  local.get $3
  i32.const 0
  i32.lt_s
  if
   i32.const 6832
   local.set $4
   local.get $2
   call $~lib/rt/pure/__release
   local.get $4
   return
  end
  local.get $3
  i32.eqz
  if
   local.get $0
   i64.load
   local.set $5
   i32.const 0
   drop
   i32.const 8
   i32.const 4
   i32.le_u
   drop
   local.get $5
   i32.const 10
   call $~lib/util/number/utoa64
   local.tee $4
   local.set $6
   local.get $2
   call $~lib/rt/pure/__release
   local.get $6
   return
  end
  local.get $2
  call $~lib/string/String#get:length
  local.set $7
  i32.const 20
  local.get $7
  i32.add
  local.get $3
  i32.mul
  i32.const 20
  i32.add
  local.set $8
  local.get $8
  i32.const 1
  i32.shl
  i32.const 1
  call $~lib/rt/tlsf/__alloc
  call $~lib/rt/pure/__retain
  local.set $9
  i32.const 0
  local.set $10
  i32.const 0
  local.set $4
  loop $for-loop|0
   local.get $4
   local.get $3
   i32.lt_s
   local.set $6
   local.get $6
   if
    local.get $0
    local.get $4
    i32.const 3
    i32.shl
    i32.add
    i64.load
    local.set $11
    local.get $10
    local.get $9
    local.get $10
    i32.const 1
    i32.shl
    i32.add
    local.get $11
    call $~lib/util/number/itoa_buffered<u64>
    i32.add
    local.set $10
    local.get $7
    if
     local.get $9
     local.get $10
     i32.const 1
     i32.shl
     i32.add
     local.get $2
     local.get $7
     i32.const 1
     i32.shl
     call $~lib/memory/memory.copy
     local.get $10
     local.get $7
     i32.add
     local.set $10
    end
    local.get $4
    i32.const 1
    i32.add
    local.set $4
    br $for-loop|0
   end
  end
  local.get $0
  local.get $3
  i32.const 3
  i32.shl
  i32.add
  i64.load
  local.set $11
  local.get $10
  local.get $9
  local.get $10
  i32.const 1
  i32.shl
  i32.add
  local.get $11
  call $~lib/util/number/itoa_buffered<u64>
  i32.add
  local.set $10
  local.get $8
  local.get $10
  i32.gt_s
  if
   local.get $9
   i32.const 0
   local.get $10
   call $~lib/string/String#substring
   local.set $4
   local.get $2
   call $~lib/rt/pure/__release
   local.get $9
   call $~lib/rt/pure/__release
   local.get $4
   return
  end
  local.get $9
  local.set $4
  local.get $2
  call $~lib/rt/pure/__release
  local.get $4
 )
 (func $~lib/array/Array<u64>#join (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  i32.load offset=4
  local.set $2
  local.get $0
  i32.load offset=12
  local.set $3
  i32.const 0
  drop
  i32.const 1
  drop
  local.get $2
  local.get $3
  local.get $1
  call $~lib/util/string/joinIntegerArray<u64>
  local.set $4
  local.get $1
  call $~lib/rt/pure/__release
  local.get $4
  return
 )
 (func $~lib/array/Array<u64>#toString (param $0 i32) (result i32)
  local.get $0
  i32.const 7136
  call $~lib/array/Array<u64>#join
 )
 (func $~lib/util/number/itoa64 (param $0 i64) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i64)
  local.get $1
  i32.const 2
  i32.lt_s
  if (result i32)
   i32.const 1
  else
   local.get $1
   i32.const 36
   i32.gt_s
  end
  if
   i32.const 7248
   i32.const 7376
   i32.const 431
   i32.const 5
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i64.const 0
  i64.ne
  i32.eqz
  if
   i32.const 7440
   return
  end
  local.get $0
  i64.const 63
  i64.shr_u
  i32.wrap_i64
  local.set $2
  local.get $2
  if
   i64.const 0
   local.get $0
   i64.sub
   local.set $0
  end
  i32.const 0
  local.set $3
  local.get $1
  i32.const 10
  i32.eq
  if
   local.get $0
   global.get $~lib/builtins/u32.MAX_VALUE
   i64.extend_i32_u
   i64.le_u
   if
    local.get $0
    i32.wrap_i64
    local.set $4
    local.get $4
    call $~lib/util/number/decimalCount32
    local.get $2
    i32.add
    local.set $5
    local.get $5
    i32.const 1
    i32.shl
    i32.const 1
    call $~lib/rt/tlsf/__alloc
    local.set $3
    local.get $3
    local.set $8
    local.get $4
    local.set $7
    local.get $5
    local.set $6
    i32.const 0
    i32.const 1
    i32.ge_s
    drop
    local.get $8
    local.get $7
    local.get $6
    call $~lib/util/number/utoa32_dec_lut
   else
    local.get $0
    call $~lib/util/number/decimalCount64High
    local.get $2
    i32.add
    local.set $5
    local.get $5
    i32.const 1
    i32.shl
    i32.const 1
    call $~lib/rt/tlsf/__alloc
    local.set $3
    local.get $3
    local.set $7
    local.get $0
    local.set $9
    local.get $5
    local.set $6
    i32.const 0
    i32.const 1
    i32.ge_s
    drop
    local.get $7
    local.get $9
    local.get $6
    call $~lib/util/number/utoa64_dec_lut
   end
  else
   local.get $1
   i32.const 16
   i32.eq
   if
    i32.const 63
    local.get $0
    i64.clz
    i32.wrap_i64
    i32.sub
    i32.const 2
    i32.shr_s
    i32.const 1
    i32.add
    local.get $2
    i32.add
    local.set $5
    local.get $5
    i32.const 1
    i32.shl
    i32.const 1
    call $~lib/rt/tlsf/__alloc
    local.set $3
    local.get $3
    local.set $4
    local.get $0
    local.set $9
    local.get $5
    local.set $8
    i32.const 0
    i32.const 1
    i32.ge_s
    drop
    local.get $4
    local.get $9
    local.get $8
    call $~lib/util/number/utoa_hex_lut
   else
    local.get $0
    local.get $1
    call $~lib/util/number/ulog_base
    local.get $2
    i32.add
    local.set $5
    local.get $5
    i32.const 1
    i32.shl
    i32.const 1
    call $~lib/rt/tlsf/__alloc
    local.set $3
    local.get $3
    local.get $0
    local.get $5
    local.get $1
    call $~lib/util/number/utoa64_any_core
   end
  end
  local.get $2
  if
   local.get $3
   i32.const 45
   i32.store16
  end
  local.get $3
  call $~lib/rt/pure/__retain
 )
 (func $~lib/util/number/itoa_buffered<i64> (param $0 i32) (param $1 i64) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i64)
  i32.const 0
  local.set $2
  i32.const 1
  drop
  local.get $1
  i64.const 0
  i64.lt_s
  local.set $2
  local.get $2
  if
   i64.const 0
   local.get $1
   i64.sub
   local.set $1
   local.get $0
   i32.const 45
   i32.store16
  end
  i32.const 0
  i32.const 1
  i32.le_s
  drop
  i32.const 1
  drop
  i32.const 8
  i32.const 4
  i32.le_u
  drop
  local.get $1
  i64.const 10
  i64.lt_u
  if
   local.get $0
   local.get $2
   i32.const 1
   i32.shl
   i32.add
   local.get $1
   i64.const 48
   i64.or
   i64.store16
   i32.const 1
   local.get $2
   i32.add
   return
  end
  local.get $2
  local.set $3
  i32.const 8
  i32.const 4
  i32.le_u
  drop
  local.get $1
  global.get $~lib/builtins/u32.MAX_VALUE
  i64.extend_i32_u
  i64.le_u
  if
   local.get $1
   i32.wrap_i64
   local.set $4
   local.get $3
   local.get $4
   call $~lib/util/number/decimalCount32
   i32.add
   local.set $3
   local.get $0
   local.set $7
   local.get $4
   local.set $6
   local.get $3
   local.set $5
   i32.const 0
   i32.const 1
   i32.ge_s
   drop
   local.get $7
   local.get $6
   local.get $5
   call $~lib/util/number/utoa32_dec_lut
  else
   local.get $3
   local.get $1
   call $~lib/util/number/decimalCount64High
   i32.add
   local.set $3
   local.get $0
   local.set $6
   local.get $1
   local.set $8
   local.get $3
   local.set $5
   i32.const 0
   i32.const 1
   i32.ge_s
   drop
   local.get $6
   local.get $8
   local.get $5
   call $~lib/util/number/utoa64_dec_lut
  end
  local.get $3
 )
 (func $~lib/util/string/joinIntegerArray<i64> (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i64)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i64)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $2
  local.get $1
  i32.const 1
  i32.sub
  local.set $3
  local.get $3
  i32.const 0
  i32.lt_s
  if
   i32.const 6832
   local.set $4
   local.get $2
   call $~lib/rt/pure/__release
   local.get $4
   return
  end
  local.get $3
  i32.eqz
  if
   local.get $0
   i64.load
   local.set $5
   i32.const 1
   drop
   i32.const 8
   i32.const 4
   i32.le_u
   drop
   local.get $5
   i32.wrap_i64
   i64.extend_i32_s
   i32.const 10
   call $~lib/util/number/itoa64
   local.tee $4
   local.set $6
   local.get $2
   call $~lib/rt/pure/__release
   local.get $6
   return
  end
  local.get $2
  call $~lib/string/String#get:length
  local.set $7
  i32.const 21
  local.get $7
  i32.add
  local.get $3
  i32.mul
  i32.const 21
  i32.add
  local.set $8
  local.get $8
  i32.const 1
  i32.shl
  i32.const 1
  call $~lib/rt/tlsf/__alloc
  call $~lib/rt/pure/__retain
  local.set $9
  i32.const 0
  local.set $10
  i32.const 0
  local.set $4
  loop $for-loop|0
   local.get $4
   local.get $3
   i32.lt_s
   local.set $6
   local.get $6
   if
    local.get $0
    local.get $4
    i32.const 3
    i32.shl
    i32.add
    i64.load
    local.set $11
    local.get $10
    local.get $9
    local.get $10
    i32.const 1
    i32.shl
    i32.add
    local.get $11
    call $~lib/util/number/itoa_buffered<i64>
    i32.add
    local.set $10
    local.get $7
    if
     local.get $9
     local.get $10
     i32.const 1
     i32.shl
     i32.add
     local.get $2
     local.get $7
     i32.const 1
     i32.shl
     call $~lib/memory/memory.copy
     local.get $10
     local.get $7
     i32.add
     local.set $10
    end
    local.get $4
    i32.const 1
    i32.add
    local.set $4
    br $for-loop|0
   end
  end
  local.get $0
  local.get $3
  i32.const 3
  i32.shl
  i32.add
  i64.load
  local.set $11
  local.get $10
  local.get $9
  local.get $10
  i32.const 1
  i32.shl
  i32.add
  local.get $11
  call $~lib/util/number/itoa_buffered<i64>
  i32.add
  local.set $10
  local.get $8
  local.get $10
  i32.gt_s
  if
   local.get $9
   i32.const 0
   local.get $10
   call $~lib/string/String#substring
   local.set $4
   local.get $2
   call $~lib/rt/pure/__release
   local.get $9
   call $~lib/rt/pure/__release
   local.get $4
   return
  end
  local.get $9
  local.set $4
  local.get $2
  call $~lib/rt/pure/__release
  local.get $4
 )
 (func $~lib/array/Array<i64>#join (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  i32.load offset=4
  local.set $2
  local.get $0
  i32.load offset=12
  local.set $3
  i32.const 0
  drop
  i32.const 1
  drop
  local.get $2
  local.get $3
  local.get $1
  call $~lib/util/string/joinIntegerArray<i64>
  local.set $4
  local.get $1
  call $~lib/rt/pure/__release
  local.get $4
  return
 )
 (func $~lib/array/Array<i64>#toString (param $0 i32) (result i32)
  local.get $0
  i32.const 7136
  call $~lib/array/Array<i64>#join
 )
 (func $~lib/array/Array<~lib/string/String|null>#toString (param $0 i32) (result i32)
  local.get $0
  i32.const 7136
  call $~lib/array/Array<~lib/string/String|null>#join
 )
 (func $~lib/util/string/joinReferenceArray<~lib/array/Array<i32>> (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  (local $12 i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $2
  local.get $1
  i32.const 1
  i32.sub
  local.set $3
  local.get $3
  i32.const 0
  i32.lt_s
  if
   i32.const 6832
   local.set $4
   local.get $2
   call $~lib/rt/pure/__release
   local.get $4
   return
  end
  i32.const 0
  local.set $5
  local.get $3
  i32.eqz
  if
   local.get $0
   i32.load
   local.tee $4
   local.get $5
   local.tee $6
   i32.ne
   if
    local.get $4
    call $~lib/rt/pure/__retain
    local.set $4
    local.get $6
    call $~lib/rt/pure/__release
   end
   local.get $4
   local.set $5
   local.get $5
   i32.const 0
   i32.ne
   if (result i32)
    local.get $5
    call $~lib/array/Array<i32>#toString
   else
    i32.const 6832
   end
   local.set $4
   local.get $2
   call $~lib/rt/pure/__release
   local.get $5
   call $~lib/rt/pure/__release
   local.get $4
   return
  end
  i32.const 6832
  local.set $7
  local.get $2
  call $~lib/string/String#get:length
  local.set $8
  i32.const 0
  local.set $4
  loop $for-loop|0
   local.get $4
   local.get $3
   i32.lt_s
   local.set $6
   local.get $6
   if
    local.get $0
    local.get $4
    i32.const 2
    i32.shl
    i32.add
    i32.load
    local.tee $9
    local.get $5
    local.tee $10
    i32.ne
    if
     local.get $9
     call $~lib/rt/pure/__retain
     local.set $9
     local.get $10
     call $~lib/rt/pure/__release
    end
    local.get $9
    local.set $5
    local.get $5
    i32.const 0
    i32.ne
    if
     local.get $7
     local.get $5
     call $~lib/array/Array<i32>#toString
     local.tee $9
     call $~lib/string/String.__concat
     local.tee $10
     local.tee $11
     local.get $7
     local.tee $12
     i32.ne
     if
      local.get $11
      call $~lib/rt/pure/__retain
      local.set $11
      local.get $12
      call $~lib/rt/pure/__release
     end
     local.get $11
     local.set $7
     local.get $9
     call $~lib/rt/pure/__release
     local.get $10
     call $~lib/rt/pure/__release
    end
    local.get $8
    if
     local.get $7
     local.get $2
     call $~lib/string/String.__concat
     local.tee $10
     local.tee $12
     local.get $7
     local.tee $9
     i32.ne
     if
      local.get $12
      call $~lib/rt/pure/__retain
      local.set $12
      local.get $9
      call $~lib/rt/pure/__release
     end
     local.get $12
     local.set $7
     local.get $10
     call $~lib/rt/pure/__release
    end
    local.get $4
    i32.const 1
    i32.add
    local.set $4
    br $for-loop|0
   end
  end
  local.get $0
  local.get $3
  i32.const 2
  i32.shl
  i32.add
  i32.load
  local.tee $11
  local.get $5
  local.tee $4
  i32.ne
  if
   local.get $11
   call $~lib/rt/pure/__retain
   local.set $11
   local.get $4
   call $~lib/rt/pure/__release
  end
  local.get $11
  local.set $5
  local.get $5
  i32.const 0
  i32.ne
  if
   local.get $7
   local.get $5
   call $~lib/array/Array<i32>#toString
   local.tee $11
   call $~lib/string/String.__concat
   local.tee $4
   local.tee $9
   local.get $7
   local.tee $6
   i32.ne
   if
    local.get $9
    call $~lib/rt/pure/__retain
    local.set $9
    local.get $6
    call $~lib/rt/pure/__release
   end
   local.get $9
   local.set $7
   local.get $11
   call $~lib/rt/pure/__release
   local.get $4
   call $~lib/rt/pure/__release
  end
  local.get $7
  local.set $4
  local.get $2
  call $~lib/rt/pure/__release
  local.get $5
  call $~lib/rt/pure/__release
  local.get $4
 )
 (func $~lib/array/Array<~lib/array/Array<i32>>#join (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  i32.load offset=4
  local.set $2
  local.get $0
  i32.load offset=12
  local.set $3
  i32.const 0
  drop
  i32.const 0
  drop
  i32.const 0
  drop
  i32.const 0
  i32.const 1
  i32.lt_s
  drop
  i32.const 0
  drop
  i32.const 1
  drop
  local.get $2
  local.get $3
  local.get $1
  call $~lib/util/string/joinReferenceArray<~lib/array/Array<i32>>
  local.set $4
  local.get $1
  call $~lib/rt/pure/__release
  local.get $4
  return
 )
 (func $~lib/array/Array<~lib/array/Array<i32>>#toString (param $0 i32) (result i32)
  local.get $0
  i32.const 7136
  call $~lib/array/Array<~lib/array/Array<i32>>#join
 )
 (func $~lib/util/number/itoa_buffered<u8> (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  i32.const 0
  local.set $2
  i32.const 0
  drop
  i32.const 0
  i32.const 1
  i32.le_s
  drop
  i32.const 0
  drop
  local.get $1
  i32.const 255
  i32.and
  i32.const 10
  i32.lt_u
  if
   local.get $0
   local.get $1
   i32.const 255
   i32.and
   i32.const 48
   i32.or
   i32.store16
   i32.const 1
   return
  end
  local.get $2
  local.set $3
  i32.const 1
  i32.const 4
  i32.le_u
  drop
  local.get $3
  local.get $1
  i32.const 255
  i32.and
  call $~lib/util/number/decimalCount32
  i32.add
  local.set $3
  local.get $0
  local.set $6
  local.get $1
  i32.const 255
  i32.and
  local.set $5
  local.get $3
  local.set $4
  i32.const 0
  i32.const 1
  i32.ge_s
  drop
  local.get $6
  local.get $5
  local.get $4
  call $~lib/util/number/utoa32_dec_lut
  local.get $3
 )
 (func $~lib/util/string/joinIntegerArray<u8> (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $2
  local.get $1
  i32.const 1
  i32.sub
  local.set $3
  local.get $3
  i32.const 0
  i32.lt_s
  if
   i32.const 6832
   local.set $4
   local.get $2
   call $~lib/rt/pure/__release
   local.get $4
   return
  end
  local.get $3
  i32.eqz
  if
   local.get $0
   i32.load8_u
   local.set $4
   i32.const 0
   drop
   i32.const 1
   i32.const 4
   i32.le_u
   drop
   local.get $4
   i32.const 10
   call $~lib/util/number/utoa32
   local.tee $5
   local.set $6
   local.get $2
   call $~lib/rt/pure/__release
   local.get $6
   return
  end
  local.get $2
  call $~lib/string/String#get:length
  local.set $7
  i32.const 10
  local.get $7
  i32.add
  local.get $3
  i32.mul
  i32.const 10
  i32.add
  local.set $8
  local.get $8
  i32.const 1
  i32.shl
  i32.const 1
  call $~lib/rt/tlsf/__alloc
  call $~lib/rt/pure/__retain
  local.set $9
  i32.const 0
  local.set $10
  i32.const 0
  local.set $4
  loop $for-loop|0
   local.get $4
   local.get $3
   i32.lt_s
   local.set $5
   local.get $5
   if
    local.get $0
    local.get $4
    i32.const 0
    i32.shl
    i32.add
    i32.load8_u
    local.set $11
    local.get $10
    local.get $9
    local.get $10
    i32.const 1
    i32.shl
    i32.add
    local.get $11
    call $~lib/util/number/itoa_buffered<u8>
    i32.add
    local.set $10
    local.get $7
    if
     local.get $9
     local.get $10
     i32.const 1
     i32.shl
     i32.add
     local.get $2
     local.get $7
     i32.const 1
     i32.shl
     call $~lib/memory/memory.copy
     local.get $10
     local.get $7
     i32.add
     local.set $10
    end
    local.get $4
    i32.const 1
    i32.add
    local.set $4
    br $for-loop|0
   end
  end
  local.get $0
  local.get $3
  i32.const 0
  i32.shl
  i32.add
  i32.load8_u
  local.set $11
  local.get $10
  local.get $9
  local.get $10
  i32.const 1
  i32.shl
  i32.add
  local.get $11
  call $~lib/util/number/itoa_buffered<u8>
  i32.add
  local.set $10
  local.get $8
  local.get $10
  i32.gt_s
  if
   local.get $9
   i32.const 0
   local.get $10
   call $~lib/string/String#substring
   local.set $4
   local.get $2
   call $~lib/rt/pure/__release
   local.get $9
   call $~lib/rt/pure/__release
   local.get $4
   return
  end
  local.get $9
  local.set $4
  local.get $2
  call $~lib/rt/pure/__release
  local.get $4
 )
 (func $~lib/array/Array<u8>#join (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  i32.load offset=4
  local.set $2
  local.get $0
  i32.load offset=12
  local.set $3
  i32.const 0
  drop
  i32.const 1
  drop
  local.get $2
  local.get $3
  local.get $1
  call $~lib/util/string/joinIntegerArray<u8>
  local.set $4
  local.get $1
  call $~lib/rt/pure/__release
  local.get $4
  return
 )
 (func $~lib/array/Array<u8>#toString (param $0 i32) (result i32)
  local.get $0
  i32.const 7136
  call $~lib/array/Array<u8>#join
 )
 (func $~lib/util/string/joinReferenceArray<~lib/array/Array<u8>> (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  (local $12 i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $2
  local.get $1
  i32.const 1
  i32.sub
  local.set $3
  local.get $3
  i32.const 0
  i32.lt_s
  if
   i32.const 6832
   local.set $4
   local.get $2
   call $~lib/rt/pure/__release
   local.get $4
   return
  end
  i32.const 0
  local.set $5
  local.get $3
  i32.eqz
  if
   local.get $0
   i32.load
   local.tee $4
   local.get $5
   local.tee $6
   i32.ne
   if
    local.get $4
    call $~lib/rt/pure/__retain
    local.set $4
    local.get $6
    call $~lib/rt/pure/__release
   end
   local.get $4
   local.set $5
   local.get $5
   i32.const 0
   i32.ne
   if (result i32)
    local.get $5
    call $~lib/array/Array<u8>#toString
   else
    i32.const 6832
   end
   local.set $4
   local.get $2
   call $~lib/rt/pure/__release
   local.get $5
   call $~lib/rt/pure/__release
   local.get $4
   return
  end
  i32.const 6832
  local.set $7
  local.get $2
  call $~lib/string/String#get:length
  local.set $8
  i32.const 0
  local.set $4
  loop $for-loop|0
   local.get $4
   local.get $3
   i32.lt_s
   local.set $6
   local.get $6
   if
    local.get $0
    local.get $4
    i32.const 2
    i32.shl
    i32.add
    i32.load
    local.tee $9
    local.get $5
    local.tee $10
    i32.ne
    if
     local.get $9
     call $~lib/rt/pure/__retain
     local.set $9
     local.get $10
     call $~lib/rt/pure/__release
    end
    local.get $9
    local.set $5
    local.get $5
    i32.const 0
    i32.ne
    if
     local.get $7
     local.get $5
     call $~lib/array/Array<u8>#toString
     local.tee $9
     call $~lib/string/String.__concat
     local.tee $10
     local.tee $11
     local.get $7
     local.tee $12
     i32.ne
     if
      local.get $11
      call $~lib/rt/pure/__retain
      local.set $11
      local.get $12
      call $~lib/rt/pure/__release
     end
     local.get $11
     local.set $7
     local.get $9
     call $~lib/rt/pure/__release
     local.get $10
     call $~lib/rt/pure/__release
    end
    local.get $8
    if
     local.get $7
     local.get $2
     call $~lib/string/String.__concat
     local.tee $10
     local.tee $12
     local.get $7
     local.tee $9
     i32.ne
     if
      local.get $12
      call $~lib/rt/pure/__retain
      local.set $12
      local.get $9
      call $~lib/rt/pure/__release
     end
     local.get $12
     local.set $7
     local.get $10
     call $~lib/rt/pure/__release
    end
    local.get $4
    i32.const 1
    i32.add
    local.set $4
    br $for-loop|0
   end
  end
  local.get $0
  local.get $3
  i32.const 2
  i32.shl
  i32.add
  i32.load
  local.tee $11
  local.get $5
  local.tee $4
  i32.ne
  if
   local.get $11
   call $~lib/rt/pure/__retain
   local.set $11
   local.get $4
   call $~lib/rt/pure/__release
  end
  local.get $11
  local.set $5
  local.get $5
  i32.const 0
  i32.ne
  if
   local.get $7
   local.get $5
   call $~lib/array/Array<u8>#toString
   local.tee $11
   call $~lib/string/String.__concat
   local.tee $4
   local.tee $9
   local.get $7
   local.tee $6
   i32.ne
   if
    local.get $9
    call $~lib/rt/pure/__retain
    local.set $9
    local.get $6
    call $~lib/rt/pure/__release
   end
   local.get $9
   local.set $7
   local.get $11
   call $~lib/rt/pure/__release
   local.get $4
   call $~lib/rt/pure/__release
  end
  local.get $7
  local.set $4
  local.get $2
  call $~lib/rt/pure/__release
  local.get $5
  call $~lib/rt/pure/__release
  local.get $4
 )
 (func $~lib/array/Array<~lib/array/Array<u8>>#join (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  i32.load offset=4
  local.set $2
  local.get $0
  i32.load offset=12
  local.set $3
  i32.const 0
  drop
  i32.const 0
  drop
  i32.const 0
  drop
  i32.const 0
  i32.const 1
  i32.lt_s
  drop
  i32.const 0
  drop
  i32.const 1
  drop
  local.get $2
  local.get $3
  local.get $1
  call $~lib/util/string/joinReferenceArray<~lib/array/Array<u8>>
  local.set $4
  local.get $1
  call $~lib/rt/pure/__release
  local.get $4
  return
 )
 (func $~lib/array/Array<~lib/array/Array<u8>>#toString (param $0 i32) (result i32)
  local.get $0
  i32.const 7136
  call $~lib/array/Array<~lib/array/Array<u8>>#join
 )
 (func $~lib/array/Array<u32>#toString (param $0 i32) (result i32)
  local.get $0
  i32.const 7136
  call $~lib/array/Array<u32>#join
 )
 (func $~lib/util/string/joinReferenceArray<~lib/array/Array<u32>> (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  (local $12 i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $2
  local.get $1
  i32.const 1
  i32.sub
  local.set $3
  local.get $3
  i32.const 0
  i32.lt_s
  if
   i32.const 6832
   local.set $4
   local.get $2
   call $~lib/rt/pure/__release
   local.get $4
   return
  end
  i32.const 0
  local.set $5
  local.get $3
  i32.eqz
  if
   local.get $0
   i32.load
   local.tee $4
   local.get $5
   local.tee $6
   i32.ne
   if
    local.get $4
    call $~lib/rt/pure/__retain
    local.set $4
    local.get $6
    call $~lib/rt/pure/__release
   end
   local.get $4
   local.set $5
   local.get $5
   i32.const 0
   i32.ne
   if (result i32)
    local.get $5
    call $~lib/array/Array<u32>#toString
   else
    i32.const 6832
   end
   local.set $4
   local.get $2
   call $~lib/rt/pure/__release
   local.get $5
   call $~lib/rt/pure/__release
   local.get $4
   return
  end
  i32.const 6832
  local.set $7
  local.get $2
  call $~lib/string/String#get:length
  local.set $8
  i32.const 0
  local.set $4
  loop $for-loop|0
   local.get $4
   local.get $3
   i32.lt_s
   local.set $6
   local.get $6
   if
    local.get $0
    local.get $4
    i32.const 2
    i32.shl
    i32.add
    i32.load
    local.tee $9
    local.get $5
    local.tee $10
    i32.ne
    if
     local.get $9
     call $~lib/rt/pure/__retain
     local.set $9
     local.get $10
     call $~lib/rt/pure/__release
    end
    local.get $9
    local.set $5
    local.get $5
    i32.const 0
    i32.ne
    if
     local.get $7
     local.get $5
     call $~lib/array/Array<u32>#toString
     local.tee $9
     call $~lib/string/String.__concat
     local.tee $10
     local.tee $11
     local.get $7
     local.tee $12
     i32.ne
     if
      local.get $11
      call $~lib/rt/pure/__retain
      local.set $11
      local.get $12
      call $~lib/rt/pure/__release
     end
     local.get $11
     local.set $7
     local.get $9
     call $~lib/rt/pure/__release
     local.get $10
     call $~lib/rt/pure/__release
    end
    local.get $8
    if
     local.get $7
     local.get $2
     call $~lib/string/String.__concat
     local.tee $10
     local.tee $12
     local.get $7
     local.tee $9
     i32.ne
     if
      local.get $12
      call $~lib/rt/pure/__retain
      local.set $12
      local.get $9
      call $~lib/rt/pure/__release
     end
     local.get $12
     local.set $7
     local.get $10
     call $~lib/rt/pure/__release
    end
    local.get $4
    i32.const 1
    i32.add
    local.set $4
    br $for-loop|0
   end
  end
  local.get $0
  local.get $3
  i32.const 2
  i32.shl
  i32.add
  i32.load
  local.tee $11
  local.get $5
  local.tee $4
  i32.ne
  if
   local.get $11
   call $~lib/rt/pure/__retain
   local.set $11
   local.get $4
   call $~lib/rt/pure/__release
  end
  local.get $11
  local.set $5
  local.get $5
  i32.const 0
  i32.ne
  if
   local.get $7
   local.get $5
   call $~lib/array/Array<u32>#toString
   local.tee $11
   call $~lib/string/String.__concat
   local.tee $4
   local.tee $9
   local.get $7
   local.tee $6
   i32.ne
   if
    local.get $9
    call $~lib/rt/pure/__retain
    local.set $9
    local.get $6
    call $~lib/rt/pure/__release
   end
   local.get $9
   local.set $7
   local.get $11
   call $~lib/rt/pure/__release
   local.get $4
   call $~lib/rt/pure/__release
  end
  local.get $7
  local.set $4
  local.get $2
  call $~lib/rt/pure/__release
  local.get $5
  call $~lib/rt/pure/__release
  local.get $4
 )
 (func $~lib/array/Array<~lib/array/Array<u32>>#join (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  i32.load offset=4
  local.set $2
  local.get $0
  i32.load offset=12
  local.set $3
  i32.const 0
  drop
  i32.const 0
  drop
  i32.const 0
  drop
  i32.const 0
  i32.const 1
  i32.lt_s
  drop
  i32.const 0
  drop
  i32.const 1
  drop
  local.get $2
  local.get $3
  local.get $1
  call $~lib/util/string/joinReferenceArray<~lib/array/Array<u32>>
  local.set $4
  local.get $1
  call $~lib/rt/pure/__release
  local.get $4
  return
 )
 (func $~lib/array/Array<~lib/array/Array<u32>>#toString (param $0 i32) (result i32)
  local.get $0
  i32.const 7136
  call $~lib/array/Array<~lib/array/Array<u32>>#join
 )
 (func $~lib/util/string/joinReferenceArray<~lib/array/Array<~lib/array/Array<u32>>> (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  (local $12 i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $2
  local.get $1
  i32.const 1
  i32.sub
  local.set $3
  local.get $3
  i32.const 0
  i32.lt_s
  if
   i32.const 6832
   local.set $4
   local.get $2
   call $~lib/rt/pure/__release
   local.get $4
   return
  end
  i32.const 0
  local.set $5
  local.get $3
  i32.eqz
  if
   local.get $0
   i32.load
   local.tee $4
   local.get $5
   local.tee $6
   i32.ne
   if
    local.get $4
    call $~lib/rt/pure/__retain
    local.set $4
    local.get $6
    call $~lib/rt/pure/__release
   end
   local.get $4
   local.set $5
   local.get $5
   i32.const 0
   i32.ne
   if (result i32)
    local.get $5
    call $~lib/array/Array<~lib/array/Array<u32>>#toString
   else
    i32.const 6832
   end
   local.set $4
   local.get $2
   call $~lib/rt/pure/__release
   local.get $5
   call $~lib/rt/pure/__release
   local.get $4
   return
  end
  i32.const 6832
  local.set $7
  local.get $2
  call $~lib/string/String#get:length
  local.set $8
  i32.const 0
  local.set $4
  loop $for-loop|0
   local.get $4
   local.get $3
   i32.lt_s
   local.set $6
   local.get $6
   if
    local.get $0
    local.get $4
    i32.const 2
    i32.shl
    i32.add
    i32.load
    local.tee $9
    local.get $5
    local.tee $10
    i32.ne
    if
     local.get $9
     call $~lib/rt/pure/__retain
     local.set $9
     local.get $10
     call $~lib/rt/pure/__release
    end
    local.get $9
    local.set $5
    local.get $5
    i32.const 0
    i32.ne
    if
     local.get $7
     local.get $5
     call $~lib/array/Array<~lib/array/Array<u32>>#toString
     local.tee $9
     call $~lib/string/String.__concat
     local.tee $10
     local.tee $11
     local.get $7
     local.tee $12
     i32.ne
     if
      local.get $11
      call $~lib/rt/pure/__retain
      local.set $11
      local.get $12
      call $~lib/rt/pure/__release
     end
     local.get $11
     local.set $7
     local.get $9
     call $~lib/rt/pure/__release
     local.get $10
     call $~lib/rt/pure/__release
    end
    local.get $8
    if
     local.get $7
     local.get $2
     call $~lib/string/String.__concat
     local.tee $10
     local.tee $12
     local.get $7
     local.tee $9
     i32.ne
     if
      local.get $12
      call $~lib/rt/pure/__retain
      local.set $12
      local.get $9
      call $~lib/rt/pure/__release
     end
     local.get $12
     local.set $7
     local.get $10
     call $~lib/rt/pure/__release
    end
    local.get $4
    i32.const 1
    i32.add
    local.set $4
    br $for-loop|0
   end
  end
  local.get $0
  local.get $3
  i32.const 2
  i32.shl
  i32.add
  i32.load
  local.tee $11
  local.get $5
  local.tee $4
  i32.ne
  if
   local.get $11
   call $~lib/rt/pure/__retain
   local.set $11
   local.get $4
   call $~lib/rt/pure/__release
  end
  local.get $11
  local.set $5
  local.get $5
  i32.const 0
  i32.ne
  if
   local.get $7
   local.get $5
   call $~lib/array/Array<~lib/array/Array<u32>>#toString
   local.tee $11
   call $~lib/string/String.__concat
   local.tee $4
   local.tee $9
   local.get $7
   local.tee $6
   i32.ne
   if
    local.get $9
    call $~lib/rt/pure/__retain
    local.set $9
    local.get $6
    call $~lib/rt/pure/__release
   end
   local.get $9
   local.set $7
   local.get $11
   call $~lib/rt/pure/__release
   local.get $4
   call $~lib/rt/pure/__release
  end
  local.get $7
  local.set $4
  local.get $2
  call $~lib/rt/pure/__release
  local.get $5
  call $~lib/rt/pure/__release
  local.get $4
 )
 (func $~lib/array/Array<~lib/array/Array<~lib/array/Array<u32>>>#join (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  i32.load offset=4
  local.set $2
  local.get $0
  i32.load offset=12
  local.set $3
  i32.const 0
  drop
  i32.const 0
  drop
  i32.const 0
  drop
  i32.const 0
  i32.const 1
  i32.lt_s
  drop
  i32.const 0
  drop
  i32.const 1
  drop
  local.get $2
  local.get $3
  local.get $1
  call $~lib/util/string/joinReferenceArray<~lib/array/Array<~lib/array/Array<u32>>>
  local.set $4
  local.get $1
  call $~lib/rt/pure/__release
  local.get $4
  return
 )
 (func $~lib/array/Array<~lib/array/Array<~lib/array/Array<u32>>>#toString (param $0 i32) (result i32)
  local.get $0
  i32.const 7136
  call $~lib/array/Array<~lib/array/Array<~lib/array/Array<u32>>>#join
 )
 (func $~lib/array/Array<~lib/array/Array<i32>>#flat (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  i32.const 1
  i32.eqz
  drop
  local.get $0
  i32.load offset=12
  local.set $1
  local.get $0
  i32.load offset=4
  local.set $2
  i32.const 0
  local.set $3
  i32.const 0
  local.set $4
  loop $for-loop|0
   local.get $4
   local.get $1
   i32.lt_s
   local.set $5
   local.get $5
   if
    local.get $2
    local.get $4
    i32.const 2
    i32.shl
    i32.add
    i32.load
    local.set $6
    local.get $3
    local.get $6
    i32.const 0
    i32.eq
    if (result i32)
     i32.const 0
    else
     local.get $6
     i32.load offset=12
    end
    i32.add
    local.set $3
    local.get $4
    i32.const 1
    i32.add
    local.set $4
    br $for-loop|0
   end
  end
  local.get $3
  i32.const 2
  i32.shl
  local.set $7
  local.get $7
  i32.const 0
  call $~lib/rt/tlsf/__alloc
  local.set $8
  i32.const 16
  i32.const 3
  call $~lib/rt/tlsf/__alloc
  local.set $9
  local.get $9
  local.get $3
  i32.store offset=12
  local.get $9
  local.get $7
  i32.store offset=8
  local.get $9
  local.get $8
  i32.store offset=4
  local.get $9
  local.get $8
  call $~lib/rt/pure/__retain
  i32.store
  i32.const 0
  local.set $10
  i32.const 0
  local.set $4
  loop $for-loop|1
   local.get $4
   local.get $1
   i32.lt_s
   local.set $5
   local.get $5
   if
    block $for-continue|1
     local.get $2
     local.get $4
     i32.const 2
     i32.shl
     i32.add
     i32.load
     local.set $6
     local.get $6
     i32.const 0
     i32.eq
     if
      br $for-continue|1
     end
     local.get $6
     i32.load offset=8
     local.set $11
     local.get $8
     local.get $10
     i32.add
     local.get $6
     i32.load offset=4
     local.get $11
     call $~lib/memory/memory.copy
     local.get $10
     local.get $11
     i32.add
     local.set $10
    end
    local.get $4
    i32.const 1
    i32.add
    local.set $4
    br $for-loop|1
   end
  end
  i32.const 0
  drop
  local.get $9
  call $~lib/rt/pure/__retain
 )
 (func $~lib/array/Array<~lib/array/Array<~lib/string/String|null>>#flat (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  i32.const 1
  i32.eqz
  drop
  local.get $0
  i32.load offset=12
  local.set $1
  local.get $0
  i32.load offset=4
  local.set $2
  i32.const 0
  local.set $3
  i32.const 0
  local.set $4
  loop $for-loop|0
   local.get $4
   local.get $1
   i32.lt_s
   local.set $5
   local.get $5
   if
    local.get $2
    local.get $4
    i32.const 2
    i32.shl
    i32.add
    i32.load
    local.set $6
    local.get $3
    local.get $6
    i32.const 0
    i32.eq
    if (result i32)
     i32.const 0
    else
     local.get $6
     i32.load offset=12
    end
    i32.add
    local.set $3
    local.get $4
    i32.const 1
    i32.add
    local.set $4
    br $for-loop|0
   end
  end
  local.get $3
  i32.const 2
  i32.shl
  local.set $7
  local.get $7
  i32.const 0
  call $~lib/rt/tlsf/__alloc
  local.set $8
  i32.const 16
  i32.const 27
  call $~lib/rt/tlsf/__alloc
  local.set $9
  local.get $9
  local.get $3
  i32.store offset=12
  local.get $9
  local.get $7
  i32.store offset=8
  local.get $9
  local.get $8
  i32.store offset=4
  local.get $9
  local.get $8
  call $~lib/rt/pure/__retain
  i32.store
  i32.const 0
  local.set $10
  i32.const 0
  local.set $4
  loop $for-loop|1
   local.get $4
   local.get $1
   i32.lt_s
   local.set $5
   local.get $5
   if
    block $for-continue|1
     local.get $2
     local.get $4
     i32.const 2
     i32.shl
     i32.add
     i32.load
     local.set $6
     local.get $6
     i32.const 0
     i32.eq
     if
      br $for-continue|1
     end
     local.get $6
     i32.load offset=8
     local.set $11
     local.get $8
     local.get $10
     i32.add
     local.get $6
     i32.load offset=4
     local.get $11
     call $~lib/memory/memory.copy
     local.get $10
     local.get $11
     i32.add
     local.set $10
    end
    local.get $4
    i32.const 1
    i32.add
    local.set $4
    br $for-loop|1
   end
  end
  i32.const 1
  drop
  i32.const 0
  local.set $4
  loop $for-loop|2
   local.get $4
   local.get $3
   i32.lt_s
   local.set $5
   local.get $5
   if
    local.get $8
    local.get $4
    i32.const 2
    i32.shl
    i32.add
    i32.load
    call $~lib/rt/pure/__retain
    drop
    local.get $4
    i32.const 1
    i32.add
    local.set $4
    br $for-loop|2
   end
  end
  local.get $9
  call $~lib/rt/pure/__retain
 )
 (func $start:std/array
  (local $0 i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  (local $12 i32)
  (local $13 i32)
  (local $14 i32)
  (local $15 i32)
  (local $16 i32)
  (local $17 i32)
  (local $18 i32)
  (local $19 i32)
  (local $20 i32)
  (local $21 i32)
  (local $22 i32)
  (local $23 i32)
  (local $24 i32)
  (local $25 i32)
  (local $26 i32)
  (local $27 i32)
  (local $28 i32)
  (local $29 i32)
  (local $30 i32)
  (local $31 i32)
  (local $32 i32)
  (local $33 i32)
  (local $34 i32)
  (local $35 i32)
  (local $36 i32)
  (local $37 i32)
  (local $38 i32)
  (local $39 i32)
  (local $40 i32)
  (local $41 i32)
  (local $42 i32)
  (local $43 i32)
  (local $44 i32)
  (local $45 i32)
  (local $46 i32)
  (local $47 i32)
  (local $48 i32)
  (local $49 i32)
  (local $50 i32)
  (local $51 i32)
  (local $52 i32)
  (local $53 i32)
  (local $54 i32)
  (local $55 i32)
  (local $56 i32)
  (local $57 i32)
  (local $58 i32)
  (local $59 i32)
  (local $60 i32)
  (local $61 i32)
  (local $62 i32)
  (local $63 i32)
  i32.const 0
  i32.const 0
  i32.eq
  drop
  i32.const 4
  i32.const 4
  i32.eq
  drop
  i32.const 8
  i32.const 8
  i32.eq
  drop
  i32.const 0
  i32.const 0
  call $~lib/array/Array<i32>#constructor
  global.set $std/array/arr
  i32.const 0
  call $~lib/array/Array.isArray<~lib/array/Array<i32>|null>
  i32.eqz
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 46
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 0
  i32.const 0
  call $std/array/Ref#constructor
  local.tee $0
  call $~lib/array/Array.isArray<std/array/Ref>
  i32.eqz
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 47
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 0
  i32.const 1
  call $~lib/typedarray/Uint8Array#constructor
  local.tee $1
  call $~lib/array/Array.isArray<~lib/typedarray/Uint8Array>
  i32.eqz
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 48
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 1
  call $~lib/array/Array.isArray<i32>
  i32.eqz
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 49
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 400
  call $~lib/array/Array.isArray<~lib/string/String>
  i32.eqz
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 50
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  call $~lib/array/Array.isArray<~lib/array/Array<i32>>
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 52
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  call $~lib/rt/pure/__release
  local.get $1
  call $~lib/rt/pure/__release
  i32.const 5
  i32.const 0
  i32.const 6
  i32.const 432
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $0
  local.get $0
  i32.const 1
  i32.const 1
  i32.const 3
  call $~lib/array/Array<u8>#fill
  call $~lib/rt/pure/__release
  local.get $0
  i32.const 5
  i32.const 0
  i32.const 6
  i32.const 464
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $2
  i32.const 0
  call $std/array/isArraysEqual<u8>
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 60
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.const 0
  i32.const 0
  global.get $~lib/builtins/i32.MAX_VALUE
  call $~lib/array/Array<u8>#fill
  call $~lib/rt/pure/__release
  local.get $0
  i32.const 5
  i32.const 0
  i32.const 6
  i32.const 560
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $3
  i32.const 0
  call $std/array/isArraysEqual<u8>
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 63
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.const 1
  i32.const 0
  i32.const -3
  call $~lib/array/Array<u8>#fill
  call $~lib/rt/pure/__release
  local.get $0
  i32.const 5
  i32.const 0
  i32.const 6
  i32.const 592
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $4
  i32.const 0
  call $std/array/isArraysEqual<u8>
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 66
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.const 2
  i32.const -2
  global.get $~lib/builtins/i32.MAX_VALUE
  call $~lib/array/Array<u8>#fill
  call $~lib/rt/pure/__release
  local.get $0
  i32.const 5
  i32.const 0
  i32.const 6
  i32.const 624
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $5
  i32.const 0
  call $std/array/isArraysEqual<u8>
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 69
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.const 0
  i32.const 1
  i32.const 0
  call $~lib/array/Array<u8>#fill
  call $~lib/rt/pure/__release
  local.get $0
  i32.const 5
  i32.const 0
  i32.const 6
  i32.const 656
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $6
  i32.const 0
  call $std/array/isArraysEqual<u8>
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 72
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  call $~lib/rt/pure/__release
  local.get $2
  call $~lib/rt/pure/__release
  local.get $3
  call $~lib/rt/pure/__release
  local.get $4
  call $~lib/rt/pure/__release
  local.get $5
  call $~lib/rt/pure/__release
  local.get $6
  call $~lib/rt/pure/__release
  i32.const 5
  i32.const 2
  i32.const 7
  i32.const 688
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $5
  local.get $5
  i32.const 1
  i32.const 1
  i32.const 3
  call $~lib/array/Array<u32>#fill
  call $~lib/rt/pure/__release
  local.get $5
  i32.const 5
  i32.const 2
  i32.const 7
  i32.const 736
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $4
  i32.const 0
  call $std/array/isArraysEqual<u32>
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 79
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $5
  i32.const 0
  i32.const 0
  global.get $~lib/builtins/i32.MAX_VALUE
  call $~lib/array/Array<u32>#fill
  call $~lib/rt/pure/__release
  local.get $5
  i32.const 5
  i32.const 2
  i32.const 7
  i32.const 784
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $3
  i32.const 0
  call $std/array/isArraysEqual<u32>
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 82
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $5
  i32.const 1
  i32.const 0
  i32.const -3
  call $~lib/array/Array<u32>#fill
  call $~lib/rt/pure/__release
  local.get $5
  i32.const 5
  i32.const 2
  i32.const 7
  i32.const 832
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $2
  i32.const 0
  call $std/array/isArraysEqual<u32>
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 85
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $5
  i32.const 2
  i32.const -2
  global.get $~lib/builtins/i32.MAX_VALUE
  call $~lib/array/Array<u32>#fill
  call $~lib/rt/pure/__release
  local.get $5
  i32.const 5
  i32.const 2
  i32.const 7
  i32.const 880
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $0
  i32.const 0
  call $std/array/isArraysEqual<u32>
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 88
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $5
  i32.const 0
  i32.const 1
  i32.const 0
  call $~lib/array/Array<u32>#fill
  call $~lib/rt/pure/__release
  local.get $5
  i32.const 5
  i32.const 2
  i32.const 7
  i32.const 928
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $1
  i32.const 0
  call $std/array/isArraysEqual<u32>
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 91
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $5
  call $~lib/rt/pure/__release
  local.get $4
  call $~lib/rt/pure/__release
  local.get $3
  call $~lib/rt/pure/__release
  local.get $2
  call $~lib/rt/pure/__release
  local.get $0
  call $~lib/rt/pure/__release
  local.get $1
  call $~lib/rt/pure/__release
  global.get $std/array/arr
  call $~lib/array/Array<i32>#get:length
  i32.const 0
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 97
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  call $std/array/internalCapacity<i32>
  i32.const 0
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 98
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 42
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/arr
  i32.const 0
  call $~lib/array/Array<i32>#__get
  i32.const 42
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 102
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  call $~lib/array/Array<i32>#get:length
  i32.const 1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 103
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  call $std/array/internalCapacity<i32>
  i32.const 1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 104
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  local.set $1
  local.get $1
  i32.const 42
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 108
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  call $~lib/array/Array<i32>#get:length
  i32.const 0
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 109
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  call $std/array/internalCapacity<i32>
  i32.const 1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 110
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 43
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#get:length
  i32.const 1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 114
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  call $std/array/internalCapacity<i32>
  i32.const 1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 115
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 0
  call $~lib/array/Array<i32>#__get
  i32.const 43
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 116
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 44
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#get:length
  i32.const 2
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 120
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  call $std/array/internalCapacity<i32>
  i32.const 2
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 121
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 0
  call $~lib/array/Array<i32>#__get
  i32.const 43
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 122
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 1
  call $~lib/array/Array<i32>#__get
  i32.const 44
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 123
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 45
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#get:length
  i32.const 3
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 127
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  call $std/array/internalCapacity<i32>
  i32.const 3
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 128
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 0
  call $~lib/array/Array<i32>#__get
  i32.const 43
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 129
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 1
  call $~lib/array/Array<i32>#__get
  i32.const 44
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 130
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 2
  call $~lib/array/Array<i32>#__get
  i32.const 45
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 131
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 2
  i32.const 2
  i32.const 8
  i32.const 0
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $1
  i32.load offset=4
  local.set $0
  local.get $0
  i32.const 0
  i32.const 0
  call $std/array/Ref#constructor
  i32.store
  local.get $0
  i32.const 0
  i32.const 0
  call $std/array/Ref#constructor
  i32.store offset=4
  local.get $1
  local.set $0
  local.get $0
  i32.const 0
  call $~lib/array/Array<std/array/Ref>#set:length
  local.get $0
  call $~lib/array/Array<std/array/Ref>#get:length
  i32.const 0
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 139
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  call $~lib/rt/pure/__release
  i32.const 0
  i32.const 0
  call $~lib/array/Array<i32>#constructor
  local.set $0
  global.get $std/array/arr
  local.get $0
  call $~lib/array/Array<i32>#concat
  local.set $1
  global.get $std/array/arr
  call $std/array/internalCapacity<i32>
  i32.const 3
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 148
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  call $~lib/array/Array<i32>#get:length
  i32.const 3
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 149
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  call $~lib/array/Array<i32>#get:length
  i32.const 3
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 150
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  i32.const 0
  i32.const 2
  i32.const 3
  i32.const 1024
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $3
  call $~lib/array/Array<i32>#concat
  call $~lib/rt/pure/__release
  global.get $std/array/arr
  call $std/array/internalCapacity<i32>
  i32.const 3
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 153
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  i32.const 0
  call $~lib/array/Array<i32>#__get
  i32.const 43
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 155
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  i32.const 1
  call $~lib/array/Array<i32>#__get
  i32.const 44
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 156
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  i32.const 2
  call $~lib/array/Array<i32>#__get
  i32.const 45
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 157
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.const 46
  call $~lib/array/Array<i32>#push
  drop
  local.get $0
  i32.const 47
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/arr
  local.get $0
  call $~lib/array/Array<i32>#concat
  local.set $6
  local.get $1
  call $~lib/rt/pure/__release
  local.get $6
  local.set $1
  global.get $std/array/arr
  call $std/array/internalCapacity<i32>
  i32.const 3
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 164
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  call $~lib/array/Array<i32>#get:length
  i32.const 2
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 165
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  call $~lib/array/Array<i32>#get:length
  i32.const 5
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 166
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  i32.const 0
  call $~lib/array/Array<i32>#__get
  i32.const 43
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 167
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  i32.const 1
  call $~lib/array/Array<i32>#__get
  i32.const 44
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 168
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  i32.const 2
  call $~lib/array/Array<i32>#__get
  i32.const 45
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 169
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  i32.const 3
  call $~lib/array/Array<i32>#__get
  i32.const 46
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 170
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  i32.const 4
  call $~lib/array/Array<i32>#__get
  i32.const 47
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 171
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  call $~lib/array/Array<i32>#pop
  drop
  local.get $1
  call $~lib/array/Array<i32>#get:length
  i32.const 4
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 174
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 0
  i32.const 2
  i32.const 3
  i32.const 1040
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $2
  local.get $2
  call $~lib/array/Array<i32>#get:length
  i32.const 0
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 182
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $2
  global.get $std/array/arr
  call $~lib/array/Array<i32>#concat
  local.set $5
  local.get $1
  call $~lib/rt/pure/__release
  local.get $5
  local.set $1
  local.get $1
  call $~lib/array/Array<i32>#get:length
  i32.const 3
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 184
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $2
  call $~lib/array/Array<i32>#get:length
  i32.const 0
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 185
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  call $~lib/rt/pure/__release
  local.get $1
  call $~lib/rt/pure/__release
  local.get $3
  call $~lib/rt/pure/__release
  local.get $2
  call $~lib/rt/pure/__release
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 1056
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $3
  local.get $3
  i32.const 0
  i32.const 3
  global.get $~lib/builtins/i32.MAX_VALUE
  call $~lib/array/Array<i32>#copyWithin
  local.tee $2
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 1104
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $0
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 192
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 1152
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $4
  local.get $3
  call $~lib/rt/pure/__release
  local.get $4
  local.set $3
  local.get $3
  i32.const 1
  i32.const 3
  global.get $~lib/builtins/i32.MAX_VALUE
  call $~lib/array/Array<i32>#copyWithin
  local.tee $4
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 1200
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $1
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 194
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 1248
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $5
  local.get $3
  call $~lib/rt/pure/__release
  local.get $5
  local.set $3
  local.get $3
  i32.const 1
  i32.const 2
  global.get $~lib/builtins/i32.MAX_VALUE
  call $~lib/array/Array<i32>#copyWithin
  local.tee $5
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 1296
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $7
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 196
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 1344
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $6
  local.get $3
  call $~lib/rt/pure/__release
  local.get $6
  local.set $3
  local.get $3
  i32.const 2
  i32.const 2
  global.get $~lib/builtins/i32.MAX_VALUE
  call $~lib/array/Array<i32>#copyWithin
  local.tee $6
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 1392
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $9
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 198
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 1440
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $8
  local.get $3
  call $~lib/rt/pure/__release
  local.get $8
  local.set $3
  local.get $3
  i32.const 0
  i32.const 3
  i32.const 4
  call $~lib/array/Array<i32>#copyWithin
  local.tee $8
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 1488
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $11
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 200
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 1536
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $10
  local.get $3
  call $~lib/rt/pure/__release
  local.get $10
  local.set $3
  local.get $3
  i32.const 1
  i32.const 3
  i32.const 4
  call $~lib/array/Array<i32>#copyWithin
  local.tee $10
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 1584
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $13
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 202
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 1632
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $12
  local.get $3
  call $~lib/rt/pure/__release
  local.get $12
  local.set $3
  local.get $3
  i32.const 1
  i32.const 2
  i32.const 4
  call $~lib/array/Array<i32>#copyWithin
  local.tee $12
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 1680
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $15
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 204
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 1728
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $14
  local.get $3
  call $~lib/rt/pure/__release
  local.get $14
  local.set $3
  local.get $3
  i32.const 0
  i32.const -2
  global.get $~lib/builtins/i32.MAX_VALUE
  call $~lib/array/Array<i32>#copyWithin
  local.tee $14
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 1776
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $17
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 206
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 1824
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $16
  local.get $3
  call $~lib/rt/pure/__release
  local.get $16
  local.set $3
  local.get $3
  i32.const 0
  i32.const -2
  i32.const -1
  call $~lib/array/Array<i32>#copyWithin
  local.tee $16
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 1872
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $19
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 208
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 1920
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $18
  local.get $3
  call $~lib/rt/pure/__release
  local.get $18
  local.set $3
  local.get $3
  i32.const -4
  i32.const -3
  i32.const -2
  call $~lib/array/Array<i32>#copyWithin
  local.tee $18
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 1968
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $21
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 210
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 2016
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $20
  local.get $3
  call $~lib/rt/pure/__release
  local.get $20
  local.set $3
  local.get $3
  i32.const -4
  i32.const -3
  i32.const -1
  call $~lib/array/Array<i32>#copyWithin
  local.tee $20
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 2064
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $23
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 212
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 2112
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $22
  local.get $3
  call $~lib/rt/pure/__release
  local.get $22
  local.set $3
  local.get $3
  i32.const -4
  i32.const -3
  global.get $~lib/builtins/i32.MAX_VALUE
  call $~lib/array/Array<i32>#copyWithin
  local.tee $22
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 2160
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $25
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 214
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $3
  call $~lib/rt/pure/__release
  local.get $2
  call $~lib/rt/pure/__release
  local.get $0
  call $~lib/rt/pure/__release
  local.get $4
  call $~lib/rt/pure/__release
  local.get $1
  call $~lib/rt/pure/__release
  local.get $5
  call $~lib/rt/pure/__release
  local.get $7
  call $~lib/rt/pure/__release
  local.get $6
  call $~lib/rt/pure/__release
  local.get $9
  call $~lib/rt/pure/__release
  local.get $8
  call $~lib/rt/pure/__release
  local.get $11
  call $~lib/rt/pure/__release
  local.get $10
  call $~lib/rt/pure/__release
  local.get $13
  call $~lib/rt/pure/__release
  local.get $12
  call $~lib/rt/pure/__release
  local.get $15
  call $~lib/rt/pure/__release
  local.get $14
  call $~lib/rt/pure/__release
  local.get $17
  call $~lib/rt/pure/__release
  local.get $16
  call $~lib/rt/pure/__release
  local.get $19
  call $~lib/rt/pure/__release
  local.get $18
  call $~lib/rt/pure/__release
  local.get $21
  call $~lib/rt/pure/__release
  local.get $20
  call $~lib/rt/pure/__release
  local.get $23
  call $~lib/rt/pure/__release
  local.get $22
  call $~lib/rt/pure/__release
  local.get $25
  call $~lib/rt/pure/__release
  global.get $std/array/arr
  i32.const 42
  call $~lib/array/Array<i32>#unshift
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#get:length
  i32.const 4
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 222
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  call $std/array/internalCapacity<i32>
  i32.const 4
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 223
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 0
  call $~lib/array/Array<i32>#__get
  i32.const 42
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 224
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 1
  call $~lib/array/Array<i32>#__get
  i32.const 43
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 225
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 2
  call $~lib/array/Array<i32>#__get
  i32.const 44
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 226
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 3
  call $~lib/array/Array<i32>#__get
  i32.const 45
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 227
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 41
  call $~lib/array/Array<i32>#unshift
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#get:length
  i32.const 5
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 231
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  call $std/array/internalCapacity<i32>
  i32.const 5
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 232
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 0
  call $~lib/array/Array<i32>#__get
  i32.const 41
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 233
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 1
  call $~lib/array/Array<i32>#__get
  i32.const 42
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 234
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 2
  call $~lib/array/Array<i32>#__get
  i32.const 43
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 235
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 3
  call $~lib/array/Array<i32>#__get
  i32.const 44
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 236
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 4
  call $~lib/array/Array<i32>#__get
  i32.const 45
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 237
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  call $~lib/array/Array<i32>#shift
  global.set $std/array/i
  global.get $std/array/i
  i32.const 41
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 246
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  call $~lib/array/Array<i32>#get:length
  i32.const 4
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 247
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  call $std/array/internalCapacity<i32>
  i32.const 5
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 248
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 0
  call $~lib/array/Array<i32>#__get
  i32.const 42
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 249
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 1
  call $~lib/array/Array<i32>#__get
  i32.const 43
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 250
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 2
  call $~lib/array/Array<i32>#__get
  i32.const 44
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 251
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 3
  call $~lib/array/Array<i32>#__get
  i32.const 45
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 252
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  global.set $std/array/i
  global.get $std/array/i
  i32.const 45
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 256
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  call $~lib/array/Array<i32>#get:length
  i32.const 3
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 257
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  call $std/array/internalCapacity<i32>
  i32.const 5
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 258
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 0
  call $~lib/array/Array<i32>#__get
  i32.const 42
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 259
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 1
  call $~lib/array/Array<i32>#__get
  i32.const 43
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 260
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 2
  call $~lib/array/Array<i32>#__get
  i32.const 44
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 261
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  call $~lib/array/Array<i32>#reverse
  call $~lib/rt/pure/__release
  global.get $std/array/arr
  call $~lib/array/Array<i32>#get:length
  i32.const 3
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 269
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  call $std/array/internalCapacity<i32>
  i32.const 5
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 270
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 0
  call $~lib/array/Array<i32>#__get
  i32.const 44
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 271
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 1
  call $~lib/array/Array<i32>#__get
  i32.const 43
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 272
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 2
  call $~lib/array/Array<i32>#__get
  i32.const 42
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 273
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 43
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/arr
  i32.const 44
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/arr
  i32.const 44
  i32.const 0
  call $~lib/array/Array<i32>#indexOf
  global.set $std/array/i
  global.get $std/array/i
  i32.const 0
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 283
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 42
  i32.const 0
  call $~lib/array/Array<i32>#indexOf
  global.set $std/array/i
  global.get $std/array/i
  i32.const 2
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 286
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 45
  i32.const 0
  call $~lib/array/Array<i32>#indexOf
  global.set $std/array/i
  global.get $std/array/i
  i32.const -1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 289
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 43
  i32.const 100
  call $~lib/array/Array<i32>#indexOf
  global.set $std/array/i
  global.get $std/array/i
  i32.const -1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 292
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 43
  i32.const -100
  call $~lib/array/Array<i32>#indexOf
  global.set $std/array/i
  global.get $std/array/i
  i32.const 1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 295
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 43
  i32.const -2
  call $~lib/array/Array<i32>#indexOf
  global.set $std/array/i
  global.get $std/array/i
  i32.const 3
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 298
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 43
  i32.const -4
  call $~lib/array/Array<i32>#indexOf
  global.set $std/array/i
  global.get $std/array/i
  i32.const 1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 301
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 43
  i32.const 0
  call $~lib/array/Array<i32>#indexOf
  global.set $std/array/i
  global.get $std/array/i
  i32.const 1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 304
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 43
  i32.const 1
  call $~lib/array/Array<i32>#indexOf
  global.set $std/array/i
  global.get $std/array/i
  i32.const 1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 307
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 43
  i32.const 2
  call $~lib/array/Array<i32>#indexOf
  global.set $std/array/i
  global.get $std/array/i
  i32.const 3
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 310
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 1
  i32.const 2
  i32.const 9
  i32.const 2208
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $22
  f32.const nan:0x400000
  i32.const 0
  call $~lib/array/Array<f32>#indexOf
  i32.const -1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 312
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 1
  i32.const 3
  i32.const 10
  i32.const 2240
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $23
  f64.const nan:0x8000000000000
  i32.const 0
  call $~lib/array/Array<f64>#indexOf
  i32.const -1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 313
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $22
  call $~lib/rt/pure/__release
  local.get $23
  call $~lib/rt/pure/__release
  global.get $std/array/arr
  i32.const 44
  i32.const 0
  call $~lib/array/Array<i32>#includes
  local.set $23
  local.get $23
  i32.const 1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 320
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 42
  i32.const 0
  call $~lib/array/Array<i32>#includes
  local.set $23
  local.get $23
  i32.const 1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 323
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 45
  i32.const 0
  call $~lib/array/Array<i32>#includes
  local.set $23
  local.get $23
  i32.const 0
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 326
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 43
  i32.const 100
  call $~lib/array/Array<i32>#includes
  local.set $23
  local.get $23
  i32.const 0
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 329
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 43
  i32.const -100
  call $~lib/array/Array<i32>#includes
  local.set $23
  local.get $23
  i32.const 1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 332
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 43
  i32.const -2
  call $~lib/array/Array<i32>#includes
  local.set $23
  local.get $23
  i32.const 1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 335
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 43
  i32.const -4
  call $~lib/array/Array<i32>#includes
  local.set $23
  local.get $23
  i32.const 1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 338
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 43
  i32.const 0
  call $~lib/array/Array<i32>#includes
  local.set $23
  local.get $23
  i32.const 1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 341
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 43
  i32.const 1
  call $~lib/array/Array<i32>#includes
  local.set $23
  local.get $23
  i32.const 1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 344
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 43
  i32.const 2
  call $~lib/array/Array<i32>#includes
  local.set $23
  local.get $23
  i32.const 1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 347
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 1
  i32.const 2
  i32.const 9
  i32.const 2272
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $25
  f32.const nan:0x400000
  i32.const 0
  call $~lib/array/Array<f32>#includes
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 349
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 1
  i32.const 3
  i32.const 10
  i32.const 2304
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $20
  f64.const nan:0x8000000000000
  i32.const 0
  call $~lib/array/Array<f64>#includes
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 350
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 1
  i32.const 1
  call $~lib/array/Array<i32>#splice
  call $~lib/rt/pure/__release
  global.get $std/array/arr
  call $~lib/array/Array<i32>#get:length
  i32.const 4
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 354
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  call $std/array/internalCapacity<i32>
  i32.const 5
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 355
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 0
  call $~lib/array/Array<i32>#__get
  i32.const 44
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 356
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 1
  call $~lib/array/Array<i32>#__get
  i32.const 42
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 357
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $25
  call $~lib/rt/pure/__release
  local.get $20
  call $~lib/rt/pure/__release
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 2336
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $25
  local.get $25
  i32.const 0
  global.get $~lib/builtins/i32.MAX_VALUE
  call $~lib/array/Array<i32>#splice
  local.tee $20
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 2384
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $22
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 364
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $25
  i32.const 0
  i32.const 2
  i32.const 3
  i32.const 2432
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $21
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 365
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 2448
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $24
  local.get $25
  call $~lib/rt/pure/__release
  local.get $24
  local.set $25
  local.get $25
  i32.const 0
  i32.const 0
  call $~lib/array/Array<i32>#splice
  local.tee $24
  i32.const 0
  i32.const 2
  i32.const 3
  i32.const 2496
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $23
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 368
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $25
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 2512
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $19
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 369
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 2560
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $3
  local.get $25
  call $~lib/rt/pure/__release
  local.get $3
  local.set $25
  local.get $25
  i32.const 2
  global.get $~lib/builtins/i32.MAX_VALUE
  call $~lib/array/Array<i32>#splice
  local.tee $3
  i32.const 3
  i32.const 2
  i32.const 3
  i32.const 2608
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $18
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 372
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $25
  i32.const 2
  i32.const 2
  i32.const 3
  i32.const 2640
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $17
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 373
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 2672
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $2
  local.get $25
  call $~lib/rt/pure/__release
  local.get $2
  local.set $25
  local.get $25
  i32.const 2
  i32.const 2
  call $~lib/array/Array<i32>#splice
  local.tee $2
  i32.const 2
  i32.const 2
  i32.const 3
  i32.const 2720
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $16
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 376
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $25
  i32.const 3
  i32.const 2
  i32.const 3
  i32.const 2752
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $15
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 377
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 2784
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $0
  local.get $25
  call $~lib/rt/pure/__release
  local.get $0
  local.set $25
  local.get $25
  i32.const 0
  i32.const 1
  call $~lib/array/Array<i32>#splice
  local.tee $0
  i32.const 1
  i32.const 2
  i32.const 3
  i32.const 2832
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $14
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 380
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $25
  i32.const 4
  i32.const 2
  i32.const 3
  i32.const 2864
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $13
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 381
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 2896
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $4
  local.get $25
  call $~lib/rt/pure/__release
  local.get $4
  local.set $25
  local.get $25
  i32.const -1
  global.get $~lib/builtins/i32.MAX_VALUE
  call $~lib/array/Array<i32>#splice
  local.tee $4
  i32.const 1
  i32.const 2
  i32.const 3
  i32.const 2944
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $12
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 384
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $25
  i32.const 4
  i32.const 2
  i32.const 3
  i32.const 2976
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $11
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 385
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 3008
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $25
  call $~lib/rt/pure/__release
  local.get $1
  local.set $25
  local.get $25
  i32.const -2
  global.get $~lib/builtins/i32.MAX_VALUE
  call $~lib/array/Array<i32>#splice
  local.tee $1
  i32.const 2
  i32.const 2
  i32.const 3
  i32.const 3056
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $10
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 388
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $25
  i32.const 3
  i32.const 2
  i32.const 3
  i32.const 3088
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $9
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 389
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 3120
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $5
  local.get $25
  call $~lib/rt/pure/__release
  local.get $5
  local.set $25
  local.get $25
  i32.const -2
  i32.const 1
  call $~lib/array/Array<i32>#splice
  local.tee $5
  i32.const 1
  i32.const 2
  i32.const 3
  i32.const 3168
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $8
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 392
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $25
  i32.const 4
  i32.const 2
  i32.const 3
  i32.const 3200
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $7
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 393
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 3232
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $6
  local.get $25
  call $~lib/rt/pure/__release
  local.get $6
  local.set $25
  local.get $25
  i32.const -7
  i32.const 1
  call $~lib/array/Array<i32>#splice
  local.tee $6
  i32.const 1
  i32.const 2
  i32.const 3
  i32.const 3280
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $27
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 396
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $25
  i32.const 4
  i32.const 2
  i32.const 3
  i32.const 3312
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $28
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 397
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 3344
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $26
  local.get $25
  call $~lib/rt/pure/__release
  local.get $26
  local.set $25
  local.get $25
  i32.const -2
  i32.const -1
  call $~lib/array/Array<i32>#splice
  local.tee $26
  i32.const 0
  i32.const 2
  i32.const 3
  i32.const 3392
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $30
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 400
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $25
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 3408
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $31
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 401
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 3456
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $29
  local.get $25
  call $~lib/rt/pure/__release
  local.get $29
  local.set $25
  local.get $25
  i32.const 1
  i32.const -2
  call $~lib/array/Array<i32>#splice
  local.tee $29
  i32.const 0
  i32.const 2
  i32.const 3
  i32.const 3504
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $33
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 404
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $25
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 3520
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $34
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 405
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 3568
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $32
  local.get $25
  call $~lib/rt/pure/__release
  local.get $32
  local.set $25
  local.get $25
  i32.const 4
  i32.const 0
  call $~lib/array/Array<i32>#splice
  local.tee $32
  i32.const 0
  i32.const 2
  i32.const 3
  i32.const 3616
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $36
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 408
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $25
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 3632
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $37
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 409
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 3680
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $35
  local.get $25
  call $~lib/rt/pure/__release
  local.get $35
  local.set $25
  local.get $25
  i32.const 7
  i32.const 0
  call $~lib/array/Array<i32>#splice
  local.tee $35
  i32.const 0
  i32.const 2
  i32.const 3
  i32.const 3728
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $39
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 412
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $25
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 3744
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $40
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 413
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 3792
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $38
  local.get $25
  call $~lib/rt/pure/__release
  local.get $38
  local.set $25
  local.get $25
  i32.const 7
  i32.const 5
  call $~lib/array/Array<i32>#splice
  local.tee $38
  i32.const 0
  i32.const 2
  i32.const 3
  i32.const 3840
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $42
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 416
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $25
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 3856
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $43
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 417
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 0
  i32.const 2
  i32.const 8
  i32.const 3904
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $45
  local.get $45
  i32.const 1
  i32.const 2
  call $~lib/array/Array<std/array/Ref>#splice
  local.set $46
  local.get $46
  call $~lib/array/Array<std/array/Ref>#get:length
  i32.const 0
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 421
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $45
  call $~lib/array/Array<std/array/Ref>#get:length
  i32.const 0
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 422
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 5
  i32.const 2
  i32.const 8
  i32.const 0
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $44
  local.get $44
  i32.load offset=4
  local.set $41
  local.get $41
  i32.const 0
  i32.const 1
  call $std/array/Ref#constructor
  i32.store
  local.get $41
  i32.const 0
  i32.const 2
  call $std/array/Ref#constructor
  i32.store offset=4
  local.get $41
  i32.const 0
  i32.const 3
  call $std/array/Ref#constructor
  i32.store offset=8
  local.get $41
  i32.const 0
  i32.const 4
  call $std/array/Ref#constructor
  i32.store offset=12
  local.get $41
  i32.const 0
  i32.const 5
  call $std/array/Ref#constructor
  i32.store offset=16
  local.get $44
  local.set $44
  local.get $45
  call $~lib/rt/pure/__release
  local.get $44
  local.set $45
  local.get $45
  i32.const 2
  i32.const 2
  call $~lib/array/Array<std/array/Ref>#splice
  local.set $41
  local.get $46
  call $~lib/rt/pure/__release
  local.get $41
  local.set $46
  local.get $46
  call $~lib/array/Array<std/array/Ref>#get:length
  i32.const 2
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 427
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $46
  i32.const 0
  call $~lib/array/Array<std/array/Ref>#__get
  local.tee $41
  i32.load
  i32.const 3
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 428
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $46
  i32.const 1
  call $~lib/array/Array<std/array/Ref>#__get
  local.tee $44
  i32.load
  i32.const 4
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 429
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $45
  call $~lib/array/Array<std/array/Ref>#get:length
  i32.const 3
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 431
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $45
  i32.const 0
  call $~lib/array/Array<std/array/Ref>#__get
  local.tee $47
  i32.load
  i32.const 1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 432
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $45
  i32.const 1
  call $~lib/array/Array<std/array/Ref>#__get
  local.tee $48
  i32.load
  i32.const 2
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 433
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $45
  i32.const 2
  call $~lib/array/Array<std/array/Ref>#__get
  local.tee $49
  i32.load
  i32.const 5
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 434
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 3
  i32.const 2
  i32.const 11
  i32.const 0
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $50
  local.get $50
  i32.load offset=4
  local.set $51
  local.get $51
  i32.const 0
  i32.const 1
  call $std/array/Ref#constructor
  i32.store
  local.get $51
  i32.const 0
  call $~lib/rt/pure/__retain
  i32.store offset=4
  local.get $51
  i32.const 0
  i32.const 2
  call $std/array/Ref#constructor
  i32.store offset=8
  local.get $50
  local.set $52
  local.get $52
  i32.const 0
  i32.const 1
  call $~lib/array/Array<std/array/Ref|null>#splice
  local.set $53
  local.get $53
  call $~lib/array/Array<std/array/Ref|null>#get:length
  i32.const 1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 439
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $53
  i32.const 0
  call $~lib/array/Array<std/array/Ref|null>#__get
  local.tee $51
  local.tee $50
  if (result i32)
   local.get $50
  else
   i32.const 4032
   i32.const 288
   i32.const 440
   i32.const 10
   call $~lib/builtins/abort
   unreachable
  end
  i32.load
  i32.const 1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 440
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $52
  call $~lib/array/Array<std/array/Ref|null>#get:length
  i32.const 2
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 442
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $52
  i32.const 0
  call $~lib/array/Array<std/array/Ref|null>#__get
  local.tee $50
  i32.const 0
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 443
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $52
  i32.const 1
  call $~lib/array/Array<std/array/Ref|null>#__get
  local.tee $54
  local.tee $55
  if (result i32)
   local.get $55
  else
   i32.const 4032
   i32.const 288
   i32.const 444
   i32.const 10
   call $~lib/builtins/abort
   unreachable
  end
  i32.load
  i32.const 2
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 444
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $25
  call $~lib/rt/pure/__release
  local.get $20
  call $~lib/rt/pure/__release
  local.get $22
  call $~lib/rt/pure/__release
  local.get $21
  call $~lib/rt/pure/__release
  local.get $24
  call $~lib/rt/pure/__release
  local.get $23
  call $~lib/rt/pure/__release
  local.get $19
  call $~lib/rt/pure/__release
  local.get $3
  call $~lib/rt/pure/__release
  local.get $18
  call $~lib/rt/pure/__release
  local.get $17
  call $~lib/rt/pure/__release
  local.get $2
  call $~lib/rt/pure/__release
  local.get $16
  call $~lib/rt/pure/__release
  local.get $15
  call $~lib/rt/pure/__release
  local.get $0
  call $~lib/rt/pure/__release
  local.get $14
  call $~lib/rt/pure/__release
  local.get $13
  call $~lib/rt/pure/__release
  local.get $4
  call $~lib/rt/pure/__release
  local.get $12
  call $~lib/rt/pure/__release
  local.get $11
  call $~lib/rt/pure/__release
  local.get $1
  call $~lib/rt/pure/__release
  local.get $10
  call $~lib/rt/pure/__release
  local.get $9
  call $~lib/rt/pure/__release
  local.get $5
  call $~lib/rt/pure/__release
  local.get $8
  call $~lib/rt/pure/__release
  local.get $7
  call $~lib/rt/pure/__release
  local.get $6
  call $~lib/rt/pure/__release
  local.get $27
  call $~lib/rt/pure/__release
  local.get $28
  call $~lib/rt/pure/__release
  local.get $26
  call $~lib/rt/pure/__release
  local.get $30
  call $~lib/rt/pure/__release
  local.get $31
  call $~lib/rt/pure/__release
  local.get $29
  call $~lib/rt/pure/__release
  local.get $33
  call $~lib/rt/pure/__release
  local.get $34
  call $~lib/rt/pure/__release
  local.get $32
  call $~lib/rt/pure/__release
  local.get $36
  call $~lib/rt/pure/__release
  local.get $37
  call $~lib/rt/pure/__release
  local.get $35
  call $~lib/rt/pure/__release
  local.get $39
  call $~lib/rt/pure/__release
  local.get $40
  call $~lib/rt/pure/__release
  local.get $38
  call $~lib/rt/pure/__release
  local.get $42
  call $~lib/rt/pure/__release
  local.get $43
  call $~lib/rt/pure/__release
  local.get $41
  call $~lib/rt/pure/__release
  local.get $44
  call $~lib/rt/pure/__release
  local.get $47
  call $~lib/rt/pure/__release
  local.get $48
  call $~lib/rt/pure/__release
  local.get $49
  call $~lib/rt/pure/__release
  local.get $51
  call $~lib/rt/pure/__release
  local.get $50
  call $~lib/rt/pure/__release
  local.get $54
  call $~lib/rt/pure/__release
  global.get $std/array/arr
  i32.const 0
  i32.const 0
  call $~lib/array/Array<i32>#__set
  global.get $std/array/arr
  i32.const 1
  i32.const 1
  call $~lib/array/Array<i32>#__set
  global.get $std/array/arr
  i32.const 2
  i32.const 2
  call $~lib/array/Array<i32>#__set
  global.get $std/array/arr
  i32.const 3
  i32.const 3
  call $~lib/array/Array<i32>#__set
  global.get $std/array/arr
  i32.const 4080
  call $~lib/array/Array<i32>#findIndex
  global.set $std/array/i
  global.get $std/array/i
  i32.const 0
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 457
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 4112
  call $~lib/array/Array<i32>#findIndex
  global.set $std/array/i
  global.get $std/array/i
  i32.const 1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 460
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 4144
  call $~lib/array/Array<i32>#findIndex
  global.set $std/array/i
  global.get $std/array/i
  i32.const -1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 463
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 4176
  call $~lib/array/Array<i32>#findIndex
  global.set $std/array/i
  global.get $std/array/i
  i32.const -1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 471
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  call $~lib/array/Array<i32>#get:length
  i32.const 8
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 472
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 4208
  call $~lib/array/Array<i32>#findIndex
  global.set $std/array/i
  global.get $std/array/i
  i32.const -1
  i32.ne
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 474
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  i32.const 4240
  call $~lib/array/Array<i32>#findIndex
  global.set $std/array/i
  global.get $std/array/i
  i32.const -1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 487
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  call $~lib/array/Array<i32>#get:length
  i32.const 2
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 488
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 2
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/arr
  i32.const 3
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/arr
  i32.const 4272
  call $~lib/array/Array<i32>#every
  local.set $54
  local.get $54
  i32.const 1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 498
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 4304
  call $~lib/array/Array<i32>#every
  local.set $54
  local.get $54
  i32.const 0
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 501
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 4336
  call $~lib/array/Array<i32>#every
  local.set $54
  local.get $54
  i32.const 1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 509
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  call $~lib/array/Array<i32>#get:length
  i32.const 8
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 510
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 4368
  call $~lib/array/Array<i32>#every
  local.set $54
  local.get $54
  i32.const 0
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 512
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  i32.const 4400
  call $~lib/array/Array<i32>#every
  local.set $54
  local.get $54
  i32.const 1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 525
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  call $~lib/array/Array<i32>#get:length
  i32.const 2
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 526
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 2
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/arr
  i32.const 3
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/arr
  i32.const 4432
  call $~lib/array/Array<i32>#some
  local.set $54
  local.get $54
  i32.const 1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 536
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 4464
  call $~lib/array/Array<i32>#some
  local.set $54
  local.get $54
  i32.const 0
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 539
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 4496
  call $~lib/array/Array<i32>#some
  local.set $54
  local.get $54
  i32.const 0
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 547
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  call $~lib/array/Array<i32>#get:length
  i32.const 8
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 548
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 4528
  call $~lib/array/Array<i32>#some
  local.set $54
  local.get $54
  i32.const 1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 550
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  i32.const 4560
  call $~lib/array/Array<i32>#some
  local.set $54
  local.get $54
  i32.const 0
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 563
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  call $~lib/array/Array<i32>#get:length
  i32.const 2
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 564
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 2
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/arr
  i32.const 3
  call $~lib/array/Array<i32>#push
  drop
  i32.const 0
  global.set $std/array/i
  global.get $std/array/arr
  i32.const 4592
  call $~lib/array/Array<i32>#forEach
  global.get $std/array/i
  i32.const 6
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 575
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 0
  global.set $std/array/i
  global.get $std/array/arr
  i32.const 4624
  call $~lib/array/Array<i32>#forEach
  global.get $std/array/i
  i32.const 6
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 584
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  call $~lib/array/Array<i32>#get:length
  i32.const 8
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 585
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 0
  global.set $std/array/i
  global.get $std/array/arr
  i32.const 4656
  call $~lib/array/Array<i32>#forEach
  global.get $std/array/i
  i32.const 406
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 588
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  i32.const 0
  global.set $std/array/i
  global.get $std/array/arr
  i32.const 4688
  call $~lib/array/Array<i32>#forEach
  global.get $std/array/i
  i32.const 1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 602
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  call $~lib/array/Array<i32>#get:length
  i32.const 2
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 603
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 2
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/arr
  i32.const 3
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/arr
  i32.const 4720
  call $~lib/array/Array<i32>#forEach
  global.get $std/array/arr
  call $~lib/array/Array<i32>#get:length
  i32.const 100
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 628
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 0
  local.set $54
  loop $for-loop|0
   local.get $54
   i32.const 100
   i32.lt_s
   local.set $50
   local.get $50
   if
    global.get $std/array/arr
    call $~lib/array/Array<i32>#pop
    drop
    local.get $54
    i32.const 1
    i32.add
    local.set $54
    br $for-loop|0
   end
  end
  global.get $std/array/arr
  i32.const 0
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/arr
  i32.const 1
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/arr
  i32.const 2
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/arr
  i32.const 3
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/arr
  i32.const 4752
  call $~lib/array/Array<i32>#map<f32>
  local.set $54
  local.get $54
  call $~lib/array/Array<f32>#get:length
  i32.const 4
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 642
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $54
  i32.const 0
  call $~lib/array/Array<f32>#__get
  global.get $std/array/arr
  i32.const 0
  call $~lib/array/Array<i32>#__get
  f32.convert_i32_s
  f32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 643
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 0
  global.set $std/array/i
  global.get $std/array/arr
  i32.const 4784
  call $~lib/array/Array<i32>#map<i32>
  call $~lib/rt/pure/__release
  global.get $std/array/i
  i32.const 6
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 652
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  call $~lib/array/Array<i32>#get:length
  i32.const 8
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 653
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 0
  global.set $std/array/i
  global.get $std/array/arr
  i32.const 4816
  call $~lib/array/Array<i32>#map<i32>
  call $~lib/rt/pure/__release
  global.get $std/array/i
  i32.const 406
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 660
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  i32.const 0
  global.set $std/array/i
  global.get $std/array/arr
  i32.const 4848
  call $~lib/array/Array<i32>#map<i32>
  call $~lib/rt/pure/__release
  global.get $std/array/i
  i32.const 1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 675
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  call $~lib/array/Array<i32>#get:length
  i32.const 2
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 676
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 2
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/arr
  i32.const 3
  call $~lib/array/Array<i32>#push
  drop
  local.get $54
  call $~lib/rt/pure/__release
  global.get $std/array/arr
  i32.const 4880
  call $~lib/array/Array<i32>#filter
  local.set $54
  local.get $54
  call $~lib/array/Array<i32>#get:length
  i32.const 2
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 686
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 0
  global.set $std/array/i
  global.get $std/array/arr
  i32.const 4912
  call $~lib/array/Array<i32>#filter
  call $~lib/rt/pure/__release
  global.get $std/array/i
  i32.const 6
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 695
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  call $~lib/array/Array<i32>#get:length
  i32.const 8
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 696
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 0
  global.set $std/array/i
  global.get $std/array/arr
  i32.const 4944
  call $~lib/array/Array<i32>#filter
  call $~lib/rt/pure/__release
  global.get $std/array/i
  i32.const 406
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 703
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  i32.const 0
  global.set $std/array/i
  global.get $std/array/arr
  i32.const 4976
  call $~lib/array/Array<i32>#filter
  call $~lib/rt/pure/__release
  global.get $std/array/i
  i32.const 1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 718
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  call $~lib/array/Array<i32>#get:length
  i32.const 2
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 719
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 2
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/arr
  i32.const 3
  call $~lib/array/Array<i32>#push
  drop
  local.get $54
  call $~lib/rt/pure/__release
  global.get $std/array/arr
  i32.const 5008
  i32.const 0
  call $~lib/array/Array<i32>#reduce<i32>
  global.set $std/array/i
  global.get $std/array/i
  i32.const 6
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 729
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 5040
  i32.const 4
  call $~lib/array/Array<i32>#reduce<i32>
  global.set $std/array/i
  global.get $std/array/i
  i32.const 10
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 733
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 5072
  i32.const 0
  call $~lib/array/Array<i32>#reduce<bool>
  local.set $54
  local.get $54
  i32.const 0
  i32.ne
  i32.const 1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 736
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 5104
  i32.const 0
  call $~lib/array/Array<i32>#reduce<bool>
  local.set $54
  local.get $54
  i32.const 0
  i32.ne
  i32.const 0
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 739
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 5136
  i32.const 0
  call $~lib/array/Array<i32>#reduce<i32>
  global.set $std/array/i
  global.get $std/array/i
  i32.const 6
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 747
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  call $~lib/array/Array<i32>#get:length
  i32.const 8
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 748
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 5168
  i32.const 0
  call $~lib/array/Array<i32>#reduce<i32>
  global.set $std/array/i
  global.get $std/array/i
  i32.const 10
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 750
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  i32.const 5200
  i32.const 0
  call $~lib/array/Array<i32>#reduce<i32>
  global.set $std/array/i
  global.get $std/array/i
  i32.const 1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 763
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  call $~lib/array/Array<i32>#get:length
  i32.const 2
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 764
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 2
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/arr
  i32.const 3
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/arr
  i32.const 5232
  i32.const 0
  call $~lib/array/Array<i32>#reduceRight<i32>
  global.set $std/array/i
  global.get $std/array/i
  i32.const 6
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 774
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 5264
  i32.const 4
  call $~lib/array/Array<i32>#reduceRight<i32>
  global.set $std/array/i
  global.get $std/array/i
  i32.const 10
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 778
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 5296
  i32.const 0
  call $~lib/array/Array<i32>#reduceRight<bool>
  local.set $54
  local.get $54
  i32.const 0
  i32.ne
  i32.const 1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 781
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 5328
  i32.const 0
  call $~lib/array/Array<i32>#reduceRight<bool>
  local.set $54
  local.get $54
  i32.const 0
  i32.ne
  i32.const 0
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 784
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 5360
  i32.const 0
  call $~lib/array/Array<i32>#reduceRight<i32>
  global.set $std/array/i
  global.get $std/array/i
  i32.const 6
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 792
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  call $~lib/array/Array<i32>#get:length
  i32.const 8
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 793
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 5392
  i32.const 0
  call $~lib/array/Array<i32>#reduceRight<i32>
  global.set $std/array/i
  global.get $std/array/i
  i32.const 10
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 795
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/arr
  i32.const 5424
  i32.const 0
  call $~lib/array/Array<i32>#reduceRight<i32>
  global.set $std/array/i
  global.get $std/array/i
  i32.const 6
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 808
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  call $~lib/array/Array<i32>#get:length
  i32.const 0
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 809
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $std/array/arr
  i32.const 0
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/arr
  i32.const 1
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/arr
  i32.const 2
  call $~lib/array/Array<i32>#push
  drop
  global.get $std/array/arr
  i32.const 3
  call $~lib/array/Array<i32>#push
  drop
  call $~lib/bindings/Math/random
  i64.reinterpret_f64
  call $~lib/math/NativeMath.seedRandom
  i32.const 8
  i32.const 2
  i32.const 9
  i32.const 5696
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $50
  local.get $50
  i32.const 0
  global.set $~argumentsLength
  i32.const 0
  call $~lib/array/Array<f32>#sort@varargs
  call $~lib/rt/pure/__release
  local.get $50
  i32.const 8
  i32.const 2
  i32.const 9
  i32.const 5776
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $51
  i32.const 0
  call $std/array/isArraysEqual<f32>
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 898
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 8
  i32.const 3
  i32.const 10
  i32.const 5824
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $49
  local.get $49
  i32.const 0
  global.set $~argumentsLength
  i32.const 0
  call $~lib/array/Array<f64>#sort@varargs
  call $~lib/rt/pure/__release
  local.get $49
  i32.const 8
  i32.const 3
  i32.const 10
  i32.const 5936
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $48
  i32.const 0
  call $std/array/isArraysEqual<f64>
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 902
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 6016
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $47
  local.get $47
  i32.const 0
  global.set $~argumentsLength
  i32.const 0
  call $~lib/array/Array<i32>#sort@varargs
  call $~lib/rt/pure/__release
  local.get $47
  i32.const 5
  i32.const 2
  i32.const 3
  i32.const 6096
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $44
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 906
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 5
  i32.const 2
  i32.const 7
  i32.const 6144
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $41
  local.get $41
  i32.const 0
  global.set $~argumentsLength
  i32.const 0
  call $~lib/array/Array<u32>#sort@varargs
  call $~lib/rt/pure/__release
  local.get $41
  i32.const 5
  i32.const 2
  i32.const 7
  i32.const 6224
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $43
  i32.const 0
  call $std/array/isArraysEqual<u32>
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 910
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 0
  i32.const 2
  i32.const 3
  i32.const 6272
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $42
  i32.const 1
  i32.const 2
  i32.const 3
  i32.const 6288
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $38
  i32.const 2
  i32.const 2
  i32.const 3
  i32.const 6320
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $40
  i32.const 4
  i32.const 2
  i32.const 3
  i32.const 6352
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $39
  i32.const 4
  i32.const 2
  i32.const 3
  i32.const 6384
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $35
  i32.const 64
  call $std/array/createReverseOrderedArray
  local.set $54
  i32.const 128
  call $std/array/createReverseOrderedArray
  local.set $37
  i32.const 1024
  call $std/array/createReverseOrderedArray
  local.set $36
  i32.const 10000
  call $std/array/createReverseOrderedArray
  local.set $32
  i32.const 512
  call $std/array/createRandomOrderedArray
  local.set $34
  local.get $42
  call $std/array/assertSortedDefault<i32>
  local.get $38
  call $std/array/assertSortedDefault<i32>
  local.get $38
  i32.const 1
  i32.const 2
  i32.const 3
  i32.const 6448
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $29
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 930
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $40
  call $std/array/assertSortedDefault<i32>
  local.get $40
  i32.const 2
  i32.const 2
  i32.const 3
  i32.const 6480
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $31
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 933
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $39
  call $std/array/assertSortedDefault<i32>
  local.get $39
  local.get $35
  i32.const 0
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 936
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $54
  call $std/array/assertSortedDefault<i32>
  local.get $54
  local.get $35
  i32.const 4
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 939
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $37
  call $std/array/assertSortedDefault<i32>
  local.get $37
  local.get $35
  i32.const 4
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 942
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $36
  call $std/array/assertSortedDefault<i32>
  local.get $36
  local.get $35
  i32.const 4
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 945
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $32
  call $std/array/assertSortedDefault<i32>
  local.get $32
  local.get $35
  i32.const 4
  call $std/array/isArraysEqual<i32>
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 948
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $34
  call $std/array/assertSortedDefault<i32>
  local.get $50
  call $~lib/rt/pure/__release
  local.get $51
  call $~lib/rt/pure/__release
  local.get $49
  call $~lib/rt/pure/__release
  local.get $48
  call $~lib/rt/pure/__release
  local.get $47
  call $~lib/rt/pure/__release
  local.get $44
  call $~lib/rt/pure/__release
  local.get $41
  call $~lib/rt/pure/__release
  local.get $43
  call $~lib/rt/pure/__release
  local.get $42
  call $~lib/rt/pure/__release
  local.get $38
  call $~lib/rt/pure/__release
  local.get $40
  call $~lib/rt/pure/__release
  local.get $39
  call $~lib/rt/pure/__release
  local.get $35
  call $~lib/rt/pure/__release
  local.get $54
  call $~lib/rt/pure/__release
  local.get $37
  call $~lib/rt/pure/__release
  local.get $36
  call $~lib/rt/pure/__release
  local.get $32
  call $~lib/rt/pure/__release
  local.get $34
  call $~lib/rt/pure/__release
  local.get $29
  call $~lib/rt/pure/__release
  local.get $31
  call $~lib/rt/pure/__release
  i32.const 64
  call $std/array/createRandomOrderedArray
  local.set $31
  i32.const 257
  call $std/array/createRandomOrderedArray
  local.set $29
  local.get $31
  i32.const 6512
  call $std/array/assertSorted<i32>
  local.get $31
  i32.const 6544
  call $std/array/assertSorted<i32>
  local.get $29
  i32.const 6576
  call $std/array/assertSorted<i32>
  local.get $29
  i32.const 6608
  call $std/array/assertSorted<i32>
  local.get $31
  call $~lib/rt/pure/__release
  local.get $29
  call $~lib/rt/pure/__release
  i32.const 2
  call $std/array/createReverseOrderedNestedArray
  local.set $29
  local.get $29
  i32.const 6640
  call $std/array/assertSorted<~lib/array/Array<i32>>
  local.get $29
  call $~lib/rt/pure/__release
  i32.const 512
  call $std/array/createReverseOrderedElementsArray
  local.set $29
  local.get $29
  i32.const 6672
  call $std/array/assertSorted<std/array/Proxy<i32>>
  local.get $29
  call $~lib/rt/pure/__release
  i32.const 7
  i32.const 2
  i32.const 27
  i32.const 6848
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $31
  i32.const 7
  i32.const 2
  i32.const 27
  i32.const 6896
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $34
  local.get $31
  i32.const 1
  global.set $~argumentsLength
  i32.const 0
  call $std/array/assertSorted<~lib/string/String|null>@varargs
  local.get $31
  local.get $34
  i32.const 0
  call $std/array/isArraysEqual<~lib/string/String|null>
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 985
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 400
  call $std/array/createRandomStringArray
  local.set $29
  local.get $29
  i32.const 1
  global.set $~argumentsLength
  i32.const 0
  call $std/array/assertSorted<~lib/string/String>@varargs
  local.get $31
  call $~lib/rt/pure/__release
  local.get $34
  call $~lib/rt/pure/__release
  local.get $29
  call $~lib/rt/pure/__release
  i32.const 2
  i32.const 0
  i32.const 31
  i32.const 7040
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $34
  i32.const 7136
  call $~lib/array/Array<bool>#join
  local.tee $29
  i32.const 7168
  call $~lib/string/String.__eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 994
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 3
  i32.const 2
  i32.const 3
  i32.const 7216
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $32
  i32.const 6832
  call $~lib/array/Array<i32>#join
  local.tee $31
  i32.const 9008
  call $~lib/string/String.__eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 995
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 3
  i32.const 2
  i32.const 7
  i32.const 9040
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $37
  i32.const 9072
  call $~lib/array/Array<u32>#join
  local.tee $36
  i32.const 9008
  call $~lib/string/String.__eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 996
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 2
  i32.const 2
  i32.const 3
  i32.const 9104
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $35
  i32.const 9136
  call $~lib/array/Array<i32>#join
  local.tee $54
  i32.const 9168
  call $~lib/string/String.__eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 997
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 6
  i32.const 3
  i32.const 10
  i32.const 9232
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $40
  i32.const 9296
  call $~lib/array/Array<f64>#join
  local.tee $39
  i32.const 10384
  call $~lib/string/String.__eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 998
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 3
  i32.const 2
  i32.const 27
  i32.const 10512
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $42
  i32.const 6832
  call $~lib/array/Array<~lib/string/String|null>#join
  local.tee $38
  i32.const 10480
  call $~lib/string/String.__eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 999
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 3
  i32.const 2
  i32.const 11
  i32.const 0
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $43
  local.get $43
  i32.load offset=4
  local.set $41
  local.get $41
  i32.const 0
  i32.const 0
  call $std/array/Ref#constructor
  i32.store
  local.get $41
  i32.const 0
  call $~lib/rt/pure/__retain
  i32.store offset=4
  local.get $41
  i32.const 0
  i32.const 0
  call $std/array/Ref#constructor
  i32.store offset=8
  local.get $43
  local.set $41
  local.get $41
  i32.const 7136
  call $~lib/array/Array<std/array/Ref|null>#join
  local.tee $43
  i32.const 10592
  call $~lib/string/String.__eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 1001
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 2
  i32.const 2
  i32.const 8
  i32.const 0
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $44
  local.get $44
  i32.load offset=4
  local.set $47
  local.get $47
  i32.const 0
  i32.const 0
  call $std/array/Ref#constructor
  i32.store
  local.get $47
  i32.const 0
  i32.const 0
  call $std/array/Ref#constructor
  i32.store offset=4
  local.get $44
  local.set $47
  local.get $47
  i32.const 7136
  call $~lib/array/Array<std/array/Ref>#join
  local.tee $44
  i32.const 10672
  call $~lib/string/String.__eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 1004
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $34
  call $~lib/rt/pure/__release
  local.get $29
  call $~lib/rt/pure/__release
  local.get $32
  call $~lib/rt/pure/__release
  local.get $31
  call $~lib/rt/pure/__release
  local.get $37
  call $~lib/rt/pure/__release
  local.get $36
  call $~lib/rt/pure/__release
  local.get $35
  call $~lib/rt/pure/__release
  local.get $54
  call $~lib/rt/pure/__release
  local.get $40
  call $~lib/rt/pure/__release
  local.get $39
  call $~lib/rt/pure/__release
  local.get $42
  call $~lib/rt/pure/__release
  local.get $38
  call $~lib/rt/pure/__release
  local.get $41
  call $~lib/rt/pure/__release
  local.get $43
  call $~lib/rt/pure/__release
  local.get $47
  call $~lib/rt/pure/__release
  local.get $44
  call $~lib/rt/pure/__release
  i32.const 0
  i32.const 2
  i32.const 3
  i32.const 10752
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $47
  i32.const 1
  i32.const 2
  i32.const 3
  i32.const 10768
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $43
  i32.const 2
  i32.const 2
  i32.const 3
  i32.const 10800
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $41
  i32.const 4
  i32.const 2
  i32.const 3
  i32.const 10832
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $38
  local.get $47
  call $~lib/array/Array<i32>#toString
  local.tee $44
  i32.const 6832
  call $~lib/string/String.__eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 1014
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $43
  call $~lib/array/Array<i32>#toString
  local.tee $42
  i32.const 10480
  call $~lib/string/String.__eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 1015
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $41
  call $~lib/array/Array<i32>#toString
  local.tee $39
  i32.const 10864
  call $~lib/string/String.__eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 1016
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $38
  call $~lib/array/Array<i32>#toString
  local.tee $40
  i32.const 10896
  call $~lib/string/String.__eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 1017
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 3
  i32.const 0
  i32.const 32
  i32.const 10928
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $35
  call $~lib/array/Array<i8>#toString
  local.tee $54
  i32.const 10960
  call $~lib/string/String.__eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 1019
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 3
  i32.const 1
  i32.const 33
  i32.const 10992
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $37
  call $~lib/array/Array<u16>#toString
  local.tee $36
  i32.const 11024
  call $~lib/string/String.__eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 1020
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 3
  i32.const 3
  i32.const 34
  i32.const 11072
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $32
  call $~lib/array/Array<u64>#toString
  local.tee $31
  i32.const 11120
  call $~lib/string/String.__eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 1021
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 4
  i32.const 3
  i32.const 35
  i32.const 11184
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $34
  call $~lib/array/Array<i64>#toString
  local.tee $29
  i32.const 11232
  call $~lib/string/String.__eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 1022
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 7
  i32.const 2
  i32.const 27
  i32.const 11344
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $49
  local.get $49
  call $~lib/array/Array<~lib/string/String|null>#toString
  local.tee $48
  i32.const 11392
  call $~lib/string/String.__eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 1026
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 4
  i32.const 2
  i32.const 27
  i32.const 11504
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.tee $50
  call $~lib/array/Array<~lib/string/String|null>#toString
  local.tee $51
  i32.const 11536
  call $~lib/string/String.__eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 1027
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 2
  i32.const 2
  i32.const 22
  i32.const 0
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $33
  local.get $33
  i32.load offset=4
  local.set $30
  local.get $30
  i32.const 2
  i32.const 2
  i32.const 3
  i32.const 11568
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  i32.store
  local.get $30
  i32.const 2
  i32.const 2
  i32.const 3
  i32.const 11600
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  i32.store offset=4
  local.get $33
  local.set $56
  local.get $56
  call $~lib/array/Array<~lib/array/Array<i32>>#toString
  local.tee $30
  i32.const 11632
  call $~lib/string/String.__eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 1030
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 2
  i32.const 2
  i32.const 36
  i32.const 0
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $33
  local.get $33
  i32.load offset=4
  local.set $26
  local.get $26
  i32.const 2
  i32.const 0
  i32.const 6
  i32.const 11664
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  i32.store
  local.get $26
  i32.const 2
  i32.const 0
  i32.const 6
  i32.const 11696
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  i32.store offset=4
  local.get $33
  local.set $57
  local.get $57
  call $~lib/array/Array<~lib/array/Array<u8>>#toString
  local.tee $26
  i32.const 11632
  call $~lib/string/String.__eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 1033
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 1
  i32.const 2
  i32.const 38
  i32.const 0
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $33
  local.get $33
  i32.load offset=4
  local.set $28
  local.get $28
  i32.const 1
  i32.const 2
  i32.const 37
  i32.const 0
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $27
  local.get $27
  i32.load offset=4
  local.set $6
  local.get $6
  i32.const 1
  i32.const 2
  i32.const 7
  i32.const 11728
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  i32.store
  local.get $27
  i32.store
  local.get $33
  local.set $58
  local.get $58
  call $~lib/array/Array<~lib/array/Array<~lib/array/Array<u32>>>#toString
  local.tee $28
  i32.const 10480
  call $~lib/string/String.__eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 1036
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $47
  call $~lib/rt/pure/__release
  local.get $43
  call $~lib/rt/pure/__release
  local.get $41
  call $~lib/rt/pure/__release
  local.get $38
  call $~lib/rt/pure/__release
  local.get $44
  call $~lib/rt/pure/__release
  local.get $42
  call $~lib/rt/pure/__release
  local.get $39
  call $~lib/rt/pure/__release
  local.get $40
  call $~lib/rt/pure/__release
  local.get $35
  call $~lib/rt/pure/__release
  local.get $54
  call $~lib/rt/pure/__release
  local.get $37
  call $~lib/rt/pure/__release
  local.get $36
  call $~lib/rt/pure/__release
  local.get $32
  call $~lib/rt/pure/__release
  local.get $31
  call $~lib/rt/pure/__release
  local.get $34
  call $~lib/rt/pure/__release
  local.get $29
  call $~lib/rt/pure/__release
  local.get $49
  call $~lib/rt/pure/__release
  local.get $48
  call $~lib/rt/pure/__release
  local.get $50
  call $~lib/rt/pure/__release
  local.get $51
  call $~lib/rt/pure/__release
  local.get $30
  call $~lib/rt/pure/__release
  local.get $26
  call $~lib/rt/pure/__release
  local.get $28
  call $~lib/rt/pure/__release
  global.get $std/array/arr
  call $~lib/rt/pure/__release
  i32.const 4
  i32.const 2
  i32.const 22
  i32.const 0
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $28
  local.get $28
  i32.load offset=4
  local.set $26
  local.get $26
  i32.const 1
  i32.const 2
  i32.const 3
  i32.const 11760
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  i32.store
  local.get $26
  i32.const 3
  i32.const 2
  i32.const 3
  i32.const 11792
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  i32.store offset=4
  local.get $26
  i32.const 3
  i32.const 2
  i32.const 3
  i32.const 11824
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  i32.store offset=8
  local.get $26
  i32.const 3
  i32.const 2
  i32.const 3
  i32.const 11856
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  i32.store offset=12
  local.get $28
  local.set $59
  local.get $59
  call $~lib/array/Array<~lib/array/Array<i32>>#flat
  local.set $60
  local.get $60
  call $~lib/array/Array<i32>#get:length
  i32.const 10
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 1047
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 0
  local.set $26
  loop $for-loop|1
   local.get $26
   i32.const 10
   i32.lt_s
   local.set $28
   local.get $28
   if
    local.get $60
    local.get $26
    call $~lib/array/Array<i32>#__get
    local.get $26
    i32.eq
    i32.eqz
    if
     i32.const 0
     i32.const 288
     i32.const 1049
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $26
    i32.const 1
    i32.add
    local.set $26
    br $for-loop|1
   end
  end
  i32.const 4
  i32.const 2
  i32.const 39
  i32.const 0
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $26
  local.get $26
  i32.load offset=4
  local.set $28
  local.get $28
  i32.const 1
  i32.const 2
  i32.const 27
  i32.const 11920
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  i32.store
  local.get $28
  i32.const 3
  i32.const 2
  i32.const 27
  i32.const 12016
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  i32.store offset=4
  local.get $28
  i32.const 3
  i32.const 2
  i32.const 27
  i32.const 12144
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  i32.store offset=8
  local.get $28
  i32.const 1
  i32.const 2
  i32.const 27
  i32.const 12208
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  i32.store offset=12
  local.get $26
  local.set $61
  local.get $61
  call $~lib/array/Array<~lib/array/Array<~lib/string/String|null>>#flat
  local.set $62
  i32.const 8
  i32.const 2
  i32.const 27
  i32.const 12240
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $63
  local.get $62
  call $~lib/array/Array<~lib/string/String|null>#get:length
  i32.const 8
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 1055
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 0
  local.set $26
  loop $for-loop|2
   local.get $26
   local.get $63
   call $~lib/array/Array<~lib/string/String|null>#get:length
   i32.lt_s
   local.set $28
   local.get $28
   if
    local.get $62
    local.get $26
    call $~lib/array/Array<~lib/string/String|null>#__get
    local.tee $30
    local.get $63
    local.get $26
    call $~lib/array/Array<~lib/string/String|null>#__get
    local.tee $51
    call $~lib/string/String.__eq
    i32.eqz
    if
     i32.const 0
     i32.const 288
     i32.const 1057
     i32.const 5
     call $~lib/builtins/abort
     unreachable
    end
    local.get $30
    call $~lib/rt/pure/__release
    local.get $51
    call $~lib/rt/pure/__release
    local.get $26
    i32.const 1
    i32.add
    local.set $26
    br $for-loop|2
   end
  end
  i32.const 2
  i32.const 2
  i32.const 22
  i32.const 0
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $26
  local.get $26
  i32.load offset=4
  local.set $28
  local.get $28
  i32.const 0
  i32.const 2
  i32.const 3
  i32.const 12288
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  i32.store
  local.get $28
  i32.const 0
  i32.const 2
  i32.const 3
  i32.const 12304
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  i32.store offset=4
  local.get $26
  local.set $28
  local.get $28
  call $~lib/array/Array<~lib/array/Array<i32>>#flat
  local.tee $26
  call $~lib/array/Array<i32>#get:length
  i32.const 0
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 288
   i32.const 1061
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $28
  call $~lib/rt/pure/__release
  local.get $26
  call $~lib/rt/pure/__release
  local.get $45
  call $~lib/rt/pure/__release
  local.get $46
  call $~lib/rt/pure/__release
  local.get $52
  call $~lib/rt/pure/__release
  local.get $53
  call $~lib/rt/pure/__release
  local.get $56
  call $~lib/rt/pure/__release
  local.get $57
  call $~lib/rt/pure/__release
  local.get $58
  call $~lib/rt/pure/__release
  local.get $59
  call $~lib/rt/pure/__release
  local.get $60
  call $~lib/rt/pure/__release
  local.get $61
  call $~lib/rt/pure/__release
  local.get $62
  call $~lib/rt/pure/__release
  local.get $63
  call $~lib/rt/pure/__release
 )
 (func $~lib/array/Array<u32>#constructor (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  local.get $0
  i32.eqz
  if
   i32.const 16
   i32.const 7
   call $~lib/rt/tlsf/__alloc
   call $~lib/rt/pure/__retain
   local.set $0
  end
  local.get $0
  i32.const 0
  i32.store
  local.get $0
  i32.const 0
  i32.store offset=4
  local.get $0
  i32.const 0
  i32.store offset=8
  local.get $0
  i32.const 0
  i32.store offset=12
  local.get $1
  i32.const 1073741808
  i32.const 2
  i32.shr_u
  i32.gt_u
  if
   i32.const 32
   i32.const 80
   i32.const 57
   i32.const 60
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  i32.const 2
  i32.shl
  local.set $2
  local.get $2
  i32.const 0
  call $~lib/rt/tlsf/__alloc
  local.set $3
  local.get $3
  i32.const 0
  local.get $2
  call $~lib/memory/memory.fill
  local.get $0
  local.tee $4
  local.get $3
  local.tee $5
  local.get $4
  i32.load
  local.tee $6
  i32.ne
  if
   local.get $5
   call $~lib/rt/pure/__retain
   local.set $5
   local.get $6
   call $~lib/rt/pure/__release
  end
  local.get $5
  i32.store
  local.get $0
  local.get $3
  i32.store offset=4
  local.get $0
  local.get $2
  i32.store offset=8
  local.get $0
  local.get $1
  i32.store offset=12
  local.get $0
 )
 (func $std/array/ArrayU32#constructor (param $0 i32) (param $1 i32) (result i32)
  local.get $0
  i32.eqz
  if
   i32.const 16
   i32.const 40
   call $~lib/rt/tlsf/__alloc
   call $~lib/rt/pure/__retain
   local.set $0
  end
  local.get $0
  local.get $1
  call $~lib/array/Array<u32>#constructor
  local.set $0
  local.get $0
 )
 (func $~lib/array/Array<u32>#get:buffer (param $0 i32) (result i32)
  local.get $0
  i32.load
  call $~lib/rt/pure/__retain
 )
 (func $~lib/array/Array<u32>#set:buffer (param $0 i32) (param $1 i32)
  (local $2 i32)
  local.get $0
  local.get $1
  local.get $0
  i32.load
  local.tee $2
  i32.ne
  if
   local.get $1
   call $~lib/rt/pure/__retain
   drop
   local.get $2
   call $~lib/rt/pure/__release
  end
  local.get $1
  i32.store
 )
 (func $~lib/array/Array<u32>#get:dataStart (param $0 i32) (result i32)
  local.get $0
  i32.load offset=4
 )
 (func $~lib/array/Array<u32>#set:dataStart (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=4
 )
 (func $~lib/array/Array<u32>#get:byteLength (param $0 i32) (result i32)
  local.get $0
  i32.load offset=8
 )
 (func $~lib/array/Array<u32>#set:byteLength (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=8
 )
 (func $~lib/array/Array<u32>#get:length_ (param $0 i32) (result i32)
  local.get $0
  i32.load offset=12
 )
 (func $~lib/array/Array<u32>#set:length_ (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=12
 )
 (func $~lib/array/Array<u32>#set:length (param $0 i32) (param $1 i32)
  (local $2 i32)
  local.get $0
  i32.load offset=12
  local.set $2
  i32.const 0
  drop
  local.get $0
  local.get $1
  i32.const 2
  call $~lib/array/ensureSize
  local.get $0
  local.get $1
  i32.store offset=12
 )
 (func $~lib/array/Array<u32>#every (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  i32.const 0
  local.set $2
  local.get $0
  i32.load offset=12
  local.set $3
  loop $for-loop|0
   local.get $2
   local.get $3
   local.tee $4
   local.get $0
   i32.load offset=12
   local.tee $5
   local.get $4
   local.get $5
   i32.lt_s
   select
   i32.lt_s
   local.set $4
   local.get $4
   if
    local.get $0
    i32.load offset=4
    local.get $2
    i32.const 2
    i32.shl
    i32.add
    i32.load
    local.get $2
    local.get $0
    i32.const 3
    global.set $~argumentsLength
    local.get $1
    i32.load
    call_indirect (type $i32_i32_i32_=>_i32)
    i32.eqz
    if
     i32.const 0
     local.set $5
     local.get $1
     call $~lib/rt/pure/__release
     local.get $5
     return
    end
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $for-loop|0
   end
  end
  i32.const 1
  local.set $3
  local.get $1
  call $~lib/rt/pure/__release
  local.get $3
 )
 (func $~lib/array/Array<u32>#findIndex (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  i32.const 0
  local.set $2
  local.get $0
  i32.load offset=12
  local.set $3
  loop $for-loop|0
   local.get $2
   local.get $3
   local.tee $4
   local.get $0
   i32.load offset=12
   local.tee $5
   local.get $4
   local.get $5
   i32.lt_s
   select
   i32.lt_s
   local.set $4
   local.get $4
   if
    local.get $0
    i32.load offset=4
    local.get $2
    i32.const 2
    i32.shl
    i32.add
    i32.load
    local.get $2
    local.get $0
    i32.const 3
    global.set $~argumentsLength
    local.get $1
    i32.load
    call_indirect (type $i32_i32_i32_=>_i32)
    if
     local.get $2
     local.set $5
     local.get $1
     call $~lib/rt/pure/__release
     local.get $5
     return
    end
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $for-loop|0
   end
  end
  i32.const -1
  local.set $3
  local.get $1
  call $~lib/rt/pure/__release
  local.get $3
 )
 (func $~lib/array/Array<u32>#__uset (param $0 i32) (param $1 i32) (param $2 i32)
  i32.const 0
  drop
  local.get $0
  i32.load offset=4
  local.get $1
  i32.const 2
  i32.shl
  i32.add
  local.get $2
  i32.store
 )
 (func $~lib/array/Array<u32>#__set (param $0 i32) (param $1 i32) (param $2 i32)
  local.get $1
  local.get $0
  i32.load offset=12
  i32.ge_u
  if
   local.get $1
   i32.const 0
   i32.lt_s
   if
    i32.const 496
    i32.const 80
    i32.const 120
    i32.const 22
    call $~lib/builtins/abort
    unreachable
   end
   local.get $0
   local.get $1
   i32.const 1
   i32.add
   i32.const 2
   call $~lib/array/ensureSize
   local.get $0
   local.get $1
   i32.const 1
   i32.add
   i32.store offset=12
  end
  local.get $0
  local.get $1
  local.get $2
  call $~lib/array/Array<u32>#__uset
 )
 (func $~lib/array/Array<u32>#indexOf (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  local.get $0
  i32.load offset=12
  local.set $3
  local.get $3
  i32.const 0
  i32.eq
  if (result i32)
   i32.const 1
  else
   local.get $2
   local.get $3
   i32.ge_s
  end
  if
   i32.const -1
   return
  end
  local.get $2
  i32.const 0
  i32.lt_s
  if
   local.get $3
   local.get $2
   i32.add
   local.tee $4
   i32.const 0
   local.tee $5
   local.get $4
   local.get $5
   i32.gt_s
   select
   local.set $2
  end
  local.get $0
  i32.load offset=4
  local.set $6
  loop $while-continue|0
   local.get $2
   local.get $3
   i32.lt_s
   local.set $4
   local.get $4
   if
    local.get $6
    local.get $2
    i32.const 2
    i32.shl
    i32.add
    i32.load
    local.get $1
    i32.eq
    if
     local.get $2
     return
    end
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $while-continue|0
   end
  end
  i32.const -1
 )
 (func $~lib/array/Array<u32>#includes (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  i32.const 0
  drop
  local.get $0
  local.get $1
  local.get $2
  call $~lib/array/Array<u32>#indexOf
  i32.const 0
  i32.ge_s
  return
 )
 (func $~lib/array/Array<u32>#lastIndexOf (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $0
  i32.load offset=12
  local.set $3
  local.get $3
  i32.const 0
  i32.eq
  if
   i32.const -1
   return
  end
  local.get $2
  i32.const 0
  i32.lt_s
  if
   local.get $3
   local.get $2
   i32.add
   local.set $2
  else
   local.get $2
   local.get $3
   i32.ge_s
   if
    local.get $3
    i32.const 1
    i32.sub
    local.set $2
   end
  end
  local.get $0
  i32.load offset=4
  local.set $4
  loop $while-continue|0
   local.get $2
   i32.const 0
   i32.ge_s
   local.set $5
   local.get $5
   if
    local.get $4
    local.get $2
    i32.const 2
    i32.shl
    i32.add
    i32.load
    local.get $1
    i32.eq
    if
     local.get $2
     return
    end
    local.get $2
    i32.const 1
    i32.sub
    local.set $2
    br $while-continue|0
   end
  end
  i32.const -1
 )
 (func $~lib/array/Array<u32>#push (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  local.get $0
  i32.load offset=12
  local.set $2
  local.get $2
  i32.const 1
  i32.add
  local.set $3
  local.get $0
  local.get $3
  i32.const 2
  call $~lib/array/ensureSize
  i32.const 0
  drop
  local.get $0
  i32.load offset=4
  local.get $2
  i32.const 2
  i32.shl
  i32.add
  local.get $1
  i32.store
  local.get $0
  local.get $3
  i32.store offset=12
  local.get $3
 )
 (func $~lib/array/Array<u32>#concat (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  i32.load offset=12
  local.set $2
  i32.const 0
  local.get $1
  i32.load offset=12
  local.get $1
  i32.const 0
  i32.eq
  select
  local.set $3
  local.get $2
  local.get $3
  i32.add
  local.set $4
  local.get $4
  i32.const 1073741808
  i32.const 2
  i32.shr_u
  i32.gt_u
  if
   i32.const 32
   i32.const 80
   i32.const 229
   i32.const 60
   call $~lib/builtins/abort
   unreachable
  end
  local.get $4
  i32.const 2
  i32.const 7
  i32.const 0
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $5
  local.get $5
  i32.load offset=4
  local.set $6
  local.get $2
  i32.const 2
  i32.shl
  local.set $7
  i32.const 0
  drop
  local.get $6
  local.get $0
  i32.load offset=4
  local.get $7
  call $~lib/memory/memory.copy
  local.get $6
  local.get $7
  i32.add
  local.get $1
  i32.load offset=4
  local.get $3
  i32.const 2
  i32.shl
  call $~lib/memory/memory.copy
  local.get $5
  local.set $8
  local.get $1
  call $~lib/rt/pure/__release
  local.get $8
 )
 (func $~lib/array/Array<u32>#copyWithin (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  local.get $0
  i32.load offset=4
  local.set $4
  local.get $0
  i32.load offset=12
  local.set $5
  local.get $3
  local.tee $6
  local.get $5
  local.tee $7
  local.get $6
  local.get $7
  i32.lt_s
  select
  local.set $3
  local.get $1
  i32.const 0
  i32.lt_s
  if (result i32)
   local.get $5
   local.get $1
   i32.add
   local.tee $6
   i32.const 0
   local.tee $7
   local.get $6
   local.get $7
   i32.gt_s
   select
  else
   local.get $1
   local.tee $6
   local.get $5
   local.tee $7
   local.get $6
   local.get $7
   i32.lt_s
   select
  end
  local.set $8
  local.get $2
  i32.const 0
  i32.lt_s
  if (result i32)
   local.get $5
   local.get $2
   i32.add
   local.tee $6
   i32.const 0
   local.tee $7
   local.get $6
   local.get $7
   i32.gt_s
   select
  else
   local.get $2
   local.tee $6
   local.get $5
   local.tee $7
   local.get $6
   local.get $7
   i32.lt_s
   select
  end
  local.set $9
  local.get $3
  i32.const 0
  i32.lt_s
  if (result i32)
   local.get $5
   local.get $3
   i32.add
   local.tee $6
   i32.const 0
   local.tee $7
   local.get $6
   local.get $7
   i32.gt_s
   select
  else
   local.get $3
   local.tee $6
   local.get $5
   local.tee $7
   local.get $6
   local.get $7
   i32.lt_s
   select
  end
  local.set $10
  local.get $10
  local.get $9
  i32.sub
  local.tee $6
  local.get $5
  local.get $8
  i32.sub
  local.tee $7
  local.get $6
  local.get $7
  i32.lt_s
  select
  local.set $11
  i32.const 0
  drop
  local.get $4
  local.get $8
  i32.const 2
  i32.shl
  i32.add
  local.get $4
  local.get $9
  i32.const 2
  i32.shl
  i32.add
  local.get $11
  i32.const 2
  i32.shl
  call $~lib/memory/memory.copy
  local.get $0
  call $~lib/rt/pure/__retain
 )
 (func $~lib/array/Array<u32>#pop (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  local.get $0
  i32.load offset=12
  local.set $1
  local.get $1
  i32.const 1
  i32.lt_s
  if
   i32.const 976
   i32.const 80
   i32.const 300
   i32.const 21
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.load offset=4
  local.get $1
  i32.const 1
  i32.sub
  local.tee $1
  i32.const 2
  i32.shl
  i32.add
  i32.load
  local.set $2
  local.get $0
  local.get $1
  i32.store offset=12
  local.get $2
 )
 (func $~lib/array/Array<u32>#forEach (param $0 i32) (param $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  i32.const 0
  local.set $2
  local.get $0
  i32.load offset=12
  local.set $3
  loop $for-loop|0
   local.get $2
   local.get $3
   local.tee $4
   local.get $0
   i32.load offset=12
   local.tee $5
   local.get $4
   local.get $5
   i32.lt_s
   select
   i32.lt_s
   local.set $4
   local.get $4
   if
    local.get $0
    i32.load offset=4
    local.get $2
    i32.const 2
    i32.shl
    i32.add
    i32.load
    local.get $2
    local.get $0
    i32.const 3
    global.set $~argumentsLength
    local.get $1
    i32.load
    call_indirect (type $i32_i32_i32_=>_none)
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $for-loop|0
   end
  end
  local.get $1
  call $~lib/rt/pure/__release
 )
 (func $~lib/array/Array<u32>#filter (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  i32.const 0
  i32.const 2
  i32.const 7
  i32.const 0
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $2
  i32.const 0
  local.set $3
  local.get $0
  i32.load offset=12
  local.set $4
  loop $for-loop|0
   local.get $3
   local.get $4
   local.tee $5
   local.get $0
   i32.load offset=12
   local.tee $6
   local.get $5
   local.get $6
   i32.lt_s
   select
   i32.lt_s
   local.set $5
   local.get $5
   if
    local.get $0
    i32.load offset=4
    local.get $3
    i32.const 2
    i32.shl
    i32.add
    i32.load
    local.set $6
    local.get $6
    local.get $3
    local.get $0
    i32.const 3
    global.set $~argumentsLength
    local.get $1
    i32.load
    call_indirect (type $i32_i32_i32_=>_i32)
    if
     local.get $2
     local.get $6
     call $~lib/array/Array<u32>#push
     drop
    end
    local.get $3
    i32.const 1
    i32.add
    local.set $3
    br $for-loop|0
   end
  end
  local.get $2
  local.set $4
  local.get $1
  call $~lib/rt/pure/__release
  local.get $4
 )
 (func $~lib/array/Array<u32>#shift (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  local.get $0
  i32.load offset=12
  local.set $1
  local.get $1
  i32.const 1
  i32.lt_s
  if
   i32.const 976
   i32.const 80
   i32.const 361
   i32.const 21
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.load offset=4
  local.set $2
  local.get $2
  i32.load
  local.set $3
  local.get $1
  i32.const 1
  i32.sub
  local.set $4
  local.get $2
  local.get $2
  i32.const 4
  i32.add
  local.get $4
  i32.const 2
  i32.shl
  call $~lib/memory/memory.copy
  i32.const 0
  drop
  local.get $2
  local.get $4
  i32.const 2
  i32.shl
  i32.add
  i32.const 0
  i32.store
  local.get $0
  local.get $4
  i32.store offset=12
  local.get $3
 )
 (func $~lib/array/Array<u32>#some (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  i32.const 0
  local.set $2
  local.get $0
  i32.load offset=12
  local.set $3
  loop $for-loop|0
   local.get $2
   local.get $3
   local.tee $4
   local.get $0
   i32.load offset=12
   local.tee $5
   local.get $4
   local.get $5
   i32.lt_s
   select
   i32.lt_s
   local.set $4
   local.get $4
   if
    local.get $0
    i32.load offset=4
    local.get $2
    i32.const 2
    i32.shl
    i32.add
    i32.load
    local.get $2
    local.get $0
    i32.const 3
    global.set $~argumentsLength
    local.get $1
    i32.load
    call_indirect (type $i32_i32_i32_=>_i32)
    if
     i32.const 1
     local.set $5
     local.get $1
     call $~lib/rt/pure/__release
     local.get $5
     return
    end
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $for-loop|0
   end
  end
  i32.const 0
  local.set $3
  local.get $1
  call $~lib/rt/pure/__release
  local.get $3
 )
 (func $~lib/array/Array<u32>#unshift (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  local.get $0
  i32.load offset=12
  i32.const 1
  i32.add
  local.set $2
  local.get $0
  local.get $2
  i32.const 2
  call $~lib/array/ensureSize
  local.get $0
  i32.load offset=4
  local.set $3
  local.get $3
  i32.const 4
  i32.add
  local.get $3
  local.get $2
  i32.const 1
  i32.sub
  i32.const 2
  i32.shl
  call $~lib/memory/memory.copy
  i32.const 0
  drop
  local.get $3
  local.get $1
  i32.store
  local.get $0
  local.get $2
  i32.store offset=12
  local.get $2
 )
 (func $~lib/array/Array<u32>#slice (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  local.get $0
  i32.load offset=12
  local.set $3
  local.get $1
  i32.const 0
  i32.lt_s
  if (result i32)
   local.get $1
   local.get $3
   i32.add
   local.tee $4
   i32.const 0
   local.tee $5
   local.get $4
   local.get $5
   i32.gt_s
   select
  else
   local.get $1
   local.tee $4
   local.get $3
   local.tee $5
   local.get $4
   local.get $5
   i32.lt_s
   select
  end
  local.set $1
  local.get $2
  i32.const 0
  i32.lt_s
  if (result i32)
   local.get $2
   local.get $3
   i32.add
   local.tee $4
   i32.const 0
   local.tee $5
   local.get $4
   local.get $5
   i32.gt_s
   select
  else
   local.get $2
   local.tee $4
   local.get $3
   local.tee $5
   local.get $4
   local.get $5
   i32.lt_s
   select
  end
  local.set $2
  local.get $2
  local.get $1
  i32.sub
  local.tee $4
  i32.const 0
  local.tee $5
  local.get $4
  local.get $5
  i32.gt_s
  select
  local.set $3
  local.get $3
  i32.const 2
  i32.const 7
  i32.const 0
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $6
  local.get $6
  i32.load offset=4
  local.set $7
  local.get $0
  i32.load offset=4
  local.get $1
  i32.const 2
  i32.shl
  i32.add
  local.set $8
  i32.const 0
  drop
  local.get $7
  local.get $8
  local.get $3
  i32.const 2
  i32.shl
  call $~lib/memory/memory.copy
  local.get $6
 )
 (func $~lib/array/Array<u32>#splice (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  local.get $0
  i32.load offset=12
  local.set $3
  local.get $1
  i32.const 0
  i32.lt_s
  if (result i32)
   local.get $3
   local.get $1
   i32.add
   local.tee $4
   i32.const 0
   local.tee $5
   local.get $4
   local.get $5
   i32.gt_s
   select
  else
   local.get $1
   local.tee $4
   local.get $3
   local.tee $5
   local.get $4
   local.get $5
   i32.lt_s
   select
  end
  local.set $1
  local.get $2
  local.tee $4
  local.get $3
  local.get $1
  i32.sub
  local.tee $5
  local.get $4
  local.get $5
  i32.lt_s
  select
  local.tee $4
  i32.const 0
  local.tee $5
  local.get $4
  local.get $5
  i32.gt_s
  select
  local.set $2
  local.get $2
  i32.const 2
  i32.const 7
  i32.const 0
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $6
  local.get $6
  i32.load offset=4
  local.set $7
  local.get $0
  i32.load offset=4
  local.set $8
  local.get $8
  local.get $1
  i32.const 2
  i32.shl
  i32.add
  local.set $9
  local.get $7
  local.get $9
  local.get $2
  i32.const 2
  i32.shl
  call $~lib/memory/memory.copy
  local.get $1
  local.get $2
  i32.add
  local.set $10
  local.get $3
  local.get $10
  i32.ne
  if
   local.get $9
   local.get $8
   local.get $10
   i32.const 2
   i32.shl
   i32.add
   local.get $3
   local.get $10
   i32.sub
   i32.const 2
   i32.shl
   call $~lib/memory/memory.copy
  end
  local.get $0
  local.get $3
  local.get $2
  i32.sub
  i32.store offset=12
  local.get $6
 )
 (func $~lib/array/Array<u32>#reverse (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $0
  i32.load offset=12
  local.set $1
  local.get $1
  if
   local.get $0
   i32.load offset=4
   local.set $2
   local.get $0
   i32.load offset=4
   local.get $1
   i32.const 1
   i32.sub
   i32.const 2
   i32.shl
   i32.add
   local.set $3
   loop $while-continue|0
    local.get $2
    local.get $3
    i32.lt_u
    local.set $4
    local.get $4
    if
     local.get $2
     i32.load
     local.set $5
     local.get $2
     local.get $3
     i32.load
     i32.store
     local.get $3
     local.get $5
     i32.store
     local.get $2
     i32.const 4
     i32.add
     local.set $2
     local.get $3
     i32.const 4
     i32.sub
     local.set $3
     br $while-continue|0
    end
   end
  end
  local.get $0
  call $~lib/rt/pure/__retain
 )
 (func $~lib/array/Array<u32>#flat (param $0 i32) (result i32)
  i32.const 0
  i32.eqz
  drop
  i32.const 12320
  i32.const 80
  i32.const 504
  i32.const 7
  call $~lib/builtins/abort
  unreachable
 )
 (func $~lib/array/Array<u32>#__visit_impl (param $0 i32) (param $1 i32)
  i32.const 0
  drop
  local.get $0
  i32.load
  local.get $1
  call $~lib/rt/pure/__visit
 )
 (func $~lib/array/Array<u8>#constructor (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  local.get $0
  i32.eqz
  if
   i32.const 16
   i32.const 6
   call $~lib/rt/tlsf/__alloc
   call $~lib/rt/pure/__retain
   local.set $0
  end
  local.get $0
  i32.const 0
  i32.store
  local.get $0
  i32.const 0
  i32.store offset=4
  local.get $0
  i32.const 0
  i32.store offset=8
  local.get $0
  i32.const 0
  i32.store offset=12
  local.get $1
  i32.const 1073741808
  i32.const 0
  i32.shr_u
  i32.gt_u
  if
   i32.const 32
   i32.const 80
   i32.const 57
   i32.const 60
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  i32.const 0
  i32.shl
  local.set $2
  local.get $2
  i32.const 0
  call $~lib/rt/tlsf/__alloc
  local.set $3
  local.get $3
  i32.const 0
  local.get $2
  call $~lib/memory/memory.fill
  local.get $0
  local.tee $4
  local.get $3
  local.tee $5
  local.get $4
  i32.load
  local.tee $6
  i32.ne
  if
   local.get $5
   call $~lib/rt/pure/__retain
   local.set $5
   local.get $6
   call $~lib/rt/pure/__release
  end
  local.get $5
  i32.store
  local.get $0
  local.get $3
  i32.store offset=4
  local.get $0
  local.get $2
  i32.store offset=8
  local.get $0
  local.get $1
  i32.store offset=12
  local.get $0
 )
 (func $std/array/ArrayU8#constructor (param $0 i32) (param $1 i32) (result i32)
  local.get $0
  i32.eqz
  if
   i32.const 16
   i32.const 41
   call $~lib/rt/tlsf/__alloc
   call $~lib/rt/pure/__retain
   local.set $0
  end
  local.get $0
  local.get $1
  call $~lib/array/Array<u8>#constructor
  local.set $0
  local.get $0
 )
 (func $~lib/array/Array<u8>#get:buffer (param $0 i32) (result i32)
  local.get $0
  i32.load
  call $~lib/rt/pure/__retain
 )
 (func $~lib/array/Array<u8>#set:buffer (param $0 i32) (param $1 i32)
  (local $2 i32)
  local.get $0
  local.get $1
  local.get $0
  i32.load
  local.tee $2
  i32.ne
  if
   local.get $1
   call $~lib/rt/pure/__retain
   drop
   local.get $2
   call $~lib/rt/pure/__release
  end
  local.get $1
  i32.store
 )
 (func $~lib/array/Array<u8>#get:dataStart (param $0 i32) (result i32)
  local.get $0
  i32.load offset=4
 )
 (func $~lib/array/Array<u8>#set:dataStart (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=4
 )
 (func $~lib/array/Array<u8>#get:byteLength (param $0 i32) (result i32)
  local.get $0
  i32.load offset=8
 )
 (func $~lib/array/Array<u8>#set:byteLength (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=8
 )
 (func $~lib/array/Array<u8>#get:length_ (param $0 i32) (result i32)
  local.get $0
  i32.load offset=12
 )
 (func $~lib/array/Array<u8>#set:length_ (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=12
 )
 (func $~lib/array/Array<u8>#set:length (param $0 i32) (param $1 i32)
  (local $2 i32)
  local.get $0
  i32.load offset=12
  local.set $2
  i32.const 0
  drop
  local.get $0
  local.get $1
  i32.const 0
  call $~lib/array/ensureSize
  local.get $0
  local.get $1
  i32.store offset=12
 )
 (func $~lib/array/Array<u8>#every (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  i32.const 0
  local.set $2
  local.get $0
  i32.load offset=12
  local.set $3
  loop $for-loop|0
   local.get $2
   local.get $3
   local.tee $4
   local.get $0
   i32.load offset=12
   local.tee $5
   local.get $4
   local.get $5
   i32.lt_s
   select
   i32.lt_s
   local.set $4
   local.get $4
   if
    local.get $0
    i32.load offset=4
    local.get $2
    i32.const 0
    i32.shl
    i32.add
    i32.load8_u
    local.get $2
    local.get $0
    i32.const 3
    global.set $~argumentsLength
    local.get $1
    i32.load
    call_indirect (type $i32_i32_i32_=>_i32)
    i32.eqz
    if
     i32.const 0
     local.set $5
     local.get $1
     call $~lib/rt/pure/__release
     local.get $5
     return
    end
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $for-loop|0
   end
  end
  i32.const 1
  local.set $3
  local.get $1
  call $~lib/rt/pure/__release
  local.get $3
 )
 (func $~lib/array/Array<u8>#findIndex (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  i32.const 0
  local.set $2
  local.get $0
  i32.load offset=12
  local.set $3
  loop $for-loop|0
   local.get $2
   local.get $3
   local.tee $4
   local.get $0
   i32.load offset=12
   local.tee $5
   local.get $4
   local.get $5
   i32.lt_s
   select
   i32.lt_s
   local.set $4
   local.get $4
   if
    local.get $0
    i32.load offset=4
    local.get $2
    i32.const 0
    i32.shl
    i32.add
    i32.load8_u
    local.get $2
    local.get $0
    i32.const 3
    global.set $~argumentsLength
    local.get $1
    i32.load
    call_indirect (type $i32_i32_i32_=>_i32)
    if
     local.get $2
     local.set $5
     local.get $1
     call $~lib/rt/pure/__release
     local.get $5
     return
    end
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $for-loop|0
   end
  end
  i32.const -1
  local.set $3
  local.get $1
  call $~lib/rt/pure/__release
  local.get $3
 )
 (func $~lib/array/Array<u8>#__uset (param $0 i32) (param $1 i32) (param $2 i32)
  i32.const 0
  drop
  local.get $0
  i32.load offset=4
  local.get $1
  i32.const 0
  i32.shl
  i32.add
  local.get $2
  i32.store8
 )
 (func $~lib/array/Array<u8>#__set (param $0 i32) (param $1 i32) (param $2 i32)
  local.get $1
  local.get $0
  i32.load offset=12
  i32.ge_u
  if
   local.get $1
   i32.const 0
   i32.lt_s
   if
    i32.const 496
    i32.const 80
    i32.const 120
    i32.const 22
    call $~lib/builtins/abort
    unreachable
   end
   local.get $0
   local.get $1
   i32.const 1
   i32.add
   i32.const 0
   call $~lib/array/ensureSize
   local.get $0
   local.get $1
   i32.const 1
   i32.add
   i32.store offset=12
  end
  local.get $0
  local.get $1
  local.get $2
  call $~lib/array/Array<u8>#__uset
 )
 (func $~lib/array/Array<u8>#indexOf (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  local.get $0
  i32.load offset=12
  local.set $3
  local.get $3
  i32.const 0
  i32.eq
  if (result i32)
   i32.const 1
  else
   local.get $2
   local.get $3
   i32.ge_s
  end
  if
   i32.const -1
   return
  end
  local.get $2
  i32.const 0
  i32.lt_s
  if
   local.get $3
   local.get $2
   i32.add
   local.tee $4
   i32.const 0
   local.tee $5
   local.get $4
   local.get $5
   i32.gt_s
   select
   local.set $2
  end
  local.get $0
  i32.load offset=4
  local.set $6
  loop $while-continue|0
   local.get $2
   local.get $3
   i32.lt_s
   local.set $4
   local.get $4
   if
    local.get $6
    local.get $2
    i32.const 0
    i32.shl
    i32.add
    i32.load8_u
    local.get $1
    i32.const 255
    i32.and
    i32.eq
    if
     local.get $2
     return
    end
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $while-continue|0
   end
  end
  i32.const -1
 )
 (func $~lib/array/Array<u8>#includes (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  i32.const 0
  drop
  local.get $0
  local.get $1
  local.get $2
  call $~lib/array/Array<u8>#indexOf
  i32.const 0
  i32.ge_s
  return
 )
 (func $~lib/array/Array<u8>#lastIndexOf (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $0
  i32.load offset=12
  local.set $3
  local.get $3
  i32.const 0
  i32.eq
  if
   i32.const -1
   return
  end
  local.get $2
  i32.const 0
  i32.lt_s
  if
   local.get $3
   local.get $2
   i32.add
   local.set $2
  else
   local.get $2
   local.get $3
   i32.ge_s
   if
    local.get $3
    i32.const 1
    i32.sub
    local.set $2
   end
  end
  local.get $0
  i32.load offset=4
  local.set $4
  loop $while-continue|0
   local.get $2
   i32.const 0
   i32.ge_s
   local.set $5
   local.get $5
   if
    local.get $4
    local.get $2
    i32.const 0
    i32.shl
    i32.add
    i32.load8_u
    local.get $1
    i32.const 255
    i32.and
    i32.eq
    if
     local.get $2
     return
    end
    local.get $2
    i32.const 1
    i32.sub
    local.set $2
    br $while-continue|0
   end
  end
  i32.const -1
 )
 (func $~lib/array/Array<u8>#push (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  local.get $0
  i32.load offset=12
  local.set $2
  local.get $2
  i32.const 1
  i32.add
  local.set $3
  local.get $0
  local.get $3
  i32.const 0
  call $~lib/array/ensureSize
  i32.const 0
  drop
  local.get $0
  i32.load offset=4
  local.get $2
  i32.const 0
  i32.shl
  i32.add
  local.get $1
  i32.store8
  local.get $0
  local.get $3
  i32.store offset=12
  local.get $3
 )
 (func $~lib/array/Array<u8>#concat (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  i32.load offset=12
  local.set $2
  i32.const 0
  local.get $1
  i32.load offset=12
  local.get $1
  i32.const 0
  i32.eq
  select
  local.set $3
  local.get $2
  local.get $3
  i32.add
  local.set $4
  local.get $4
  i32.const 1073741808
  i32.const 0
  i32.shr_u
  i32.gt_u
  if
   i32.const 32
   i32.const 80
   i32.const 229
   i32.const 60
   call $~lib/builtins/abort
   unreachable
  end
  local.get $4
  i32.const 0
  i32.const 6
  i32.const 0
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $5
  local.get $5
  i32.load offset=4
  local.set $6
  local.get $2
  i32.const 0
  i32.shl
  local.set $7
  i32.const 0
  drop
  local.get $6
  local.get $0
  i32.load offset=4
  local.get $7
  call $~lib/memory/memory.copy
  local.get $6
  local.get $7
  i32.add
  local.get $1
  i32.load offset=4
  local.get $3
  i32.const 0
  i32.shl
  call $~lib/memory/memory.copy
  local.get $5
  local.set $8
  local.get $1
  call $~lib/rt/pure/__release
  local.get $8
 )
 (func $~lib/array/Array<u8>#copyWithin (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  local.get $0
  i32.load offset=4
  local.set $4
  local.get $0
  i32.load offset=12
  local.set $5
  local.get $3
  local.tee $6
  local.get $5
  local.tee $7
  local.get $6
  local.get $7
  i32.lt_s
  select
  local.set $3
  local.get $1
  i32.const 0
  i32.lt_s
  if (result i32)
   local.get $5
   local.get $1
   i32.add
   local.tee $6
   i32.const 0
   local.tee $7
   local.get $6
   local.get $7
   i32.gt_s
   select
  else
   local.get $1
   local.tee $6
   local.get $5
   local.tee $7
   local.get $6
   local.get $7
   i32.lt_s
   select
  end
  local.set $8
  local.get $2
  i32.const 0
  i32.lt_s
  if (result i32)
   local.get $5
   local.get $2
   i32.add
   local.tee $6
   i32.const 0
   local.tee $7
   local.get $6
   local.get $7
   i32.gt_s
   select
  else
   local.get $2
   local.tee $6
   local.get $5
   local.tee $7
   local.get $6
   local.get $7
   i32.lt_s
   select
  end
  local.set $9
  local.get $3
  i32.const 0
  i32.lt_s
  if (result i32)
   local.get $5
   local.get $3
   i32.add
   local.tee $6
   i32.const 0
   local.tee $7
   local.get $6
   local.get $7
   i32.gt_s
   select
  else
   local.get $3
   local.tee $6
   local.get $5
   local.tee $7
   local.get $6
   local.get $7
   i32.lt_s
   select
  end
  local.set $10
  local.get $10
  local.get $9
  i32.sub
  local.tee $6
  local.get $5
  local.get $8
  i32.sub
  local.tee $7
  local.get $6
  local.get $7
  i32.lt_s
  select
  local.set $11
  i32.const 0
  drop
  local.get $4
  local.get $8
  i32.const 0
  i32.shl
  i32.add
  local.get $4
  local.get $9
  i32.const 0
  i32.shl
  i32.add
  local.get $11
  i32.const 0
  i32.shl
  call $~lib/memory/memory.copy
  local.get $0
  call $~lib/rt/pure/__retain
 )
 (func $~lib/array/Array<u8>#pop (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  local.get $0
  i32.load offset=12
  local.set $1
  local.get $1
  i32.const 1
  i32.lt_s
  if
   i32.const 976
   i32.const 80
   i32.const 300
   i32.const 21
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.load offset=4
  local.get $1
  i32.const 1
  i32.sub
  local.tee $1
  i32.const 0
  i32.shl
  i32.add
  i32.load8_u
  local.set $2
  local.get $0
  local.get $1
  i32.store offset=12
  local.get $2
 )
 (func $~lib/array/Array<u8>#forEach (param $0 i32) (param $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  i32.const 0
  local.set $2
  local.get $0
  i32.load offset=12
  local.set $3
  loop $for-loop|0
   local.get $2
   local.get $3
   local.tee $4
   local.get $0
   i32.load offset=12
   local.tee $5
   local.get $4
   local.get $5
   i32.lt_s
   select
   i32.lt_s
   local.set $4
   local.get $4
   if
    local.get $0
    i32.load offset=4
    local.get $2
    i32.const 0
    i32.shl
    i32.add
    i32.load8_u
    local.get $2
    local.get $0
    i32.const 3
    global.set $~argumentsLength
    local.get $1
    i32.load
    call_indirect (type $i32_i32_i32_=>_none)
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $for-loop|0
   end
  end
  local.get $1
  call $~lib/rt/pure/__release
 )
 (func $~lib/array/Array<u8>#filter (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  i32.const 0
  i32.const 0
  i32.const 6
  i32.const 0
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $2
  i32.const 0
  local.set $3
  local.get $0
  i32.load offset=12
  local.set $4
  loop $for-loop|0
   local.get $3
   local.get $4
   local.tee $5
   local.get $0
   i32.load offset=12
   local.tee $6
   local.get $5
   local.get $6
   i32.lt_s
   select
   i32.lt_s
   local.set $5
   local.get $5
   if
    local.get $0
    i32.load offset=4
    local.get $3
    i32.const 0
    i32.shl
    i32.add
    i32.load8_u
    local.set $6
    local.get $6
    local.get $3
    local.get $0
    i32.const 3
    global.set $~argumentsLength
    local.get $1
    i32.load
    call_indirect (type $i32_i32_i32_=>_i32)
    if
     local.get $2
     local.get $6
     call $~lib/array/Array<u8>#push
     drop
    end
    local.get $3
    i32.const 1
    i32.add
    local.set $3
    br $for-loop|0
   end
  end
  local.get $2
  local.set $4
  local.get $1
  call $~lib/rt/pure/__release
  local.get $4
 )
 (func $~lib/array/Array<u8>#shift (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  local.get $0
  i32.load offset=12
  local.set $1
  local.get $1
  i32.const 1
  i32.lt_s
  if
   i32.const 976
   i32.const 80
   i32.const 361
   i32.const 21
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.load offset=4
  local.set $2
  local.get $2
  i32.load8_u
  local.set $3
  local.get $1
  i32.const 1
  i32.sub
  local.set $4
  local.get $2
  local.get $2
  i32.const 1
  i32.add
  local.get $4
  i32.const 0
  i32.shl
  call $~lib/memory/memory.copy
  i32.const 0
  drop
  local.get $2
  local.get $4
  i32.const 0
  i32.shl
  i32.add
  i32.const 0
  i32.store8
  local.get $0
  local.get $4
  i32.store offset=12
  local.get $3
 )
 (func $~lib/array/Array<u8>#some (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  i32.const 0
  local.set $2
  local.get $0
  i32.load offset=12
  local.set $3
  loop $for-loop|0
   local.get $2
   local.get $3
   local.tee $4
   local.get $0
   i32.load offset=12
   local.tee $5
   local.get $4
   local.get $5
   i32.lt_s
   select
   i32.lt_s
   local.set $4
   local.get $4
   if
    local.get $0
    i32.load offset=4
    local.get $2
    i32.const 0
    i32.shl
    i32.add
    i32.load8_u
    local.get $2
    local.get $0
    i32.const 3
    global.set $~argumentsLength
    local.get $1
    i32.load
    call_indirect (type $i32_i32_i32_=>_i32)
    if
     i32.const 1
     local.set $5
     local.get $1
     call $~lib/rt/pure/__release
     local.get $5
     return
    end
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $for-loop|0
   end
  end
  i32.const 0
  local.set $3
  local.get $1
  call $~lib/rt/pure/__release
  local.get $3
 )
 (func $~lib/array/Array<u8>#unshift (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  local.get $0
  i32.load offset=12
  i32.const 1
  i32.add
  local.set $2
  local.get $0
  local.get $2
  i32.const 0
  call $~lib/array/ensureSize
  local.get $0
  i32.load offset=4
  local.set $3
  local.get $3
  i32.const 1
  i32.add
  local.get $3
  local.get $2
  i32.const 1
  i32.sub
  i32.const 0
  i32.shl
  call $~lib/memory/memory.copy
  i32.const 0
  drop
  local.get $3
  local.get $1
  i32.store8
  local.get $0
  local.get $2
  i32.store offset=12
  local.get $2
 )
 (func $~lib/array/Array<u8>#slice (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  local.get $0
  i32.load offset=12
  local.set $3
  local.get $1
  i32.const 0
  i32.lt_s
  if (result i32)
   local.get $1
   local.get $3
   i32.add
   local.tee $4
   i32.const 0
   local.tee $5
   local.get $4
   local.get $5
   i32.gt_s
   select
  else
   local.get $1
   local.tee $4
   local.get $3
   local.tee $5
   local.get $4
   local.get $5
   i32.lt_s
   select
  end
  local.set $1
  local.get $2
  i32.const 0
  i32.lt_s
  if (result i32)
   local.get $2
   local.get $3
   i32.add
   local.tee $4
   i32.const 0
   local.tee $5
   local.get $4
   local.get $5
   i32.gt_s
   select
  else
   local.get $2
   local.tee $4
   local.get $3
   local.tee $5
   local.get $4
   local.get $5
   i32.lt_s
   select
  end
  local.set $2
  local.get $2
  local.get $1
  i32.sub
  local.tee $4
  i32.const 0
  local.tee $5
  local.get $4
  local.get $5
  i32.gt_s
  select
  local.set $3
  local.get $3
  i32.const 0
  i32.const 6
  i32.const 0
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $6
  local.get $6
  i32.load offset=4
  local.set $7
  local.get $0
  i32.load offset=4
  local.get $1
  i32.const 0
  i32.shl
  i32.add
  local.set $8
  i32.const 0
  drop
  local.get $7
  local.get $8
  local.get $3
  i32.const 0
  i32.shl
  call $~lib/memory/memory.copy
  local.get $6
 )
 (func $~lib/array/Array<u8>#splice (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  local.get $0
  i32.load offset=12
  local.set $3
  local.get $1
  i32.const 0
  i32.lt_s
  if (result i32)
   local.get $3
   local.get $1
   i32.add
   local.tee $4
   i32.const 0
   local.tee $5
   local.get $4
   local.get $5
   i32.gt_s
   select
  else
   local.get $1
   local.tee $4
   local.get $3
   local.tee $5
   local.get $4
   local.get $5
   i32.lt_s
   select
  end
  local.set $1
  local.get $2
  local.tee $4
  local.get $3
  local.get $1
  i32.sub
  local.tee $5
  local.get $4
  local.get $5
  i32.lt_s
  select
  local.tee $4
  i32.const 0
  local.tee $5
  local.get $4
  local.get $5
  i32.gt_s
  select
  local.set $2
  local.get $2
  i32.const 0
  i32.const 6
  i32.const 0
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $6
  local.get $6
  i32.load offset=4
  local.set $7
  local.get $0
  i32.load offset=4
  local.set $8
  local.get $8
  local.get $1
  i32.const 0
  i32.shl
  i32.add
  local.set $9
  local.get $7
  local.get $9
  local.get $2
  i32.const 0
  i32.shl
  call $~lib/memory/memory.copy
  local.get $1
  local.get $2
  i32.add
  local.set $10
  local.get $3
  local.get $10
  i32.ne
  if
   local.get $9
   local.get $8
   local.get $10
   i32.const 0
   i32.shl
   i32.add
   local.get $3
   local.get $10
   i32.sub
   i32.const 0
   i32.shl
   call $~lib/memory/memory.copy
  end
  local.get $0
  local.get $3
  local.get $2
  i32.sub
  i32.store offset=12
  local.get $6
 )
 (func $~lib/array/Array<u8>#reverse (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $0
  i32.load offset=12
  local.set $1
  local.get $1
  if
   local.get $0
   i32.load offset=4
   local.set $2
   local.get $0
   i32.load offset=4
   local.get $1
   i32.const 1
   i32.sub
   i32.const 0
   i32.shl
   i32.add
   local.set $3
   loop $while-continue|0
    local.get $2
    local.get $3
    i32.lt_u
    local.set $4
    local.get $4
    if
     local.get $2
     i32.load8_u
     local.set $5
     local.get $2
     local.get $3
     i32.load8_u
     i32.store8
     local.get $3
     local.get $5
     i32.store8
     local.get $2
     i32.const 1
     i32.add
     local.set $2
     local.get $3
     i32.const 1
     i32.sub
     local.set $3
     br $while-continue|0
    end
   end
  end
  local.get $0
  call $~lib/rt/pure/__retain
 )
 (func $~lib/util/sort/insertionSort<u8> (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $2
  i32.const 0
  local.set $3
  loop $for-loop|0
   local.get $3
   local.get $1
   i32.lt_s
   local.set $4
   local.get $4
   if
    local.get $0
    local.get $3
    i32.const 0
    i32.shl
    i32.add
    i32.load8_u
    local.set $5
    local.get $3
    i32.const 1
    i32.sub
    local.set $6
    block $while-break|1
     loop $while-continue|1
      local.get $6
      i32.const 0
      i32.ge_s
      local.set $7
      local.get $7
      if
       local.get $0
       local.get $6
       i32.const 0
       i32.shl
       i32.add
       i32.load8_u
       local.set $8
       local.get $5
       local.get $8
       i32.const 2
       global.set $~argumentsLength
       local.get $2
       i32.load
       call_indirect (type $i32_i32_=>_i32)
       i32.const 0
       i32.lt_s
       if
        local.get $0
        local.get $6
        local.tee $9
        i32.const 1
        i32.sub
        local.set $6
        local.get $9
        i32.const 1
        i32.add
        i32.const 0
        i32.shl
        i32.add
        local.get $8
        i32.store8
       else
        br $while-break|1
       end
       br $while-continue|1
      end
     end
    end
    local.get $0
    local.get $6
    i32.const 1
    i32.add
    i32.const 0
    i32.shl
    i32.add
    local.get $5
    i32.store8
    local.get $3
    i32.const 1
    i32.add
    local.set $3
    br $for-loop|0
   end
  end
  local.get $2
  call $~lib/rt/pure/__release
 )
 (func $~lib/util/sort/weakHeapSort<u8> (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  (local $12 i32)
  local.get $2
  call $~lib/rt/pure/__retain
  local.set $2
  local.get $1
  i32.const 31
  i32.add
  i32.const 5
  i32.shr_u
  i32.const 2
  i32.shl
  local.set $3
  local.get $3
  i32.const 0
  call $~lib/rt/tlsf/__alloc
  local.set $4
  local.get $4
  i32.const 0
  local.get $3
  call $~lib/memory/memory.fill
  local.get $1
  i32.const 1
  i32.sub
  local.set $5
  loop $for-loop|0
   local.get $5
   i32.const 0
   i32.gt_s
   local.set $6
   local.get $6
   if
    local.get $5
    local.set $7
    loop $while-continue|1
     local.get $7
     i32.const 1
     i32.and
     local.get $4
     local.get $7
     i32.const 6
     i32.shr_u
     i32.const 2
     i32.shl
     i32.add
     i32.load
     local.get $7
     i32.const 1
     i32.shr_s
     i32.const 31
     i32.and
     i32.shr_u
     i32.const 1
     i32.and
     i32.eq
     local.set $8
     local.get $8
     if
      local.get $7
      i32.const 1
      i32.shr_s
      local.set $7
      br $while-continue|1
     end
    end
    local.get $7
    i32.const 1
    i32.shr_s
    local.set $8
    local.get $0
    local.get $8
    i32.const 0
    i32.shl
    i32.add
    i32.load8_u
    local.set $9
    local.get $0
    local.get $5
    i32.const 0
    i32.shl
    i32.add
    i32.load8_u
    local.set $10
    local.get $9
    local.get $10
    i32.const 2
    global.set $~argumentsLength
    local.get $2
    i32.load
    call_indirect (type $i32_i32_=>_i32)
    i32.const 0
    i32.lt_s
    if
     local.get $4
     local.get $5
     i32.const 5
     i32.shr_u
     i32.const 2
     i32.shl
     i32.add
     local.get $4
     local.get $5
     i32.const 5
     i32.shr_u
     i32.const 2
     i32.shl
     i32.add
     i32.load
     i32.const 1
     local.get $5
     i32.const 31
     i32.and
     i32.shl
     i32.xor
     i32.store
     local.get $0
     local.get $5
     i32.const 0
     i32.shl
     i32.add
     local.get $9
     i32.store8
     local.get $0
     local.get $8
     i32.const 0
     i32.shl
     i32.add
     local.get $10
     i32.store8
    end
    local.get $5
    i32.const 1
    i32.sub
    local.set $5
    br $for-loop|0
   end
  end
  local.get $1
  i32.const 1
  i32.sub
  local.set $5
  loop $for-loop|2
   local.get $5
   i32.const 2
   i32.ge_s
   local.set $6
   local.get $6
   if
    local.get $0
    i32.load8_u
    local.set $10
    local.get $0
    local.get $0
    local.get $5
    i32.const 0
    i32.shl
    i32.add
    i32.load8_u
    i32.store8
    local.get $0
    local.get $5
    i32.const 0
    i32.shl
    i32.add
    local.get $10
    i32.store8
    i32.const 1
    local.set $9
    loop $while-continue|3
     local.get $9
     i32.const 1
     i32.shl
     local.get $4
     local.get $9
     i32.const 5
     i32.shr_u
     i32.const 2
     i32.shl
     i32.add
     i32.load
     local.get $9
     i32.const 31
     i32.and
     i32.shr_u
     i32.const 1
     i32.and
     i32.add
     local.tee $8
     local.get $5
     i32.lt_s
     local.set $7
     local.get $7
     if
      local.get $8
      local.set $9
      br $while-continue|3
     end
    end
    loop $while-continue|4
     local.get $9
     i32.const 0
     i32.gt_s
     local.set $7
     local.get $7
     if
      local.get $0
      i32.load8_u
      local.set $10
      local.get $0
      local.get $9
      i32.const 0
      i32.shl
      i32.add
      i32.load8_u
      local.set $11
      local.get $10
      local.get $11
      i32.const 2
      global.set $~argumentsLength
      local.get $2
      i32.load
      call_indirect (type $i32_i32_=>_i32)
      i32.const 0
      i32.lt_s
      if
       local.get $4
       local.get $9
       i32.const 5
       i32.shr_u
       i32.const 2
       i32.shl
       i32.add
       local.get $4
       local.get $9
       i32.const 5
       i32.shr_u
       i32.const 2
       i32.shl
       i32.add
       i32.load
       i32.const 1
       local.get $9
       i32.const 31
       i32.and
       i32.shl
       i32.xor
       i32.store
       local.get $0
       local.get $9
       i32.const 0
       i32.shl
       i32.add
       local.get $10
       i32.store8
       local.get $0
       local.get $11
       i32.store8
      end
      local.get $9
      i32.const 1
      i32.shr_s
      local.set $9
      br $while-continue|4
     end
    end
    local.get $5
    i32.const 1
    i32.sub
    local.set $5
    br $for-loop|2
   end
  end
  local.get $4
  call $~lib/rt/tlsf/__free
  local.get $0
  i32.load8_u offset=1
  local.set $12
  local.get $0
  local.get $0
  i32.load8_u
  i32.store8 offset=1
  local.get $0
  local.get $12
  i32.store8
  local.get $2
  call $~lib/rt/pure/__release
 )
 (func $~lib/array/Array<u8>#sort (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  i32.load offset=12
  local.set $2
  local.get $2
  i32.const 1
  i32.le_s
  if
   local.get $0
   call $~lib/rt/pure/__retain
   local.set $3
   local.get $1
   call $~lib/rt/pure/__release
   local.get $3
   return
  end
  local.get $0
  i32.load offset=4
  local.set $4
  local.get $2
  i32.const 2
  i32.eq
  if
   local.get $4
   i32.load8_u offset=1
   local.set $3
   local.get $4
   i32.load8_u
   local.set $5
   local.get $3
   local.get $5
   i32.const 2
   global.set $~argumentsLength
   local.get $1
   i32.load
   call_indirect (type $i32_i32_=>_i32)
   i32.const 0
   i32.lt_s
   if
    local.get $4
    local.get $5
    i32.store8 offset=1
    local.get $4
    local.get $3
    i32.store8
   end
   local.get $0
   call $~lib/rt/pure/__retain
   local.set $6
   local.get $1
   call $~lib/rt/pure/__release
   local.get $6
   return
  end
  local.get $4
  local.set $5
  local.get $2
  local.set $3
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $6
  i32.const 0
  drop
  local.get $3
  i32.const 256
  i32.lt_s
  if
   local.get $5
   local.get $3
   local.get $6
   call $~lib/util/sort/insertionSort<u8>
  else
   local.get $5
   local.get $3
   local.get $6
   call $~lib/util/sort/weakHeapSort<u8>
  end
  local.get $6
  call $~lib/rt/pure/__release
  local.get $0
  call $~lib/rt/pure/__retain
  local.set $5
  local.get $1
  call $~lib/rt/pure/__release
  local.get $5
 )
 (func $~lib/array/Array<u8>#flat (param $0 i32) (result i32)
  i32.const 0
  i32.eqz
  drop
  i32.const 12320
  i32.const 80
  i32.const 504
  i32.const 7
  call $~lib/builtins/abort
  unreachable
 )
 (func $~lib/array/Array<u8>#__visit_impl (param $0 i32) (param $1 i32)
  i32.const 0
  drop
  local.get $0
  i32.load
  local.get $1
  call $~lib/rt/pure/__visit
 )
 (func $std/array/ArrayStr#constructor (param $0 i32) (param $1 i32) (result i32)
  local.get $0
  i32.eqz
  if
   i32.const 16
   i32.const 42
   call $~lib/rt/tlsf/__alloc
   call $~lib/rt/pure/__retain
   local.set $0
  end
  local.get $0
  local.get $1
  call $~lib/array/Array<~lib/string/String>#constructor
  local.set $0
  local.get $0
 )
 (func $~lib/array/Array<~lib/string/String>#get:buffer (param $0 i32) (result i32)
  local.get $0
  i32.load
  call $~lib/rt/pure/__retain
 )
 (func $~lib/array/Array<~lib/string/String>#set:buffer (param $0 i32) (param $1 i32)
  (local $2 i32)
  local.get $0
  local.get $1
  local.get $0
  i32.load
  local.tee $2
  i32.ne
  if
   local.get $1
   call $~lib/rt/pure/__retain
   drop
   local.get $2
   call $~lib/rt/pure/__release
  end
  local.get $1
  i32.store
 )
 (func $~lib/array/Array<~lib/string/String>#get:dataStart (param $0 i32) (result i32)
  local.get $0
  i32.load offset=4
 )
 (func $~lib/array/Array<~lib/string/String>#set:dataStart (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=4
 )
 (func $~lib/array/Array<~lib/string/String>#get:byteLength (param $0 i32) (result i32)
  local.get $0
  i32.load offset=8
 )
 (func $~lib/array/Array<~lib/string/String>#set:byteLength (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=8
 )
 (func $~lib/array/Array<~lib/string/String>#get:length_ (param $0 i32) (result i32)
  local.get $0
  i32.load offset=12
 )
 (func $~lib/array/Array<~lib/string/String>#set:length_ (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  i32.store offset=12
 )
 (func $~lib/array/Array<~lib/string/String>#set:length (param $0 i32) (param $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  local.get $0
  i32.load offset=12
  local.set $2
  i32.const 1
  drop
  local.get $2
  local.get $1
  i32.gt_s
  if
   local.get $0
   i32.load offset=4
   local.set $3
   local.get $3
   local.get $1
   i32.const 2
   i32.shl
   i32.add
   local.set $4
   local.get $3
   local.get $2
   i32.const 2
   i32.shl
   i32.add
   local.set $5
   loop $do-continue|0
    local.get $4
    i32.load
    call $~lib/rt/pure/__release
    local.get $4
    i32.const 4
    i32.add
    local.tee $4
    local.get $5
    i32.lt_u
    local.set $6
    local.get $6
    br_if $do-continue|0
   end
  else
   local.get $0
   local.get $1
   i32.const 2
   call $~lib/array/ensureSize
  end
  local.get $0
  local.get $1
  i32.store offset=12
 )
 (func $~lib/array/Array<~lib/string/String>#every (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  i32.const 0
  local.set $2
  local.get $0
  i32.load offset=12
  local.set $3
  loop $for-loop|0
   local.get $2
   local.get $3
   local.tee $4
   local.get $0
   i32.load offset=12
   local.tee $5
   local.get $4
   local.get $5
   i32.lt_s
   select
   i32.lt_s
   local.set $4
   local.get $4
   if
    local.get $0
    i32.load offset=4
    local.get $2
    i32.const 2
    i32.shl
    i32.add
    i32.load
    local.get $2
    local.get $0
    i32.const 3
    global.set $~argumentsLength
    local.get $1
    i32.load
    call_indirect (type $i32_i32_i32_=>_i32)
    i32.eqz
    if
     i32.const 0
     local.set $5
     local.get $1
     call $~lib/rt/pure/__release
     local.get $5
     return
    end
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $for-loop|0
   end
  end
  i32.const 1
  local.set $3
  local.get $1
  call $~lib/rt/pure/__release
  local.get $3
 )
 (func $~lib/array/Array<~lib/string/String>#findIndex (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  i32.const 0
  local.set $2
  local.get $0
  i32.load offset=12
  local.set $3
  loop $for-loop|0
   local.get $2
   local.get $3
   local.tee $4
   local.get $0
   i32.load offset=12
   local.tee $5
   local.get $4
   local.get $5
   i32.lt_s
   select
   i32.lt_s
   local.set $4
   local.get $4
   if
    local.get $0
    i32.load offset=4
    local.get $2
    i32.const 2
    i32.shl
    i32.add
    i32.load
    local.get $2
    local.get $0
    i32.const 3
    global.set $~argumentsLength
    local.get $1
    i32.load
    call_indirect (type $i32_i32_i32_=>_i32)
    if
     local.get $2
     local.set $5
     local.get $1
     call $~lib/rt/pure/__release
     local.get $5
     return
    end
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $for-loop|0
   end
  end
  i32.const -1
  local.set $3
  local.get $1
  call $~lib/rt/pure/__release
  local.get $3
 )
 (func $~lib/array/Array<~lib/string/String>#fill (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  i32.load offset=4
  local.set $4
  local.get $0
  i32.load offset=12
  local.set $5
  local.get $2
  i32.const 0
  i32.lt_s
  if (result i32)
   local.get $5
   local.get $2
   i32.add
   local.tee $6
   i32.const 0
   local.tee $7
   local.get $6
   local.get $7
   i32.gt_s
   select
  else
   local.get $2
   local.tee $6
   local.get $5
   local.tee $7
   local.get $6
   local.get $7
   i32.lt_s
   select
  end
  local.set $2
  local.get $3
  i32.const 0
  i32.lt_s
  if (result i32)
   local.get $5
   local.get $3
   i32.add
   local.tee $6
   i32.const 0
   local.tee $7
   local.get $6
   local.get $7
   i32.gt_s
   select
  else
   local.get $3
   local.tee $6
   local.get $5
   local.tee $7
   local.get $6
   local.get $7
   i32.lt_s
   select
  end
  local.set $3
  i32.const 1
  drop
  loop $for-loop|0
   local.get $2
   local.get $3
   i32.lt_s
   local.set $6
   local.get $6
   if
    local.get $4
    local.get $2
    i32.const 2
    i32.shl
    i32.add
    i32.load
    local.set $7
    local.get $1
    local.get $7
    i32.ne
    if
     local.get $4
     local.get $2
     i32.const 2
     i32.shl
     i32.add
     local.get $1
     call $~lib/rt/pure/__retain
     i32.store
     local.get $7
     call $~lib/rt/pure/__release
    end
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $for-loop|0
   end
  end
  local.get $0
  call $~lib/rt/pure/__retain
  local.set $6
  local.get $1
  call $~lib/rt/pure/__release
  local.get $6
 )
 (func $~lib/array/Array<~lib/string/String>#indexOf (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  i32.load offset=12
  local.set $3
  local.get $3
  i32.const 0
  i32.eq
  if (result i32)
   i32.const 1
  else
   local.get $2
   local.get $3
   i32.ge_s
  end
  if
   i32.const -1
   local.set $4
   local.get $1
   call $~lib/rt/pure/__release
   local.get $4
   return
  end
  local.get $2
  i32.const 0
  i32.lt_s
  if
   local.get $3
   local.get $2
   i32.add
   local.tee $4
   i32.const 0
   local.tee $5
   local.get $4
   local.get $5
   i32.gt_s
   select
   local.set $2
  end
  local.get $0
  i32.load offset=4
  local.set $6
  loop $while-continue|0
   local.get $2
   local.get $3
   i32.lt_s
   local.set $4
   local.get $4
   if
    local.get $6
    local.get $2
    i32.const 2
    i32.shl
    i32.add
    i32.load
    local.get $1
    call $~lib/string/String.__eq
    if
     local.get $2
     local.set $5
     local.get $1
     call $~lib/rt/pure/__release
     local.get $5
     return
    end
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $while-continue|0
   end
  end
  i32.const -1
  local.set $4
  local.get $1
  call $~lib/rt/pure/__release
  local.get $4
 )
 (func $~lib/array/Array<~lib/string/String>#includes (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  i32.const 0
  drop
  local.get $0
  local.get $1
  local.get $2
  call $~lib/array/Array<~lib/string/String>#indexOf
  i32.const 0
  i32.ge_s
  local.set $3
  local.get $1
  call $~lib/rt/pure/__release
  local.get $3
  return
 )
 (func $~lib/array/Array<~lib/string/String>#lastIndexOf (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  i32.load offset=12
  local.set $3
  local.get $3
  i32.const 0
  i32.eq
  if
   i32.const -1
   local.set $4
   local.get $1
   call $~lib/rt/pure/__release
   local.get $4
   return
  end
  local.get $2
  i32.const 0
  i32.lt_s
  if
   local.get $3
   local.get $2
   i32.add
   local.set $2
  else
   local.get $2
   local.get $3
   i32.ge_s
   if
    local.get $3
    i32.const 1
    i32.sub
    local.set $2
   end
  end
  local.get $0
  i32.load offset=4
  local.set $5
  loop $while-continue|0
   local.get $2
   i32.const 0
   i32.ge_s
   local.set $4
   local.get $4
   if
    local.get $5
    local.get $2
    i32.const 2
    i32.shl
    i32.add
    i32.load
    local.get $1
    call $~lib/string/String.__eq
    if
     local.get $2
     local.set $6
     local.get $1
     call $~lib/rt/pure/__release
     local.get $6
     return
    end
    local.get $2
    i32.const 1
    i32.sub
    local.set $2
    br $while-continue|0
   end
  end
  i32.const -1
  local.set $4
  local.get $1
  call $~lib/rt/pure/__release
  local.get $4
 )
 (func $~lib/array/Array<~lib/string/String>#push (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  i32.load offset=12
  local.set $2
  local.get $2
  i32.const 1
  i32.add
  local.set $3
  local.get $0
  local.get $3
  i32.const 2
  call $~lib/array/ensureSize
  i32.const 1
  drop
  local.get $0
  i32.load offset=4
  local.get $2
  i32.const 2
  i32.shl
  i32.add
  local.get $1
  call $~lib/rt/pure/__retain
  i32.store
  local.get $0
  local.get $3
  i32.store offset=12
  local.get $3
  local.set $4
  local.get $1
  call $~lib/rt/pure/__release
  local.get $4
 )
 (func $~lib/array/Array<~lib/string/String>#concat (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  (local $12 i32)
  (local $13 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  i32.load offset=12
  local.set $2
  i32.const 0
  local.get $1
  i32.load offset=12
  local.get $1
  i32.const 0
  i32.eq
  select
  local.set $3
  local.get $2
  local.get $3
  i32.add
  local.set $4
  local.get $4
  i32.const 1073741808
  i32.const 2
  i32.shr_u
  i32.gt_u
  if
   i32.const 32
   i32.const 80
   i32.const 229
   i32.const 60
   call $~lib/builtins/abort
   unreachable
  end
  local.get $4
  i32.const 2
  i32.const 29
  i32.const 0
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $5
  local.get $5
  i32.load offset=4
  local.set $6
  local.get $2
  i32.const 2
  i32.shl
  local.set $7
  i32.const 1
  drop
  local.get $0
  i32.load offset=4
  local.set $8
  i32.const 0
  local.set $9
  loop $for-loop|0
   local.get $9
   local.get $7
   i32.lt_u
   local.set $10
   local.get $10
   if
    local.get $8
    local.get $9
    i32.add
    i32.load
    local.set $11
    local.get $6
    local.get $9
    i32.add
    local.get $11
    call $~lib/rt/pure/__retain
    i32.store
    local.get $9
    i32.const 4
    i32.add
    local.set $9
    br $for-loop|0
   end
  end
  local.get $6
  local.get $7
  i32.add
  local.set $6
  local.get $1
  i32.load offset=4
  local.set $9
  local.get $3
  i32.const 2
  i32.shl
  local.set $10
  i32.const 0
  local.set $11
  loop $for-loop|1
   local.get $11
   local.get $10
   i32.lt_u
   local.set $12
   local.get $12
   if
    local.get $9
    local.get $11
    i32.add
    i32.load
    local.set $13
    local.get $6
    local.get $11
    i32.add
    local.get $13
    call $~lib/rt/pure/__retain
    i32.store
    local.get $11
    i32.const 4
    i32.add
    local.set $11
    br $for-loop|1
   end
  end
  local.get $5
  local.set $10
  local.get $1
  call $~lib/rt/pure/__release
  local.get $10
 )
 (func $~lib/array/Array<~lib/string/String>#copyWithin (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  (local $12 i32)
  (local $13 i32)
  (local $14 i32)
  local.get $0
  i32.load offset=4
  local.set $4
  local.get $0
  i32.load offset=12
  local.set $5
  local.get $3
  local.tee $6
  local.get $5
  local.tee $7
  local.get $6
  local.get $7
  i32.lt_s
  select
  local.set $3
  local.get $1
  i32.const 0
  i32.lt_s
  if (result i32)
   local.get $5
   local.get $1
   i32.add
   local.tee $6
   i32.const 0
   local.tee $7
   local.get $6
   local.get $7
   i32.gt_s
   select
  else
   local.get $1
   local.tee $6
   local.get $5
   local.tee $7
   local.get $6
   local.get $7
   i32.lt_s
   select
  end
  local.set $8
  local.get $2
  i32.const 0
  i32.lt_s
  if (result i32)
   local.get $5
   local.get $2
   i32.add
   local.tee $6
   i32.const 0
   local.tee $7
   local.get $6
   local.get $7
   i32.gt_s
   select
  else
   local.get $2
   local.tee $6
   local.get $5
   local.tee $7
   local.get $6
   local.get $7
   i32.lt_s
   select
  end
  local.set $9
  local.get $3
  i32.const 0
  i32.lt_s
  if (result i32)
   local.get $5
   local.get $3
   i32.add
   local.tee $6
   i32.const 0
   local.tee $7
   local.get $6
   local.get $7
   i32.gt_s
   select
  else
   local.get $3
   local.tee $6
   local.get $5
   local.tee $7
   local.get $6
   local.get $7
   i32.lt_s
   select
  end
  local.set $10
  local.get $10
  local.get $9
  i32.sub
  local.tee $6
  local.get $5
  local.get $8
  i32.sub
  local.tee $7
  local.get $6
  local.get $7
  i32.lt_s
  select
  local.set $11
  i32.const 1
  drop
  local.get $9
  local.get $8
  i32.lt_s
  if (result i32)
   local.get $8
   local.get $9
   local.get $11
   i32.add
   i32.lt_s
  else
   i32.const 0
  end
  if
   local.get $9
   local.get $11
   i32.const 1
   i32.sub
   i32.add
   local.set $9
   local.get $8
   local.get $11
   i32.const 1
   i32.sub
   i32.add
   local.set $8
   loop $while-continue|0
    local.get $11
    local.set $6
    local.get $6
    if
     local.get $4
     local.get $8
     i32.const 2
     i32.shl
     i32.add
     i32.load
     local.set $7
     local.get $4
     local.get $9
     i32.const 2
     i32.shl
     i32.add
     i32.load
     local.set $12
     local.get $12
     local.get $7
     i32.ne
     if
      local.get $4
      local.get $8
      i32.const 2
      i32.shl
      i32.add
      local.get $12
      call $~lib/rt/pure/__retain
      i32.store
      local.get $7
      call $~lib/rt/pure/__release
     end
     local.get $9
     i32.const 1
     i32.sub
     local.set $9
     local.get $8
     i32.const 1
     i32.sub
     local.set $8
     local.get $11
     i32.const 1
     i32.sub
     local.set $11
     br $while-continue|0
    end
   end
  else
   loop $while-continue|1
    local.get $11
    local.set $6
    local.get $6
    if
     local.get $4
     local.get $8
     i32.const 2
     i32.shl
     i32.add
     i32.load
     local.set $13
     local.get $4
     local.get $9
     i32.const 2
     i32.shl
     i32.add
     i32.load
     local.set $14
     local.get $14
     local.get $13
     i32.ne
     if
      local.get $4
      local.get $8
      i32.const 2
      i32.shl
      i32.add
      local.get $14
      call $~lib/rt/pure/__retain
      i32.store
      local.get $13
      call $~lib/rt/pure/__release
     end
     local.get $9
     i32.const 1
     i32.add
     local.set $9
     local.get $8
     i32.const 1
     i32.add
     local.set $8
     local.get $11
     i32.const 1
     i32.sub
     local.set $11
     br $while-continue|1
    end
   end
  end
  local.get $0
  call $~lib/rt/pure/__retain
 )
 (func $~lib/array/Array<~lib/string/String>#pop (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  local.get $0
  i32.load offset=12
  local.set $1
  local.get $1
  i32.const 1
  i32.lt_s
  if
   i32.const 976
   i32.const 80
   i32.const 300
   i32.const 21
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.load offset=4
  local.get $1
  i32.const 1
  i32.sub
  local.tee $1
  i32.const 2
  i32.shl
  i32.add
  i32.load
  call $~lib/rt/pure/__retain
  local.set $2
  local.get $0
  local.get $1
  i32.store offset=12
  local.get $2
 )
 (func $~lib/array/Array<~lib/string/String>#forEach (param $0 i32) (param $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  i32.const 0
  local.set $2
  local.get $0
  i32.load offset=12
  local.set $3
  loop $for-loop|0
   local.get $2
   local.get $3
   local.tee $4
   local.get $0
   i32.load offset=12
   local.tee $5
   local.get $4
   local.get $5
   i32.lt_s
   select
   i32.lt_s
   local.set $4
   local.get $4
   if
    local.get $0
    i32.load offset=4
    local.get $2
    i32.const 2
    i32.shl
    i32.add
    i32.load
    local.get $2
    local.get $0
    i32.const 3
    global.set $~argumentsLength
    local.get $1
    i32.load
    call_indirect (type $i32_i32_i32_=>_none)
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $for-loop|0
   end
  end
  local.get $1
  call $~lib/rt/pure/__release
 )
 (func $~lib/array/Array<~lib/string/String>#filter (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  i32.const 0
  i32.const 2
  i32.const 29
  i32.const 0
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $2
  i32.const 0
  local.set $3
  local.get $0
  i32.load offset=12
  local.set $4
  loop $for-loop|0
   local.get $3
   local.get $4
   local.tee $5
   local.get $0
   i32.load offset=12
   local.tee $6
   local.get $5
   local.get $6
   i32.lt_s
   select
   i32.lt_s
   local.set $5
   local.get $5
   if
    local.get $0
    i32.load offset=4
    local.get $3
    i32.const 2
    i32.shl
    i32.add
    i32.load
    call $~lib/rt/pure/__retain
    local.set $6
    local.get $6
    local.get $3
    local.get $0
    i32.const 3
    global.set $~argumentsLength
    local.get $1
    i32.load
    call_indirect (type $i32_i32_i32_=>_i32)
    if
     local.get $2
     local.get $6
     call $~lib/array/Array<~lib/string/String>#push
     drop
    end
    local.get $6
    call $~lib/rt/pure/__release
    local.get $3
    i32.const 1
    i32.add
    local.set $3
    br $for-loop|0
   end
  end
  local.get $2
  local.set $4
  local.get $1
  call $~lib/rt/pure/__release
  local.get $4
 )
 (func $~lib/array/Array<~lib/string/String>#shift (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  local.get $0
  i32.load offset=12
  local.set $1
  local.get $1
  i32.const 1
  i32.lt_s
  if
   i32.const 976
   i32.const 80
   i32.const 361
   i32.const 21
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.load offset=4
  local.set $2
  local.get $2
  i32.load
  call $~lib/rt/pure/__retain
  local.set $3
  local.get $1
  i32.const 1
  i32.sub
  local.set $4
  local.get $2
  local.get $2
  i32.const 4
  i32.add
  local.get $4
  i32.const 2
  i32.shl
  call $~lib/memory/memory.copy
  i32.const 1
  drop
  local.get $2
  local.get $4
  i32.const 2
  i32.shl
  i32.add
  i32.const 0
  i32.store
  local.get $0
  local.get $4
  i32.store offset=12
  local.get $3
 )
 (func $~lib/array/Array<~lib/string/String>#some (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  i32.const 0
  local.set $2
  local.get $0
  i32.load offset=12
  local.set $3
  loop $for-loop|0
   local.get $2
   local.get $3
   local.tee $4
   local.get $0
   i32.load offset=12
   local.tee $5
   local.get $4
   local.get $5
   i32.lt_s
   select
   i32.lt_s
   local.set $4
   local.get $4
   if
    local.get $0
    i32.load offset=4
    local.get $2
    i32.const 2
    i32.shl
    i32.add
    i32.load
    local.get $2
    local.get $0
    i32.const 3
    global.set $~argumentsLength
    local.get $1
    i32.load
    call_indirect (type $i32_i32_i32_=>_i32)
    if
     i32.const 1
     local.set $5
     local.get $1
     call $~lib/rt/pure/__release
     local.get $5
     return
    end
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $for-loop|0
   end
  end
  i32.const 0
  local.set $3
  local.get $1
  call $~lib/rt/pure/__release
  local.get $3
 )
 (func $~lib/array/Array<~lib/string/String>#unshift (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  i32.load offset=12
  i32.const 1
  i32.add
  local.set $2
  local.get $0
  local.get $2
  i32.const 2
  call $~lib/array/ensureSize
  local.get $0
  i32.load offset=4
  local.set $3
  local.get $3
  i32.const 4
  i32.add
  local.get $3
  local.get $2
  i32.const 1
  i32.sub
  i32.const 2
  i32.shl
  call $~lib/memory/memory.copy
  i32.const 1
  drop
  local.get $3
  local.get $1
  call $~lib/rt/pure/__retain
  i32.store
  local.get $0
  local.get $2
  i32.store offset=12
  local.get $2
  local.set $4
  local.get $1
  call $~lib/rt/pure/__release
  local.get $4
 )
 (func $~lib/array/Array<~lib/string/String>#slice (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  local.get $0
  i32.load offset=12
  local.set $3
  local.get $1
  i32.const 0
  i32.lt_s
  if (result i32)
   local.get $1
   local.get $3
   i32.add
   local.tee $4
   i32.const 0
   local.tee $5
   local.get $4
   local.get $5
   i32.gt_s
   select
  else
   local.get $1
   local.tee $4
   local.get $3
   local.tee $5
   local.get $4
   local.get $5
   i32.lt_s
   select
  end
  local.set $1
  local.get $2
  i32.const 0
  i32.lt_s
  if (result i32)
   local.get $2
   local.get $3
   i32.add
   local.tee $4
   i32.const 0
   local.tee $5
   local.get $4
   local.get $5
   i32.gt_s
   select
  else
   local.get $2
   local.tee $4
   local.get $3
   local.tee $5
   local.get $4
   local.get $5
   i32.lt_s
   select
  end
  local.set $2
  local.get $2
  local.get $1
  i32.sub
  local.tee $4
  i32.const 0
  local.tee $5
  local.get $4
  local.get $5
  i32.gt_s
  select
  local.set $3
  local.get $3
  i32.const 2
  i32.const 29
  i32.const 0
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $6
  local.get $6
  i32.load offset=4
  local.set $7
  local.get $0
  i32.load offset=4
  local.get $1
  i32.const 2
  i32.shl
  i32.add
  local.set $8
  i32.const 1
  drop
  i32.const 0
  local.set $4
  local.get $3
  i32.const 2
  i32.shl
  local.set $5
  loop $while-continue|0
   local.get $4
   local.get $5
   i32.lt_u
   local.set $9
   local.get $9
   if
    local.get $8
    local.get $4
    i32.add
    i32.load
    local.set $10
    local.get $7
    local.get $4
    i32.add
    local.get $10
    call $~lib/rt/pure/__retain
    i32.store
    local.get $4
    i32.const 4
    i32.add
    local.set $4
    br $while-continue|0
   end
  end
  local.get $6
 )
 (func $~lib/array/Array<~lib/string/String>#splice (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  local.get $0
  i32.load offset=12
  local.set $3
  local.get $1
  i32.const 0
  i32.lt_s
  if (result i32)
   local.get $3
   local.get $1
   i32.add
   local.tee $4
   i32.const 0
   local.tee $5
   local.get $4
   local.get $5
   i32.gt_s
   select
  else
   local.get $1
   local.tee $4
   local.get $3
   local.tee $5
   local.get $4
   local.get $5
   i32.lt_s
   select
  end
  local.set $1
  local.get $2
  local.tee $4
  local.get $3
  local.get $1
  i32.sub
  local.tee $5
  local.get $4
  local.get $5
  i32.lt_s
  select
  local.tee $4
  i32.const 0
  local.tee $5
  local.get $4
  local.get $5
  i32.gt_s
  select
  local.set $2
  local.get $2
  i32.const 2
  i32.const 29
  i32.const 0
  call $~lib/rt/__allocArray
  call $~lib/rt/pure/__retain
  local.set $6
  local.get $6
  i32.load offset=4
  local.set $7
  local.get $0
  i32.load offset=4
  local.set $8
  local.get $8
  local.get $1
  i32.const 2
  i32.shl
  i32.add
  local.set $9
  local.get $7
  local.get $9
  local.get $2
  i32.const 2
  i32.shl
  call $~lib/memory/memory.copy
  local.get $1
  local.get $2
  i32.add
  local.set $10
  local.get $3
  local.get $10
  i32.ne
  if
   local.get $9
   local.get $8
   local.get $10
   i32.const 2
   i32.shl
   i32.add
   local.get $3
   local.get $10
   i32.sub
   i32.const 2
   i32.shl
   call $~lib/memory/memory.copy
  end
  local.get $0
  local.get $3
  local.get $2
  i32.sub
  i32.store offset=12
  local.get $6
 )
 (func $~lib/array/Array<~lib/string/String>#reverse (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $0
  i32.load offset=12
  local.set $1
  local.get $1
  if
   local.get $0
   i32.load offset=4
   local.set $2
   local.get $0
   i32.load offset=4
   local.get $1
   i32.const 1
   i32.sub
   i32.const 2
   i32.shl
   i32.add
   local.set $3
   loop $while-continue|0
    local.get $2
    local.get $3
    i32.lt_u
    local.set $4
    local.get $4
    if
     local.get $2
     i32.load
     call $~lib/rt/pure/__retain
     local.set $5
     local.get $2
     local.get $3
     i32.load
     i32.store
     local.get $3
     local.get $5
     i32.store
     local.get $2
     i32.const 4
     i32.add
     local.set $2
     local.get $3
     i32.const 4
     i32.sub
     local.set $3
     local.get $5
     call $~lib/rt/pure/__release
     br $while-continue|0
    end
   end
  end
  local.get $0
  call $~lib/rt/pure/__retain
 )
 (func $~lib/array/Array<~lib/string/String>#join (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  i32.load offset=4
  local.set $2
  local.get $0
  i32.load offset=12
  local.set $3
  i32.const 0
  drop
  i32.const 0
  drop
  i32.const 0
  drop
  i32.const 0
  i32.const 1
  i32.lt_s
  drop
  i32.const 1
  drop
  local.get $2
  local.get $3
  local.get $1
  call $~lib/util/string/joinStringArray
  local.set $4
  local.get $1
  call $~lib/rt/pure/__release
  local.get $4
  return
 )
 (func $~lib/array/Array<~lib/string/String>#flat (param $0 i32) (result i32)
  i32.const 0
  i32.eqz
  drop
  i32.const 12320
  i32.const 80
  i32.const 504
  i32.const 7
  call $~lib/builtins/abort
  unreachable
 )
 (func $~lib/array/Array<~lib/string/String>#toString (param $0 i32) (result i32)
  local.get $0
  i32.const 7136
  call $~lib/array/Array<~lib/string/String>#join
 )
 (func $~lib/array/Array<~lib/string/String>#__visit_impl (param $0 i32) (param $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  i32.const 1
  drop
  local.get $0
  i32.load offset=4
  local.set $2
  local.get $2
  local.get $0
  i32.load offset=12
  i32.const 2
  i32.shl
  i32.add
  local.set $3
  loop $while-continue|0
   local.get $2
   local.get $3
   i32.lt_u
   local.set $4
   local.get $4
   if
    local.get $2
    i32.load
    local.set $5
    local.get $5
    if
     local.get $5
     local.get $1
     call $~lib/rt/pure/__visit
    end
    local.get $2
    i32.const 4
    i32.add
    local.set $2
    br $while-continue|0
   end
  end
  local.get $0
  i32.load
  local.get $1
  call $~lib/rt/pure/__visit
 )
 (func $~start
  global.get $~started
  if
   return
  else
   i32.const 1
   global.set $~started
  end
  call $start:std/array
 )
 (func $~lib/rt/pure/finalize (param $0 i32)
  i32.const 0
  drop
  global.get $~lib/rt/tlsf/ROOT
  local.get $0
  call $~lib/rt/tlsf/freeBlock
 )
 (func $~lib/rt/pure/decrement (param $0 i32)
  (local $1 i32)
  (local $2 i32)
  local.get $0
  i32.load offset=4
  local.set $1
  local.get $1
  i32.const 268435455
  i32.and
  local.set $2
  i32.const 1
  drop
  local.get $0
  call $~lib/rt/rtrace/ondecrement
  i32.const 1
  drop
  local.get $0
  i32.load
  i32.const 1
  i32.and
  i32.eqz
  i32.eqz
  if
   i32.const 0
   i32.const 240
   i32.const 122
   i32.const 14
   call $~lib/builtins/abort
   unreachable
  end
  local.get $2
  i32.const 1
  i32.eq
  if
   local.get $0
   i32.const 16
   i32.add
   i32.const 1
   call $~lib/rt/__visit_members
   i32.const 1
   drop
   i32.const 1
   drop
   local.get $1
   i32.const -2147483648
   i32.and
   i32.eqz
   i32.eqz
   if
    i32.const 0
    i32.const 240
    i32.const 126
    i32.const 18
    call $~lib/builtins/abort
    unreachable
   end
   local.get $0
   call $~lib/rt/pure/finalize
  else
   i32.const 1
   drop
   local.get $2
   i32.const 0
   i32.gt_u
   i32.eqz
   if
    i32.const 0
    i32.const 240
    i32.const 136
    i32.const 16
    call $~lib/builtins/abort
    unreachable
   end
   i32.const 1
   drop
   local.get $0
   local.get $1
   i32.const 268435455
   i32.const -1
   i32.xor
   i32.and
   local.get $2
   i32.const 1
   i32.sub
   i32.or
   i32.store offset=4
  end
 )
 (func $~lib/rt/pure/__collect
  i32.const 1
  drop
  return
 )
 (func $~lib/rt/pure/__visit (param $0 i32) (param $1 i32)
  local.get $0
  global.get $~lib/heap/__heap_base
  i32.lt_u
  if
   return
  end
  i32.const 1
  drop
  i32.const 1
  drop
  local.get $1
  i32.const 1
  i32.eq
  i32.eqz
  if
   i32.const 0
   i32.const 240
   i32.const 69
   i32.const 16
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.const 16
  i32.sub
  call $~lib/rt/pure/decrement
 )
 (func $~lib/array/Array<i32>#__visit_impl (param $0 i32) (param $1 i32)
  i32.const 0
  drop
  local.get $0
  i32.load
  local.get $1
  call $~lib/rt/pure/__visit
 )
 (func $~lib/array/Array<std/array/Ref>#__visit_impl (param $0 i32) (param $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  i32.const 1
  drop
  local.get $0
  i32.load offset=4
  local.set $2
  local.get $2
  local.get $0
  i32.load offset=12
  i32.const 2
  i32.shl
  i32.add
  local.set $3
  loop $while-continue|0
   local.get $2
   local.get $3
   i32.lt_u
   local.set $4
   local.get $4
   if
    local.get $2
    i32.load
    local.set $5
    local.get $5
    if
     local.get $5
     local.get $1
     call $~lib/rt/pure/__visit
    end
    local.get $2
    i32.const 4
    i32.add
    local.set $2
    br $while-continue|0
   end
  end
  local.get $0
  i32.load
  local.get $1
  call $~lib/rt/pure/__visit
 )
 (func $~lib/array/Array<f32>#__visit_impl (param $0 i32) (param $1 i32)
  i32.const 0
  drop
  local.get $0
  i32.load
  local.get $1
  call $~lib/rt/pure/__visit
 )
 (func $~lib/array/Array<f64>#__visit_impl (param $0 i32) (param $1 i32)
  i32.const 0
  drop
  local.get $0
  i32.load
  local.get $1
  call $~lib/rt/pure/__visit
 )
 (func $~lib/array/Array<std/array/Ref|null>#__visit_impl (param $0 i32) (param $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  i32.const 1
  drop
  local.get $0
  i32.load offset=4
  local.set $2
  local.get $2
  local.get $0
  i32.load offset=12
  i32.const 2
  i32.shl
  i32.add
  local.set $3
  loop $while-continue|0
   local.get $2
   local.get $3
   i32.lt_u
   local.set $4
   local.get $4
   if
    local.get $2
    i32.load
    local.set $5
    local.get $5
    if
     local.get $5
     local.get $1
     call $~lib/rt/pure/__visit
    end
    local.get $2
    i32.const 4
    i32.add
    local.set $2
    br $while-continue|0
   end
  end
  local.get $0
  i32.load
  local.get $1
  call $~lib/rt/pure/__visit
 )
 (func $~lib/function/Function<%28i32%2Ci32%2C~lib/array/Array<i32>%29=>bool>#__visit_impl (param $0 i32) (param $1 i32)
  local.get $0
  i32.load offset=4
  local.get $1
  call $~lib/rt/pure/__visit
 )
 (func $~lib/function/Function<%28i32%2Ci32%2C~lib/array/Array<i32>%29=>void>#__visit_impl (param $0 i32) (param $1 i32)
  local.get $0
  i32.load offset=4
  local.get $1
  call $~lib/rt/pure/__visit
 )
 (func $~lib/function/Function<%28i32%2Ci32%2C~lib/array/Array<i32>%29=>f32>#__visit_impl (param $0 i32) (param $1 i32)
  local.get $0
  i32.load offset=4
  local.get $1
  call $~lib/rt/pure/__visit
 )
 (func $~lib/function/Function<%28i32%2Ci32%2C~lib/array/Array<i32>%29=>i32>#__visit_impl (param $0 i32) (param $1 i32)
  local.get $0
  i32.load offset=4
  local.get $1
  call $~lib/rt/pure/__visit
 )
 (func $~lib/function/Function<%28i32%2Ci32%2Ci32%2C~lib/array/Array<i32>%29=>i32>#__visit_impl (param $0 i32) (param $1 i32)
  local.get $0
  i32.load offset=4
  local.get $1
  call $~lib/rt/pure/__visit
 )
 (func $~lib/function/Function<%28bool%2Ci32%2Ci32%2C~lib/array/Array<i32>%29=>bool>#__visit_impl (param $0 i32) (param $1 i32)
  local.get $0
  i32.load offset=4
  local.get $1
  call $~lib/rt/pure/__visit
 )
 (func $~lib/function/Function<%28f32%2Cf32%29=>i32>#__visit_impl (param $0 i32) (param $1 i32)
  local.get $0
  i32.load offset=4
  local.get $1
  call $~lib/rt/pure/__visit
 )
 (func $~lib/function/Function<%28f64%2Cf64%29=>i32>#__visit_impl (param $0 i32) (param $1 i32)
  local.get $0
  i32.load offset=4
  local.get $1
  call $~lib/rt/pure/__visit
 )
 (func $~lib/function/Function<%28i32%2Ci32%29=>i32>#__visit_impl (param $0 i32) (param $1 i32)
  local.get $0
  i32.load offset=4
  local.get $1
  call $~lib/rt/pure/__visit
 )
 (func $~lib/function/Function<%28u32%2Cu32%29=>i32>#__visit_impl (param $0 i32) (param $1 i32)
  local.get $0
  i32.load offset=4
  local.get $1
  call $~lib/rt/pure/__visit
 )
 (func $~lib/array/Array<~lib/array/Array<i32>>#__visit_impl (param $0 i32) (param $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  i32.const 1
  drop
  local.get $0
  i32.load offset=4
  local.set $2
  local.get $2
  local.get $0
  i32.load offset=12
  i32.const 2
  i32.shl
  i32.add
  local.set $3
  loop $while-continue|0
   local.get $2
   local.get $3
   i32.lt_u
   local.set $4
   local.get $4
   if
    local.get $2
    i32.load
    local.set $5
    local.get $5
    if
     local.get $5
     local.get $1
     call $~lib/rt/pure/__visit
    end
    local.get $2
    i32.const 4
    i32.add
    local.set $2
    br $while-continue|0
   end
  end
  local.get $0
  i32.load
  local.get $1
  call $~lib/rt/pure/__visit
 )
 (func $~lib/function/Function<%28~lib/array/Array<i32>%2C~lib/array/Array<i32>%29=>i32>#__visit_impl (param $0 i32) (param $1 i32)
  local.get $0
  i32.load offset=4
  local.get $1
  call $~lib/rt/pure/__visit
 )
 (func $~lib/array/Array<std/array/Proxy<i32>>#__visit_impl (param $0 i32) (param $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  i32.const 1
  drop
  local.get $0
  i32.load offset=4
  local.set $2
  local.get $2
  local.get $0
  i32.load offset=12
  i32.const 2
  i32.shl
  i32.add
  local.set $3
  loop $while-continue|0
   local.get $2
   local.get $3
   i32.lt_u
   local.set $4
   local.get $4
   if
    local.get $2
    i32.load
    local.set $5
    local.get $5
    if
     local.get $5
     local.get $1
     call $~lib/rt/pure/__visit
    end
    local.get $2
    i32.const 4
    i32.add
    local.set $2
    br $while-continue|0
   end
  end
  local.get $0
  i32.load
  local.get $1
  call $~lib/rt/pure/__visit
 )
 (func $~lib/function/Function<%28std/array/Proxy<i32>%2Cstd/array/Proxy<i32>%29=>i32>#__visit_impl (param $0 i32) (param $1 i32)
  local.get $0
  i32.load offset=4
  local.get $1
  call $~lib/rt/pure/__visit
 )
 (func $~lib/array/Array<~lib/string/String|null>#__visit_impl (param $0 i32) (param $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  i32.const 1
  drop
  local.get $0
  i32.load offset=4
  local.set $2
  local.get $2
  local.get $0
  i32.load offset=12
  i32.const 2
  i32.shl
  i32.add
  local.set $3
  loop $while-continue|0
   local.get $2
   local.get $3
   i32.lt_u
   local.set $4
   local.get $4
   if
    local.get $2
    i32.load
    local.set $5
    local.get $5
    if
     local.get $5
     local.get $1
     call $~lib/rt/pure/__visit
    end
    local.get $2
    i32.const 4
    i32.add
    local.set $2
    br $while-continue|0
   end
  end
  local.get $0
  i32.load
  local.get $1
  call $~lib/rt/pure/__visit
 )
 (func $~lib/function/Function<%28~lib/string/String|null%2C~lib/string/String|null%29=>i32>#__visit_impl (param $0 i32) (param $1 i32)
  local.get $0
  i32.load offset=4
  local.get $1
  call $~lib/rt/pure/__visit
 )
 (func $~lib/function/Function<%28~lib/string/String%2C~lib/string/String%29=>i32>#__visit_impl (param $0 i32) (param $1 i32)
  local.get $0
  i32.load offset=4
  local.get $1
  call $~lib/rt/pure/__visit
 )
 (func $~lib/array/Array<bool>#__visit_impl (param $0 i32) (param $1 i32)
  i32.const 0
  drop
  local.get $0
  i32.load
  local.get $1
  call $~lib/rt/pure/__visit
 )
 (func $~lib/array/Array<i8>#__visit_impl (param $0 i32) (param $1 i32)
  i32.const 0
  drop
  local.get $0
  i32.load
  local.get $1
  call $~lib/rt/pure/__visit
 )
 (func $~lib/array/Array<u16>#__visit_impl (param $0 i32) (param $1 i32)
  i32.const 0
  drop
  local.get $0
  i32.load
  local.get $1
  call $~lib/rt/pure/__visit
 )
 (func $~lib/array/Array<u64>#__visit_impl (param $0 i32) (param $1 i32)
  i32.const 0
  drop
  local.get $0
  i32.load
  local.get $1
  call $~lib/rt/pure/__visit
 )
 (func $~lib/array/Array<i64>#__visit_impl (param $0 i32) (param $1 i32)
  i32.const 0
  drop
  local.get $0
  i32.load
  local.get $1
  call $~lib/rt/pure/__visit
 )
 (func $~lib/array/Array<~lib/array/Array<u8>>#__visit_impl (param $0 i32) (param $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  i32.const 1
  drop
  local.get $0
  i32.load offset=4
  local.set $2
  local.get $2
  local.get $0
  i32.load offset=12
  i32.const 2
  i32.shl
  i32.add
  local.set $3
  loop $while-continue|0
   local.get $2
   local.get $3
   i32.lt_u
   local.set $4
   local.get $4
   if
    local.get $2
    i32.load
    local.set $5
    local.get $5
    if
     local.get $5
     local.get $1
     call $~lib/rt/pure/__visit
    end
    local.get $2
    i32.const 4
    i32.add
    local.set $2
    br $while-continue|0
   end
  end
  local.get $0
  i32.load
  local.get $1
  call $~lib/rt/pure/__visit
 )
 (func $~lib/array/Array<~lib/array/Array<u32>>#__visit_impl (param $0 i32) (param $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  i32.const 1
  drop
  local.get $0
  i32.load offset=4
  local.set $2
  local.get $2
  local.get $0
  i32.load offset=12
  i32.const 2
  i32.shl
  i32.add
  local.set $3
  loop $while-continue|0
   local.get $2
   local.get $3
   i32.lt_u
   local.set $4
   local.get $4
   if
    local.get $2
    i32.load
    local.set $5
    local.get $5
    if
     local.get $5
     local.get $1
     call $~lib/rt/pure/__visit
    end
    local.get $2
    i32.const 4
    i32.add
    local.set $2
    br $while-continue|0
   end
  end
  local.get $0
  i32.load
  local.get $1
  call $~lib/rt/pure/__visit
 )
 (func $~lib/array/Array<~lib/array/Array<~lib/array/Array<u32>>>#__visit_impl (param $0 i32) (param $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  i32.const 1
  drop
  local.get $0
  i32.load offset=4
  local.set $2
  local.get $2
  local.get $0
  i32.load offset=12
  i32.const 2
  i32.shl
  i32.add
  local.set $3
  loop $while-continue|0
   local.get $2
   local.get $3
   i32.lt_u
   local.set $4
   local.get $4
   if
    local.get $2
    i32.load
    local.set $5
    local.get $5
    if
     local.get $5
     local.get $1
     call $~lib/rt/pure/__visit
    end
    local.get $2
    i32.const 4
    i32.add
    local.set $2
    br $while-continue|0
   end
  end
  local.get $0
  i32.load
  local.get $1
  call $~lib/rt/pure/__visit
 )
 (func $~lib/array/Array<~lib/array/Array<~lib/string/String|null>>#__visit_impl (param $0 i32) (param $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  i32.const 1
  drop
  local.get $0
  i32.load offset=4
  local.set $2
  local.get $2
  local.get $0
  i32.load offset=12
  i32.const 2
  i32.shl
  i32.add
  local.set $3
  loop $while-continue|0
   local.get $2
   local.get $3
   i32.lt_u
   local.set $4
   local.get $4
   if
    local.get $2
    i32.load
    local.set $5
    local.get $5
    if
     local.get $5
     local.get $1
     call $~lib/rt/pure/__visit
    end
    local.get $2
    i32.const 4
    i32.add
    local.set $2
    br $while-continue|0
   end
  end
  local.get $0
  i32.load
  local.get $1
  call $~lib/rt/pure/__visit
 )
 (func $~lib/rt/__visit_members (param $0 i32) (param $1 i32)
  (local $2 i32)
  block $switch$1$default
   block $switch$1$case$41
    block $switch$1$case$40
     block $switch$1$case$39
      block $switch$1$case$38
       block $switch$1$case$37
        block $switch$1$case$36
         block $switch$1$case$35
          block $switch$1$case$34
           block $switch$1$case$33
            block $switch$1$case$32
             block $switch$1$case$31
              block $switch$1$case$30
               block $switch$1$case$29
                block $switch$1$case$28
                 block $switch$1$case$27
                  block $switch$1$case$25
                   block $switch$1$case$24
                    block $switch$1$case$23
                     block $switch$1$case$22
                      block $switch$1$case$21
                       block $switch$1$case$20
                        block $switch$1$case$19
                         block $switch$1$case$18
                          block $switch$1$case$17
                           block $switch$1$case$16
                            block $switch$1$case$15
                             block $switch$1$case$14
                              block $switch$1$case$13
                               block $switch$1$case$12
                                block $switch$1$case$11
                                 block $switch$1$case$10
                                  block $switch$1$case$9
                                   block $switch$1$case$8
                                    block $switch$1$case$5
                                     block $switch$1$case$4
                                      block $switch$1$case$2
                                       local.get $0
                                       i32.const 8
                                       i32.sub
                                       i32.load
                                       br_table $switch$1$case$2 $switch$1$case$2 $switch$1$case$4 $switch$1$case$5 $switch$1$case$2 $switch$1$case$4 $switch$1$case$8 $switch$1$case$9 $switch$1$case$10 $switch$1$case$11 $switch$1$case$12 $switch$1$case$13 $switch$1$case$14 $switch$1$case$15 $switch$1$case$16 $switch$1$case$17 $switch$1$case$18 $switch$1$case$19 $switch$1$case$20 $switch$1$case$21 $switch$1$case$22 $switch$1$case$23 $switch$1$case$24 $switch$1$case$25 $switch$1$case$2 $switch$1$case$27 $switch$1$case$28 $switch$1$case$29 $switch$1$case$30 $switch$1$case$31 $switch$1$case$32 $switch$1$case$33 $switch$1$case$34 $switch$1$case$35 $switch$1$case$36 $switch$1$case$37 $switch$1$case$38 $switch$1$case$39 $switch$1$case$40 $switch$1$case$41 $switch$1$case$9 $switch$1$case$8 $switch$1$case$31 $switch$1$default
                                      end
                                      return
                                     end
                                     local.get $0
                                     i32.load
                                     local.tee $2
                                     if
                                      local.get $2
                                      local.get $1
                                      call $~lib/rt/pure/__visit
                                     end
                                     return
                                    end
                                    local.get $0
                                    local.get $1
                                    call $~lib/array/Array<i32>#__visit_impl
                                    return
                                   end
                                   local.get $0
                                   local.get $1
                                   call $~lib/array/Array<u8>#__visit_impl
                                   return
                                  end
                                  local.get $0
                                  local.get $1
                                  call $~lib/array/Array<u32>#__visit_impl
                                  return
                                 end
                                 local.get $0
                                 local.get $1
                                 call $~lib/array/Array<std/array/Ref>#__visit_impl
                                 return
                                end
                                local.get $0
                                local.get $1
                                call $~lib/array/Array<f32>#__visit_impl
                                return
                               end
                               local.get $0
                               local.get $1
                               call $~lib/array/Array<f64>#__visit_impl
                               return
                              end
                              local.get $0
                              local.get $1
                              call $~lib/array/Array<std/array/Ref|null>#__visit_impl
                              return
                             end
                             local.get $0
                             local.get $1
                             call $~lib/function/Function<%28i32%2Ci32%2C~lib/array/Array<i32>%29=>bool>#__visit_impl
                             return
                            end
                            local.get $0
                            local.get $1
                            call $~lib/function/Function<%28i32%2Ci32%2C~lib/array/Array<i32>%29=>void>#__visit_impl
                            return
                           end
                           local.get $0
                           local.get $1
                           call $~lib/function/Function<%28i32%2Ci32%2C~lib/array/Array<i32>%29=>f32>#__visit_impl
                           return
                          end
                          local.get $0
                          local.get $1
                          call $~lib/function/Function<%28i32%2Ci32%2C~lib/array/Array<i32>%29=>i32>#__visit_impl
                          return
                         end
                         local.get $0
                         local.get $1
                         call $~lib/function/Function<%28i32%2Ci32%2Ci32%2C~lib/array/Array<i32>%29=>i32>#__visit_impl
                         return
                        end
                        local.get $0
                        local.get $1
                        call $~lib/function/Function<%28bool%2Ci32%2Ci32%2C~lib/array/Array<i32>%29=>bool>#__visit_impl
                        return
                       end
                       local.get $0
                       local.get $1
                       call $~lib/function/Function<%28f32%2Cf32%29=>i32>#__visit_impl
                       return
                      end
                      local.get $0
                      local.get $1
                      call $~lib/function/Function<%28f64%2Cf64%29=>i32>#__visit_impl
                      return
                     end
                     local.get $0
                     local.get $1
                     call $~lib/function/Function<%28i32%2Ci32%29=>i32>#__visit_impl
                     return
                    end
                    local.get $0
                    local.get $1
                    call $~lib/function/Function<%28u32%2Cu32%29=>i32>#__visit_impl
                    return
                   end
                   local.get $0
                   local.get $1
                   call $~lib/array/Array<~lib/array/Array<i32>>#__visit_impl
                   return
                  end
                  local.get $0
                  local.get $1
                  call $~lib/function/Function<%28~lib/array/Array<i32>%2C~lib/array/Array<i32>%29=>i32>#__visit_impl
                  return
                 end
                 local.get $0
                 local.get $1
                 call $~lib/array/Array<std/array/Proxy<i32>>#__visit_impl
                 return
                end
                local.get $0
                local.get $1
                call $~lib/function/Function<%28std/array/Proxy<i32>%2Cstd/array/Proxy<i32>%29=>i32>#__visit_impl
                return
               end
               local.get $0
               local.get $1
               call $~lib/array/Array<~lib/string/String|null>#__visit_impl
               return
              end
              local.get $0
              local.get $1
              call $~lib/function/Function<%28~lib/string/String|null%2C~lib/string/String|null%29=>i32>#__visit_impl
              return
             end
             local.get $0
             local.get $1
             call $~lib/array/Array<~lib/string/String>#__visit_impl
             return
            end
            local.get $0
            local.get $1
            call $~lib/function/Function<%28~lib/string/String%2C~lib/string/String%29=>i32>#__visit_impl
            return
           end
           local.get $0
           local.get $1
           call $~lib/array/Array<bool>#__visit_impl
           return
          end
          local.get $0
          local.get $1
          call $~lib/array/Array<i8>#__visit_impl
          return
         end
         local.get $0
         local.get $1
         call $~lib/array/Array<u16>#__visit_impl
         return
        end
        local.get $0
        local.get $1
        call $~lib/array/Array<u64>#__visit_impl
        return
       end
       local.get $0
       local.get $1
       call $~lib/array/Array<i64>#__visit_impl
       return
      end
      local.get $0
      local.get $1
      call $~lib/array/Array<~lib/array/Array<u8>>#__visit_impl
      return
     end
     local.get $0
     local.get $1
     call $~lib/array/Array<~lib/array/Array<u32>>#__visit_impl
     return
    end
    local.get $0
    local.get $1
    call $~lib/array/Array<~lib/array/Array<~lib/array/Array<u32>>>#__visit_impl
    return
   end
   local.get $0
   local.get $1
   call $~lib/array/Array<~lib/array/Array<~lib/string/String|null>>#__visit_impl
   return
  end
  unreachable
 )
 (func $~lib/array/Array<u32>#constructor@varargs (param $0 i32) (param $1 i32) (result i32)
  block $1of1
   block $0of1
    block $outOfRange
     global.get $~argumentsLength
     br_table $0of1 $1of1 $outOfRange
    end
    unreachable
   end
   i32.const 0
   local.set $1
  end
  local.get $0
  local.get $1
  call $~lib/array/Array<u32>#constructor
 )
 (func $~lib/array/Array<u32>#fill@varargs (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  block $2of2
   block $1of2
    block $0of2
     block $outOfRange
      global.get $~argumentsLength
      i32.const 1
      i32.sub
      br_table $0of2 $1of2 $2of2 $outOfRange
     end
     unreachable
    end
    i32.const 0
    local.set $2
   end
   global.get $~lib/builtins/i32.MAX_VALUE
   local.set $3
  end
  local.get $0
  local.get $1
  local.get $2
  local.get $3
  call $~lib/array/Array<u32>#fill
 )
 (func $~lib/array/Array<u32>#includes@varargs (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  block $1of1
   block $0of1
    block $outOfRange
     global.get $~argumentsLength
     i32.const 1
     i32.sub
     br_table $0of1 $1of1 $outOfRange
    end
    unreachable
   end
   i32.const 0
   local.set $2
  end
  local.get $0
  local.get $1
  local.get $2
  call $~lib/array/Array<u32>#includes
 )
 (func $~lib/array/Array<u32>#indexOf@varargs (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  block $1of1
   block $0of1
    block $outOfRange
     global.get $~argumentsLength
     i32.const 1
     i32.sub
     br_table $0of1 $1of1 $outOfRange
    end
    unreachable
   end
   i32.const 0
   local.set $2
  end
  local.get $0
  local.get $1
  local.get $2
  call $~lib/array/Array<u32>#indexOf
 )
 (func $~lib/array/Array<u32>#lastIndexOf@varargs (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  block $1of1
   block $0of1
    block $outOfRange
     global.get $~argumentsLength
     i32.const 1
     i32.sub
     br_table $0of1 $1of1 $outOfRange
    end
    unreachable
   end
   local.get $0
   i32.load offset=12
   local.set $2
  end
  local.get $0
  local.get $1
  local.get $2
  call $~lib/array/Array<u32>#lastIndexOf
 )
 (func $~lib/array/Array<u32>#copyWithin@varargs (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  block $1of1
   block $0of1
    block $outOfRange
     global.get $~argumentsLength
     i32.const 2
     i32.sub
     br_table $0of1 $1of1 $outOfRange
    end
    unreachable
   end
   global.get $~lib/builtins/i32.MAX_VALUE
   local.set $3
  end
  local.get $0
  local.get $1
  local.get $2
  local.get $3
  call $~lib/array/Array<u32>#copyWithin
 )
 (func $~lib/array/Array<u32>#slice@varargs (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  block $2of2
   block $1of2
    block $0of2
     block $outOfRange
      global.get $~argumentsLength
      br_table $0of2 $1of2 $2of2 $outOfRange
     end
     unreachable
    end
    i32.const 0
    local.set $1
   end
   global.get $~lib/builtins/i32.MAX_VALUE
   local.set $2
  end
  local.get $0
  local.get $1
  local.get $2
  call $~lib/array/Array<u32>#slice
 )
 (func $~lib/array/Array<u32>#splice@varargs (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  block $1of1
   block $0of1
    block $outOfRange
     global.get $~argumentsLength
     i32.const 1
     i32.sub
     br_table $0of1 $1of1 $outOfRange
    end
    unreachable
   end
   global.get $~lib/builtins/i32.MAX_VALUE
   local.set $2
  end
  local.get $0
  local.get $1
  local.get $2
  call $~lib/array/Array<u32>#splice
 )
 (func $~lib/array/Array<u32>#join@varargs (param $0 i32) (param $1 i32) (result i32)
  block $1of1
   block $0of1
    block $outOfRange
     global.get $~argumentsLength
     br_table $0of1 $1of1 $outOfRange
    end
    unreachable
   end
   i32.const 7136
   local.set $1
  end
  local.get $0
  local.get $1
  call $~lib/array/Array<u32>#join
 )
 (func $~lib/array/Array<u8>#constructor@varargs (param $0 i32) (param $1 i32) (result i32)
  block $1of1
   block $0of1
    block $outOfRange
     global.get $~argumentsLength
     br_table $0of1 $1of1 $outOfRange
    end
    unreachable
   end
   i32.const 0
   local.set $1
  end
  local.get $0
  local.get $1
  call $~lib/array/Array<u8>#constructor
 )
 (func $~lib/array/Array<u8>#fill@varargs (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  block $2of2
   block $1of2
    block $0of2
     block $outOfRange
      global.get $~argumentsLength
      i32.const 1
      i32.sub
      br_table $0of2 $1of2 $2of2 $outOfRange
     end
     unreachable
    end
    i32.const 0
    local.set $2
   end
   global.get $~lib/builtins/i32.MAX_VALUE
   local.set $3
  end
  local.get $0
  local.get $1
  local.get $2
  local.get $3
  call $~lib/array/Array<u8>#fill
 )
 (func $~lib/array/Array<u8>#includes@varargs (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  block $1of1
   block $0of1
    block $outOfRange
     global.get $~argumentsLength
     i32.const 1
     i32.sub
     br_table $0of1 $1of1 $outOfRange
    end
    unreachable
   end
   i32.const 0
   local.set $2
  end
  local.get $0
  local.get $1
  local.get $2
  call $~lib/array/Array<u8>#includes
 )
 (func $~lib/array/Array<u8>#indexOf@varargs (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  block $1of1
   block $0of1
    block $outOfRange
     global.get $~argumentsLength
     i32.const 1
     i32.sub
     br_table $0of1 $1of1 $outOfRange
    end
    unreachable
   end
   i32.const 0
   local.set $2
  end
  local.get $0
  local.get $1
  local.get $2
  call $~lib/array/Array<u8>#indexOf
 )
 (func $~lib/array/Array<u8>#lastIndexOf@varargs (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  block $1of1
   block $0of1
    block $outOfRange
     global.get $~argumentsLength
     i32.const 1
     i32.sub
     br_table $0of1 $1of1 $outOfRange
    end
    unreachable
   end
   local.get $0
   i32.load offset=12
   local.set $2
  end
  local.get $0
  local.get $1
  local.get $2
  call $~lib/array/Array<u8>#lastIndexOf
 )
 (func $~lib/array/Array<u8>#copyWithin@varargs (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  block $1of1
   block $0of1
    block $outOfRange
     global.get $~argumentsLength
     i32.const 2
     i32.sub
     br_table $0of1 $1of1 $outOfRange
    end
    unreachable
   end
   global.get $~lib/builtins/i32.MAX_VALUE
   local.set $3
  end
  local.get $0
  local.get $1
  local.get $2
  local.get $3
  call $~lib/array/Array<u8>#copyWithin
 )
 (func $~lib/array/Array<u8>#slice@varargs (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  block $2of2
   block $1of2
    block $0of2
     block $outOfRange
      global.get $~argumentsLength
      br_table $0of2 $1of2 $2of2 $outOfRange
     end
     unreachable
    end
    i32.const 0
    local.set $1
   end
   global.get $~lib/builtins/i32.MAX_VALUE
   local.set $2
  end
  local.get $0
  local.get $1
  local.get $2
  call $~lib/array/Array<u8>#slice
 )
 (func $~lib/array/Array<u8>#splice@varargs (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  block $1of1
   block $0of1
    block $outOfRange
     global.get $~argumentsLength
     i32.const 1
     i32.sub
     br_table $0of1 $1of1 $outOfRange
    end
    unreachable
   end
   global.get $~lib/builtins/i32.MAX_VALUE
   local.set $2
  end
  local.get $0
  local.get $1
  local.get $2
  call $~lib/array/Array<u8>#splice
 )
 (func $~lib/util/sort/COMPARATOR<u8>~anonymous|0 (param $0 i32) (param $1 i32) (result i32)
  local.get $0
  i32.const 255
  i32.and
  local.get $1
  i32.const 255
  i32.and
  i32.gt_u
  local.get $0
  i32.const 255
  i32.and
  local.get $1
  i32.const 255
  i32.and
  i32.lt_u
  i32.sub
 )
 (func $~lib/array/Array<u8>#sort@varargs (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  block $1of1
   block $0of1
    block $outOfRange
     global.get $~argumentsLength
     br_table $0of1 $1of1 $outOfRange
    end
    unreachable
   end
   block $~lib/util/sort/COMPARATOR<u8>|inlined.0 (result i32)
    i32.const 1
    drop
    i32.const 0
    if (result i32)
     i32.const 1
     i32.const 4
     i32.le_u
    else
     i32.const 0
    end
    drop
    i32.const 12384
    call $~lib/rt/pure/__retain
    br $~lib/util/sort/COMPARATOR<u8>|inlined.0
   end
   local.tee $2
   local.set $1
  end
  local.get $0
  local.get $1
  call $~lib/array/Array<u8>#sort
  local.set $3
  local.get $2
  call $~lib/rt/pure/__release
  local.get $3
 )
 (func $~lib/array/Array<u8>#join@varargs (param $0 i32) (param $1 i32) (result i32)
  block $1of1
   block $0of1
    block $outOfRange
     global.get $~argumentsLength
     br_table $0of1 $1of1 $outOfRange
    end
    unreachable
   end
   i32.const 7136
   local.set $1
  end
  local.get $0
  local.get $1
  call $~lib/array/Array<u8>#join
 )
 (func $~lib/array/Array<~lib/string/String>#constructor@varargs (param $0 i32) (param $1 i32) (result i32)
  block $1of1
   block $0of1
    block $outOfRange
     global.get $~argumentsLength
     br_table $0of1 $1of1 $outOfRange
    end
    unreachable
   end
   i32.const 0
   local.set $1
  end
  local.get $0
  local.get $1
  call $~lib/array/Array<~lib/string/String>#constructor
 )
 (func $~lib/array/Array<~lib/string/String>#fill@varargs (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  block $2of2
   block $1of2
    block $0of2
     block $outOfRange
      global.get $~argumentsLength
      i32.const 1
      i32.sub
      br_table $0of2 $1of2 $2of2 $outOfRange
     end
     unreachable
    end
    i32.const 0
    local.set $2
   end
   global.get $~lib/builtins/i32.MAX_VALUE
   local.set $3
  end
  local.get $0
  local.get $1
  local.get $2
  local.get $3
  call $~lib/array/Array<~lib/string/String>#fill
 )
 (func $~lib/array/Array<~lib/string/String>#includes@varargs (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  block $1of1
   block $0of1
    block $outOfRange
     global.get $~argumentsLength
     i32.const 1
     i32.sub
     br_table $0of1 $1of1 $outOfRange
    end
    unreachable
   end
   i32.const 0
   local.set $2
  end
  local.get $0
  local.get $1
  local.get $2
  call $~lib/array/Array<~lib/string/String>#includes
 )
 (func $~lib/array/Array<~lib/string/String>#indexOf@varargs (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  block $1of1
   block $0of1
    block $outOfRange
     global.get $~argumentsLength
     i32.const 1
     i32.sub
     br_table $0of1 $1of1 $outOfRange
    end
    unreachable
   end
   i32.const 0
   local.set $2
  end
  local.get $0
  local.get $1
  local.get $2
  call $~lib/array/Array<~lib/string/String>#indexOf
 )
 (func $~lib/array/Array<~lib/string/String>#lastIndexOf@varargs (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  block $1of1
   block $0of1
    block $outOfRange
     global.get $~argumentsLength
     i32.const 1
     i32.sub
     br_table $0of1 $1of1 $outOfRange
    end
    unreachable
   end
   local.get $0
   i32.load offset=12
   local.set $2
  end
  local.get $0
  local.get $1
  local.get $2
  call $~lib/array/Array<~lib/string/String>#lastIndexOf
 )
 (func $~lib/array/Array<~lib/string/String>#copyWithin@varargs (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  block $1of1
   block $0of1
    block $outOfRange
     global.get $~argumentsLength
     i32.const 2
     i32.sub
     br_table $0of1 $1of1 $outOfRange
    end
    unreachable
   end
   global.get $~lib/builtins/i32.MAX_VALUE
   local.set $3
  end
  local.get $0
  local.get $1
  local.get $2
  local.get $3
  call $~lib/array/Array<~lib/string/String>#copyWithin
 )
 (func $~lib/array/Array<~lib/string/String>#slice@varargs (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  block $2of2
   block $1of2
    block $0of2
     block $outOfRange
      global.get $~argumentsLength
      br_table $0of2 $1of2 $2of2 $outOfRange
     end
     unreachable
    end
    i32.const 0
    local.set $1
   end
   global.get $~lib/builtins/i32.MAX_VALUE
   local.set $2
  end
  local.get $0
  local.get $1
  local.get $2
  call $~lib/array/Array<~lib/string/String>#slice
 )
 (func $~lib/array/Array<~lib/string/String>#splice@varargs (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  block $1of1
   block $0of1
    block $outOfRange
     global.get $~argumentsLength
     i32.const 1
     i32.sub
     br_table $0of1 $1of1 $outOfRange
    end
    unreachable
   end
   global.get $~lib/builtins/i32.MAX_VALUE
   local.set $2
  end
  local.get $0
  local.get $1
  local.get $2
  call $~lib/array/Array<~lib/string/String>#splice
 )
 (func $~lib/util/sort/COMPARATOR<~lib/string/String>~anonymous|1 (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $0
  call $~lib/rt/pure/__retain
  local.set $0
  local.get $1
  call $~lib/rt/pure/__retain
  local.set $1
  local.get $0
  local.get $1
  i32.eq
  if (result i32)
   i32.const 1
  else
   local.get $0
   i32.const 0
   i32.eq
  end
  if (result i32)
   i32.const 1
  else
   local.get $1
   i32.const 0
   i32.eq
  end
  if
   i32.const 0
   local.set $2
   local.get $0
   call $~lib/rt/pure/__release
   local.get $1
   call $~lib/rt/pure/__release
   local.get $2
   return
  end
  local.get $0
  call $~lib/string/String#get:length
  local.set $3
  local.get $1
  call $~lib/string/String#get:length
  local.set $4
  local.get $3
  i32.eqz
  if (result i32)
   local.get $4
   i32.eqz
  else
   i32.const 0
  end
  if
   i32.const 0
   local.set $2
   local.get $0
   call $~lib/rt/pure/__release
   local.get $1
   call $~lib/rt/pure/__release
   local.get $2
   return
  end
  local.get $3
  i32.eqz
  if
   i32.const -1
   local.set $2
   local.get $0
   call $~lib/rt/pure/__release
   local.get $1
   call $~lib/rt/pure/__release
   local.get $2
   return
  end
  local.get $4
  i32.eqz
  if
   i32.const 1
   local.set $2
   local.get $0
   call $~lib/rt/pure/__release
   local.get $1
   call $~lib/rt/pure/__release
   local.get $2
   return
  end
  local.get $0
  i32.const 0
  local.get $1
  i32.const 0
  local.get $3
  local.tee $2
  local.get $4
  local.tee $5
  local.get $2
  local.get $5
  i32.lt_s
  select
  call $~lib/util/string/compareImpl
  local.set $2
  local.get $0
  call $~lib/rt/pure/__release
  local.get $1
  call $~lib/rt/pure/__release
  local.get $2
 )
 (func $~lib/array/Array<~lib/string/String>#sort@varargs (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  block $1of1
   block $0of1
    block $outOfRange
     global.get $~argumentsLength
     br_table $0of1 $1of1 $outOfRange
    end
    unreachable
   end
   block $~lib/util/sort/COMPARATOR<~lib/string/String>|inlined.1 (result i32)
    i32.const 0
    drop
    i32.const 0
    drop
    i32.const 1
    drop
    i32.const 12416
    call $~lib/rt/pure/__retain
    br $~lib/util/sort/COMPARATOR<~lib/string/String>|inlined.1
   end
   local.tee $2
   local.set $1
  end
  local.get $0
  local.get $1
  call $~lib/array/Array<~lib/string/String>#sort
  local.set $3
  local.get $2
  call $~lib/rt/pure/__release
  local.get $3
 )
 (func $~lib/array/Array<~lib/string/String>#join@varargs (param $0 i32) (param $1 i32) (result i32)
  block $1of1
   block $0of1
    block $outOfRange
     global.get $~argumentsLength
     br_table $0of1 $1of1 $outOfRange
    end
    unreachable
   end
   i32.const 7136
   local.set $1
  end
  local.get $0
  local.get $1
  call $~lib/array/Array<~lib/string/String>#join
 )
 (func $~setArgumentsLength (param $0 i32)
  local.get $0
  global.set $~argumentsLength
 )
)
